Why on earth was that there?! Fixes #257
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@@ -265,7 +265,7 @@ public class ItemArtefact extends Item {
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if(artefact == WizardryItems.ring_condensing){
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if(world.isRemote && player.ticksExisted % 150 == 0){
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if(player.ticksExisted % 150 == 0){
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for(ItemStack stack : WizardryUtilities.getHotbar(player)){
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// Needs to be both of these interfaces because this ring only recharges wands
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// (or more accurately, chargeable spellcasting items)
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@@ -276,7 +276,7 @@ public class ItemArtefact extends Item {
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}else if(artefact == WizardryItems.amulet_arcane_defence){
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if(world.isRemote && player.ticksExisted % 300 == 0){
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if(player.ticksExisted % 300 == 0){
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for(ItemStack stack : player.getArmorInventoryList()){
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// IManaStoringItem is sufficient, since anything in the armour slots is probably armour
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if(stack.getItem() instanceof IManaStoringItem)
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