Rework slow time to use an NBT tag to unblock entity updates when not in a slow time zone, fixes #336 (and related issues with teleporting)

It also simplifies the code and removes the end slow time packet entirely
This commit is contained in:
Electroblob77
2020-01-28 13:20:32 +00:00
parent e4bf09f15a
commit e54aee332d
6 changed files with 40 additions and 73 deletions
@@ -140,8 +140,6 @@ public class CommonProxy {
public void handleAdvancementSyncPacket(PacketSyncAdvancements.Message message){}
public void handleEndSlowTimePacket(PacketEndSlowTime.Message message){}
public void handleResurrectionPacket(PacketResurrection.Message message){}
public void handlePossessionPacket(PacketPossession.Message message){}