feat: The Arrow Rain spell summons conjured arrows
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@@ -785,6 +785,7 @@ public class ClientProxy extends CommonProxy {
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new ResourceLocation(Wizardry.MODID, "textures/entity/ice_lance.png"), false, 16.0, 3.0, 22, 5, false));
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RenderingRegistry.registerEntityRenderingHandler(EntityFlamecatcherArrow.class, manager -> new RenderMagicArrow(manager,
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new ResourceLocation(Wizardry.MODID, "textures/entity/flamecatcher_arrow.png"), false, 8, 2.0, 16, 5, true));
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RenderingRegistry.registerEntityRenderingHandler(EntityConjuredArrow.class, RenderConjuredArrow::new);
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RenderingRegistry.registerEntityRenderingHandler(EntityForceArrow.class, RenderForceArrow::new);
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@@ -0,0 +1,25 @@
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package electroblob.wizardry.client.renderer.entity;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.entity.projectile.EntityConjuredArrow;
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import net.minecraft.client.renderer.entity.RenderArrow;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class RenderConjuredArrow extends RenderArrow<EntityConjuredArrow> {
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public static final ResourceLocation CONJURED_ARROW_TEXTURE = new ResourceLocation(Wizardry.MODID, "textures/entity/conjured_arrow.png");
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public RenderConjuredArrow(RenderManager manager) {
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super(manager);
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}
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@Override
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protected ResourceLocation getEntityTexture(EntityConjuredArrow entity) {
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return CONJURED_ARROW_TEXTURE;
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}
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}
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