Add ability to restore ruined spell books with the imbuement altar
For now this ignores dust elements but may change this in future
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@@ -28,6 +28,8 @@ public final class WizardryLoot {
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//public static final String FROM_SPAWNER_NBT_FLAG = "fromSpawner";
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public static final ResourceLocation RUINED_SPELL_BOOK_LOOT_TABLE = new ResourceLocation(Wizardry.MODID, "gameplay/imbuement_altar/ruined_spell_book");
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private WizardryLoot(){} // No instances!
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/** Called from the preInit method in the main mod class to register the custom dungeon loot. */
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@@ -69,6 +71,7 @@ public final class WizardryLoot {
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LootTableList.register(new ResourceLocation(Wizardry.MODID, "entities/mob_additions"));
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LootTableList.register(new ResourceLocation(Wizardry.MODID, "gameplay/fishing/junk_additions"));
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LootTableList.register(new ResourceLocation(Wizardry.MODID, "gameplay/fishing/treasure_additions"));
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LootTableList.register(RUINED_SPELL_BOOK_LOOT_TABLE);
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}
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