Rework slow time to use an NBT tag to unblock entity updates when not in a slow time zone, fixes #336 (and related issues with teleporting)

It also simplifies the code and removes the end slow time packet entirely
This commit is contained in:
Electroblob77
2020-01-28 13:20:32 +00:00
parent e4bf09f15a
commit e54aee332d
6 changed files with 40 additions and 73 deletions
@@ -575,13 +575,6 @@ public class ClientProxy extends CommonProxy {
GuiWizardHandbook.updateUnlockStatus(message.showToasts, message.completedAdvancements);
}
@Override
public void handleEndSlowTimePacket(PacketEndSlowTime.Message message){
Entity entity = Minecraft.getMinecraft().world.getEntityByID(message.hostID);
if(entity instanceof EntityLivingBase) PotionSlowTime.unblockNearbyEntities((EntityLivingBase)entity);
else Wizardry.logger.warn("Received a PacketEndSlowTime, but the entity ID did not match any living entity");
}
@Override
public void handleResurrectionPacket(PacketResurrection.Message message){
Entity entity = Minecraft.getMinecraft().world.getEntityByID(message.playerID);