FastTESRs are a thing, they might be useful...
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@@ -3,6 +3,7 @@ package electroblob.wizardry.tileentity;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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// TODO: Remove this class entirely, it can just be a TileEntityTimer (see RenderImbuementAltar for a better solution)
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// TODO: Remove this class entirely, it can just be a TileEntityTimer (see RenderImbuementAltar for a better solution)
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// Either that or use a FastTESR
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@Deprecated
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@Deprecated
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public class TileEntityMagicLight extends TileEntityTimer {
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public class TileEntityMagicLight extends TileEntityTimer {
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