();
-
- // == Foundations ==
-
- // Fills in foundations. This is done first so the door always has something to be placed on.
- boolean flag = true;
-
- // BlockPos is immutable, so I'm not sure if simply saying pos1 = pos will be sufficient.
- BlockPos layerCentre = new BlockPos(origin);
-
- // Stop when the bottom of the world is reached
- while(flag && layerCentre.getY() > 0){
-
- flag = false;
-
- for(BlockPos offset : foundationLayer){
- if(!world.isBlockNormalCube(layerCentre.add(offset), false)){
- world.setBlockState(layerCentre.add(offset), wallMaterial);
- blocksPlaced.add(layerCentre.add(offset));
- // Keeps going as long as something was filled in.
- flag = true;
- }
- }
-
- layerCentre = layerCentre.down();
- }
-
- // == Main Structure ==
-
- // It is assumed that the width of the blueprint is the same all the way up, and that the layers are
- // square.
- int width = towerBlueprint[0].length - 1;
-
- // x, y and z are the position the block is being put in.
- // x1, y and z1 are the position in the blueprint which determines which block is being placed.
-
- int x1 = 0, z1 = 0;
-
- for(int y = 0; y < towerBlueprint.length; y++){
- for(int z = 0; z < towerBlueprint[y].length; z++){
- for(int x = 0; x < towerBlueprint[y][z].length; x++){
-
- BlockPos pos = origin.add(x - width / 2, y, z - width / 2);
-
- switch(orientation){
- case WEST:
- x1 = flip ? width - x : x;
- z1 = z;
- break;
- case NORTH:
- x1 = z;
- z1 = flip ? x : width - x;
- break;
- case EAST:
- x1 = flip ? x : width - x;
- z1 = width - z;
- break;
- case SOUTH:
- x1 = width - z;
- z1 = flip ? width - x : x;
- break;
- default:
- break;
- }
-
- if(blockStateList[towerBlueprint[y][z1][x1]] != null
- && blockStateList[towerBlueprint[y][z1][x1]].getBlock() != Blocks.TORCH
- && blockStateList[towerBlueprint[y][z1][x1]].getBlock() != Blocks.CHEST){
-
- if(blockStateList[towerBlueprint[y][z1][x1]].getBlock() == Blocks.OAK_DOOR){
- // Rotates the door depending on whether flip is true.
- ItemDoor.placeDoor(
- world, pos, flip
- ? EnumFacing.byHorizontalIndex(3 - orientation.getHorizontalIndex())
- .getOpposite()
- : orientation.rotateYCCW(),
- Blocks.OAK_DOOR, false);
- }else{
- world.setBlockState(pos, blockStateList[towerBlueprint[y][z1][x1]], 2);
- }
-
- blocksPlaced.add(pos);
-
- }
- }
- }
- }
-
- // == Extras ==
-
- // Torches are done afterwards so they don't fall off
- // Chests are also done afterwards, because for some reason the chest decides which way round to face
- // itself, after it has been placed, based on the surrounding blocks... but if it was placed during
- // the rest of the tower generation, some of those blocks wouldn't exist, hence it must be done here.
- for(int y = 0; y < towerBlueprint.length; y++){
- for(int z = 0; z < towerBlueprint[y].length; z++){
- for(int x = 0; x < towerBlueprint[y][z].length; x++){
-
- BlockPos pos = origin.add(x - width / 2, y, z - width / 2);
-
- switch(orientation){
- case WEST:
- x1 = flip ? width - x : x;
- z1 = z;
- break;
- case NORTH:
- x1 = z;
- z1 = flip ? x : width - x;
- break;
- case EAST:
- x1 = flip ? x : width - x;
- z1 = width - z;
- break;
- case SOUTH:
- x1 = width - z;
- z1 = flip ? width - x : x;
- break;
- default:
- break;
- }
-
- if(blockStateList[towerBlueprint[y][z1][x1]] != null){
-
- if(blockStateList[towerBlueprint[y][z1][x1]].getBlock() == Blocks.TORCH){
- if(placeTorch(world, pos, true)){
- blocksPlaced.add(pos);
- }else{
- Wizardry.logger.info("Attempted to generate a torch at " + pos + " in " + world
- + ", but failed!");
- }
- }
-
- // World should always be a WorldServer, but it's worth checking anyway.
- if(blockStateList[towerBlueprint[y][z1][x1]].getBlock() == Blocks.CHEST
- && world instanceof WorldServer){
- if(placeChest(world, pos)){
- blocksPlaced.add(pos);
- LootTable table = world.getLootTableManager().getLootTableFromLocation(
- new ResourceLocation(Wizardry.MODID, "chests/wizard_tower"));
- IInventory inventory = (IInventory)world.getTileEntity(pos);
- LootContext context = new LootContext.Builder((WorldServer)world).build();
- table.fillInventory(inventory, random, context);
- }else{
- Wizardry.logger.info("Attempted to generate a chest at " + pos + " in " + world
- + ", but failed!");
- }
- }
- }
- }
- }
- }
-
- if(evilWizard){
-
- EntityEvilWizard wizard = new EntityEvilWizard(world);
- wizard.hasTower = true;
- wizard.setLocationAndAngles(origin.getX() + 1.5, origin.getY() + towerBlueprint.length - 9.5,
- origin.getZ() + 1.5, 0, 0);
- wizard.onInitialSpawn(world.getDifficultyForLocation(origin), null);
-
- world.spawnEntity(wizard);
-
- }else{
-
- EntityWizard wizard = new EntityWizard(world);
- wizard.setLocationAndAngles(origin.getX() + 1.5, origin.getY() + towerBlueprint.length - 9.5,
- origin.getZ() + 1.5, 0, 0);
- wizard.onInitialSpawn(world.getDifficultyForLocation(origin), null);
- wizard.setTowerBlocks(blocksPlaced);
-
- world.spawnEntity(wizard);
- }
- }
- }
- }
-
- /**
- * Places a torch at the given position in the given world and automatically assigns an appropriate state. Order of
- * priority is U-S-W-N-E, or S-W-N-E-U if wallPriority is true.
- *
- * @param world The world to place the torch in.
- * @param pos The position to place the torch at.
- * @param wallPriority True to prioritise wall torches, false to prioritise floor torches.
- * @return True if the torch was placed, false if it is not possible.
- */
- private static boolean placeTorch(World world, BlockPos pos, boolean wallPriority){
-
- for(EnumFacing facing : ArrayUtils.add(EnumFacing.HORIZONTALS, wallPriority ? 4 : 0, EnumFacing.UP)){
- if(world.isSideSolid(pos.offset(facing.getOpposite()), facing)){
- world.setBlockState(pos, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, facing));
- return true;
- }
- }
-
- return false;
- }
-
- /**
- * Places a chest at the given position in the given world and automatically assigns an appropriate state. Order of
- * priority is S-W-N-E.
- *
- * @param world The world to chest the torch in.
- * @param pos The position to chest the torch at.
- * @return True if the chest was placed, false if it is not possible.
- */
- private static boolean placeChest(World world, BlockPos pos){
-
- for(EnumFacing facing : EnumFacing.HORIZONTALS){
- if(world.isAirBlock(pos.offset(facing))){
- world.setBlockState(pos, Blocks.CHEST.getDefaultState().withProperty(BlockChest.FACING, facing));
- return true;
- }
- }
-
- return false;
- }
-
- /**
- * Checks whether a tower generated at the given coordinates will intersect any solid or liquid blocks. Only tests
- * for liquids (not solid blocks) for the first four layers to account for the floor and for sloping terrain.
- *
- * @return True if none of the blocks which the tower would replace are solid or liquid. Dirt, stone etc., water and
- * lava count, as do logs, but leaves and plants don't.
- */
- private static boolean checkSpaceForTower(World world, BlockPos pos, int[][][] towerBlueprint,
- EnumFacing orientation, boolean flip){
-
- // x, y and z are the position the block is being put in.
- // x1, y and z1 are the position in the blueprint which determines which block is being placed.
-
- int x1 = 0, z1 = 0;
-
- // It is assumed that the width of the blueprint is the same all the way up, and that the layers are square.
- int width = towerBlueprint[0].length - 1;
-
- for(int y = 0; y < towerBlueprint.length; y++){
- for(int z = 0; z < towerBlueprint[y].length; z++){
- for(int x = 0; x < towerBlueprint[y][z].length; x++){
-
- BlockPos pos1 = pos.add(x - width / 2, y, z - width / 2);
-
- switch(orientation){
- case WEST:
- x1 = flip ? width - x : x;
- z1 = z;
- break;
- case NORTH:
- x1 = z;
- z1 = flip ? x : width - x;
- break;
- case EAST:
- x1 = flip ? x : width - x;
- z1 = width - z;
- break;
- case SOUTH:
- x1 = width - z;
- z1 = flip ? width - x : x;
- break;
- default:
- break;
- }
-
- if(towerBlueprint[y][z1][x1] != 0 && !WizardryUtilities.canBlockBeReplacedB(world, pos1)
- // TODO: Is this a better replacement for the subsequent two lines?
- // && !world.getBlockState(pos1).getBlock().isFoliage(world, pos1)
- && !(world.getBlockState(pos1).getBlock() instanceof IPlantable)
- && !(world.getBlockState(pos1).getBlock() instanceof BlockLeaves)
- && (y > 3 || world.getBlockState(pos1).getBlock() instanceof BlockLiquid)){
- return false;
- }
- }
- }
- }
-
- return true;
- }
-
- /** Array of relative positions of each block in a layer of foundations. */
- private static final BlockPos[] foundationLayer = new BlockPos[]{new BlockPos(-2, 0, -1), new BlockPos(-2, 0, 0),
- new BlockPos(-2, 0, 1), new BlockPos(2, 0, -1), new BlockPos(2, 0, 0), new BlockPos(2, 0, 1),
- new BlockPos(-1, 0, -2), new BlockPos(0, 0, -2), new BlockPos(1, 0, -2), new BlockPos(-1, 0, 2),
- new BlockPos(0, 0, 2), new BlockPos(1, 0, 2),};
-
- /**
- * 3D matrix of integers representing the different blocks which make up the wizard tower. The blocks corresponding
- * to each integer are as follows (note that some blocks change depending on the biome):
- *
- * 0 Nothing (keep existing block)
- * 1 Air (remove existing block)
- * 2 Floor (planks)
- * 3 Bookshelf
- * 4 Roof (stained clay)
- * 5 Floor slab (lower half)
- * 6 Floor slab (upper half)
- * 7 Wall (cobblestone by default)
- * 8 Glass pane
- * 9 Door (metadata is handled by the built-in vanilla method)
- * 10 Arcane workbench
- * 11 Torch (metadata is handled separately depending on adjacent blocks)
- * 12 Chest (only generates if the wizard is evil, otherwise places a bookshelf instead)
- */
- private static final int[][][] towerBlueprintSmall = {
- // x is horizontal, z is vertical, y is layers
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 2, 2, 2, 0, 0, 0}, {0, 0, 0, 2, 2, 2, 0, 0, 0}, {0, 0, 0, 2, 2, 2, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 1, 6, 5, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 9, 7, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 5, 1, 1, 7, 0, 0}, {0, 0, 7, 6, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 0, 7, 0, 0, 0}, {0, 0, 0, 11, 1, 11, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 8, 7, 0, 0, 0},
- {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 11, 7, 0, 0}, {0, 0, 7, 5, 6, 1, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 6, 7, 0, 0}, {0, 0, 7, 1, 1, 5, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 1, 6, 5, 7, 0, 0}, {0, 0, 7, 11, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 8, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 5, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 7, 2, 2, 2, 7, 0, 0},
- {0, 7, 1, 1, 1, 1, 2, 7, 0}, {0, 7, 5, 2, 2, 6, 2, 7, 0}, {0, 7, 2, 2, 2, 2, 2, 7, 0},
- {0, 0, 7, 2, 2, 2, 7, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 7, 3, 3, 3, 7, 0, 0},
- {0, 7, 1, 1, 1, 1, 3, 7, 0}, {0, 7, 1, 1, 1, 1, 3, 7, 0}, {0, 7, 1, 1, 10, 1, 3, 7, 0},
- {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 8, 7, 0, 0, 0}, {0, 0, 7, 11, 1, 11, 7, 0, 0},
- {0, 7, 1, 1, 1, 1, 3, 7, 0}, {0, 8, 1, 1, 1, 1, 3, 7, 0}, {0, 7, 1, 1, 1, 1, 3, 7, 0},
- {0, 0, 7, 11, 1, 11, 7, 0, 0}, {0, 0, 0, 7, 8, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 4, 4, 4, 0, 0, 0}, {0, 0, 4, 7, 7, 7, 4, 0, 0}, {0, 4, 7, 1, 1, 1, 7, 4, 0},
- {4, 7, 1, 1, 1, 1, 3, 7, 4}, {4, 7, 1, 1, 1, 1, 3, 7, 4}, {4, 7, 1, 1, 1, 1, 12, 7, 4},
- {0, 4, 7, 1, 1, 1, 7, 4, 0}, {0, 0, 4, 7, 7, 7, 4, 0, 0}, {0, 0, 0, 4, 4, 4, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 4, 4, 4, 0, 0, 0}, {0, 0, 4, 1, 1, 1, 4, 0, 0},
- {0, 4, 1, 1, 1, 1, 1, 4, 0}, {0, 4, 1, 1, 1, 1, 1, 4, 0}, {0, 4, 1, 1, 1, 1, 1, 4, 0},
- {0, 0, 4, 1, 1, 1, 4, 0, 0}, {0, 0, 0, 4, 4, 4, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 4, 4, 4, 0, 0, 0},
- {0, 0, 4, 1, 1, 1, 4, 0, 0}, {0, 0, 4, 1, 1, 1, 4, 0, 0}, {0, 0, 4, 1, 1, 1, 4, 0, 0},
- {0, 0, 0, 4, 4, 4, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 4, 0, 0, 0, 0},
- {0, 0, 0, 4, 1, 4, 0, 0, 0}, {0, 0, 4, 1, 1, 1, 4, 0, 0}, {0, 0, 0, 4, 1, 4, 0, 0, 0},
- {0, 0, 0, 0, 4, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 4, 4, 4, 0, 0, 0}, {0, 0, 0, 4, 1, 4, 0, 0, 0}, {0, 0, 0, 4, 4, 4, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 4, 0, 0, 0, 0}, {0, 0, 0, 4, 1, 4, 0, 0, 0}, {0, 0, 0, 0, 4, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 4, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 4, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},}};
-
- /**
- * 3D matrix of integers representing the different blocks which make up the wizard tower. The blocks corresponding
- * to each integer are as follows (note that some blocks change depending on the biome):
- *
- * 0 Nothing (keep existing block)
- * 1 Air (remove existing block)
- * 2 Floor (planks)
- * 3 Bookshelf
- * 4 Roof (stained clay)
- * 5 Floor slab (lower half)
- * 6 Floor slab (upper half)
- * 7 Wall (cobblestone by default)
- * 8 Glass pane
- * 9 Door (metadata is handled by the built-in vanilla method)
- * 10 Arcane workbench
- * 11 Torch (metadata is handled separately depending on adjacent blocks)
- * 12 Chest (only generates if the wizard is evil, otherwise places a bookshelf instead)
- */
- private static final int[][][] towerBlueprintMedium = {
- // x is horizontal, z is vertical, y is layers
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 2, 2, 2, 0, 0, 0}, {0, 0, 0, 2, 2, 2, 0, 0, 0}, {0, 0, 0, 2, 2, 2, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 1, 6, 5, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 9, 7, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 5, 1, 1, 7, 0, 0}, {0, 0, 7, 6, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 0, 7, 0, 0, 0}, {0, 0, 0, 11, 1, 11, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 8, 7, 0, 0, 0},
- {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 11, 7, 0, 0}, {0, 0, 7, 5, 6, 1, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 6, 7, 0, 0}, {0, 0, 7, 1, 1, 5, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 1, 6, 5, 7, 0, 0}, {0, 0, 7, 11, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 8, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 5, 1, 1, 7, 0, 0}, {0, 0, 7, 6, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 8, 7, 0, 0, 0},
- {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 11, 7, 0, 0}, {0, 0, 7, 5, 6, 1, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 6, 7, 0, 0}, {0, 0, 7, 1, 1, 5, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 1, 6, 5, 7, 0, 0}, {0, 0, 7, 11, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 8, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 5, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 7, 2, 2, 2, 7, 0, 0},
- {0, 7, 1, 1, 1, 1, 2, 7, 0}, {0, 7, 5, 2, 2, 6, 2, 7, 0}, {0, 7, 2, 2, 2, 2, 2, 7, 0},
- {0, 0, 7, 2, 2, 2, 7, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 7, 3, 3, 3, 7, 0, 0},
- {0, 7, 1, 1, 1, 1, 3, 7, 0}, {0, 7, 1, 1, 1, 1, 3, 7, 0}, {0, 7, 1, 1, 10, 1, 3, 7, 0},
- {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 8, 7, 0, 0, 0}, {0, 0, 7, 11, 1, 11, 7, 0, 0},
- {0, 7, 1, 1, 1, 1, 3, 7, 0}, {0, 8, 1, 1, 1, 1, 3, 7, 0}, {0, 7, 1, 1, 1, 1, 3, 7, 0},
- {0, 0, 7, 11, 1, 11, 7, 0, 0}, {0, 0, 0, 7, 8, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 4, 4, 4, 0, 0, 0}, {0, 0, 4, 7, 7, 7, 4, 0, 0}, {0, 4, 7, 1, 1, 1, 7, 4, 0},
- {4, 7, 1, 1, 1, 1, 3, 7, 4}, {4, 7, 1, 1, 1, 1, 3, 7, 4}, {4, 7, 1, 1, 1, 1, 12, 7, 4},
- {0, 4, 7, 1, 1, 1, 7, 4, 0}, {0, 0, 4, 7, 7, 7, 4, 0, 0}, {0, 0, 0, 4, 4, 4, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 4, 4, 4, 0, 0, 0}, {0, 0, 4, 1, 1, 1, 4, 0, 0},
- {0, 4, 1, 1, 1, 1, 1, 4, 0}, {0, 4, 1, 1, 1, 1, 1, 4, 0}, {0, 4, 1, 1, 1, 1, 1, 4, 0},
- {0, 0, 4, 1, 1, 1, 4, 0, 0}, {0, 0, 0, 4, 4, 4, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 4, 4, 4, 0, 0, 0},
- {0, 0, 4, 1, 1, 1, 4, 0, 0}, {0, 0, 4, 1, 1, 1, 4, 0, 0}, {0, 0, 4, 1, 1, 1, 4, 0, 0},
- {0, 0, 0, 4, 4, 4, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 4, 0, 0, 0, 0},
- {0, 0, 0, 4, 1, 4, 0, 0, 0}, {0, 0, 4, 1, 1, 1, 4, 0, 0}, {0, 0, 0, 4, 1, 4, 0, 0, 0},
- {0, 0, 0, 0, 4, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 4, 4, 4, 0, 0, 0}, {0, 0, 0, 4, 1, 4, 0, 0, 0}, {0, 0, 0, 4, 4, 4, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 4, 0, 0, 0, 0}, {0, 0, 0, 4, 1, 4, 0, 0, 0}, {0, 0, 0, 0, 4, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 4, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 4, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},}};
-
- /**
- * 3D matrix of integers representing the different blocks which make up the wizard tower. The blocks corresponding
- * to each integer are as follows (note that some blocks change depending on the biome):
- *
- * 0 Nothing (keep existing block)
- * 1 Air (remove existing block)
- * 2 Floor (planks)
- * 3 Bookshelf
- * 4 Roof (stained clay)
- * 5 Floor slab (lower half)
- * 6 Floor slab (upper half)
- * 7 Wall (cobblestone by default)
- * 8 Glass pane
- * 9 Door (metadata is handled by the built-in vanilla method)
- * 10 Arcane workbench
- * 11 Torch (metadata is handled separately depending on adjacent blocks)
- * 12 Chest (only generates if the wizard is evil, otherwise places a bookshelf instead)
- */
- private static final int[][][] towerBlueprintTall = {
- // x is horizontal, z is vertical, y is layers
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 2, 2, 2, 0, 0, 0}, {0, 0, 0, 2, 2, 2, 0, 0, 0}, {0, 0, 0, 2, 2, 2, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 1, 6, 5, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 9, 7, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 5, 1, 1, 7, 0, 0}, {0, 0, 7, 6, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 0, 7, 0, 0, 0}, {0, 0, 0, 11, 1, 11, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 8, 7, 0, 0, 0},
- {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 11, 7, 0, 0}, {0, 0, 7, 5, 6, 1, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 6, 7, 0, 0}, {0, 0, 7, 1, 1, 5, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 1, 6, 5, 7, 0, 0}, {0, 0, 7, 11, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 8, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 5, 1, 1, 7, 0, 0}, {0, 0, 7, 6, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 8, 7, 0, 0, 0},
- {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 11, 7, 0, 0}, {0, 0, 7, 5, 6, 1, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 6, 7, 0, 0}, {0, 0, 7, 1, 1, 5, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 1, 6, 5, 7, 0, 0}, {0, 0, 7, 11, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 8, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 5, 1, 1, 7, 0, 0}, {0, 0, 7, 6, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 8, 7, 0, 0, 0},
- {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 11, 7, 0, 0}, {0, 0, 7, 5, 6, 1, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 6, 7, 0, 0}, {0, 0, 7, 1, 1, 5, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 1, 6, 5, 7, 0, 0}, {0, 0, 7, 11, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 8, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0},
- {0, 0, 7, 5, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 7, 1, 1, 1, 7, 0, 0},
- {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 7, 2, 2, 2, 7, 0, 0},
- {0, 7, 1, 1, 1, 1, 2, 7, 0}, {0, 7, 5, 2, 2, 6, 2, 7, 0}, {0, 7, 2, 2, 2, 2, 2, 7, 0},
- {0, 0, 7, 2, 2, 2, 7, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 7, 3, 3, 3, 7, 0, 0},
- {0, 7, 1, 1, 1, 1, 3, 7, 0}, {0, 7, 1, 1, 1, 1, 3, 7, 0}, {0, 7, 1, 1, 10, 1, 3, 7, 0},
- {0, 0, 7, 1, 1, 1, 7, 0, 0}, {0, 0, 0, 7, 7, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 7, 8, 7, 0, 0, 0}, {0, 0, 7, 11, 1, 11, 7, 0, 0},
- {0, 7, 1, 1, 1, 1, 3, 7, 0}, {0, 8, 1, 1, 1, 1, 3, 7, 0}, {0, 7, 1, 1, 1, 1, 3, 7, 0},
- {0, 0, 7, 11, 1, 11, 7, 0, 0}, {0, 0, 0, 7, 8, 7, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 4, 4, 4, 0, 0, 0}, {0, 0, 4, 7, 7, 7, 4, 0, 0}, {0, 4, 7, 1, 1, 1, 7, 4, 0},
- {4, 7, 1, 1, 1, 1, 3, 7, 4}, {4, 7, 1, 1, 1, 1, 3, 7, 4}, {4, 7, 1, 1, 1, 1, 12, 7, 4},
