From dfcadfb3bdd689a0c1cc28e338862d339a2e8c42 Mon Sep 17 00:00:00 2001 From: WinDanesz <31292708+WinDanesz@users.noreply.github.com> Date: Tue, 4 Oct 2022 00:55:06 +0200 Subject: [PATCH] fix: No more console spam from Muffle spell --- src/main/java/electroblob/wizardry/WizardryEventHandler.java | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/main/java/electroblob/wizardry/WizardryEventHandler.java b/src/main/java/electroblob/wizardry/WizardryEventHandler.java index f2c4ca74..087e5bab 100644 --- a/src/main/java/electroblob/wizardry/WizardryEventHandler.java +++ b/src/main/java/electroblob/wizardry/WizardryEventHandler.java @@ -203,7 +203,6 @@ public final class WizardryEventHandler { // Find the angle between the direction the mob is looking and the direction the player is in // Angle between a and b = acos((a.b) / (|a|*|b|)) double angle = Math.acos(vec.dotProduct(event.getEntity().getLookVec()) / vec.length()); - System.out.println(angle); // If the player is not within the 144-degree arc in front of the mob, it won't detect them if(angle > 0.4 * Math.PI){ ((EntityLiving)event.getEntityLiving()).setAttackTarget(null); @@ -491,4 +490,4 @@ public final class WizardryEventHandler { } } -} \ No newline at end of file +}