feat: The Arrow Rain spell summons conjured arrows
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@@ -785,6 +785,7 @@ public class ClientProxy extends CommonProxy {
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new ResourceLocation(Wizardry.MODID, "textures/entity/ice_lance.png"), false, 16.0, 3.0, 22, 5, false));
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RenderingRegistry.registerEntityRenderingHandler(EntityFlamecatcherArrow.class, manager -> new RenderMagicArrow(manager,
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new ResourceLocation(Wizardry.MODID, "textures/entity/flamecatcher_arrow.png"), false, 8, 2.0, 16, 5, true));
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RenderingRegistry.registerEntityRenderingHandler(EntityConjuredArrow.class, RenderConjuredArrow::new);
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RenderingRegistry.registerEntityRenderingHandler(EntityForceArrow.class, RenderForceArrow::new);
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@@ -0,0 +1,25 @@
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package electroblob.wizardry.client.renderer.entity;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.entity.projectile.EntityConjuredArrow;
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import net.minecraft.client.renderer.entity.RenderArrow;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class RenderConjuredArrow extends RenderArrow<EntityConjuredArrow> {
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public static final ResourceLocation CONJURED_ARROW_TEXTURE = new ResourceLocation(Wizardry.MODID, "textures/entity/conjured_arrow.png");
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public RenderConjuredArrow(RenderManager manager) {
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super(manager);
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}
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@Override
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protected ResourceLocation getEntityTexture(EntityConjuredArrow entity) {
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return CONJURED_ARROW_TEXTURE;
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}
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}
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@@ -1,10 +1,8 @@
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package electroblob.wizardry.entity.construct;
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import electroblob.wizardry.entity.projectile.EntityConjuredArrow;
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import electroblob.wizardry.registry.Spells;
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import electroblob.wizardry.spell.Spell;
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import net.minecraft.entity.projectile.EntityTippedArrow;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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@@ -30,7 +28,7 @@ public class EntityArrowRain extends EntityScaledConstruct {
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double y = posY + world.rand.nextDouble() * (double)height;
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double z = posZ + (world.rand.nextDouble() - 0.5D) * (double)width;
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EntityTippedArrow arrow = new EntityTippedArrow(world, x, y, z);
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EntityConjuredArrow arrow = new EntityConjuredArrow(world, x, y, z);
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arrow.motionX = MathHelper.cos((float)Math.toRadians(this.rotationYaw + 90));
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arrow.motionY = -0.6;
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@@ -38,7 +36,6 @@ public class EntityArrowRain extends EntityScaledConstruct {
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arrow.shootingEntity = this.getCaster();
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arrow.setDamage(7.0d * damageMultiplier);
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arrow.setPotionEffect(new ItemStack(Items.ARROW));
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this.world.spawnEntity(arrow);
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}
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@@ -0,0 +1,34 @@
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package electroblob.wizardry.entity.projectile;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.projectile.EntityArrow;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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public class EntityConjuredArrow extends EntityArrow {
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public EntityConjuredArrow(World worldIn) {
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super(worldIn);
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}
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public EntityConjuredArrow(World worldIn, double x, double y, double z) {
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super(worldIn, x, y, z);
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}
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public EntityConjuredArrow(World worldIn, EntityLivingBase shooter) {
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super(worldIn, shooter);
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}
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@Override
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public void onUpdate() {
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super.onUpdate();
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if (this.timeInGround > 400) {
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this.setDead();
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}
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}
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@Override
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protected ItemStack getArrowStack() {
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return ItemStack.EMPTY;
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}
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}
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@@ -113,6 +113,7 @@ public class WizardryEntities {
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registry.register(createEntry(EntityDart.class, "dart", TrackingType.PROJECTILE).build());
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registry.register(createEntry(EntityIceLance.class, "ice_lance", TrackingType.PROJECTILE).build());
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registry.register(createEntry(EntityFlamecatcherArrow.class, "flamecatcher_arrow", TrackingType.PROJECTILE).build());
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registry.register(createEntry(EntityConjuredArrow.class, "conjured_arrow", TrackingType.PROJECTILE).build());
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// Directionless projectiles
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registry.register(createEntry(EntityFirebomb.class, "firebomb", TrackingType.PROJECTILE).build());
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