- {0, 4, 7, 1, 1, 1, 7, 4, 0}, {0, 0, 4, 7, 7, 7, 4, 0, 0}, {0, 0, 0, 4, 4, 4, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 4, 4, 4, 0, 0, 0}, {0, 0, 4, 1, 1, 1, 4, 0, 0},
- {0, 4, 1, 1, 1, 1, 1, 4, 0}, {0, 4, 1, 1, 1, 1, 1, 4, 0}, {0, 4, 1, 1, 1, 1, 1, 4, 0},
- {0, 0, 4, 1, 1, 1, 4, 0, 0}, {0, 0, 0, 4, 4, 4, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 4, 4, 4, 0, 0, 0},
- {0, 0, 4, 1, 1, 1, 4, 0, 0}, {0, 0, 4, 1, 1, 1, 4, 0, 0}, {0, 0, 4, 1, 1, 1, 4, 0, 0},
- {0, 0, 0, 4, 4, 4, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 4, 0, 0, 0, 0},
- {0, 0, 0, 4, 1, 4, 0, 0, 0}, {0, 0, 4, 1, 1, 1, 4, 0, 0}, {0, 0, 0, 4, 1, 4, 0, 0, 0},
- {0, 0, 0, 0, 4, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 4, 4, 4, 0, 0, 0}, {0, 0, 0, 4, 1, 4, 0, 0, 0}, {0, 0, 0, 4, 4, 4, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 4, 0, 0, 0, 0}, {0, 0, 0, 4, 1, 4, 0, 0, 0}, {0, 0, 0, 0, 4, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 4, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 4, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0},}};
-
- /**
- * 3D matrix of integers representing the different blocks which make up the wizard tower. The blocks corresponding
- * to each integer are as follows (note that some blocks change depending on the biome):
- *
- * 0 Nothing (keep existing block)
- * 1 Air (remove existing block)
- * 2 Floor (planks)
- * 3 Bookshelf
- * 4 Roof (stained clay)
- * 5 Floor slab (lower half)
- * 6 Floor slab (upper half)
- * 7 Wall (cobblestone by default)
- * 8 Glass pane
- * 9 Door (metadata is handled by the built-in vanilla method)
- * 10 Arcane workbench
- * 11 Torch (metadata is handled separately depending on adjacent blocks)
- * 12 Chest (only generates if the wizard is evil, otherwise places a bookshelf instead)
- */
- private static final int[][][] towerBlueprintDouble = {
- // x is horizontal, z is vertical, y is layers
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 7, 1, 6, 5, 7, 0, 0, 0, 0},
- {0, 0, 0, 0, 7, 1, 1, 1, 7, 0, 0, 0, 0}, {0, 0, 0, 0, 7, 1, 1, 1, 7, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 7, 9, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 7, 5, 1, 1, 7, 0, 0, 0, 0},
- {0, 0, 0, 0, 7, 6, 1, 1, 7, 0, 0, 0, 0}, {0, 0, 0, 0, 7, 1, 1, 1, 7, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 7, 0, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 11, 1, 11, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 7, 8, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 7, 1, 1, 1, 7, 0, 0, 0, 0},
- {0, 0, 0, 0, 7, 1, 1, 11, 7, 0, 0, 0, 0}, {0, 0, 0, 0, 7, 5, 6, 1, 7, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 7, 1, 1, 1, 7, 0, 0, 0, 0},
- {0, 0, 0, 0, 7, 1, 1, 6, 7, 7, 7, 0, 0}, {0, 0, 0, 0, 7, 1, 1, 5, 7, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 7, 1, 6, 5, 7, 7, 7, 0, 0},
- {0, 0, 0, 0, 7, 11, 1, 1, 1, 1, 1, 7, 0}, {0, 0, 0, 0, 7, 1, 1, 1, 7, 7, 7, 0, 0},
- {0, 0, 0, 0, 0, 7, 8, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 7, 5, 1, 1, 7, 7, 8, 7, 0},
- {0, 0, 0, 0, 7, 6, 1, 1, 1, 1, 1, 8, 0}, {0, 0, 0, 0, 7, 1, 1, 1, 7, 7, 8, 7, 0},
- {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 7, 8, 7, 0, 4, 4, 4, 0}, {0, 0, 0, 0, 7, 1, 1, 1, 7, 7, 7, 7, 4},
- {0, 0, 0, 0, 7, 1, 1, 11, 7, 1, 1, 7, 4}, {0, 0, 0, 0, 7, 5, 6, 1, 7, 7, 7, 7, 4},
- {0, 0, 0, 0, 0, 7, 7, 7, 0, 4, 4, 4, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 7, 1, 1, 1, 7, 4, 4, 4, 0},
- {0, 0, 0, 0, 7, 1, 1, 6, 7, 4, 1, 4, 0}, {0, 0, 0, 0, 7, 1, 1, 5, 7, 4, 4, 4, 0},
- {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 7, 1, 6, 5, 7, 0, 4, 0, 0},
- {0, 0, 0, 0, 7, 11, 1, 1, 7, 4, 1, 4, 0}, {0, 0, 0, 0, 7, 1, 1, 1, 7, 0, 4, 0, 0},
- {0, 0, 0, 0, 0, 7, 8, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 7, 5, 1, 1, 7, 0, 0, 0, 0},
- {0, 0, 0, 0, 7, 1, 1, 1, 7, 0, 4, 0, 0}, {0, 0, 0, 0, 7, 1, 1, 1, 7, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 7, 2, 2, 2, 7, 0, 0, 0, 0}, {0, 0, 0, 7, 1, 1, 1, 1, 2, 7, 0, 0, 0},
- {0, 0, 0, 7, 5, 2, 2, 6, 2, 7, 4, 0, 0}, {0, 0, 0, 7, 2, 2, 2, 2, 2, 7, 0, 0, 0},
- {0, 0, 0, 0, 7, 2, 2, 2, 7, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 7, 3, 3, 3, 7, 0, 0, 0, 0}, {0, 0, 0, 7, 1, 1, 1, 1, 3, 7, 0, 0, 0},
- {0, 0, 0, 7, 1, 1, 1, 1, 3, 7, 0, 0, 0}, {0, 0, 0, 7, 1, 1, 10, 1, 3, 7, 0, 0, 0},
- {0, 0, 0, 0, 7, 1, 1, 1, 7, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 7, 8, 7, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 7, 11, 1, 11, 7, 0, 0, 0, 0}, {0, 0, 0, 7, 1, 1, 1, 1, 3, 7, 0, 0, 0},
- {0, 0, 0, 8, 1, 1, 1, 1, 3, 7, 0, 0, 0}, {0, 0, 0, 7, 1, 1, 1, 1, 3, 7, 0, 0, 0},
- {0, 0, 0, 0, 7, 11, 1, 11, 7, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 7, 8, 7, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 4, 7, 7, 7, 4, 0, 0, 0, 0},
- {0, 0, 0, 4, 7, 1, 1, 1, 7, 4, 0, 0, 0}, {0, 0, 4, 7, 1, 1, 1, 1, 3, 7, 4, 0, 0},
- {0, 0, 4, 7, 1, 1, 1, 1, 3, 7, 4, 0, 0}, {0, 0, 4, 7, 1, 1, 1, 1, 12, 7, 4, 0, 0},
- {0, 0, 0, 4, 7, 1, 1, 1, 7, 4, 0, 0, 0}, {0, 0, 0, 0, 4, 7, 7, 7, 4, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 4, 1, 1, 1, 4, 0, 0, 0, 0}, {0, 0, 0, 4, 1, 1, 1, 1, 1, 4, 0, 0, 0},
- {0, 0, 0, 4, 1, 1, 1, 1, 1, 4, 0, 0, 0}, {0, 0, 0, 4, 1, 1, 1, 1, 1, 4, 0, 0, 0},
- {0, 0, 0, 0, 4, 1, 1, 1, 4, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 4, 1, 1, 1, 4, 0, 0, 0, 0},
- {0, 0, 0, 0, 4, 1, 1, 1, 4, 0, 0, 0, 0}, {0, 0, 0, 0, 4, 1, 1, 1, 4, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 4, 1, 4, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 4, 1, 1, 1, 4, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 4, 1, 4, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 4, 1, 4, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 4, 1, 4, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},},
- {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},}};
-
-}
diff --git a/src/main/java/electroblob/wizardry/advancement/ArcaneWorkbenchTrigger.java b/src/main/java/electroblob/wizardry/advancement/ArcaneWorkbenchTrigger.java
new file mode 100644
index 00000000..175f9cdf
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/advancement/ArcaneWorkbenchTrigger.java
@@ -0,0 +1,135 @@
+package electroblob.wizardry.advancement;
+
+import com.google.common.collect.Lists;
+import com.google.common.collect.Maps;
+import com.google.common.collect.Sets;
+import com.google.gson.JsonDeserializationContext;
+import com.google.gson.JsonObject;
+import net.minecraft.advancements.ICriterionTrigger;
+import net.minecraft.advancements.PlayerAdvancements;
+import net.minecraft.advancements.critereon.AbstractCriterionInstance;
+import net.minecraft.advancements.critereon.ItemPredicate;
+import net.minecraft.entity.player.EntityPlayerMP;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.ResourceLocation;
+
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+
+/** Advancement trigger for things done in the arcane workbench. The majority of any
+ * ICriterionTrigger class is just boilerplate, and this is no exception. */
+public class ArcaneWorkbenchTrigger implements ICriterionTrigger {
+
+ private final ResourceLocation id;
+ private final Map listeners = Maps.newHashMap();
+
+ public ArcaneWorkbenchTrigger(ResourceLocation id){
+ this.id = id;
+ }
+
+ public ResourceLocation getId(){
+ return this.id;
+ }
+
+ public void addListener(PlayerAdvancements advancements, Listener listener){
+
+ ArcaneWorkbenchTrigger.Listeners listeners = this.listeners.get(advancements);
+
+ if(listeners == null){
+ listeners = new ArcaneWorkbenchTrigger.Listeners(advancements);
+ this.listeners.put(advancements, listeners);
+ }
+
+ listeners.add(listener);
+ }
+
+ public void removeListener(PlayerAdvancements advancements, Listener listener){
+
+ ArcaneWorkbenchTrigger.Listeners listeners = this.listeners.get(advancements);
+
+ if(listeners != null){
+ listeners.remove(listener);
+
+ if(listeners.isEmpty()){
+ this.listeners.remove(advancements);
+ }
+ }
+ }
+
+ public void removeAllListeners(PlayerAdvancements advancements){
+ this.listeners.remove(advancements);
+ }
+
+ public ArcaneWorkbenchTrigger.Instance deserializeInstance(JsonObject json, JsonDeserializationContext context){
+ return new ArcaneWorkbenchTrigger.Instance(this.id, ItemPredicate.deserialize(json.get("item")));
+ }
+
+ public void trigger(EntityPlayerMP player, ItemStack stack){
+
+ ArcaneWorkbenchTrigger.Listeners listeners = this.listeners.get(player.getAdvancements());
+
+ if(listeners != null){
+ listeners.trigger(stack);
+ }
+ }
+
+ public static class Instance extends AbstractCriterionInstance {
+
+ private final ItemPredicate item;
+
+ public Instance(ResourceLocation criterionIn, ItemPredicate item){
+ super(criterionIn);
+ this.item = item;
+ }
+
+ public boolean test(ItemStack stack){
+ return this.item.test(stack);
+ }
+ }
+
+ static class Listeners {
+
+ private final PlayerAdvancements playerAdvancements;
+ private final Set> listeners = Sets.newHashSet();
+
+ public Listeners(PlayerAdvancements advancements){
+ this.playerAdvancements = advancements;
+ }
+
+ public boolean isEmpty(){
+ return this.listeners.isEmpty();
+ }
+
+ public void add(Listener listener){
+ this.listeners.add(listener);
+ }
+
+ public void remove(Listener listener){
+ this.listeners.remove(listener);
+ }
+
+ public void trigger(ItemStack stack){
+
+ List> list = null;
+
+ for(Listener listener : this.listeners){
+
+ if(listener.getCriterionInstance().test(stack)){
+
+ if(list == null){
+ list = Lists.newArrayList();
+ }
+
+ list.add(listener);
+ }
+ }
+
+ if(list != null){
+ for(Listener listener : list){
+ listener.grantCriterion(this.playerAdvancements);
+ }
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/src/main/java/electroblob/wizardry/util/CustomAdvancementTrigger.java b/src/main/java/electroblob/wizardry/advancement/CustomAdvancementTrigger.java
similarity index 96%
rename from src/main/java/electroblob/wizardry/util/CustomAdvancementTrigger.java
rename to src/main/java/electroblob/wizardry/advancement/CustomAdvancementTrigger.java
index 8fb2693a..21a1cf99 100644
--- a/src/main/java/electroblob/wizardry/util/CustomAdvancementTrigger.java
+++ b/src/main/java/electroblob/wizardry/advancement/CustomAdvancementTrigger.java
@@ -1,10 +1,9 @@
-package electroblob.wizardry.util;
+package electroblob.wizardry.advancement;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.SetMultimap;
import com.google.gson.JsonDeserializationContext;
import com.google.gson.JsonObject;
-
import electroblob.wizardry.Wizardry;
import net.minecraft.advancements.ICriterionInstance;
import net.minecraft.advancements.ICriterionTrigger;
@@ -34,7 +33,7 @@ public class CustomAdvancementTrigger implements ICriterionTrigger {
+
+ private final ResourceLocation id;
+ private final Map listeners = Maps.newHashMap();
+
+ public SpellCastTrigger(ResourceLocation id){
+ this.id = id;
+ }
+
+ public ResourceLocation getId(){
+ return this.id;
+ }
+
+ public void addListener(PlayerAdvancements advancements, Listener listener){
+
+ SpellCastTrigger.Listeners listeners = this.listeners.get(advancements);
+
+ if(listeners == null){
+ listeners = new SpellCastTrigger.Listeners(advancements);
+ this.listeners.put(advancements, listeners);
+ }
+
+ listeners.add(listener);
+ }
+
+ public void removeListener(PlayerAdvancements advancements, Listener listener){
+
+ SpellCastTrigger.Listeners listeners = this.listeners.get(advancements);
+
+ if(listeners != null){
+ listeners.remove(listener);
+
+ if(listeners.isEmpty()){
+ this.listeners.remove(advancements);
+ }
+ }
+ }
+
+ public void removeAllListeners(PlayerAdvancements advancements){
+ this.listeners.remove(advancements);
+ }
+
+ public SpellCastTrigger.Instance deserializeInstance(JsonObject json, JsonDeserializationContext context){
+ return new SpellCastTrigger.Instance(this.id, SpellPredicate.deserialize(json.get("spell")),
+ ItemPredicate.deserialize(json.get("item")));
+ }
+
+ public void trigger(EntityPlayerMP player, Spell spell, ItemStack stack){
+
+ SpellCastTrigger.Listeners listeners = this.listeners.get(player.getAdvancements());
+
+ if(listeners != null){
+ listeners.trigger(spell, stack);
+ }
+ }
+
+ public static class Instance extends AbstractCriterionInstance {
+
+ private final SpellPredicate spell;
+ private final ItemPredicate item;
+
+ public Instance(ResourceLocation criterion, SpellPredicate spell, ItemPredicate item){
+ super(criterion);
+ this.spell = spell;
+ this.item = item;
+ }
+
+ public boolean test(Spell spell, ItemStack stack){
+ return this.spell.test(spell) && item.test(stack);
+ }
+ }
+
+ static class Listeners {
+
+ private final PlayerAdvancements playerAdvancements;
+ private final Set> listeners = Sets.newHashSet();
+
+ public Listeners(PlayerAdvancements advancements){
+ this.playerAdvancements = advancements;
+ }
+
+ public boolean isEmpty(){
+ return this.listeners.isEmpty();
+ }
+
+ public void add(Listener listener){
+ this.listeners.add(listener);
+ }
+
+ public void remove(Listener listener){
+ this.listeners.remove(listener);
+ }
+
+ public void trigger(Spell spell, ItemStack stack){
+
+ List> list = null;
+
+ for(Listener listener : this.listeners){
+
+ if(listener.getCriterionInstance().test(spell, stack)){
+
+ if(list == null){
+ list = Lists.newArrayList();
+ }
+
+ list.add(listener);
+ }
+ }
+
+ if(list != null){
+ for(Listener listener : list){
+ listener.grantCriterion(this.playerAdvancements);
+ }
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/src/main/java/electroblob/wizardry/advancement/SpellDiscoveryTrigger.java b/src/main/java/electroblob/wizardry/advancement/SpellDiscoveryTrigger.java
new file mode 100644
index 00000000..f24fef36
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/advancement/SpellDiscoveryTrigger.java
@@ -0,0 +1,143 @@
+package electroblob.wizardry.advancement;
+
+import com.google.common.collect.Lists;
+import com.google.common.collect.Maps;
+import com.google.common.collect.Sets;
+import com.google.gson.JsonDeserializationContext;
+import com.google.gson.JsonObject;
+import com.google.gson.JsonSyntaxException;
+import electroblob.wizardry.event.DiscoverSpellEvent;
+import electroblob.wizardry.spell.Spell;
+import net.minecraft.advancements.ICriterionTrigger;
+import net.minecraft.advancements.PlayerAdvancements;
+import net.minecraft.advancements.critereon.AbstractCriterionInstance;
+import net.minecraft.entity.player.EntityPlayerMP;
+import net.minecraft.util.JsonUtils;
+import net.minecraft.util.ResourceLocation;
+
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+
+/** Advancement trigger that is triggered when a spell is discovered. The majority of any
+ * ICriterionTrigger class is just boilerplate, and this is no exception. */
+public class SpellDiscoveryTrigger implements ICriterionTrigger {
+
+ private final ResourceLocation id;
+ private final Map listeners = Maps.newHashMap();
+
+ public SpellDiscoveryTrigger(ResourceLocation id){
+ this.id = id;
+ }
+
+ public ResourceLocation getId(){
+ return this.id;
+ }
+
+ public void addListener(PlayerAdvancements advancements, Listener listener){
+
+ SpellDiscoveryTrigger.Listeners listeners = this.listeners.get(advancements);
+
+ if(listeners == null){
+ listeners = new SpellDiscoveryTrigger.Listeners(advancements);
+ this.listeners.put(advancements, listeners);
+ }
+
+ listeners.add(listener);
+ }
+
+ public void removeListener(PlayerAdvancements advancements, Listener listener){
+
+ SpellDiscoveryTrigger.Listeners listeners = this.listeners.get(advancements);
+
+ if(listeners != null){
+ listeners.remove(listener);
+
+ if(listeners.isEmpty()){
+ this.listeners.remove(advancements);
+ }
+ }
+ }
+
+ public void removeAllListeners(PlayerAdvancements advancements){
+ this.listeners.remove(advancements);
+ }
+
+ public SpellDiscoveryTrigger.Instance deserializeInstance(JsonObject json, JsonDeserializationContext context){
+
+ String s = JsonUtils.getString(json, "source");
+ DiscoverSpellEvent.Source source = DiscoverSpellEvent.Source.byName(s);
+ if(source == null) throw new JsonSyntaxException("No such spell discovery source: " + s);
+ return new SpellDiscoveryTrigger.Instance(this.id, SpellPredicate.deserialize(json.get("spell")), source);
+ }
+
+ public void trigger(EntityPlayerMP player, Spell spell, DiscoverSpellEvent.Source source){
+
+ SpellDiscoveryTrigger.Listeners listeners = this.listeners.get(player.getAdvancements());
+
+ if(listeners != null){
+ listeners.trigger(spell, source);
+ }
+ }
+
+ public static class Instance extends AbstractCriterionInstance {
+
+ private final SpellPredicate spell;
+ private final DiscoverSpellEvent.Source source;
+
+ public Instance(ResourceLocation criterion, SpellPredicate spell, DiscoverSpellEvent.Source source){
+ super(criterion);
+ this.spell = spell;
+ this.source = source;
+ }
+
+ public boolean test(Spell spell, DiscoverSpellEvent.Source source){
+ return this.spell.test(spell) && source == this.source;
+ }
+ }
+
+ static class Listeners {
+
+ private final PlayerAdvancements playerAdvancements;
+ private final Set> listeners = Sets.newHashSet();
+
+ public Listeners(PlayerAdvancements advancements){
+ this.playerAdvancements = advancements;
+ }
+
+ public boolean isEmpty(){
+ return this.listeners.isEmpty();
+ }
+
+ public void add(Listener listener){
+ this.listeners.add(listener);
+ }
+
+ public void remove(Listener listener){
+ this.listeners.remove(listener);
+ }
+
+ public void trigger(Spell spell, DiscoverSpellEvent.Source source){
+
+ List> list = null;
+
+ for(Listener listener : this.listeners){
+
+ if(listener.getCriterionInstance().test(spell, source)){
+
+ if(list == null){
+ list = Lists.newArrayList();
+ }
+
+ list.add(listener);
+ }
+ }
+
+ if(list != null){
+ for(Listener listener : list){
+ listener.grantCriterion(this.playerAdvancements);
+ }
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/src/main/java/electroblob/wizardry/advancement/SpellPredicate.java b/src/main/java/electroblob/wizardry/advancement/SpellPredicate.java
new file mode 100644
index 00000000..24d6c694
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/advancement/SpellPredicate.java
@@ -0,0 +1,117 @@
+package electroblob.wizardry.advancement;
+
+import com.google.common.collect.Streams;
+import com.google.gson.JsonArray;
+import com.google.gson.JsonElement;
+import com.google.gson.JsonObject;
+import com.google.gson.JsonSyntaxException;
+import electroblob.wizardry.constants.Element;
+import electroblob.wizardry.constants.Tier;
+import electroblob.wizardry.spell.Spell;
+import net.minecraft.util.JsonUtils;
+
+import javax.annotation.Nullable;
+import java.util.Arrays;
+
+/** Predicate used by advancement triggers to match spells. */
+public class SpellPredicate {
+
+ public static final SpellPredicate ANY = new SpellPredicate();
+ private final Spell spell;
+ private final Tier[] tiers;
+ private final Element[] elements;
+
+ public SpellPredicate(){
+ this.spell = null;
+ this.tiers = Tier.values();
+ this.elements = Element.values();
+ }
+
+ public SpellPredicate(@Nullable Spell spell, Tier[] tiers, Element[] elements){
+ this.spell = spell;
+ this.tiers = tiers;
+ this.elements = elements;
+ }
+
+ public boolean test(Spell spell){
+
+ if(this.spell != null && spell != this.spell){
+ return false;
+ }else if(!Arrays.asList(this.tiers).contains(spell.getTier())){
+ return false;
+ }else if(!Arrays.asList(this.elements).contains(spell.getElement())){
+ return false;
+ }
+
+ return true;
+ }
+
+ public static SpellPredicate deserialize(@Nullable JsonElement element){
+
+ if(element != null && !element.isJsonNull()){
+
+ JsonObject jsonobject = JsonUtils.getJsonObject(element, "spell");
+
+ Spell spell = null;
+
+ if(jsonobject.has("spell")){
+
+ String s = JsonUtils.getString(jsonobject, "spell");
+ spell = Spell.get(s);
+
+ if(spell == null){
+ throw new JsonSyntaxException("Unknown spell id '" + s + "'");
+ }
+ }
+
+ Tier[] tiers = Tier.values();
+
+ if(jsonobject.has("tiers")){
+ try{
+ JsonArray array = JsonUtils.getJsonArray(jsonobject, "tiers");
+ tiers = Streams.stream(array)
+ .map(je -> Tier.fromName(JsonUtils.getString(je, "element of array tiers")))
+ .toArray(Tier[]::new);
+ }catch(IllegalArgumentException e){
+ throw new JsonSyntaxException("Incorrect spell predicate value", e);
+ }
+ }
+
+ Element[] elements = Element.values();
+
+ if(jsonobject.has("elements")){
+ try{
+ JsonArray array = JsonUtils.getJsonArray(jsonobject, "elements");
+ elements = Streams.stream(array)
+ .map(je -> Element.fromName(JsonUtils.getString(je, "element of array elements")))
+ .toArray(Element[]::new);
+ }catch(IllegalArgumentException e){
+ throw new JsonSyntaxException("Incorrect spell predicate value", e);
+ }
+ }
+
+ return new SpellPredicate(spell, tiers, elements);
+
+ }else{
+ return ANY;
+ }
+ }
+
+ public static SpellPredicate[] deserializeArray(@Nullable JsonElement element){
+
+ if(element != null && !element.isJsonNull()){
+
+ JsonArray jsonarray = JsonUtils.getJsonArray(element, "spells");
+ SpellPredicate[] predicates = new SpellPredicate[jsonarray.size()];
+
+ for(int i = 0; i < predicates.length; ++i){
+ predicates[i] = deserialize(jsonarray.get(i));
+ }
+
+ return predicates;
+
+ }else{
+ return new SpellPredicate[0];
+ }
+ }
+}
\ No newline at end of file
diff --git a/src/main/java/electroblob/wizardry/advancement/StructureTrigger.java b/src/main/java/electroblob/wizardry/advancement/StructureTrigger.java
new file mode 100644
index 00000000..aedcd6a4
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/advancement/StructureTrigger.java
@@ -0,0 +1,136 @@
+package electroblob.wizardry.advancement;
+
+import com.google.common.collect.Lists;
+import com.google.common.collect.Maps;
+import com.google.common.collect.Sets;
+import com.google.gson.JsonDeserializationContext;
+import com.google.gson.JsonObject;
+import electroblob.wizardry.worldgen.WorldGenSurfaceStructure;
+import net.minecraft.advancements.ICriterionTrigger;
+import net.minecraft.advancements.PlayerAdvancements;
+import net.minecraft.advancements.critereon.AbstractCriterionInstance;
+import net.minecraft.entity.player.EntityPlayerMP;
+import net.minecraft.util.JsonUtils;
+import net.minecraft.util.ResourceLocation;
+import net.minecraft.world.WorldServer;
+
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+
+/** Copied from PositionTrigger and modified to work with wizardry's structures. The majority of any
+ * ICriterionTrigger class is just boilerplate, and this is no exception. */
+public class StructureTrigger implements ICriterionTrigger {
+
+ private final ResourceLocation id;
+ private final Map listeners = Maps.newHashMap();
+
+ public StructureTrigger(ResourceLocation id){
+ this.id = id;
+ }
+
+ public ResourceLocation getId(){
+ return this.id;
+ }
+
+ public void addListener(PlayerAdvancements advancements, Listener listener){
+
+ StructureTrigger.Listeners listeners = this.listeners.get(advancements);
+
+ if(listeners == null){
+ listeners = new StructureTrigger.Listeners(advancements);
+ this.listeners.put(advancements, listeners);
+ }
+
+ listeners.add(listener);
+ }
+
+ public void removeListener(PlayerAdvancements advancements, Listener listener){
+
+ StructureTrigger.Listeners listeners = this.listeners.get(advancements);
+
+ if(listeners != null){
+ listeners.remove(listener);
+
+ if(listeners.isEmpty()){
+ this.listeners.remove(advancements);
+ }
+ }
+ }
+
+ public void removeAllListeners(PlayerAdvancements advancements){
+ this.listeners.remove(advancements);
+ }
+
+ public StructureTrigger.Instance deserializeInstance(JsonObject json, JsonDeserializationContext context){
+ return new StructureTrigger.Instance(this.id, JsonUtils.getString(json, "structure_type"));
+ }
+
+ public void trigger(EntityPlayerMP player){
+
+ StructureTrigger.Listeners listeners = this.listeners.get(player.getAdvancements());
+
+ if(listeners != null){
+ listeners.trigger(player.getServerWorld(), player.posX, player.posY, player.posZ);
+ }
+ }
+
+ public static class Instance extends AbstractCriterionInstance {
+
+ private final WorldGenSurfaceStructure structureType;
+
+ public Instance(ResourceLocation criterionIn, String name){
+ super(criterionIn);
+ this.structureType = WorldGenSurfaceStructure.byName(name);
+ }
+
+ public boolean test(WorldServer world, double x, double y, double z){
+ return structureType.isInsideStructure(world, x, y, z);
+ }
+ }
+
+ static class Listeners {
+
+ private final PlayerAdvancements playerAdvancements;
+ private final Set> listeners = Sets.newHashSet();
+
+ public Listeners(PlayerAdvancements advancements){
+ this.playerAdvancements = advancements;
+ }
+
+ public boolean isEmpty(){
+ return this.listeners.isEmpty();
+ }
+
+ public void add(Listener listener){
+ this.listeners.add(listener);
+ }
+
+ public void remove(Listener listener){
+ this.listeners.remove(listener);
+ }
+
+ public void trigger(WorldServer world, double x, double y, double z){
+
+ List> list = null;
+
+ for(Listener listener : this.listeners){
+
+ if(listener.getCriterionInstance().test(world, x, y, z)){
+
+ if(list == null){
+ list = Lists.newArrayList();
+ }
+
+ list.add(listener);
+ }
+ }
+
+ if(list != null){
+ for(Listener listener : list){
+ listener.grantCriterion(this.playerAdvancements);
+ }
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/src/main/java/electroblob/wizardry/api/WizardryEnumHelper.java b/src/main/java/electroblob/wizardry/api/WizardryEnumHelper.java
new file mode 100644
index 00000000..4c73f606
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/api/WizardryEnumHelper.java
@@ -0,0 +1,96 @@
+package electroblob.wizardry.api;
+
+import electroblob.wizardry.constants.Element;
+import electroblob.wizardry.constants.SpellType;
+import electroblob.wizardry.constants.Tier;
+import electroblob.wizardry.util.SpellProperties;
+import net.minecraft.util.text.Style;
+import net.minecraftforge.common.util.EnumHelper;
+
+/**
+ * This class contains methods similar to those in {@link EnumHelper} specific to wizardry's enum types.
+ *
+ * @author Electroblob
+ * @since Wizardry 4.2
+ */
+public final class WizardryEnumHelper {
+
+ // Make sure these are updated if the relevant constructors are updated!
+ // Can't we do some kind of reflection to access them and generate these arrays?
+ private static final Class[] TIER_ARGUMENTS = new Class[]{Integer.class, Integer.class, Integer.class, Style.class, String.class};
+ private static final Class[] ELEMENT_ARGUMENTS = new Class[]{Style.class, String.class, String.class};
+ private static final Class[] SPELL_TYPE_ARGUMENTS = new Class[]{String.class};
+ private static final Class[] SPELL_CONTEXT_ARGUMENTS = new Class[]{String.class};
+
+ /**
+ * Wrapper for the generic method {@link EnumHelper#addEnum(Class, String, Class[], Object...)} which is
+ * specifically for adding new tiers. Use this method in preference to the generic one in case the constructor
+ * parameters change for {@code Tier}.
+ *
+ * As of version 4.2, wizardry now has partial support for externally-added tiers; you'll need to do some of the
+ * legwork yourself though.
+ *
+ * @param codeName The name of the enum constant in the code. This will be returned if you call toString() on the
+ * resulting enum constant; other than that it doesn't really make much difference.
+ * @param maxCharge The maximum charge for wands of this tier.
+ * @param upgradeLimit The maximum total number of special upgrades that can be applied to wands of this tier.
+ * @param weight The weight of this tier in the standard weighting.
+ * @param colour The colour of text associated with this tier, as a style object.
+ * @param name The unlocalised name of this tier, as used in translation keys.
+ * @return The resulting {@code Tier} enum constant.
+ */
+ public static Tier addTier(String codeName, int maxCharge, int upgradeLimit, int weight, Style colour, String name){
+ return EnumHelper.addEnum(Tier.class, codeName, TIER_ARGUMENTS, maxCharge, upgradeLimit, weight, colour, name);
+ }
+
+ /**
+ * Wrapper for the generic method {@link EnumHelper#addEnum(Class, String, Class[], Object...)} which is
+ * specifically for adding new elements. Use this method in preference to the generic one in case the constructor
+ * parameters change for {@code Element}.
+ *
+ * As of version 4.2, wizardry now has full support for externally-added elements.
+ *
+ * @param codeName The name of the enum constant in the code. This will be returned if you call toString() on the
+ * resulting enum constant; other than that it doesn't really make much difference.
+ * @param colour The colour of text associated with this element, as a style object.
+ * @param name The unlocalised name of this element, as used in translation keys.
+ * @param modID The mod ID of the mod that added this element, for icon rendering purposes.
+ * @return The resulting {@code Element} enum constant.
+ */
+ // This is the only one that needs the mod ID argument because elements are the only ones that have icons
+ // For some reason Minecraft doesn't seem to care about the resource domain for lang files, it just pools them
+ public static Element addElement(String codeName, Style colour, String name, String modID){
+ return EnumHelper.addEnum(Element.class, codeName, ELEMENT_ARGUMENTS, colour, name, modID);
+ }
+
+ /**
+ * Wrapper for the generic method {@link EnumHelper#addEnum(Class, String, Class[], Object...)} which is
+ * specifically for adding new spell types. Use this method in preference to the generic one in case the constructor
+ * parameters change for {@code SpellType}.
+ *
+ * As of version 4.2, wizardry now has full support for externally-added spell types.
+ *
+ * @param codeName The name of the enum constant in the code. This will be returned if you call toString() on the
+ * resulting enum constant; other than that it doesn't really make much difference.
+ * @param name The unlocalised name of this spell type, as used in translation keys.
+ * @return The resulting {@code SpellType} enum constant.
+ */
+ public static SpellType addSpellType(String codeName, String name){
+ return EnumHelper.addEnum(SpellType.class, codeName, SPELL_TYPE_ARGUMENTS, name);
+ }
+
+ /**
+ * Wrapper for the generic method {@link EnumHelper#addEnum(Class, String, Class[], Object...)} which is
+ * specifically for adding new spell contexts (for use in spell property JSON files). Use this method in preference
+ * to the generic one in case the constructor parameters change for {@code Context}.
+ *
+ * @param codeName The name of the enum constant in the code. This will be returned if you call toString() on the
+ * resulting enum constant; other than that it doesn't really make much difference.
+ * @param name The identifier for this spell context, as used in the JSON file.
+ * @return The resulting {@code Context} enum constant.
+ */
+ public static SpellProperties.Context addSpellContext(String codeName, String name){
+ return EnumHelper.addEnum(SpellProperties.Context.class, codeName, SPELL_CONTEXT_ARGUMENTS, name);
+ }
+
+}
diff --git a/src/main/java/electroblob/wizardry/block/BlockArcaneWorkbench.java b/src/main/java/electroblob/wizardry/block/BlockArcaneWorkbench.java
index d2407cff..8e76c803 100644
--- a/src/main/java/electroblob/wizardry/block/BlockArcaneWorkbench.java
+++ b/src/main/java/electroblob/wizardry/block/BlockArcaneWorkbench.java
@@ -5,6 +5,7 @@ import electroblob.wizardry.WizardryGuiHandler;
import electroblob.wizardry.tileentity.TileEntityArcaneWorkbench;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
+import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.InventoryHelper;
@@ -51,6 +52,16 @@ public class BlockArcaneWorkbench extends BlockContainer {
return false;
}
+ @Override
+ public boolean isFullCube(IBlockState state){
+ return false;
+ }
+
+ @Override
+ public BlockFaceShape getBlockFaceShape(IBlockAccess world, IBlockState state, BlockPos pos, EnumFacing face){
+ return face == EnumFacing.DOWN ? BlockFaceShape.SOLID : BlockFaceShape.UNDEFINED;
+ }
+
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState block, EntityPlayer player, EnumHand hand,
EnumFacing side, float hitX, float hitY, float hitZ){
diff --git a/src/main/java/electroblob/wizardry/block/BlockCrystal.java b/src/main/java/electroblob/wizardry/block/BlockCrystal.java
new file mode 100644
index 00000000..2d0f4dd9
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/block/BlockCrystal.java
@@ -0,0 +1,76 @@
+package electroblob.wizardry.block;
+
+import electroblob.wizardry.constants.Element;
+import electroblob.wizardry.registry.WizardryTabs;
+import net.minecraft.block.Block;
+import net.minecraft.block.material.MapColor;
+import net.minecraft.block.material.Material;
+import net.minecraft.block.properties.PropertyEnum;
+import net.minecraft.block.state.BlockStateContainer;
+import net.minecraft.block.state.IBlockState;
+import net.minecraft.creativetab.CreativeTabs;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.NonNullList;
+import net.minecraft.util.math.BlockPos;
+import net.minecraft.world.IBlockAccess;
+
+import java.util.EnumMap;
+
+public class BlockCrystal extends Block {
+
+ public static final PropertyEnum ELEMENT = PropertyEnum.create("element", Element.class);
+
+ private static final EnumMap map_colours = new EnumMap<>(Element.class);
+
+ static {
+ map_colours.put(Element.MAGIC, MapColor.PINK);
+ map_colours.put(Element.FIRE, MapColor.ORANGE_STAINED_HARDENED_CLAY);
+ map_colours.put(Element.ICE, MapColor.LIGHT_BLUE);
+ map_colours.put(Element.LIGHTNING, MapColor.CYAN);
+ map_colours.put(Element.NECROMANCY, MapColor.PURPLE);
+ map_colours.put(Element.EARTH, MapColor.GREEN);
+ map_colours.put(Element.SORCERY, MapColor.LIME);
+ map_colours.put(Element.HEALING, MapColor.YELLOW);
+ }
+
+ public BlockCrystal(Material material){
+ super(material);
+ this.setDefaultState(this.blockState.getBaseState().withProperty(ELEMENT, Element.MAGIC));
+ this.setCreativeTab(WizardryTabs.WIZARDRY);
+ this.setHarvestLevel("pickaxe", 2);
+ }
+
+ @Override
+ public int damageDropped(IBlockState state){
+ return (state.getValue(ELEMENT)).ordinal();
+ }
+
+ @Override
+ public MapColor getMapColor(IBlockState state, IBlockAccess world, BlockPos pos){
+ return map_colours.get(state.getProperties().get(ELEMENT));
+ }
+
+ @Override
+ public void getSubBlocks(CreativeTabs tab, NonNullList items){
+ if(this.getCreativeTab() == tab){
+ for(Element element : Element.values()){
+ items.add(new ItemStack(this, 1, element.ordinal()));
+ }
+ }
+ }
+
+ @Override
+ public IBlockState getStateFromMeta(int metadata){
+ return this.getDefaultState().withProperty(ELEMENT, Element.values()[metadata]);
+ }
+
+ @Override
+ public int getMetaFromState(IBlockState state){
+ return (state.getValue(ELEMENT)).ordinal();
+ }
+
+ @Override
+ protected BlockStateContainer createBlockState(){
+ return new BlockStateContainer(this, ELEMENT);
+ }
+}
diff --git a/src/main/java/electroblob/wizardry/block/BlockCrystalFlower.java b/src/main/java/electroblob/wizardry/block/BlockCrystalFlower.java
index a10aa77e..ed9a09d3 100644
--- a/src/main/java/electroblob/wizardry/block/BlockCrystalFlower.java
+++ b/src/main/java/electroblob/wizardry/block/BlockCrystalFlower.java
@@ -1,7 +1,5 @@
package electroblob.wizardry.block;
-import java.util.Random;
-
import electroblob.wizardry.registry.WizardryBlocks;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
@@ -19,6 +17,8 @@ import net.minecraftforge.event.entity.player.BonemealEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import java.util.Random;
+
// Extending BlockBush allows me to remove nearly everything from this class.
@Mod.EventBusSubscriber
public class BlockCrystalFlower extends BlockBush {
diff --git a/src/main/java/electroblob/wizardry/block/BlockCrystalOre.java b/src/main/java/electroblob/wizardry/block/BlockCrystalOre.java
index 916b6564..a96c9d1a 100644
--- a/src/main/java/electroblob/wizardry/block/BlockCrystalOre.java
+++ b/src/main/java/electroblob/wizardry/block/BlockCrystalOre.java
@@ -1,7 +1,5 @@
package electroblob.wizardry.block;
-import java.util.Random;
-
import electroblob.wizardry.registry.WizardryItems;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
@@ -13,6 +11,8 @@ import net.minecraft.util.math.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
+import java.util.Random;
+
public class BlockCrystalOre extends Block {
public BlockCrystalOre(Material material){
diff --git a/src/main/java/electroblob/wizardry/block/BlockDryFrostedIce.java b/src/main/java/electroblob/wizardry/block/BlockDryFrostedIce.java
new file mode 100644
index 00000000..8e80b5ae
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/block/BlockDryFrostedIce.java
@@ -0,0 +1,28 @@
+package electroblob.wizardry.block;
+
+import net.minecraft.block.BlockFrostedIce;
+import net.minecraft.block.state.IBlockState;
+import net.minecraft.util.math.BlockPos;
+import net.minecraft.util.math.MathHelper;
+import net.minecraft.world.World;
+
+import java.util.Random;
+
+/** Like {@link BlockFrostedIce}, but melting does not depend on light level or neighbouring blocks, and it just
+ * disappears instead of turning to water. */
+public class BlockDryFrostedIce extends BlockFrostedIce {
+
+ @Override
+ protected void turnIntoWater(World world, BlockPos pos){
+ world.destroyBlock(pos, false);
+ }
+
+ @Override
+ public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand){
+ if(rand.nextInt(3) == 0){
+ this.slightlyMelt(worldIn, pos, state, rand, true);
+ }else{
+ worldIn.scheduleUpdate(pos, this, MathHelper.getInt(rand, 20, 40));
+ }
+ }
+}
diff --git a/src/main/java/electroblob/wizardry/block/BlockMagicLight.java b/src/main/java/electroblob/wizardry/block/BlockMagicLight.java
index 77974eec..72dd8a5e 100644
--- a/src/main/java/electroblob/wizardry/block/BlockMagicLight.java
+++ b/src/main/java/electroblob/wizardry/block/BlockMagicLight.java
@@ -1,23 +1,31 @@
package electroblob.wizardry.block;
+import electroblob.wizardry.item.ISpellCastingItem;
+import electroblob.wizardry.item.ItemArtefact;
+import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.tileentity.TileEntityMagicLight;
-import net.minecraft.block.BlockContainer;
+import net.minecraft.block.Block;
+import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
+import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumBlockRenderType;
+import net.minecraft.util.EnumFacing;
+import net.minecraft.util.EnumHand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
-public class BlockMagicLight extends BlockContainer {
+public class BlockMagicLight extends Block implements ITileEntityProvider {
- private static final AxisAlignedBB AABB = new AxisAlignedBB(0, 0, 0, 0, 0, 0);
+ //private static final AxisAlignedBB AABB = new AxisAlignedBB(0, 0, 0, 0, 0, 0);
- public BlockMagicLight(Material par2Material){
- super(par2Material);
+ public BlockMagicLight(Material material){
+ super(material);
this.setLightLevel(1.0f);
+ this.setBlockUnbreakable();
}
@Override
@@ -28,13 +36,38 @@ public class BlockMagicLight extends BlockContainer {
}
@Override
- public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos){
- return AABB;
+ public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ){
+ // Let the player dispel any lights if they have the lantern charm, not just the permanent ones because that would be annoying!
+ if(player.getHeldItem(hand).getItem() instanceof ISpellCastingItem && ItemArtefact.isArtefactActive(player, WizardryItems.charm_light)){
+
+ world.setBlockToAir(pos);
+ return true;
+
+ }else{
+ return super.onBlockActivated(world, pos, state, player, hand, facing, hitX, hitY, hitZ);
+ }
}
+// @Override
+// public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos){
+// return AABB;
+// }
+
@Override
public boolean isCollidable(){
- return false;
+ // This method has nothing to do with entity movement, it's just for raytracing
+ return true;
+ }
+
+ @Override
+ public boolean addDestroyEffects(World world, BlockPos pos, net.minecraft.client.particle.ParticleManager manager){
+ if(world.getBlockState(pos).getBlock() == this) return true; // No break particles!
+ else return super.addDestroyEffects(world, pos, manager);
+ }
+
+ @Override
+ public boolean hasTileEntity(IBlockState state){
+ return true;
}
@Override
diff --git a/src/main/java/electroblob/wizardry/block/BlockObsidianCrust.java b/src/main/java/electroblob/wizardry/block/BlockObsidianCrust.java
new file mode 100644
index 00000000..269459bc
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/block/BlockObsidianCrust.java
@@ -0,0 +1,116 @@
+package electroblob.wizardry.block;
+
+import net.minecraft.block.Block;
+import net.minecraft.block.BlockObsidian;
+import net.minecraft.block.properties.PropertyInteger;
+import net.minecraft.block.state.BlockStateContainer;
+import net.minecraft.block.state.IBlockState;
+import net.minecraft.init.Blocks;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.EnumFacing;
+import net.minecraft.util.math.BlockPos;
+import net.minecraft.util.math.MathHelper;
+import net.minecraft.world.World;
+
+import java.util.Random;
+
+/** Like {@link net.minecraft.block.BlockFrostedIce}, but for lava instead of water. */
+// This is mostly copied from that class, with a few changes
+public class BlockObsidianCrust extends BlockObsidian {
+
+ public static final PropertyInteger AGE = PropertyInteger.create("age", 0, 3);
+
+ public BlockObsidianCrust(){
+ this.setDefaultState(this.blockState.getBaseState().withProperty(AGE, 0));
+ }
+
+ @Override
+ public int getMetaFromState(IBlockState state){
+ return state.getValue(AGE);
+ }
+
+ @Override
+ public IBlockState getStateFromMeta(int meta){
+ return this.getDefaultState().withProperty(AGE, MathHelper.clamp(meta, 0, 3));
+ }
+
+ @Override
+ public void updateTick(World world, BlockPos pos, IBlockState state, Random random){
+ if((random.nextInt(3) == 0 || this.countNeighbors(world, pos) < 4) && world.getLightFromNeighbors(pos) > 11 - state.getValue(AGE) - state.getLightOpacity()){
+ this.slightlyMelt(world, pos, state, random, true);
+ }else{
+ world.scheduleUpdate(pos, this, MathHelper.getInt(random, 20, 40));
+ }
+ }
+
+ @Override
+ public void neighborChanged(IBlockState state, World world, BlockPos pos, Block block, BlockPos fromPos){
+ if(block == this){
+ int i = this.countNeighbors(world, pos);
+
+ if(i < 2){
+ this.melt(world, pos);
+ }
+ }
+ }
+
+ private int countNeighbors(World world, BlockPos pos){
+
+ int i = 0;
+
+ for(EnumFacing enumfacing : EnumFacing.values()){
+ if(world.getBlockState(pos.offset(enumfacing)).getBlock() == this){
+ ++i;
+
+ if(i >= 4){
+ return i;
+ }
+ }
+ }
+
+ return i;
+ }
+
+ protected void slightlyMelt(World world, BlockPos pos, IBlockState state, Random random, boolean meltNeighbours){
+
+ int i = state.getValue(AGE);
+
+ if(i < 3){
+
+ world.setBlockState(pos, state.withProperty(AGE, i + 1), 2);
+ world.scheduleUpdate(pos, this, MathHelper.getInt(random, 20, 40));
+
+ }else{
+
+ this.melt(world, pos);
+
+ if(meltNeighbours){
+
+ for(EnumFacing enumfacing : EnumFacing.values()){
+
+ BlockPos blockpos = pos.offset(enumfacing);
+ IBlockState iblockstate = world.getBlockState(blockpos);
+
+ if(iblockstate.getBlock() == this){
+ this.slightlyMelt(world, blockpos, iblockstate, random, false);
+ }
+ }
+ }
+ }
+ }
+
+ protected void melt(World world, BlockPos pos){
+ world.setBlockState(pos, Blocks.LAVA.getDefaultState());
+ world.neighborChanged(pos, Blocks.LAVA, pos);
+ }
+
+ @Override
+ protected BlockStateContainer createBlockState(){
+ return new BlockStateContainer(this, AGE);
+ }
+
+ @Override
+ public ItemStack getItem(World world, BlockPos pos, IBlockState state){
+ return ItemStack.EMPTY;
+ }
+}
diff --git a/src/main/java/electroblob/wizardry/block/BlockPedestal.java b/src/main/java/electroblob/wizardry/block/BlockPedestal.java
new file mode 100644
index 00000000..9da9c6f5
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/block/BlockPedestal.java
@@ -0,0 +1,123 @@
+package electroblob.wizardry.block;
+
+import electroblob.wizardry.constants.Element;
+import electroblob.wizardry.registry.WizardryTabs;
+import electroblob.wizardry.tileentity.TileEntityShrineCore;
+import net.minecraft.block.Block;
+import net.minecraft.block.ITileEntityProvider;
+import net.minecraft.block.material.MapColor;
+import net.minecraft.block.material.Material;
+import net.minecraft.block.properties.PropertyBool;
+import net.minecraft.block.properties.PropertyEnum;
+import net.minecraft.block.state.BlockStateContainer;
+import net.minecraft.block.state.IBlockState;
+import net.minecraft.creativetab.CreativeTabs;
+import net.minecraft.entity.Entity;
+import net.minecraft.item.ItemStack;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.util.BlockRenderLayer;
+import net.minecraft.util.NonNullList;
+import net.minecraft.util.math.BlockPos;
+import net.minecraft.world.Explosion;
+import net.minecraft.world.IBlockAccess;
+import net.minecraft.world.World;
+
+import javax.annotation.Nullable;
+import java.util.Arrays;
+import java.util.EnumMap;
+
+public class BlockPedestal extends Block implements ITileEntityProvider {
+
+ public static final PropertyEnum ELEMENT = PropertyEnum.create("element", Element.class,
+ Arrays.copyOfRange(Element.values(), 1, Element.values().length)); // Everything except MAGIC
+
+ // A 'natural' pedestal is one that was generated as part of a structure, is unbreakable and has a tileentity
+ public static final PropertyBool NATURAL = PropertyBool.create("natural");
+
+ private static final EnumMap map_colours = new EnumMap<>(Element.class);
+
+ static {
+ map_colours.put(Element.FIRE, MapColor.RED_STAINED_HARDENED_CLAY);
+ map_colours.put(Element.ICE, MapColor.LIGHT_BLUE_STAINED_HARDENED_CLAY);
+ map_colours.put(Element.LIGHTNING, MapColor.CYAN_STAINED_HARDENED_CLAY);
+ map_colours.put(Element.NECROMANCY, MapColor.PURPLE_STAINED_HARDENED_CLAY);
+ map_colours.put(Element.EARTH, MapColor.BROWN_STAINED_HARDENED_CLAY);
+ map_colours.put(Element.SORCERY, MapColor.GRAY);
+ map_colours.put(Element.HEALING, MapColor.YELLOW_STAINED_HARDENED_CLAY);
+ }
+
+ public BlockPedestal(Material material){
+ super(material);
+ this.setDefaultState(this.blockState.getBaseState().withProperty(ELEMENT, Element.FIRE).withProperty(NATURAL, false));
+ this.setCreativeTab(WizardryTabs.WIZARDRY);
+ this.setHardness(1.5F);
+ this.setResistance(10.0F);
+ }
+
+ @Override
+ public int damageDropped(IBlockState state){
+ return state.getValue(ELEMENT).ordinal(); // Ignore the NATURAL state here, it's unobtainable
+ }
+
+ @Override
+ public MapColor getMapColor(IBlockState state, IBlockAccess world, BlockPos pos){
+ return map_colours.get(state.getProperties().get(ELEMENT));
+ }
+
+ @Override
+ public void getSubBlocks(CreativeTabs tab, NonNullList items){
+ // Ignore the NATURAL state here, it's unobtainable
+ if(this.getCreativeTab() == tab){
+ for(Element element : Arrays.copyOfRange(Element.values(), 1, Element.values().length)){
+ items.add(new ItemStack(this, 1, element.ordinal()));
+ }
+ }
+ }
+
+ @Override
+ public BlockRenderLayer getRenderLayer(){
+ return BlockRenderLayer.CUTOUT; // Required to shade parts of the block faces differently to others
+ }
+
+ @Override
+ public float getBlockHardness(IBlockState state, World world, BlockPos pos){
+ return state.getValue(NATURAL) ? -1 : super.getBlockHardness(state, world, pos);
+ }
+
+ @Override
+ public float getExplosionResistance(World world, BlockPos pos, @Nullable Entity exploder, Explosion explosion){
+ return world.getBlockState(pos).getValue(NATURAL) ? 6000000.0F : super.getExplosionResistance(world, pos, exploder, explosion);
+ }
+
+ @Override
+ public boolean hasTileEntity(IBlockState state){
+ return state.getValue(NATURAL); // Only naturally-generated pedestals have a (shrine core) tile entity
+ }
+
+ @Nullable
+ @Override
+ public TileEntity createNewTileEntity(World world, int meta){
+ return new TileEntityShrineCore();
+ }
+
+ @Override
+ public IBlockState getStateFromMeta(int metadata){
+ boolean natural = false;
+ if(metadata > ELEMENT.getAllowedValues().size()){
+ natural = true;
+ metadata -= ELEMENT.getAllowedValues().size();
+ }
+ return this.getDefaultState().withProperty(ELEMENT, Element.values()[metadata]).withProperty(NATURAL, natural);
+ }
+
+ @Override
+ public int getMetaFromState(IBlockState state){
+ return state.getValue(ELEMENT).ordinal() + (state.getValue(NATURAL) ? ELEMENT.getAllowedValues().size() : 0);
+ }
+
+ @Override
+ protected BlockStateContainer createBlockState(){
+ return new BlockStateContainer(this, ELEMENT, NATURAL);
+ }
+
+}
diff --git a/src/main/java/electroblob/wizardry/block/BlockRunestone.java b/src/main/java/electroblob/wizardry/block/BlockRunestone.java
new file mode 100644
index 00000000..996eaa52
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/block/BlockRunestone.java
@@ -0,0 +1,85 @@
+package electroblob.wizardry.block;
+
+import electroblob.wizardry.constants.Element;
+import electroblob.wizardry.registry.WizardryTabs;
+import net.minecraft.block.Block;
+import net.minecraft.block.material.MapColor;
+import net.minecraft.block.material.Material;
+import net.minecraft.block.properties.PropertyEnum;
+import net.minecraft.block.state.BlockStateContainer;
+import net.minecraft.block.state.IBlockState;
+import net.minecraft.creativetab.CreativeTabs;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.BlockRenderLayer;
+import net.minecraft.util.NonNullList;
+import net.minecraft.util.math.BlockPos;
+import net.minecraft.world.IBlockAccess;
+
+import java.util.Arrays;
+import java.util.EnumMap;
+
+public class BlockRunestone extends Block {
+
+ public static final PropertyEnum ELEMENT = PropertyEnum.create("element", Element.class,
+ Arrays.copyOfRange(Element.values(), 1, Element.values().length)); // Everything except MAGIC
+
+ private static final EnumMap map_colours = new EnumMap<>(Element.class);
+
+ static {
+ map_colours.put(Element.FIRE, MapColor.RED_STAINED_HARDENED_CLAY);
+ map_colours.put(Element.ICE, MapColor.LIGHT_BLUE_STAINED_HARDENED_CLAY);
+ map_colours.put(Element.LIGHTNING, MapColor.CYAN_STAINED_HARDENED_CLAY);
+ map_colours.put(Element.NECROMANCY, MapColor.PURPLE_STAINED_HARDENED_CLAY);
+ map_colours.put(Element.EARTH, MapColor.BROWN_STAINED_HARDENED_CLAY);
+ map_colours.put(Element.SORCERY, MapColor.GRAY);
+ map_colours.put(Element.HEALING, MapColor.YELLOW_STAINED_HARDENED_CLAY);
+ }
+
+ public BlockRunestone(Material material){
+ super(material);
+ this.setDefaultState(this.blockState.getBaseState().withProperty(ELEMENT, Element.FIRE));
+ this.setCreativeTab(WizardryTabs.WIZARDRY);
+ this.setHardness(1.5F);
+ this.setResistance(10.0F);
+ }
+
+ @Override
+ public int damageDropped(IBlockState state){
+ return state.getValue(ELEMENT).ordinal();
+ }
+
+ @Override
+ public MapColor getMapColor(IBlockState state, IBlockAccess world, BlockPos pos){
+ return map_colours.get(state.getProperties().get(ELEMENT));
+ }
+
+ @Override
+ public void getSubBlocks(CreativeTabs tab, NonNullList items){
+ if(this.getCreativeTab() == tab){
+ for(Element element : Arrays.copyOfRange(Element.values(), 1, Element.values().length)){
+ items.add(new ItemStack(this, 1, element.ordinal()));
+ }
+ }
+ }
+
+ @Override
+ public BlockRenderLayer getRenderLayer(){
+ return BlockRenderLayer.CUTOUT; // Required to shade parts of the block faces differently to others
+ }
+
+ @Override
+ public IBlockState getStateFromMeta(int metadata){
+ return this.getDefaultState().withProperty(ELEMENT, Element.values()[metadata]);
+ }
+
+ @Override
+ public int getMetaFromState(IBlockState state){
+ return state.getValue(ELEMENT).ordinal();
+ }
+
+ @Override
+ protected BlockStateContainer createBlockState(){
+ return new BlockStateContainer(this, ELEMENT);
+ }
+
+}
diff --git a/src/main/java/electroblob/wizardry/block/BlockSnare.java b/src/main/java/electroblob/wizardry/block/BlockSnare.java
index 878826df..a10df677 100644
--- a/src/main/java/electroblob/wizardry/block/BlockSnare.java
+++ b/src/main/java/electroblob/wizardry/block/BlockSnare.java
@@ -1,13 +1,13 @@
package electroblob.wizardry.block;
-import java.util.Random;
-
+import electroblob.wizardry.registry.Spells;
+import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.tileentity.TileEntityPlayerSave;
+import electroblob.wizardry.util.AllyDesignationSystem;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
-import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.block.Block;
-import net.minecraft.block.BlockContainer;
+import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
@@ -25,8 +25,9 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
-// TODO: Apparently you shouldn't extend BlockContainer. I feel like BlockArcaneWorkbench should, but what about the rest?
-public class BlockSnare extends BlockContainer {
+import java.util.Random;
+
+public class BlockSnare extends Block implements ITileEntityProvider {
private static final AxisAlignedBB AABB = new AxisAlignedBB(0.0f, 0.0f, 0.0f, 1.0f, 0.0625f, 1.0f);
@@ -58,10 +59,14 @@ public class BlockSnare extends BlockContainer {
TileEntityPlayerSave tileentity = (TileEntityPlayerSave)world.getTileEntity(pos);
- if(WizardryUtilities.isValidTarget(tileentity.getCaster(), entity)){
- ((EntityLivingBase)entity).attackEntityFrom(
- MagicDamage.causeDirectMagicDamage(tileentity.getCaster(), DamageType.MAGIC), 6);
- ((EntityLivingBase)entity).addPotionEffect(new PotionEffect(MobEffects.SLOWNESS, 100, 2));
+ if(AllyDesignationSystem.isValidTarget(tileentity.getCaster(), entity)){
+
+ entity.attackEntityFrom(MagicDamage.causeDirectMagicDamage(tileentity.getCaster(), DamageType.MAGIC),
+ Spells.snare.getProperty(Spell.DAMAGE).floatValue());
+
+ ((EntityLivingBase)entity).addPotionEffect(new PotionEffect(MobEffects.SLOWNESS,
+ Spells.snare.getProperty(Spell.EFFECT_DURATION).intValue(),
+ Spells.snare.getProperty(Spell.EFFECT_STRENGTH).intValue()));
world.destroyBlock(pos, false);
}
diff --git a/src/main/java/electroblob/wizardry/block/BlockSpectral.java b/src/main/java/electroblob/wizardry/block/BlockSpectral.java
index 5724f610..fe34473a 100644
--- a/src/main/java/electroblob/wizardry/block/BlockSpectral.java
+++ b/src/main/java/electroblob/wizardry/block/BlockSpectral.java
@@ -1,13 +1,11 @@
package electroblob.wizardry.block;
-import java.util.Random;
-
import electroblob.wizardry.registry.WizardryBlocks;
import electroblob.wizardry.tileentity.TileEntityTimer;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import net.minecraft.block.Block;
-import net.minecraft.block.BlockContainer;
+import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
@@ -24,10 +22,10 @@ import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
-// For future reference - extend BlockContainer whenever possible because it has methods for removing tile entities on
-// block break.
+import java.util.Random;
+
@Mod.EventBusSubscriber
-public class BlockSpectral extends BlockContainer {
+public class BlockSpectral extends Block implements ITileEntityProvider {
public BlockSpectral(Material material){
super(material);
@@ -76,6 +74,11 @@ public class BlockSpectral extends BlockContainer {
return 15;
}
+ @Override
+ public boolean hasTileEntity(IBlockState state){
+ return true;
+ }
+
@Override
public TileEntity createNewTileEntity(World world, int metadata){
return new TileEntityTimer(1200);
diff --git a/src/main/java/electroblob/wizardry/block/BlockStatue.java b/src/main/java/electroblob/wizardry/block/BlockStatue.java
index 07956970..cf5b7dee 100644
--- a/src/main/java/electroblob/wizardry/block/BlockStatue.java
+++ b/src/main/java/electroblob/wizardry/block/BlockStatue.java
@@ -1,11 +1,9 @@
package electroblob.wizardry.block;
-import java.util.Random;
-
import electroblob.wizardry.tileentity.TileEntityStatue;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.block.Block;
-import net.minecraft.block.BlockContainer;
+import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
@@ -21,12 +19,16 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
-public class BlockStatue extends BlockContainer {
+import java.util.Random;
+
+public class BlockStatue extends Block implements ITileEntityProvider {
private boolean isIce;
-
+
/** The NBT tag name for storing the petrified flag (used for rendering) in the target's tag compound. */
- public static final String NBT_KEY = "petrified";
+ public static final String PETRIFIED_NBT_KEY = "petrified";
+ /** The NBT tag name for storing the frozen flag (used for rendering) in the target's tag compound. */
+ public static final String FROZEN_NBT_KEY = "frozen";
public BlockStatue(Material material){
super(material);
@@ -110,6 +112,11 @@ public class BlockStatue extends BlockContainer {
return this.isIce ? EnumBlockRenderType.MODEL : EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
}
+ @Override
+ public boolean hasTileEntity(IBlockState state){
+ return true;
+ }
+
@Override
public TileEntity createNewTileEntity(World world, int metadata){
return new TileEntityStatue(this.isIce);
@@ -150,7 +157,7 @@ public class BlockStatue extends BlockContainer {
// This is only when position == 1 because world.destroyBlock calls this function for the other blocks.
if(tileentity != null && tileentity.position == 1 && tileentity.creature != null){
- tileentity.creature.getEntityData().removeTag(BlockStatue.NBT_KEY);
+ tileentity.creature.getEntityData().removeTag(BlockStatue.PETRIFIED_NBT_KEY);
tileentity.creature.isDead = false;
world.spawnEntity(tileentity.creature);
}
@@ -198,7 +205,7 @@ public class BlockStatue extends BlockContainer {
((TileEntityStatue)world.getTileEntity(pos)).setLifetime(duration);
}
- if(!this.isIce) entity.getEntityData().setBoolean(NBT_KEY, true);
+ entity.getEntityData().setBoolean(this.isIce ? FROZEN_NBT_KEY : PETRIFIED_NBT_KEY, true);
entity.setDead();
return true;
}
@@ -216,8 +223,8 @@ public class BlockStatue extends BlockContainer {
if(world.getTileEntity(pos.up()) instanceof TileEntityStatue){
((TileEntityStatue)world.getTileEntity(pos.up())).setCreatureAndPart(entity, 2, 2);
}
-
- if(!this.isIce) entity.getEntityData().setBoolean(NBT_KEY, true);
+
+ entity.getEntityData().setBoolean(this.isIce ? FROZEN_NBT_KEY : PETRIFIED_NBT_KEY, true);
entity.setDead();
return true;
}
@@ -241,8 +248,8 @@ public class BlockStatue extends BlockContainer {
if(world.getTileEntity(pos.up(2)) instanceof TileEntityStatue){
((TileEntityStatue)world.getTileEntity(pos.up(2))).setCreatureAndPart(entity, 3, 3);
}
-
- if(!this.isIce) entity.getEntityData().setBoolean(NBT_KEY, true);
+
+ entity.getEntityData().setBoolean(this.isIce ? FROZEN_NBT_KEY : PETRIFIED_NBT_KEY, true);
entity.setDead();
return true;
}
diff --git a/src/main/java/electroblob/wizardry/block/BlockThorns.java b/src/main/java/electroblob/wizardry/block/BlockThorns.java
new file mode 100644
index 00000000..0ceb6035
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/block/BlockThorns.java
@@ -0,0 +1,181 @@
+package electroblob.wizardry.block;
+
+import electroblob.wizardry.registry.Spells;
+import electroblob.wizardry.registry.WizardryBlocks;
+import electroblob.wizardry.spell.Spell;
+import electroblob.wizardry.tileentity.TileEntityPlayerSaveTimed;
+import electroblob.wizardry.util.AllyDesignationSystem;
+import electroblob.wizardry.util.MagicDamage;
+import net.minecraft.block.*;
+import net.minecraft.block.BlockDoublePlant.EnumBlockHalf;
+import net.minecraft.block.properties.PropertyEnum;
+import net.minecraft.block.properties.PropertyInteger;
+import net.minecraft.block.state.BlockStateContainer;
+import net.minecraft.block.state.IBlockState;
+import net.minecraft.entity.Entity;
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.init.Items;
+import net.minecraft.item.Item;
+import net.minecraft.item.ItemStack;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.util.DamageSource;
+import net.minecraft.util.math.AxisAlignedBB;
+import net.minecraft.util.math.BlockPos;
+import net.minecraft.world.IBlockAccess;
+import net.minecraft.world.World;
+import net.minecraftforge.event.entity.player.PlayerInteractEvent;
+import net.minecraftforge.fml.common.Mod;
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+
+import java.util.Random;
+
+@Mod.EventBusSubscriber
+public class BlockThorns extends BlockBush implements ITileEntityProvider {
+
+ public static final int GROWTH_STAGES = 8;
+
+ public static final PropertyInteger AGE = PropertyInteger.create("age", 0, GROWTH_STAGES-1);
+ public static final PropertyEnum HALF = PropertyEnum.create("half", EnumBlockHalf.class);
+
+ public BlockThorns(){
+ this.setDefaultState(this.blockState.getBaseState().withProperty(HALF, EnumBlockHalf.LOWER).withProperty(AGE, 7));
+ this.setHardness(4);
+ this.setSoundType(SoundType.PLANT);
+ this.setCreativeTab(null);
+ }
+
+ @Override
+ public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos){
+ return FULL_BLOCK_AABB;
+ }
+
+ @Override
+ public IBlockState getStateFromMeta(int meta){
+ return this.getDefaultState().withProperty(HALF, EnumBlockHalf.values()[meta / GROWTH_STAGES]).withProperty(AGE, meta % GROWTH_STAGES);
+ }
+
+ @Override
+ public int getMetaFromState(IBlockState state){
+ return state.getValue(HALF).ordinal() * GROWTH_STAGES + state.getValue(AGE);
+ }
+
+// @Override
+// public void updateTick(World world, BlockPos pos, IBlockState state, Random rand){
+//
+// super.updateTick(world, pos, state, rand);
+//
+// // Update the state, including on the client, but don't do a block update since it's only visual
+// if(state.getValue(AGE) < GROWTH_STAGES-1) world.setBlockState(pos, state.withProperty(AGE, state.getValue(AGE) + 1), 2);
+// }
+
+ @Override
+ protected BlockStateContainer createBlockState(){
+ return new BlockStateContainer(this, HALF, AGE);
+ }
+
+ public void placeAt(World world, BlockPos lowerPos, int flags){
+ world.setBlockState(lowerPos, this.getDefaultState().withProperty(HALF, EnumBlockHalf.LOWER).withProperty(AGE, 0), flags);
+ world.setBlockState(lowerPos.up(), this.getDefaultState().withProperty(HALF, EnumBlockHalf.UPPER).withProperty(AGE, 0), flags);
+ }
+
+ @Override
+ public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack){
+ world.setBlockState(pos.up(), this.getDefaultState().withProperty(HALF, EnumBlockHalf.UPPER), 2);
+ }
+
+ @Override
+ public void breakBlock(World world, BlockPos pos, IBlockState state){
+ super.breakBlock(world, pos, state);
+ if(state.getValue(HALF) == EnumBlockHalf.LOWER){
+ if(world.getBlockState(pos.up()).getBlock() == this){
+ world.destroyBlock(pos.up(), false);
+ }
+ }else{
+ if(world.getBlockState(pos.down()).getBlock() == this){
+ world.destroyBlock(pos.down(), false);
+ }
+ }
+ }
+
+ public boolean canBlockStay(World worldIn, BlockPos pos, IBlockState state){
+ if(state.getValue(HALF) == BlockDoublePlant.EnumBlockHalf.UPPER){
+ return worldIn.getBlockState(pos.down()).getBlock() == this;
+ }else{
+ IBlockState iblockstate = worldIn.getBlockState(pos.up());
+ return iblockstate.getBlock() == this && this.canSustainBush(worldIn.getBlockState(pos.down()));
+ }
+ }
+
+// @Override
+// public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos){
+// // Copied from BlockFlowerPot on authority of the Forge docs, which says this check is necessary
+// SoundLoopSpellDispenser tileentity = world instanceof ChunkCache ? ((ChunkCache)world).getTileEntity(pos, Chunk.EnumCreateEntityType.CHECK) : world.getTileEntity(pos);
+//
+// if(tileentity instanceof TileEntityPlayerSaveTimed){
+// state = state.withProperty(AGE, Math.min(7, ((TileEntityPlayerSaveTimed)tileentity).timer/2));
+// }else{
+// state = state.withProperty(AGE, 7);
+// }
+//
+// return state;
+// }
+
+ @Override
+ public void onEntityCollision(World world, BlockPos pos, IBlockState state, Entity entity){
+ if(!world.isRemote){
+ if(applyThornDamage(world, pos, entity)){
+ entity.setInWeb();
+ }
+ }
+ }
+
+ private static boolean applyThornDamage(World world, BlockPos pos, Entity target){
+
+ DamageSource source = DamageSource.CACTUS;
+
+ TileEntity tileentity = world.getTileEntity(pos);
+
+ if(tileentity instanceof TileEntityPlayerSaveTimed){
+ if(AllyDesignationSystem.isValidTarget(((TileEntityPlayerSaveTimed)tileentity).getCaster(), target)){
+ source = MagicDamage.causeDirectMagicDamage(((TileEntityPlayerSaveTimed)tileentity).getCaster(),
+ MagicDamage.DamageType.MAGIC);
+ }else{
+ return false; // Don't attack or slow allies of the caster
+ }
+ }
+
+ if(world.getTotalWorldTime() % 20 == 0) target.attackEntityFrom(source, Spells.forest_of_thorns.getProperty(Spell.DAMAGE).floatValue());
+
+ return true;
+ }
+
+ @Override
+ public Block.EnumOffsetType getOffsetType(){
+ return Block.EnumOffsetType.XZ;
+ }
+
+ @Override
+ public TileEntity createNewTileEntity(World world, int metadata){
+ return new TileEntityPlayerSaveTimed(600);
+ }
+
+ @Override
+ public boolean hasTileEntity(IBlockState state){
+ return true;
+ }
+
+ @Override public boolean isReplaceable(IBlockAccess world, BlockPos pos){ return false; }
+ @Override protected boolean canSustainBush(IBlockState state){ return state.isNormalCube(); }
+ @Override public Item getItemDropped(IBlockState state, Random rand, int fortune){ return Items.AIR; }
+ @Override public boolean canSilkHarvest(World world, BlockPos pos, IBlockState state, EntityPlayer player){ return false; }
+
+ @SubscribeEvent
+ public static void onLeftClickBlockEvent(PlayerInteractEvent.LeftClickBlock event){
+ if(!event.getWorld().isRemote && event.getWorld().getTotalWorldTime() % 20 == 0
+ && event.getWorld().getBlockState(event.getPos()).getBlock() == WizardryBlocks.thorns){
+ applyThornDamage(event.getWorld(), event.getPos(), event.getEntity());
+ }
+ }
+
+}
diff --git a/src/main/java/electroblob/wizardry/block/BlockTransportationStone.java b/src/main/java/electroblob/wizardry/block/BlockTransportationStone.java
index 84c0c9c0..ea0595a1 100644
--- a/src/main/java/electroblob/wizardry/block/BlockTransportationStone.java
+++ b/src/main/java/electroblob/wizardry/block/BlockTransportationStone.java
@@ -1,12 +1,16 @@
package electroblob.wizardry.block;
-import java.util.Random;
-
-import electroblob.wizardry.WizardData;
import electroblob.wizardry.Wizardry;
-import electroblob.wizardry.item.ItemWand;
+import electroblob.wizardry.data.WizardData;
+import electroblob.wizardry.item.ISpellCastingItem;
+import electroblob.wizardry.item.ItemArtefact;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryBlocks;
+import electroblob.wizardry.registry.WizardryItems;
+import electroblob.wizardry.spell.Transportation;
+import electroblob.wizardry.util.Location;
+import electroblob.wizardry.util.ParticleBuilder;
+import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
@@ -20,6 +24,10 @@ import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
+import java.util.ArrayList;
+import java.util.List;
+import java.util.Random;
+
public class BlockTransportationStone extends Block {
private static final AxisAlignedBB AABB = new AxisAlignedBB(0.0625f * 5, 0, 0.0625f * 5, 0.0625f * 11, 0.0625f * 6,
@@ -103,7 +111,7 @@ public class BlockTransportationStone extends Block {
ItemStack stack = player.getHeldItem(hand);
- if(stack.getItem() instanceof ItemWand){
+ if(stack.getItem() instanceof ISpellCastingItem){
if(WizardData.get(player) != null){
WizardData data = WizardData.get(player);
@@ -112,17 +120,59 @@ public class BlockTransportationStone extends Block {
for(int z = -1; z <= 1; z++){
BlockPos pos1 = pos.add(x, 0, z);
if(testForCircle(world, pos1)){
- data.setStoneCircleLocation(pos1, world.provider.getDimension());
- if(!world.isRemote) player.sendMessage(
- new TextComponentTranslation("tile." + Wizardry.MODID + ":transportation_stone.confirm",
- Spells.transportation.getNameForTranslationFormatted()));
+
+ Location here = new Location(pos1, player.dimension);
+
+ List locations = data.getVariable(Transportation.LOCATIONS_KEY);
+ if(locations == null) data.setVariable(Transportation.LOCATIONS_KEY, locations = new ArrayList<>(Transportation.MAX_REMEMBERED_LOCATIONS));
+
+ if(ItemArtefact.isArtefactActive(player, WizardryItems.charm_transportation)){
+
+ if(locations.contains(here)){
+ locations.remove(here);
+ if(!world.isRemote) player.sendStatusMessage(new TextComponentTranslation("tile." + Wizardry.MODID + ":transportation_stone.forget", here.pos.getX(), here.pos.getY(), here.pos.getZ(), here.dimension), true);
+
+ }else{
+
+ locations.add(here);
+ if(!world.isRemote) player.sendStatusMessage(new TextComponentTranslation("tile." + Wizardry.MODID + ":transportation_stone.remember", here.pos.getX(), here.pos.getY(), here.pos.getZ(), here.dimension), true);
+
+ if(locations.size() > Transportation.MAX_REMEMBERED_LOCATIONS){
+ Location removed = locations.remove(0);
+ if(!world.isRemote) player.sendStatusMessage(new TextComponentTranslation("tile." + Wizardry.MODID + ":transportation_stone.forget", removed.pos.getX(), removed.pos.getY(), removed.pos.getZ(), removed.dimension), true);
+ }
+ }
+
+ }else{
+ if(locations.isEmpty()) locations.add(here);
+ else{
+ locations.remove(here); // Prevents duplicates
+ locations.set(locations.size() - 1, here);
+ }
+ if(!world.isRemote) player.sendStatusMessage(new TextComponentTranslation("tile." + Wizardry.MODID + ":transportation_stone.confirm", Spells.transportation.getNameForTranslationFormatted()), true);
+ }
+
return true;
}
}
}
- if(!world.isRemote)
- player.sendMessage(new TextComponentTranslation("tile." + Wizardry.MODID + ":transportation_stone.invalid"));
+ if(!world.isRemote){
+ player.sendStatusMessage(new TextComponentTranslation("tile." + Wizardry.MODID + ":transportation_stone.invalid"), true);
+ }else{
+
+ BlockPos centre = findMostLikelyCircle(world, pos);
+ // Displays particles in the required shape
+ for(int x = -1; x <= 1; x++){
+ for(int z = -1; z <= 1; z++){
+ if(x == 0 && z == 0) continue;
+ ParticleBuilder.create(ParticleBuilder.Type.PATH)
+ .pos(WizardryUtilities.getCentre(centre).add(x, -0.3125, z)).clr(0x86ff65)
+ .time(200).scale(2).spawn(world);
+ }
+ }
+ }
+
return true;
}
}
@@ -136,12 +186,47 @@ public class BlockTransportationStone extends Block {
for(int x = -1; x <= 1; x++){
for(int z = -1; z <= 1; z++){
+ if(x == 0 && z == 0) continue;
if(world.getBlockState(pos.add(x, 0, z)).getBlock() != WizardryBlocks.transportation_stone){
- if(x != 0 || z != 0) return false;
+ return false;
}
}
}
return true;
}
+
+ private static BlockPos findMostLikelyCircle(World world, BlockPos pos){
+
+ int bestSoFar = 0;
+ BlockPos result = null;
+
+ for(int x = -1; x <= 1; x++){
+ for(int z = -1; z <= 1; z++){
+ if(x == 0 && z == 0) continue;
+ BlockPos pos1 = pos.add(x, 0, z);
+ int n = getCircleCompleteness(world, pos1);
+ if(n > bestSoFar){
+ bestSoFar = n;
+ result = pos1;
+ }
+ }
+ }
+
+ return result;
+ }
+
+ private static int getCircleCompleteness(World world, BlockPos pos){
+
+ int n = 0;
+
+ for(int x = -1; x <= 1; x++){
+ for(int z = -1; z <= 1; z++){
+ if(x == 0 && z == 0) continue;
+ if(world.getBlockState(pos.add(x, 0, z)).getBlock() == WizardryBlocks.transportation_stone) n++;
+ }
+ }
+
+ return n;
+ }
}
diff --git a/src/main/java/electroblob/wizardry/block/BlockVanishingCobweb.java b/src/main/java/electroblob/wizardry/block/BlockVanishingCobweb.java
index 131134db..c8532ced 100644
--- a/src/main/java/electroblob/wizardry/block/BlockVanishingCobweb.java
+++ b/src/main/java/electroblob/wizardry/block/BlockVanishingCobweb.java
@@ -1,9 +1,8 @@
package electroblob.wizardry.block;
-import java.util.Random;
-
import electroblob.wizardry.tileentity.TileEntityTimer;
-import net.minecraft.block.BlockContainer;
+import net.minecraft.block.Block;
+import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
@@ -17,15 +16,17 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
-// For future reference - extend BlockContainer whenever possible because it has methods for removing tile entities on block break.
-public class BlockVanishingCobweb extends BlockContainer {
+import java.util.Random;
+
+public class BlockVanishingCobweb extends Block implements ITileEntityProvider {
public BlockVanishingCobweb(Material material){
super(material);
}
@SideOnly(Side.CLIENT)
- public BlockRenderLayer getBlockLayer(){
+ @Override
+ public BlockRenderLayer getRenderLayer(){
return BlockRenderLayer.CUTOUT;
}
@@ -49,6 +50,11 @@ public class BlockVanishingCobweb extends BlockContainer {
return false;
}
+ @Override
+ public boolean hasTileEntity(IBlockState state){
+ return true;
+ }
+
@Override
public TileEntity createNewTileEntity(World world, int metadata){
return new TileEntityTimer(400);
diff --git a/src/main/java/electroblob/wizardry/client/ClientProxy.java b/src/main/java/electroblob/wizardry/client/ClientProxy.java
index 910938eb..ee3b2be0 100644
--- a/src/main/java/electroblob/wizardry/client/ClientProxy.java
+++ b/src/main/java/electroblob/wizardry/client/ClientProxy.java
@@ -1,115 +1,54 @@
package electroblob.wizardry.client;
-import java.lang.ref.WeakReference;
-import java.util.HashMap;
-import java.util.Map;
-
-import org.lwjgl.input.Keyboard;
-
import electroblob.wizardry.CommonProxy;
-import electroblob.wizardry.SpellGlyphData;
-import electroblob.wizardry.WizardData;
import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.client.audio.MovingSoundEntity;
+import electroblob.wizardry.client.audio.SoundLoop;
+import electroblob.wizardry.client.audio.SoundLoopSpell;
import electroblob.wizardry.client.gui.GuiSpellDisplay;
-import electroblob.wizardry.client.gui.GuiWizardHandbook;
+import electroblob.wizardry.client.gui.config.NamedBooleanEntry;
+import electroblob.wizardry.client.gui.config.SpellHUDSkinChooserEntry;
+import electroblob.wizardry.client.gui.handbook.GuiWizardHandbook;
import electroblob.wizardry.client.model.ModelWizardArmour;
import electroblob.wizardry.client.particle.*;
import electroblob.wizardry.client.particle.ParticleWizardry.IWizardryParticleFactory;
-import electroblob.wizardry.client.renderer.LayerStone;
-import electroblob.wizardry.client.renderer.RenderArcaneWorkbench;
-import electroblob.wizardry.client.renderer.RenderBlackHole;
-import electroblob.wizardry.client.renderer.RenderBlank;
-import electroblob.wizardry.client.renderer.RenderBubble;
-import electroblob.wizardry.client.renderer.RenderDecay;
-import electroblob.wizardry.client.renderer.RenderDecoy;
-import electroblob.wizardry.client.renderer.RenderEvilWizard;
-import electroblob.wizardry.client.renderer.RenderFireRing;
-import electroblob.wizardry.client.renderer.RenderForceArrow;
-import electroblob.wizardry.client.renderer.RenderHammer;
-import electroblob.wizardry.client.renderer.RenderIceGiant;
-import electroblob.wizardry.client.renderer.RenderIceSpike;
-import electroblob.wizardry.client.renderer.RenderLightningDisc;
-import electroblob.wizardry.client.renderer.RenderMagicArrow;
-import electroblob.wizardry.client.renderer.RenderMagicLight;
-import electroblob.wizardry.client.renderer.RenderPhoenix;
-import electroblob.wizardry.client.renderer.RenderProjectile;
-import electroblob.wizardry.client.renderer.RenderSigil;
-import electroblob.wizardry.client.renderer.RenderSpiritHorse;
-import electroblob.wizardry.client.renderer.RenderSpiritWolf;
-import electroblob.wizardry.client.renderer.RenderStatue;
-import electroblob.wizardry.client.renderer.RenderWizard;
+import electroblob.wizardry.client.renderer.*;
+import electroblob.wizardry.command.SpellEmitter;
+import electroblob.wizardry.data.DispenserCastingData;
+import electroblob.wizardry.data.SpellEmitterData;
+import electroblob.wizardry.data.SpellGlyphData;
+import electroblob.wizardry.data.WizardData;
import electroblob.wizardry.entity.EntityShield;
-import electroblob.wizardry.entity.construct.EntityArrowRain;
-import electroblob.wizardry.entity.construct.EntityBlackHole;
-import electroblob.wizardry.entity.construct.EntityBlizzard;
-import electroblob.wizardry.entity.construct.EntityBubble;
-import electroblob.wizardry.entity.construct.EntityDecay;
-import electroblob.wizardry.entity.construct.EntityEarthquake;
-import electroblob.wizardry.entity.construct.EntityFireRing;
-import electroblob.wizardry.entity.construct.EntityFireSigil;
-import electroblob.wizardry.entity.construct.EntityForcefield;
-import electroblob.wizardry.entity.construct.EntityFrostSigil;
-import electroblob.wizardry.entity.construct.EntityHailstorm;
-import electroblob.wizardry.entity.construct.EntityHammer;
-import electroblob.wizardry.entity.construct.EntityHealAura;
-import electroblob.wizardry.entity.construct.EntityIceSpike;
-import electroblob.wizardry.entity.construct.EntityLightningSigil;
-import electroblob.wizardry.entity.construct.EntityTornado;
-import electroblob.wizardry.entity.living.EntityDecoy;
-import electroblob.wizardry.entity.living.EntityEvilWizard;
-import electroblob.wizardry.entity.living.EntityIceGiant;
-import electroblob.wizardry.entity.living.EntityIceWraith;
-import electroblob.wizardry.entity.living.EntityLightningWraith;
-import electroblob.wizardry.entity.living.EntityPhoenix;
-import electroblob.wizardry.entity.living.EntityShadowWraith;
-import electroblob.wizardry.entity.living.EntitySpiritHorse;
-import electroblob.wizardry.entity.living.EntitySpiritWolf;
-import electroblob.wizardry.entity.living.EntityStormElemental;
-import electroblob.wizardry.entity.living.EntityWizard;
-import electroblob.wizardry.entity.living.ISpellCaster;
-import electroblob.wizardry.entity.living.ISummonedCreature;
-import electroblob.wizardry.entity.projectile.EntityDarknessOrb;
-import electroblob.wizardry.entity.projectile.EntityDart;
-import electroblob.wizardry.entity.projectile.EntityFirebolt;
-import electroblob.wizardry.entity.projectile.EntityFirebomb;
-import electroblob.wizardry.entity.projectile.EntityForceArrow;
-import electroblob.wizardry.entity.projectile.EntityForceOrb;
-import electroblob.wizardry.entity.projectile.EntityIceCharge;
-import electroblob.wizardry.entity.projectile.EntityIceLance;
-import electroblob.wizardry.entity.projectile.EntityIceShard;
-import electroblob.wizardry.entity.projectile.EntityLightningArrow;
-import electroblob.wizardry.entity.projectile.EntityLightningDisc;
-import electroblob.wizardry.entity.projectile.EntityMagicMissile;
-import electroblob.wizardry.entity.projectile.EntityPoisonBomb;
-import electroblob.wizardry.entity.projectile.EntitySmokeBomb;
-import electroblob.wizardry.entity.projectile.EntitySpark;
-import electroblob.wizardry.entity.projectile.EntitySparkBomb;
-import electroblob.wizardry.entity.projectile.EntityThunderbolt;
+import electroblob.wizardry.entity.construct.*;
+import electroblob.wizardry.entity.living.*;
+import electroblob.wizardry.entity.projectile.*;
import electroblob.wizardry.event.SpellCastEvent;
import electroblob.wizardry.event.SpellCastEvent.Source;
+import electroblob.wizardry.integration.antiqueatlas.WizardryAntiqueAtlasIntegration;
import electroblob.wizardry.item.ItemScroll;
import electroblob.wizardry.item.ItemSpellBook;
import electroblob.wizardry.item.ItemWand;
-import electroblob.wizardry.packet.PacketCastContinuousSpell;
-import electroblob.wizardry.packet.PacketCastSpell;
-import electroblob.wizardry.packet.PacketNPCCastSpell;
-import electroblob.wizardry.packet.PacketPlayerSync.Message;
-import electroblob.wizardry.packet.PacketTransportation;
+import electroblob.wizardry.packet.*;
+import electroblob.wizardry.potion.PotionSlowTime;
import electroblob.wizardry.registry.Spells;
-import electroblob.wizardry.spell.Clairvoyance;
-import electroblob.wizardry.spell.None;
-import electroblob.wizardry.spell.Spell;
+import electroblob.wizardry.registry.WizardrySounds;
+import electroblob.wizardry.spell.*;
import electroblob.wizardry.tileentity.TileEntityArcaneWorkbench;
import electroblob.wizardry.tileentity.TileEntityMagicLight;
+import electroblob.wizardry.tileentity.TileEntityShrineCore;
import electroblob.wizardry.tileentity.TileEntityStatue;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.WandHelper;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
+import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.FontRenderer;
+import net.minecraft.client.gui.GuiMerchant;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.renderer.entity.RenderBlaze;
+import net.minecraft.client.renderer.entity.RenderHusk;
+import net.minecraft.client.renderer.entity.RenderSkeleton;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.resources.IReloadableResourceManager;
import net.minecraft.client.resources.IResourceManager;
@@ -119,19 +58,33 @@ import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityBlaze;
import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.init.SoundEvents;
+import net.minecraft.inventory.ContainerMerchant;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.BlockPos;
+import net.minecraft.util.math.MathHelper;
+import net.minecraft.util.text.Style;
+import net.minecraft.util.text.TextComponentTranslation;
+import net.minecraft.village.MerchantRecipeList;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.config.Property;
import net.minecraftforge.fml.client.config.GuiConfigEntries.NumberSliderEntry;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.client.registry.RenderingRegistry;
+import org.lwjgl.input.Keyboard;
+
+import java.lang.ref.WeakReference;
+import java.util.HashMap;
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
/**
* The client proxy for wizardry.
@@ -145,7 +98,7 @@ public class ClientProxy extends CommonProxy {
public static MixedFontRenderer mixedFontRenderer;
/** Static particle factory map */
- private static Map factories;
+ private static final Map factories = new HashMap<>();
// Key Bindings
public static final KeyBinding NEXT_SPELL = new KeyBinding("key." + Wizardry.MODID + ".next_spell", Keyboard.KEY_N, "key.categories." + Wizardry.MODID);
@@ -154,6 +107,9 @@ public class ClientProxy extends CommonProxy {
// Armour Model
public static final ModelBiped WIZARD_ARMOUR_MODEL = new ModelWizardArmour(0.75f);
+ /** The wrap width for standard multi-line descriptions (see {@link ClientProxy#addMultiLineDescription(List, String, Style)}). */
+ private static final int TOOLTIP_WRAP_WIDTH = 140;
+
// SECTION Registry
// ===============================================================================================================
@@ -178,9 +134,18 @@ public class ClientProxy extends CommonProxy {
public void registerResourceReloadListeners(){
IResourceManager manager = Minecraft.getMinecraft().getResourceManager();
if(manager instanceof IReloadableResourceManager){
- ((IReloadableResourceManager)manager).registerReloadListener(GuiSpellDisplay::loadSkins);
- ((IReloadableResourceManager)manager).registerReloadListener(GuiWizardHandbook::loadHandbookFile);
- }
+ ((IReloadableResourceManager)manager).registerReloadListener(GuiSpellDisplay::loadSkins);
+ ((IReloadableResourceManager)manager).registerReloadListener(GuiWizardHandbook::loadHandbookFile);
+ }
+ }
+
+// @Override
+// public void registerSoundEventListener(){
+// Minecraft.getMinecraft().getSoundHandler().addListener(ContinuousSpellSoundEntity::soundPlayed);
+// }
+
+ public void registerAtlasMarkers(){
+ WizardryAntiqueAtlasIntegration.registerMarkers();
}
// SECTION Misc
@@ -196,16 +161,35 @@ public class ClientProxy extends CommonProxy {
property.setConfigEntryClass(SpellHUDSkinChooserEntry.class);
}
+ @Override
+ public void setToNamedBooleanEntry(Property property){
+ property.setConfigEntryClass(NamedBooleanEntry.class);
+ }
+
@Override
public World getTheWorld(){
return Minecraft.getMinecraft().world;
}
@Override
- public void playMovingSound(Entity entity, SoundEvent sound, float volume, float pitch, boolean repeat){
- Minecraft.getMinecraft().getSoundHandler().playSound(new MovingSoundEntity(entity, sound, volume, pitch, repeat));
+ public void playMovingSound(Entity entity, SoundEvent sound, SoundCategory category, float volume, float pitch, boolean repeat){
+ Minecraft.getMinecraft().getSoundHandler().playSound(new MovingSoundEntity<>(entity, sound, category, volume, pitch, repeat));
}
+ @Override
+ public void playSpellSoundLoop(EntityLivingBase entity, Spell spell, SoundEvent start, SoundEvent loop, SoundEvent end, SoundCategory category, float volume, float pitch){
+ SoundLoop.addLoop(new SoundLoopSpell.SoundLoopSpellEntity(start, loop, end, spell, entity, volume, pitch));
+ }
+
+ @Override
+ public void playSpellSoundLoop(World world, double x, double y, double z, Spell spell, SoundEvent start, SoundEvent loop, SoundEvent end, SoundCategory category, float volume, float pitch, int duration){
+ if(duration == -1){
+ SoundLoop.addLoop(new SoundLoopSpell.SoundLoopSpellDispenser(start, loop, end, spell, world, x, y, z, volume, pitch));
+ }else{
+ SoundLoop.addLoop(new SoundLoopSpell.SoundLoopSpellPosTimed(start, loop, end, spell, duration, x, y, z, volume, pitch));
+ }
+ }
+
@Override
public Set getSpellHUDSkins(){
return GuiSpellDisplay.getSkinKeys();
@@ -214,6 +198,40 @@ public class ClientProxy extends CommonProxy {
// SECTION Items
// ===============================================================================================================
+ @Override
+ public boolean shouldDisplayDiscovered(Spell spell, ItemStack stack){
+
+ EntityPlayerSP player = Minecraft.getMinecraft().player;
+
+ if(player == null) return false;
+
+ // Displayed recipe
+ if(Minecraft.getMinecraft().currentScreen instanceof GuiMerchant){
+ // It doesn't actually matter if the recipe is selected or not, since the itemstack will only ever
+ // match one of them anyway - and we'd have to reflect into GuiMerchant to get the selected recipe
+ MerchantRecipeList recipes = ((GuiMerchant)Minecraft.getMinecraft().currentScreen).getMerchant().getRecipes(player);
+ if(recipes != null && recipes.stream().anyMatch(r -> r.getItemToSell() == stack)){
+ // Spell books are always discovered when wizards are selling them
+ return true;
+ }
+ }
+
+ // Recipe output slot
+ // Required or players would be able to find out what the spell is without actually completing the trade
+ if(player.openContainer instanceof ContainerMerchant){
+
+ if(((ContainerMerchant)player.openContainer).getMerchantInventory().getStackInSlot(2) == stack){
+ return true;
+ }
+ }
+
+ if(!Wizardry.settings.discoveryMode) return true;
+ if(player.isCreative()) return true;
+ if(WizardData.get(player) != null && WizardData.get(player).hasSpellBeenDiscovered(spell)) return true;
+
+ return false;
+ }
+
@Override
public FontRenderer getFontRenderer(ItemStack stack){
@@ -222,12 +240,10 @@ public class ClientProxy extends CommonProxy {
if(stack.getItem() instanceof ItemWand){
spell = WandHelper.getCurrentSpell(stack);
}else if(stack.getItem() instanceof ItemSpellBook || stack.getItem() instanceof ItemScroll){
- spell = Spell.get(stack.getItemDamage());
+ spell = Spell.byMetadata(stack.getItemDamage());
}
- if(Minecraft.getMinecraft().player != null && Wizardry.settings.discoveryMode && WizardData.get(Minecraft.getMinecraft().player) != null
- && !Minecraft.getMinecraft().player.capabilities.isCreativeMode
- && !WizardData.get(Minecraft.getMinecraft().player).hasSpellBeenDiscovered(spell)){
+ if(!shouldDisplayDiscovered(spell, stack)){
return mixedFontRenderer;
}
@@ -237,14 +253,14 @@ public class ClientProxy extends CommonProxy {
@Override
public String getScrollDisplayName(ItemStack scroll){
- Spell spell = Spell.get(scroll.getItemDamage());
+ Spell spell = Spell.byMetadata(scroll.getItemDamage());
EntityPlayer player = Minecraft.getMinecraft().player;
boolean discovered = true;
// It seems that this method is called when the world is loading, before thePlayer has been initialised.
// If the player is null, the spell is assumed to be discovered.
- if(player != null && Wizardry.settings.discoveryMode && !player.capabilities.isCreativeMode && WizardData.get(player) != null
+ if(player != null && Wizardry.settings.discoveryMode && !player.isCreative() && WizardData.get(player) != null
&& !WizardData.get(player).hasSpellBeenDiscovered(spell)){
discovered = false;
}
@@ -265,37 +281,50 @@ public class ClientProxy extends CommonProxy {
return super.getConjuredBowDurability(stack);
}
+ @Override
+ public void addMultiLineDescription(List tooltip, String key, Style style){
+ String description = style.getFormattingCode() + I18n.format(key);
+ tooltip.addAll(Minecraft.getMinecraft().fontRenderer.listFormattedStringToWidth(description, TOOLTIP_WRAP_WIDTH));
+ }
+
// SECTION Particles
// ===============================================================================================================
+ /** Use {@link ParticleWizardry#registerParticle(ResourceLocation, IWizardryParticleFactory)}, this is internal. */
+ // I mean, it does exactly the same thing but I might want to make it do something else in future...
+ public static void addParticleFactory(ResourceLocation name, IWizardryParticleFactory factory){
+ factories.put(name, factory);
+ }
+
@Override
- public void initParticleFactories(){
-
- factories = new HashMap<>();
-
- factories.put(Type.BEAM, ParticleBeam::new);
- factories.put(Type.BUFF, ParticleBuff::new);
- factories.put(Type.DARK_MAGIC, ParticleDarkMagic::new);
- factories.put(Type.DUST, ParticleDust::new);
- factories.put(Type.FLASH, ParticleFlash::new);
- factories.put(Type.ICE, ParticleIce::new);
- factories.put(Type.LEAF, ParticleLeaf::new);
- factories.put(Type.LIGHTNING, ParticleLightning::new);
- factories.put(Type.LIGHTNING_PULSE, ParticleLightningPulse::new);
- factories.put(Type.MAGIC_BUBBLE, ParticleMagicBubble::new);
- factories.put(Type.MAGIC_FIRE, ParticleMagicFlame::new);
- factories.put(Type.PATH, ParticlePath::new);
- factories.put(Type.SCORCH, ParticleScorch::new);
- factories.put(Type.SNOW, ParticleSnow::new);
- factories.put(Type.SPARK, ParticleSpark::new);
- factories.put(Type.SPARKLE, ParticleSparkle::new);
+ public void registerParticles(){
+ // I'll be a good programmer and use the API method rather than the one above. Lead by example, as they say...
+ ParticleWizardry.registerParticle(Type.BEAM, ParticleBeam::new);
+ ParticleWizardry.registerParticle(Type.BUFF, ParticleBuff::new);
+ ParticleWizardry.registerParticle(Type.DARK_MAGIC, ParticleDarkMagic::new);
+ ParticleWizardry.registerParticle(Type.DUST, ParticleDust::new);
+ ParticleWizardry.registerParticle(Type.FLASH, ParticleFlash::new);
+ ParticleWizardry.registerParticle(Type.ICE, ParticleIce::new);
+ ParticleWizardry.registerParticle(Type.LEAF, ParticleLeaf::new);
+ ParticleWizardry.registerParticle(Type.LIGHTNING, ParticleLightning::new);
+ ParticleWizardry.registerParticle(Type.LIGHTNING_PULSE, ParticleLightningPulse::new);
+ ParticleWizardry.registerParticle(Type.MAGIC_BUBBLE, ParticleMagicBubble::new);
+ ParticleWizardry.registerParticle(Type.MAGIC_FIRE, ParticleMagicFlame::new);
+ ParticleWizardry.registerParticle(Type.PATH, ParticlePath::new);
+ ParticleWizardry.registerParticle(Type.SCORCH, ParticleScorch::new);
+ ParticleWizardry.registerParticle(Type.SNOW, ParticleSnow::new);
+ ParticleWizardry.registerParticle(Type.SPARK, ParticleSpark::new);
+ ParticleWizardry.registerParticle(Type.SPARKLE, ParticleSparkle::new);
+ ParticleWizardry.registerParticle(Type.SPHERE, ParticleSphere::new);
+ ParticleWizardry.registerParticle(Type.SUMMON, ParticleSummon::new);
+ ParticleWizardry.registerParticle(Type.VINE, ParticleVine::new);
}
@Override
- public ParticleWizardry createParticle(Type type, World world, double x, double y, double z){
+ public ParticleWizardry createParticle(ResourceLocation type, World world, double x, double y, double z){
IWizardryParticleFactory factory = factories.get(type);
if(factory == null){
- Wizardry.logger.warn("Unrecognised particle type %s ! Ensure the particle is properly registered.", type);
+ Wizardry.logger.warn("Unrecognised particle type {} ! Ensure the particle is properly registered.", type);
return null;
}
return factory.createParticle(world, x, y, z);
@@ -315,14 +344,12 @@ public class ClientProxy extends CommonProxy {
World world = Minecraft.getMinecraft().world;
Entity caster = world.getEntityByID(message.casterID);
- Spell spell = Spell.get(message.spellID);
+ Spell spell = Spell.byNetworkID(message.spellID);
// Should always be true
if(caster instanceof EntityPlayer){
((EntityPlayer)caster).setActiveHand(message.hand);
- // Duration isn't needed because it only ever affects things server-side, and anything that is
- // seen client-side gets synced elsewhere.
spell.cast(world, (EntityPlayer)caster, message.hand, 0, message.modifiers);
Source source = Source.OTHER;
@@ -337,19 +364,34 @@ public class ClientProxy extends CommonProxy {
// No need to check if the spell succeeded, because the packet is only ever sent when it succeeds.
// The handler for this event now deals with discovery.
- MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post((EntityPlayer)caster, spell, message.modifiers, source));
+ MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(source, spell, (EntityPlayer)caster, message.modifiers));
}else{
Wizardry.logger.warn("Recieved a PacketCastSpell, but the caster ID was not the ID of a player");
}
}
+ @Override
+ public void handleCastSpellAtPosPacket(PacketCastSpellAtPos.Message message){
+
+ World world = Minecraft.getMinecraft().world;
+ Spell spell = Spell.byNetworkID(message.spellID);
+
+ spell.cast(world, message.position.x, message.position.y, message.position.z, message.direction, 0, message.duration, message.modifiers);
+
+ MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(Source.COMMAND, spell, world, message.position.x, message.position.y, message.position.z, message.direction, message.modifiers));
+
+ if(spell.isContinuous){
+ SpellEmitter.add(spell, world, message.position.x, message.position.y, message.position.z, message.direction, message.duration, message.modifiers);
+ }
+ }
+
@Override
public void handleCastContinuousSpellPacket(PacketCastContinuousSpell.Message message){
World world = Minecraft.getMinecraft().world;
Entity caster = world.getEntityByID(message.casterID);
- Spell spell = Spell.get(message.spellID);
+ Spell spell = Spell.byNetworkID(message.spellID);
// Should always be true
if(caster instanceof EntityPlayer){
@@ -359,7 +401,7 @@ public class ClientProxy extends CommonProxy {
if(data.isCasting()){
WizardData.get((EntityPlayer)caster).stopCastingContinuousSpell();
}else{
- WizardData.get((EntityPlayer)caster).startCastingContinuousSpell(spell, message.modifiers);
+ WizardData.get((EntityPlayer)caster).startCastingContinuousSpell(spell, message.modifiers, message.duration);
}
}
}else{
@@ -373,7 +415,7 @@ public class ClientProxy extends CommonProxy {
World world = Minecraft.getMinecraft().world;
Entity caster = world.getEntityByID(message.casterID);
Entity target = message.targetID == -1 ? null : world.getEntityByID(message.targetID);
- Spell spell = Spell.get(message.spellID);
+ Spell spell = Spell.byNetworkID(message.spellID);
// Should always be true
if(caster instanceof EntityLiving){
@@ -382,7 +424,7 @@ public class ClientProxy extends CommonProxy {
spell.cast(world, (EntityLiving)caster, message.hand, 0, (EntityLivingBase)target, message.modifiers);
// Again, no need to check if the spell succeeded, because the packet is only ever sent when it
// succeeds.
- MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post((EntityLiving)caster, spell, message.modifiers, Source.NPC));
+ MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(Source.NPC, spell, (EntityLiving)caster, message.modifiers));
}
if(caster instanceof ISpellCaster){
@@ -391,10 +433,41 @@ public class ClientProxy extends CommonProxy {
((EntityLiving)caster).setAttackTarget((EntityLivingBase)target);
}
}
- }else{
+ }else if(caster != null){
Wizardry.logger.warn("Recieved a PacketNPCCastSpell, but the caster ID was not the ID of an EntityLiving");
}
}
+
+ @Override
+ public void handleDispenserCastSpellPacket(PacketDispenserCastSpell.Message message){
+
+ World world = Minecraft.getMinecraft().world;
+
+ if(world.getTileEntity(message.pos) instanceof TileEntityDispenser){ // Should always be true
+
+ Spell spell = Spell.byNetworkID(message.spellID);
+
+ spell.cast(world, message.x, message.y, message.z, message.direction, 0, -1, message.modifiers);
+ // No need to check if the spell succeeded, because the packet is only ever sent when it succeeds.
+ MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(Source.DISPENSER, spell, world, message.x, message.y,
+ message.z, message.direction, message.modifiers));
+
+ if(spell.isContinuous || spell instanceof None){
+
+ DispenserCastingData data = DispenserCastingData.get((TileEntityDispenser)world.getTileEntity(message.pos));
+
+ if(spell.isContinuous){
+ data.startCasting(spell, message.x, message.y, message.z, message.duration, message.modifiers);
+ }else{
+ data.stopCasting();
+ }
+ }
+
+ }else{
+ Wizardry.logger.warn("Recieved a PacketDispenserCastSpell, but no tileEntity was found at the supplied location.");
+ }
+
+ }
@Override
public void handleTransportationPacket(PacketTransportation.Message message){
@@ -402,78 +475,150 @@ public class ClientProxy extends CommonProxy {
World world = Minecraft.getMinecraft().world;
Entity caster = world.getEntityByID(message.casterID);
// Moved from when the packet is sent to when it is received; fixes the sound not playing in first person.
- caster.playSound(SoundEvents.BLOCK_PORTAL_TRAVEL, 1, 1);
+ caster.playSound(WizardrySounds.SPELL_TRANSPORTATION_TRAVEL, 1, 1);
for(int i = 0; i < 20; i++){
double radius = 1;
- double angle = world.rand.nextDouble() * Math.PI * 2;
- double x = caster.posX + radius * Math.cos(angle);
+ float angle = world.rand.nextFloat() * (float)Math.PI * 2;
+ double x = caster.posX + radius * MathHelper.cos(angle);
double y = caster.getEntityBoundingBox().minY + world.rand.nextDouble() * 2;
- double z = caster.posZ + radius * Math.sin(angle);
+ double z = caster.posZ + radius * MathHelper.sin(angle);
ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).vel(0, 0.02, 0).clr(0.6f, 1, 0.6f)
.time(80 + world.rand.nextInt(10)).spawn(world);
}
for(int i = 0; i < 20; i++){
double radius = 1;
- double angle = world.rand.nextDouble() * Math.PI * 2;
- double x = caster.posX + radius * Math.cos(angle);
+ float angle = world.rand.nextFloat() * (float)Math.PI * 2;
+ double x = caster.posX + radius * MathHelper.cos(angle);
double y = caster.getEntityBoundingBox().minY + world.rand.nextDouble() * 2;
- double z = caster.posZ + radius * Math.sin(angle);
+ double z = caster.posZ + radius * MathHelper.sin(angle);
world.spawnParticle(EnumParticleTypes.VILLAGER_HAPPY, x, y, z, 0, 0.02, 0);
}
for(int i = 0; i < 20; i++){
double radius = 1;
- double angle = world.rand.nextDouble() * Math.PI * 2;
- double x = caster.posX + radius * Math.cos(angle);
+ float angle = world.rand.nextFloat() * (float)Math.PI * 2;
+ double x = caster.posX + radius * MathHelper.cos(angle);
double y = caster.getEntityBoundingBox().minY + world.rand.nextDouble() * 2;
- double z = caster.posZ + radius * Math.sin(angle);
+ double z = caster.posZ + radius * MathHelper.sin(angle);
world.spawnParticle(EnumParticleTypes.ENCHANTMENT_TABLE, x, y, z, 0, 0.02, 0);
}
}
@Override
- public void handlePlayerSyncPacket(Message message){
+ public void handlePlayerSyncPacket(PacketPlayerSync.Message message){
- WizardData properties = WizardData.get(Minecraft.getMinecraft().player);
+ WizardData data = WizardData.get(Minecraft.getMinecraft().player);
- if(properties != null){
+ if(data != null){
- properties.spellsDiscovered = message.spellsDiscovered;
+ data.synchronisedRandom.setSeed(message.seed);
+ data.spellsDiscovered = message.spellsDiscovered;
+
+ message.spellData.forEach(data::setVariable);
if(message.selectedMinionID == -1){
- properties.selectedMinion = null;
+ data.selectedMinion = null;
}else{
Entity entity = Minecraft.getMinecraft().world.getEntityByID(message.selectedMinionID);
if(entity instanceof ISummonedCreature){
- properties.selectedMinion = new WeakReference((ISummonedCreature)entity);
+ data.selectedMinion = new WeakReference<>((ISummonedCreature)entity);
}else{
- properties.selectedMinion = null;
+ data.selectedMinion = null;
}
}
}
}
@Override
- public void handleGlyphDataPacket(electroblob.wizardry.packet.PacketGlyphData.Message message){
+ public void handleGlyphDataPacket(PacketGlyphData.Message message){
SpellGlyphData data = SpellGlyphData.get(Minecraft.getMinecraft().world);
- data.randomNames = new HashMap();
- data.randomDescriptions = new HashMap();
+ data.randomNames = new HashMap<>();
+ data.randomDescriptions = new HashMap<>();
for(Spell spell : Spell.getSpells(Spell.allSpells)){
// -1 because the none spell isn't included
- data.randomNames.put(spell, message.names.get(spell.id() - 1));
- data.randomDescriptions.put(spell, message.descriptions.get(spell.id() - 1));
+ // This is a case where we must use the network ID, not the metadata
+ data.randomNames.put(spell, message.names.get(spell.networkID() - 1));
+ data.randomDescriptions.put(spell, message.descriptions.get(spell.networkID() - 1));
}
}
@Override
- public void handleClairvoyancePacket(electroblob.wizardry.packet.PacketClairvoyance.Message message){
+ public void handleEmitterDataPacket(PacketEmitterData.Message message){
+ message.emitters.forEach(e -> e.setWorld(Minecraft.getMinecraft().world)); // Do this as soon as possible!
+ SpellEmitterData data = SpellEmitterData.get(Minecraft.getMinecraft().world);
+ // We shouldn't need to clear the emitters because when a player logs in or changes dimension the client world
+ // is wiped anyway, so the call to get() above should result in a fresh SpellEmitterData instance
+ message.emitters.forEach(data::add);
+ }
+
+ @Override
+ public void handleClairvoyancePacket(PacketClairvoyance.Message message){
Clairvoyance.spawnPathPaticles(Minecraft.getMinecraft().world, message.path, message.durationMultiplier);
}
+ @Override
+ public void handleAdvancementSyncPacket(PacketSyncAdvancements.Message message){
+ GuiWizardHandbook.updateUnlockStatus(message.showToasts, message.completedAdvancements);
+ }
+
+ @Override
+ public void handleEndSlowTimePacket(PacketEndSlowTime.Message message){
+ Entity entity = Minecraft.getMinecraft().world.getEntityByID(message.hostID);
+ if(entity instanceof EntityLivingBase) PotionSlowTime.unblockNearbyEntities((EntityLivingBase)entity);
+ else Wizardry.logger.warn("Received a PacketEndSlowTime, but the entity ID did not match any living entity");
+ }
+
+ @Override
+ public void handleResurrectionPacket(PacketResurrection.Message message){
+ Entity entity = Minecraft.getMinecraft().world.getEntityByID(message.playerID);
+ if(entity instanceof EntityPlayer){
+ ((Resurrection)Spells.resurrection).resurrect((EntityPlayer)entity);
+ if(entity == Minecraft.getMinecraft().player){
+ Minecraft.getMinecraft().world.spawnEntity(entity);
+ Minecraft.getMinecraft().displayGuiScreen(null);
+ }
+ }
+ else Wizardry.logger.warn("Received a PacketResurrection, but the entity ID did not match any player");
+ }
+
+ @Override
+ public void handlePossessionPacket(PacketPossession.Message message){
+
+ Entity entity = Minecraft.getMinecraft().world.getEntityByID(message.playerID);
+
+ if(entity instanceof EntityPlayer){
+
+ EntityPlayer player = (EntityPlayer)entity;
+
+ if(message.targetID == -1){
+ ((Possession)Spells.possession).endPossession(player);
+ }else{
+ Entity target = Minecraft.getMinecraft().world.getEntityByID(message.targetID);
+ if(target instanceof EntityLiving){
+ ((Possession)Spells.possession).possess(player, (EntityLiving)target, message.duration);
+ player.sendStatusMessage(new TextComponentTranslation("spell." + Spells.possession.getRegistryName()
+ + ".success", Minecraft.getMinecraft().gameSettings.keyBindSneak.getDisplayName()), true);
+ }
+ else Wizardry.logger.warn("Received a PacketPossession, but the target ID did not match any living entity");
+ }
+ }
+ else Wizardry.logger.warn("Received a PacketPossession, but the player ID did not match any player");
+ }
+
+ public void handleConquerShrinePacket(PacketConquerShrine.Message message){
+
+ TileEntity tileEntity = Minecraft.getMinecraft().world.getTileEntity(new BlockPos(message.x, message.y, message.z));
+
+ if(tileEntity instanceof TileEntityShrineCore){
+ ((TileEntityShrineCore)tileEntity).conquer();
+
+ }else Wizardry.logger.warn("Received a PacketConquerShrine, but there was no shrine core at the position sent");
+ }
+
// SECTION Rendering
// ===============================================================================================================
@@ -486,6 +631,7 @@ public class ClientProxy extends CommonProxy {
@Override
public void initialiseLayers(){
LayerStone.initialiseLayers();
+ LayerFrost.initialiseLayers();
}
@Override
@@ -495,6 +641,12 @@ public class ClientProxy extends CommonProxy {
// Yet another advantage to the new system: turns out you don't even need to register the renderer if you
// just want the vanilla one for the mob you're extending.
+ // Luckily for us, the vanilla husk renderer is only parametrised to EntityZombie
+ RenderingRegistry.registerEntityRenderingHandler(EntityHuskMinion.class, RenderHusk::new);
+ // This now extends AbstractSkeleton so we need to bind the renderer ourselves
+ RenderingRegistry.registerEntityRenderingHandler(EntitySkeletonMinion.class, RenderSkeleton::new);
+ RenderingRegistry.registerEntityRenderingHandler(EntityStrayMinion.class, RenderStrayMinion::new);
+
// An anonymous class in a lambda expression! No point writing a separate class really, is there?
RenderingRegistry.registerEntityRenderingHandler(EntityLightningWraith.class, manager -> new RenderBlaze(manager){
@Override
@@ -536,7 +688,7 @@ public class ClientProxy extends CommonProxy {
// Throwables
RenderingRegistry.registerEntityRenderingHandler(EntitySparkBomb.class,
- manager -> new RenderProjectile(manager, 0.6f, new ResourceLocation(Wizardry.MODID, "textures/entity/spark_bomb.png"), false));
+ manager -> new RenderProjectile(manager, 0.6f, new ResourceLocation(Wizardry.MODID, "textures/items/spark_bomb.png"), false));
RenderingRegistry.registerEntityRenderingHandler(EntityFirebomb.class,
manager -> new RenderProjectile(manager, 0.6f, new ResourceLocation(Wizardry.MODID, "textures/items/firebomb.png"), false));
RenderingRegistry.registerEntityRenderingHandler(EntityPoisonBomb.class,
@@ -555,6 +707,14 @@ public class ClientProxy extends CommonProxy {
manager -> new RenderLightningDisc(manager, new ResourceLocation(Wizardry.MODID, "textures/entity/lightning_sigil.png"), 2.0f));
RenderingRegistry.registerEntityRenderingHandler(EntitySmokeBomb.class,
manager -> new RenderProjectile(manager, 0.6f, new ResourceLocation(Wizardry.MODID, "textures/items/smoke_bomb.png"), false));
+ RenderingRegistry.registerEntityRenderingHandler(EntityEmber.class,
+ manager -> new RenderProjectile(manager, 0.15f, new ResourceLocation(Wizardry.MODID, "textures/entity/ember.png"), false));
+ RenderingRegistry.registerEntityRenderingHandler(EntityMagicFireball.class,
+ manager -> new RenderProjectile(manager, 0.7f, new ResourceLocation(Wizardry.MODID, "textures/entity/fireball.png"), false));
+ RenderingRegistry.registerEntityRenderingHandler(EntityLargeMagicFireball.class,
+ manager -> new RenderProjectile(manager, 1.5f, new ResourceLocation(Wizardry.MODID, "textures/entity/fireball.png"), false));
+ RenderingRegistry.registerEntityRenderingHandler(EntityIceball.class,
+ manager -> new RenderProjectile(manager, 0.7f, new ResourceLocation(Wizardry.MODID, "textures/entity/iceball.png"), false));
// Effects and constructs
RenderingRegistry.registerEntityRenderingHandler(EntityBlackHole.class, RenderBlackHole::new);
@@ -562,13 +722,14 @@ public class ClientProxy extends CommonProxy {
RenderingRegistry.registerEntityRenderingHandler(EntityBubble.class, RenderBubble::new);
RenderingRegistry.registerEntityRenderingHandler(EntityHammer.class, RenderHammer::new);
RenderingRegistry.registerEntityRenderingHandler(EntityIceSpike.class, RenderIceSpike::new);
+ RenderingRegistry.registerEntityRenderingHandler(EntityForcefield.class, RenderForcefield::new);
+ //RenderingRegistry.registerEntityRenderingHandler(EntityContainmentField.class, RenderContainmentField::new);
// Stuff that doesn't render
RenderingRegistry.registerEntityRenderingHandler(EntityBlizzard.class, RenderBlank::new);
RenderingRegistry.registerEntityRenderingHandler(EntityTornado.class, RenderBlank::new);
RenderingRegistry.registerEntityRenderingHandler(EntityArrowRain.class, RenderBlank::new);
RenderingRegistry.registerEntityRenderingHandler(EntityShadowWraith.class, RenderBlank::new);
- RenderingRegistry.registerEntityRenderingHandler(EntityForcefield.class, RenderBlank::new);
RenderingRegistry.registerEntityRenderingHandler(EntityThunderbolt.class, RenderBlank::new);
RenderingRegistry.registerEntityRenderingHandler(EntityStormElemental.class, RenderBlank::new);
RenderingRegistry.registerEntityRenderingHandler(EntityEarthquake.class, RenderBlank::new);
@@ -586,6 +747,8 @@ public class ClientProxy extends CommonProxy {
RenderingRegistry.registerEntityRenderingHandler(EntityFireRing.class,
manager -> new RenderFireRing(manager, new ResourceLocation(Wizardry.MODID, "textures/entity/ring_of_fire.png"), 5.0f));
RenderingRegistry.registerEntityRenderingHandler(EntityDecay.class, RenderDecay::new);
+ RenderingRegistry.registerEntityRenderingHandler(EntityCombustionRune.class,
+ manager -> new RenderSigil(manager, new ResourceLocation(Wizardry.MODID, "textures/entity/combustion_rune.png"), 2.0f, true));
// TESRs
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityArcaneWorkbench.class, new RenderArcaneWorkbench());
diff --git a/src/main/java/electroblob/wizardry/client/DrawingUtils.java b/src/main/java/electroblob/wizardry/client/DrawingUtils.java
index 382fba75..20b99a60 100644
--- a/src/main/java/electroblob/wizardry/client/DrawingUtils.java
+++ b/src/main/java/electroblob/wizardry/client/DrawingUtils.java
@@ -1,19 +1,13 @@
package electroblob.wizardry.client;
-import org.lwjgl.opengl.GL11;
-
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.inventory.GuiContainer;
-import net.minecraft.client.renderer.BufferBuilder;
-import net.minecraft.client.renderer.GlStateManager;
-import net.minecraft.client.renderer.RenderHelper;
-import net.minecraft.client.renderer.RenderItem;
-import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.item.ItemStack;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
+import net.minecraft.util.math.MathHelper;
+import org.lwjgl.opengl.GL11;
/**
* Utility class containing some useful static methods for drawing GUIs. Previously these were spread across the main
@@ -23,7 +17,7 @@ import net.minecraftforge.fml.relauncher.SideOnly;
* @since Wizardry 4.2
* @see MixedFontRenderer
*/
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public final class DrawingUtils {
/**
@@ -130,6 +124,31 @@ public final class DrawingUtils {
tessellator.draw();
}
+ /**
+ * Mixes the two given opaque colours in the proportion specified.
+ * @param colour1 The first colour to mix, as a 6-digit hexadecimal.
+ * @param colour2 The second colour to mix, as a 6-digit hexadecimal.
+ * @param proportion The proportion of the second colour; will be clamped to between 0 and 1.
+ * @return The resulting colour, as a 6-digit hexadecimal.
+ */
+ public static int mix(int colour1, int colour2, float proportion){
+
+ proportion = MathHelper.clamp(proportion, 0, 1);
+
+ int r1 = colour1 >> 16 & 255;
+ int g1 = colour1 >> 8 & 255;
+ int b1 = colour1 & 255;
+ int r2 = colour2 >> 16 & 255;
+ int g2 = colour2 >> 8 & 255;
+ int b2 = colour2 & 255;
+
+ int r = (int)(r1 + (r2-r1) * proportion);
+ int g = (int)(g1 + (g2-g1) * proportion);
+ int b = (int)(b1 + (b2-b1) * proportion);
+
+ return (r << 16) + (g << 8) + b;
+ }
+
/**
* Makes the given opaque colour translucent with the given opacity.
* @param colour An integer colour code, should be a 6-digit hexadecimal (i.e. opaque).
diff --git a/src/main/java/electroblob/wizardry/client/MixedFontRenderer.java b/src/main/java/electroblob/wizardry/client/MixedFontRenderer.java
index ee098490..ff637a1c 100644
--- a/src/main/java/electroblob/wizardry/client/MixedFontRenderer.java
+++ b/src/main/java/electroblob/wizardry/client/MixedFontRenderer.java
@@ -5,15 +5,13 @@ import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.util.ResourceLocation;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
/**
* Font renderer that renders parts of strings surrounded by '#' (without quotes) in the SGA instead of normal text.
*
* @since Wizardry 1.1
*/
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public class MixedFontRenderer extends FontRenderer {
public MixedFontRenderer(GameSettings p_i1035_1_, ResourceLocation p_i1035_2_, TextureManager p_i1035_3_,
diff --git a/src/main/java/electroblob/wizardry/client/MovingSoundEntity.java b/src/main/java/electroblob/wizardry/client/MovingSoundEntity.java
deleted file mode 100644
index 0fdd1165..00000000
--- a/src/main/java/electroblob/wizardry/client/MovingSoundEntity.java
+++ /dev/null
@@ -1,52 +0,0 @@
-package electroblob.wizardry.client;
-
-import net.minecraft.client.audio.MovingSound;
-import net.minecraft.entity.Entity;
-import net.minecraft.util.SoundCategory;
-import net.minecraft.util.SoundEvent;
-import net.minecraft.util.math.MathHelper;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-
-// Copied from MovingSoundMinecart; if it ever breaks between updates take a look at that.
-@SideOnly(Side.CLIENT)
-public class MovingSoundEntity extends MovingSound {
- private final Entity source;
- private float distance = 0.0F;
-
- public MovingSoundEntity(Entity entity, SoundEvent sound, float volume, float pitch, boolean repeat){
- // Uses BLOCKS because that's the closest thing to inanimate entities. Could use NEUTRAL like
- // MovingSoundMinecart.
- super(sound, SoundCategory.BLOCKS);
- this.source = entity;
- this.repeat = repeat;
- this.volume = volume;
- this.pitch = pitch;
- this.repeatDelay = 0;
- }
-
- /**
- * Updates the JList with a new model.
- */
- @Override
- public void update(){
- if(this.source.isDead && repeat){
- this.donePlaying = true;
- }else{
- this.xPosF = (float)this.source.posX;
- this.yPosF = (float)this.source.posY;
- this.zPosF = (float)this.source.posZ;
- float f = MathHelper.sqrt(this.source.motionX * this.source.motionX
- + this.source.motionY * this.source.motionY + this.source.motionZ * this.source.motionZ);
-
- // Is this something to do with the Doppler effect?
- if((double)f >= 0.01D){
- this.distance = MathHelper.clamp(this.distance + 0.0025F, 0.0F, 1.0F);
- this.volume = 0.0F + MathHelper.clamp(f, 0.0F, 0.5F) * 0.7F;
- }else{
- // this.pitch = 0.0F;
- // this.volume = 0.0F;
- }
- }
- }
-}
\ No newline at end of file
diff --git a/src/main/java/electroblob/wizardry/client/WizardryClientEventHandler.java b/src/main/java/electroblob/wizardry/client/WizardryClientEventHandler.java
index b06ef376..a024f95e 100644
--- a/src/main/java/electroblob/wizardry/client/WizardryClientEventHandler.java
+++ b/src/main/java/electroblob/wizardry/client/WizardryClientEventHandler.java
@@ -1,51 +1,52 @@
package electroblob.wizardry.client;
-import org.lwjgl.opengl.GL11;
-
-import electroblob.wizardry.WizardData;
import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.block.BlockMagicLight;
import electroblob.wizardry.constants.Constants;
+import electroblob.wizardry.data.DispenserCastingData;
+import electroblob.wizardry.data.SpellEmitterData;
+import electroblob.wizardry.data.WizardData;
+import electroblob.wizardry.item.ISpellCastingItem;
+import electroblob.wizardry.item.ItemArtefact;
import electroblob.wizardry.item.ItemSpectralBow;
-import electroblob.wizardry.item.ItemWand;
+import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardryPotions;
-import electroblob.wizardry.spell.Flight;
-import electroblob.wizardry.spell.ShadowWard;
-import electroblob.wizardry.spell.Shield;
-import electroblob.wizardry.tileentity.ContainerArcaneWorkbench;
-import electroblob.wizardry.util.WandHelper;
+import electroblob.wizardry.spell.*;
+import electroblob.wizardry.util.RayTracer;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiMerchant;
-import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.OpenGlHelper;
-import net.minecraft.client.renderer.RenderHelper;
-import net.minecraft.client.renderer.RenderItem;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
+import net.minecraft.client.settings.KeyBinding;
+import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.SharedMonsterAttributes;
+import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.item.EntityArmorStand;
-import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.RayTraceResult;
+import net.minecraft.util.math.Vec3d;
import net.minecraft.village.MerchantRecipe;
-import net.minecraftforge.client.event.FOVUpdateEvent;
-import net.minecraftforge.client.event.GuiContainerEvent;
-import net.minecraftforge.client.event.RenderGameOverlayEvent;
-import net.minecraftforge.client.event.RenderLivingEvent;
-import net.minecraftforge.client.event.RenderPlayerEvent;
-import net.minecraftforge.client.event.RenderWorldLastEvent;
-import net.minecraftforge.client.event.TextureStitchEvent;
-import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
+import net.minecraft.world.World;
+import net.minecraftforge.client.event.*;
import net.minecraftforge.fml.common.Mod;
+import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
+import org.lwjgl.opengl.GL11;
+
+import java.lang.reflect.Method;
/**
* Event handler responsible for client-side only events, mostly rendering.
@@ -53,13 +54,10 @@ import net.minecraftforge.fml.relauncher.SideOnly;
* @author Electroblob
* @since Wizardry 1.0
*/
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
@Mod.EventBusSubscriber(Side.CLIENT)
public final class WizardryClientEventHandler {
- private static final ResourceLocation shieldTexture = new ResourceLocation(Wizardry.MODID, "textures/entity/shield.png");
- private static final ResourceLocation wingTexture = new ResourceLocation(Wizardry.MODID, "textures/entity/wing.png");
- private static final ResourceLocation shadowWardTexture = new ResourceLocation(Wizardry.MODID, "textures/entity/shadow_ward.png");
private static final ResourceLocation sixthSenseTexture = new ResourceLocation(Wizardry.MODID, "textures/entity/sixth_sense.png");
private static final ResourceLocation sixthSenseOverlayTexture = new ResourceLocation(Wizardry.MODID, "textures/gui/sixth_sense_overlay.png");
private static final ResourceLocation frostOverlayTexture = new ResourceLocation(Wizardry.MODID, "textures/gui/frost_overlay.png");
@@ -73,6 +71,12 @@ public final class WizardryClientEventHandler {
private static int blinkEffectTimer;
/** The number of ticks the blink effect lasts for. */
private static final int BLINK_EFFECT_DURATION = 8;
+
+ private static final Method unpressKey;
+
+ static {
+ unpressKey = ObfuscationReflectionHelper.findMethod(KeyBinding.class, "func_74505_d", void.class);
+ }
/** Starts the first person blink overlay effect. */
public static void playBlinkEffect(){
@@ -80,21 +84,97 @@ public final class WizardryClientEventHandler {
}
@SubscribeEvent
- public static void onLivingUpdateEvent(LivingUpdateEvent event){
- if(event.getEntity() == Minecraft.getMinecraft().player){
+ public static void onPlayerTickEvent(TickEvent.PlayerTickEvent event){
+
+ if(event.player == Minecraft.getMinecraft().player){
+
if(blinkEffectTimer > 0) blinkEffectTimer--;
+
+ // Only seems to work here...
+// EntityLiving victim = Possession.getPossessee(Minecraft.getMinecraft().player);
+// if(victim != null && victim.getHeldItemMainhand().isEmpty()){
+// Minecraft.getMinecraft().player.setHeldItem(EnumHand.MAIN_HAND, ItemStack.EMPTY);
+// }
+
+ // Reset shaders if their respective potions aren't active
+ // This is a player so the potion effects are synced by vanilla
+ if(Minecraft.getMinecraft().entityRenderer.getShaderGroup() != null){
+
+ String activeShader = Minecraft.getMinecraft().entityRenderer.getShaderGroup().getShaderGroupName();
+
+ if((activeShader.equals(SlowTime.SHADER.toString()) && !Minecraft.getMinecraft().player.isPotionActive(WizardryPotions.slow_time))
+ || (activeShader.equals(SixthSense.SHADER.toString()) && !Minecraft.getMinecraft().player.isPotionActive(WizardryPotions.sixth_sense))
+ || (activeShader.equals(Transience.SHADER.toString()) && !Minecraft.getMinecraft().player.isPotionActive(WizardryPotions.transience))){
+
+ if(activeShader.equals(SixthSense.SHADER.toString())
+ || activeShader.equals(Transience.SHADER.toString())) playBlinkEffect();
+
+ Minecraft.getMinecraft().entityRenderer.stopUseShader();
+ }
+ }
}
}
@SubscribeEvent
- public static void onTextureStitchEvent(TextureStitchEvent.Pre event){
+ public static void onRenderHandEvent(RenderHandEvent event){
- event.getMap().registerSprite(ContainerArcaneWorkbench.EMPTY_SLOT_CRYSTAL);
- event.getMap().registerSprite(ContainerArcaneWorkbench.EMPTY_SLOT_UPGRADE);
+ EntityLiving victim = Possession.getPossessee(Minecraft.getMinecraft().player);
-// for(int i=0; i<7; i++){
-// event.getMap().registerSprite(new ResourceLocation(Wizardry.MODID, "particle/ice_" + i));
-// }
+ if(victim != null){
+
+ victim.rotationYawHead = Minecraft.getMinecraft().player.rotationYaw;
+
+ if(Minecraft.getMinecraft().player.getHeldItemMainhand().isEmpty()){
+ event.setCanceled(true);
+ }
+ }
+ }
+
+ // This event is called every tick, not just when a movement key is pressed
+ @SubscribeEvent
+ public static void onInputUpdateEvent(InputUpdateEvent event){
+ // Prevents the player moving when paralysed
+ if(event.getEntityPlayer().isPotionActive(WizardryPotions.paralysis)){
+ event.getMovementInput().moveForward = 0;
+ event.getMovementInput().moveStrafe = 0;
+ event.getMovementInput().jump = false;
+ event.getMovementInput().sneak = false;
+ }
+ }
+
+ @SubscribeEvent
+ public static void onClientTickEvent(TickEvent.ClientTickEvent event){
+
+ if(event.phase == TickEvent.Phase.END && !net.minecraft.client.Minecraft.getMinecraft().isGamePaused()){
+
+ World world = net.minecraft.client.Minecraft.getMinecraft().world;
+
+ if(world == null) return;
+
+ for(TileEntity tileentity : world.loadedTileEntityList){
+ if(tileentity instanceof TileEntityDispenser){
+ if(DispenserCastingData.get((TileEntityDispenser)tileentity) != null){
+ DispenserCastingData.get((TileEntityDispenser)tileentity).update();
+ }
+ }
+ }
+
+ SpellEmitterData.update(world);
+ }
+ }
+
+ @SubscribeEvent
+ public static void onMouseEvent(MouseEvent event){
+
+ // Prevents the player looking around when paralysed
+ if(Minecraft.getMinecraft().player.isPotionActive(WizardryPotions.paralysis)
+ && Minecraft.getMinecraft().inGameHasFocus){
+ event.setCanceled(true);
+ Minecraft.getMinecraft().player.prevRotationYaw = 0;
+ Minecraft.getMinecraft().player.prevRotationPitch = 0;
+ Minecraft.getMinecraft().player.rotationYaw = 0;
+ Minecraft.getMinecraft().player.rotationPitch = 0;
+ }
}
@SubscribeEvent
@@ -121,11 +201,26 @@ public final class WizardryClientEventHandler {
event.setNewfov(event.getFov() + f * f * 0.7f);
}
}
-
+
+ @SubscribeEvent
+ public static void onDrawBlockHighlightEvent(DrawBlockHighlightEvent event){
+ // Hide the block outline for magic light blocks unless the player can dispel them
+ if(event.getTarget().typeOfHit == RayTraceResult.Type.BLOCK
+ && event.getPlayer().world.getBlockState(event.getTarget().getBlockPos()).getBlock() instanceof BlockMagicLight){
+
+ if((!(event.getPlayer().getHeldItemMainhand().getItem() instanceof ISpellCastingItem)
+ && !(event.getPlayer().getHeldItemOffhand().getItem() instanceof ISpellCastingItem))
+ || !ItemArtefact.isArtefactActive(event.getPlayer(), WizardryItems.charm_light)){
+
+ event.setCanceled(true);
+ }
+ }
+ }
+
// Brute-force fix for crystals not showing up when a wizard is given a spell book in the trade GUI.
@SubscribeEvent
public static void onGuiDrawForegroundEvent(GuiContainerEvent.DrawForeground event){
-
+
if(event.getGuiContainer() instanceof GuiMerchant){
GuiMerchant gui = (GuiMerchant)event.getGuiContainer();
@@ -138,81 +233,35 @@ public final class WizardryClientEventHandler {
for(MerchantRecipe trade : gui.getMerchant().getRecipes(Minecraft.getMinecraft().player)){
if(trade.getItemToBuy().getItem() == WizardryItems.spell_book && trade.getSecondItemToBuy().isEmpty()){
Slot slot = gui.inventorySlots.getSlot(2);
- // Uses reflection to draw the itemstack
// It still doesn't look quite right because the slot highlight is behind the item, but it'll do
// until/unless I find a better solution.
- renderItemAndTooltip(gui, trade.getItemToSell(), slot.xPos, slot.yPos, event.getMouseX(), event.getMouseY(),
+ DrawingUtils.drawItemAndTooltip(gui, trade.getItemToSell(), slot.xPos, slot.yPos, event.getMouseX(), event.getMouseY(),
gui.getSlotUnderMouse() == slot);
}
}
}
}
}
-
- private static void renderItemAndTooltip(GuiContainer gui, ItemStack stack, int x, int y, int mouseX, int mouseY, boolean tooltip){
-
- RenderItem renderItem = Minecraft.getMinecraft().getRenderItem();
- GlStateManager.pushMatrix();
- RenderHelper.enableGUIStandardItemLighting();
- GlStateManager.disableLighting();
- GlStateManager.enableRescaleNormal();
- GlStateManager.enableColorMaterial();
- GlStateManager.enableLighting();
- renderItem.zLevel = 100.0F;
-
- if(!stack.isEmpty()){
- renderItem.renderItemAndEffectIntoGUI(stack, x, y);
- renderItem.renderItemOverlays(Minecraft.getMinecraft().fontRenderer, stack, x, y);
-
- if(tooltip){
- gui.drawHoveringText(gui.getItemToolTip(stack), mouseX + gui.getXSize()/2 - gui.width/2,
- mouseY + gui.getYSize()/2 - gui.height/2);
- }
- }
-
- GlStateManager.popMatrix();
- GlStateManager.enableLighting();
- GlStateManager.enableDepth();
- RenderHelper.enableStandardItemLighting();
- }
-
- // Third person
- @SubscribeEvent
- public static void onRenderPlayerEvent(RenderPlayerEvent.Post event){
- renderShieldIfActive(event.getEntityPlayer());
- renderWingsIfActive(event.getEntityPlayer(), event.getPartialRenderTick());
- renderShadowWardIfActive(event.getEntityPlayer());
- }
-
- // First person
- @SubscribeEvent
- public static void onRenderWorldLastEvent(RenderWorldLastEvent event){
- // Now only fires in first person.
- if(Minecraft.getMinecraft().gameSettings.thirdPersonView == 0){
- renderShieldFirstPerson(Minecraft.getMinecraft().player);
- renderShadowWardFirstPerson(Minecraft.getMinecraft().player);
- }
- }
@SubscribeEvent
public static void onRenderLivingEvent(RenderLivingEvent.Post event){
Minecraft mc = Minecraft.getMinecraft();
- WizardData properties = WizardData.get(mc.player);
+ WizardData data = WizardData.get(mc.player);
RenderManager renderManager = event.getRenderer().getRenderManager();
ItemStack wand = mc.player.getHeldItemMainhand();
- if(!(wand.getItem() instanceof ItemWand)){
+ if(!(wand.getItem() instanceof ISpellCastingItem)){
wand = mc.player.getHeldItemOffhand();
}
// Target selection pointer
- if(mc.player.isSneaking() && wand.getItem() instanceof ItemWand && WizardryUtilities.isLiving(event.getEntity())
- && properties != null && properties.selectedMinion != null){
+ if(mc.player.isSneaking() && wand.getItem() instanceof ISpellCastingItem && WizardryUtilities.isLiving(event.getEntity())
+ && data != null && data.selectedMinion != null){
// -> Moved this in here so it isn't called every tick
- RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(mc.world, mc.player, 16, false);
+ RayTraceResult rayTrace = RayTracer.standardEntityRayTrace(mc.world, mc.player, 16, false);
if(rayTrace != null && rayTrace.entityHit == event.getEntity()){
@@ -256,7 +305,7 @@ public final class WizardryClientEventHandler {
}
// Summoned creature selection pointer
- if(properties != null && properties.selectedMinion != null && properties.selectedMinion.get() == event.getEntity()){
+ if(data != null && data.selectedMinion != null && data.selectedMinion.get() == event.getEntity()){
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
@@ -297,8 +346,9 @@ public final class WizardryClientEventHandler {
}
// Sixth sense
- if(mc.player.isPotionActive(WizardryPotions.sixth_sense) && !(event.getEntity() instanceof EntityArmorStand) && event.getEntity() != mc.player
- && mc.player.getActivePotionEffect(WizardryPotions.sixth_sense) != null && event.getEntity().getDistance(mc.player) < 20
+ if(mc.player.isPotionActive(WizardryPotions.sixth_sense) && !(event.getEntity() instanceof EntityArmorStand)
+ && event.getEntity() != mc.player && mc.player.getActivePotionEffect(WizardryPotions.sixth_sense) != null
+ && event.getEntity().getDistance(mc.player) < Spells.sixth_sense.getProperty(Spell.EFFECT_RADIUS).floatValue()
* (1 + mc.player.getActivePotionEffect(WizardryPotions.sixth_sense).getAmplifier() * Constants.RANGE_INCREASE_PER_LEVEL)){
Tessellator tessellator = Tessellator.getInstance();
@@ -413,322 +463,4 @@ public final class WizardryClientEventHandler {
GlStateManager.popMatrix();
}
- // FIXME: Something in here is making the first person shadow ward rather translucent.
- private static void renderShadowWardFirstPerson(EntityPlayer entityplayer){
- ItemStack wand = entityplayer.getActiveItemStack();
- if(WizardData.get(entityplayer) != null && WizardData.get(entityplayer).currentlyCasting() instanceof ShadowWard
- || (entityplayer.isHandActive() && wand.getItemDamage() < wand.getMaxDamage() && wand.getItem() instanceof ItemWand
- && WandHelper.getCurrentSpell(wand) instanceof ShadowWard)){
-
- GlStateManager.pushMatrix();
-
- GlStateManager.enableBlend();
- GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
- GlStateManager.shadeModel(GL11.GL_SMOOTH);
- GlStateManager.disableLighting();
- GlStateManager.disableAlpha();
- OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f);
-
- GlStateManager.translate(0, 1.2, 0);
- GlStateManager.rotate(-entityplayer.rotationYaw, 0, 1, 0);
- GlStateManager.rotate(entityplayer.rotationPitch, 1, 0, 0);
-
- Minecraft.getMinecraft().renderEngine.bindTexture(shadowWardTexture);
-
- GlStateManager.pushMatrix();
-
- GlStateManager.translate(0, 0, 1.2);
- GlStateManager.rotate(entityplayer.world.getWorldTime() * -2, 0, 0, 1);
- GlStateManager.scale(1.1, 1.1, 1.1);
-
- Tessellator tessellator = Tessellator.getInstance();
- BufferBuilder buffer = tessellator.getBuffer();
-
- buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
-
- buffer.pos(-0.5, 0.5, -0.5).tex(0, 0).endVertex();
- buffer.pos(0.5, 0.5, -0.5).tex(1, 0).endVertex();
- buffer.pos(0.5, -0.5, -0.5).tex(1, 1).endVertex();
- buffer.pos(-0.5, -0.5, -0.5).tex(0, 1).endVertex();
-
- tessellator.draw();
-
- buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
-
- buffer.pos(-0.5, 0.5, -0.5).tex(0, 0).endVertex();
- buffer.pos(-0.5, -0.5, -0.5).tex(0, 1).endVertex();
- buffer.pos(0.5, -0.5, -0.5).tex(1, 1).endVertex();
- buffer.pos(0.5, 0.5, -0.5).tex(1, 0).endVertex();
-
- tessellator.draw();
-
- GlStateManager.popMatrix();
-
- GlStateManager.shadeModel(GL11.GL_FLAT);
- GlStateManager.enableLighting();
- GlStateManager.disableBlend();
-
- GlStateManager.popMatrix();
-
- }
- }
-
- private static void renderShadowWardIfActive(EntityPlayer entityplayer){
- ItemStack wand = entityplayer.getActiveItemStack();
- if(WizardData.get(entityplayer).currentlyCasting() instanceof ShadowWard
- || (entityplayer.isHandActive() && wand.getItemDamage() < wand.getMaxDamage() && wand.getItem() instanceof ItemWand
- && WandHelper.getCurrentSpell(wand) instanceof ShadowWard)){
-
- GlStateManager.pushMatrix();
-
- GlStateManager.enableBlend();
- GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
- GlStateManager.disableLighting();
- OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f);
-
- GlStateManager.rotate(180, 0, 1, 0);
- GlStateManager.rotate(-entityplayer.renderYawOffset, 0, 1, 0);
-
- Minecraft.getMinecraft().renderEngine.bindTexture(shadowWardTexture);
-
- Tessellator tessellator = Tessellator.getInstance();
- BufferBuilder buffer = tessellator.getBuffer();
-
- GlStateManager.translate(0, 1.2, 0);
- GlStateManager.rotate(entityplayer.world.getWorldTime() * -2, 0, 0, 1);
- GlStateManager.scale(1.1, 1.1, 1.1);
-
- buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
-
- buffer.pos(-0.5, 0.5, -0.5).tex(0, 0).endVertex();
- buffer.pos(0.5, 0.5, -0.5).tex(1, 0).endVertex();
- buffer.pos(0.5, -0.5, -0.5).tex(1, 1).endVertex();
- buffer.pos(-0.5, -0.5, -0.5).tex(0, 1).endVertex();
-
- tessellator.draw();
-
- buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
-
- buffer.pos(-0.5, 0.5, -0.5).tex(0, 0).endVertex();
- buffer.pos(-0.5, -0.5, -0.5).tex(0, 1).endVertex();
- buffer.pos(0.5, -0.5, -0.5).tex(1, 1).endVertex();
- buffer.pos(0.5, 0.5, -0.5).tex(1, 0).endVertex();
-
- tessellator.draw();
-
- GlStateManager.enableLighting();
- GlStateManager.disableBlend();
-
- GlStateManager.popMatrix();
-
- }
- }
-
- private static void renderWingsIfActive(EntityPlayer entityplayer, float partialTickTime){
- ItemStack wand = entityplayer.getActiveItemStack();
- if(WizardData.get(entityplayer).currentlyCasting() instanceof Flight
- || (entityplayer.isHandActive() && wand.getItemDamage() < wand.getMaxDamage() && wand.getItem() instanceof ItemWand
- && WandHelper.getCurrentSpell(wand) instanceof Flight)){
-
- GlStateManager.pushMatrix();
-
- GlStateManager.enableBlend();
- GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
- GlStateManager.disableLighting();
- OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f);
-
- // GlStateManager.rotate(-entityplayer.rotationYawHead, 0, 1, 0);
- GlStateManager.rotate(-entityplayer.renderYawOffset, 0, 1, 0);
- // GlStateManager.rotate(180, 1, 0, 0);
-
- Minecraft.getMinecraft().renderEngine.bindTexture(wingTexture);
- Tessellator tessellator = Tessellator.getInstance();
- BufferBuilder buffer = tessellator.getBuffer();
-
- GlStateManager.pushMatrix();
-
- GlStateManager.translate(0.1, 0.4, -0.15);
- GlStateManager.rotate(20 + 20 * (float)Math.sin(entityplayer.world.getWorldTime() * 0.3), 0, 1, 0);
-
- buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
-
- buffer.pos(0, 2, 0).tex(0, 0).endVertex();
- buffer.pos(2, 2, 0).tex(1, 0).endVertex();
- buffer.pos(2, 0, 0).tex(1, 1).endVertex();
- buffer.pos(0, 0, 0).tex(0, 1).endVertex();
-
- tessellator.draw();
-
- buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
-
- buffer.pos(0, 2, 0).tex(0, 0).endVertex();
- buffer.pos(0, 0, 0).tex(0, 1).endVertex();
- buffer.pos(2, 0, 0).tex(1, 1).endVertex();
- buffer.pos(2, 2, 0).tex(1, 0).endVertex();
-
- tessellator.draw();
-
- GlStateManager.popMatrix();
-
- GlStateManager.pushMatrix();
-
- GlStateManager.translate(-0.1, 0.4, -0.15);
- GlStateManager.rotate(-200 - 20 * (float)Math.sin(entityplayer.world.getWorldTime() * 0.3), 0, 1, 0);
-
- buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
-
- buffer.pos(0, 2, 0).tex(0, 0).endVertex();
- buffer.pos(2, 2, 0).tex(1, 0).endVertex();
- buffer.pos(2, 0, 0).tex(1, 1).endVertex();
- buffer.pos(0, 0, 0).tex(0, 1).endVertex();
-
- tessellator.draw();
-
- buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
-
- buffer.pos(0, 2, 0).tex(0, 0).endVertex();
- buffer.pos(0, 0, 0).tex(0, 1).endVertex();
- buffer.pos(2, 0, 0).tex(1, 1).endVertex();
- buffer.pos(2, 2, 0).tex(1, 0).endVertex();
-
- tessellator.draw();
-
- GlStateManager.popMatrix();
-
- GlStateManager.enableLighting();
- GlStateManager.disableBlend();
-
- GlStateManager.popMatrix();
- }
- }
-
- private static void renderShieldFirstPerson(EntityPlayer entityplayer){
- ItemStack wand = entityplayer.getActiveItemStack();
- if(WizardData.get(entityplayer) != null && WizardData.get(entityplayer).shield != null
- && (WizardData.get(entityplayer).currentlyCasting() instanceof Shield
- || (entityplayer.isHandActive() && wand.getItemDamage() < wand.getMaxDamage() && wand.getItem() instanceof ItemWand
- && WandHelper.getCurrentSpell(wand) instanceof Shield))){
-
- GlStateManager.pushMatrix();
-
- GlStateManager.disableCull();
- GlStateManager.enableBlend();
- GlStateManager.blendFunc(GL11.GL_ONE, GL11.GL_SRC_ALPHA);
- GlStateManager.shadeModel(GL11.GL_SMOOTH);
- GlStateManager.disableLighting();
- OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f);
-
- GlStateManager.translate(0, 1.4, 0);
-
- GlStateManager.rotate(-entityplayer.rotationYaw, 0, 1, 0);
- GlStateManager.rotate(entityplayer.rotationPitch, 1, 0, 0);
-
- GlStateManager.translate(0, 0, 0.8);
-
- Tessellator tessellator = Tessellator.getInstance();
-
- Minecraft.getMinecraft().renderEngine.bindTexture(shieldTexture);
-
- renderShield(tessellator);
-
- GlStateManager.enableLighting();
-
- GlStateManager.shadeModel(GL11.GL_FLAT);
- GlStateManager.enableCull();
- GlStateManager.disableBlend();
- // RenderHelper.enableStandardItemLighting();
-
- GlStateManager.popMatrix();
- }
- }
-
- private static void renderShieldIfActive(EntityPlayer entityplayer){
- ItemStack wand = entityplayer.getActiveItemStack();
- if(WizardData.get(entityplayer).shield != null && (WizardData.get(entityplayer).currentlyCasting() instanceof Shield
- || (entityplayer.isHandActive() && wand.getItemDamage() < wand.getMaxDamage() && wand.getItem() instanceof ItemWand
- && WandHelper.getCurrentSpell(wand) instanceof Shield))){
-
- GlStateManager.pushMatrix();
-
- GlStateManager.disableCull();
- GlStateManager.enableBlend();
- // For some reason, the old blend function (GL11.GL_SRC_ALPHA, GL11.GL_SRC_ALPHA) caused the inner
- // edges to appear black, so I have changed it to this, which looks very slightly different.
- GlStateManager.blendFunc(GL11.GL_ONE, GL11.GL_SRC_ALPHA);
- GlStateManager.shadeModel(GL11.GL_SMOOTH);
- GlStateManager.disableLighting();
- OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f);
-
- GlStateManager.translate(0, 1.3, 0);
-
- // GlStateManager.rotate(180, 0, 1, 0);
- GlStateManager.rotate(-entityplayer.renderYawOffset, 0, 1, 0);
- // GlStateManager.rotate(-entityplayer.rotationPitch, 1, 0, 0);
-
- GlStateManager.translate(0, 0, 0.8);
-
- Tessellator tessellator = Tessellator.getInstance();
-
- Minecraft.getMinecraft().renderEngine.bindTexture(shieldTexture);
-
- renderShield(tessellator);
-
- GlStateManager.enableLighting();
-
- GlStateManager.shadeModel(GL11.GL_FLAT);
- GlStateManager.enableCull();
- GlStateManager.disableBlend();
- // RenderHelper.enableStandardItemLighting();
-
- GlStateManager.popMatrix();
- }
- }
-
- private static void renderShield(Tessellator tessellator){
-
- BufferBuilder buffer = tessellator.getBuffer();
-
- double widthOuter = 0.6d;
- double heightOuter = 0.7d;
- double widthInner = 0.3d;
- double heightInner = 0.4d;
- double depth = 0.2d;
-
- buffer.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_TEX_COLOR);
-
- buffer.pos(-widthOuter, heightInner, -depth).tex(0, 0.2).color(0, 0, 0, 255).endVertex();
- buffer.pos(-widthInner, heightInner, 0).tex(0.2, 0.2).color(200, 200, 255, 255).endVertex();
- buffer.pos(-widthInner, heightOuter, -depth).tex(0.2, 0).color(0, 0, 0, 255).endVertex();
- buffer.pos(-widthInner, heightInner, 0).tex(0.2, 0.2).color(200, 200, 255, 255).endVertex();
-
- buffer.pos(widthInner, heightOuter, -depth).tex(0.8, 0).color(0, 0, 0, 255).endVertex();
- buffer.pos(widthInner, heightInner, 0).tex(0.8, 0.2).color(200, 200, 255, 255).endVertex();
- buffer.pos(widthOuter, heightInner, -depth).tex(1, 0.2).color(0, 0, 0, 255).endVertex();
- buffer.pos(widthInner, heightInner, 0).tex(0.8, 0.2).color(200, 200, 255, 255).endVertex();
-
- buffer.pos(widthOuter, -heightInner, -depth).tex(1, 0.8).color(0, 0, 0, 255).endVertex();
- buffer.pos(widthInner, -heightInner, 0).tex(0.8, 0.8).color(200, 200, 255, 255).endVertex();
- buffer.pos(widthInner, -heightOuter, -depth).tex(0.8, 1).color(0, 0, 0, 255).endVertex();
- buffer.pos(widthInner, -heightInner, 0).tex(0.8, 0.8).color(200, 200, 255, 255).endVertex();
-
- buffer.pos(-widthInner, -heightOuter, -depth).tex(0.2, 1).color(0, 0, 0, 255).endVertex();
- buffer.pos(-widthInner, -heightInner, 0).tex(0.2, 0.8).color(200, 200, 255, 255).endVertex();
- buffer.pos(-widthOuter, -heightInner, -depth).tex(0, 0.8).color(0, 0, 0, 255).endVertex();
- buffer.pos(-widthInner, -heightInner, 0).tex(0.2, 0.8).color(200, 200, 255, 255).endVertex();
-
- buffer.pos(-widthOuter, heightInner, -depth).tex(0, 0.2).color(0, 0, 0, 255).endVertex();
- buffer.pos(-widthInner, heightInner, 0).tex(0.2, 0.2).color(200, 200, 255, 255).endVertex();
-
- tessellator.draw();
-
- buffer.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_TEX_COLOR);
-
- buffer.pos(-widthInner, heightInner, 0).tex(0.2, 0.2).color(200, 200, 255, 255).endVertex();
- buffer.pos(widthInner, heightInner, 0).tex(0.8, 0.2).color(200, 200, 255, 255).endVertex();
- buffer.pos(-widthInner, -heightInner, 0).tex(0.2, 0.8).color(200, 200, 255, 255).endVertex();
- buffer.pos(widthInner, -heightInner, 0).tex(0.8, 0.8).color(200, 200, 255, 255).endVertex();
-
- tessellator.draw();
- }
-
}
diff --git a/src/main/java/electroblob/wizardry/client/WizardryControlHandler.java b/src/main/java/electroblob/wizardry/client/WizardryControlHandler.java
index ce212de8..7b98aca0 100644
--- a/src/main/java/electroblob/wizardry/client/WizardryControlHandler.java
+++ b/src/main/java/electroblob/wizardry/client/WizardryControlHandler.java
@@ -1,14 +1,11 @@
package electroblob.wizardry.client;
-import org.lwjgl.input.Keyboard;
-
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.client.gui.GuiSpellDisplay;
-import electroblob.wizardry.item.ItemWand;
+import electroblob.wizardry.item.ISpellCastingItem;
import electroblob.wizardry.packet.PacketControlInput;
import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.registry.WizardrySounds;
-import electroblob.wizardry.util.WandHelper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.PositionedSoundRecord;
import net.minecraft.entity.player.EntityPlayer;
@@ -16,72 +13,54 @@ import net.minecraft.item.ItemStack;
import net.minecraftforge.client.event.MouseEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
-import net.minecraftforge.fml.common.gameevent.InputEvent;
+import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
/** Event handler class responsible for handling wizardry's controls. */
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
@Mod.EventBusSubscriber(Side.CLIENT)
public class WizardryControlHandler {
static boolean NkeyPressed = false;
static boolean BkeyPressed = false;
- static boolean NkeyAlreadyPressed = false;
- static boolean BkeyAlreadyPressed = false;
+ // Changed to a tick event to allow mouse button keybinds
+ // The 'lag' that happened previously was actually because the code only fired when a keyboard key was pressed!
@SubscribeEvent
- public static void onKeyInput(InputEvent.KeyInputEvent event){
+ public static void onTickEvent(TickEvent.ClientTickEvent event){
- // Key pressed
- if(Keyboard.getEventKeyState()){
+ if(event.phase == TickEvent.Phase.END) return; // Only really needs to be once per tick
- if(Wizardry.proxy instanceof ClientProxy){
-
- EntityPlayer player = Minecraft.getMinecraft().player;
- ItemStack wand = player.getHeldItemMainhand();
+ if(Wizardry.proxy instanceof ClientProxy){
- if(!(wand.getItem() instanceof ItemWand)){
- wand = player.getHeldItemOffhand();
- // If the player isn't holding a wand, then nothing else needs to be done.
- if(!(wand.getItem() instanceof ItemWand)) return;
- }
+ EntityPlayer player = Minecraft.getMinecraft().player;
- if(ClientProxy.NEXT_SPELL.isPressed() && Minecraft.getMinecraft().inGameHasFocus){
+ if(player != null){
+
+ ItemStack wand = getWandInUse(player);
+ if(wand == null) return;
+
+ if(ClientProxy.NEXT_SPELL.isKeyDown() && Minecraft.getMinecraft().inGameHasFocus){
if(!NkeyPressed){
NkeyPressed = true;
- }else{
- NkeyAlreadyPressed = true;
- }
- if(!NkeyAlreadyPressed){
selectNextSpell(wand);
}
+ }else{
+ NkeyPressed = false;
}
- if(ClientProxy.PREVIOUS_SPELL.isPressed() && Minecraft.getMinecraft().inGameHasFocus){
+ if(ClientProxy.PREVIOUS_SPELL.isKeyDown() && Minecraft.getMinecraft().inGameHasFocus){
if(!BkeyPressed){
BkeyPressed = true;
- }else{
- BkeyAlreadyPressed = true;
- }
- if(!BkeyAlreadyPressed){
+ // Packet building
selectPreviousSpell(wand);
}
+ }else{
+ BkeyPressed = false;
}
}
}
-
- // Key released
- else{
- if(NkeyPressed){
- NkeyPressed = false;
- NkeyAlreadyPressed = false;
- }else if(BkeyPressed){
- BkeyPressed = false;
- BkeyAlreadyPressed = false;
- }
- }
}
// Shift-scrolling to change spells
@@ -89,16 +68,11 @@ public class WizardryControlHandler {
public static void onMouseEvent(MouseEvent event){
EntityPlayer player = Minecraft.getMinecraft().player;
- ItemStack wand = player.getHeldItemMainhand();
-
- if(!(wand.getItem() instanceof ItemWand)){
- wand = player.getHeldItemOffhand();
- // If the player isn't holding a wand, then nothing else needs to be done.
- if(!(wand.getItem() instanceof ItemWand)) return;
- }
+ ItemStack wand = getWandInUse(player);
+ if(wand == null) return;
if(Minecraft.getMinecraft().inGameHasFocus && !wand.isEmpty() && event.getDwheel() != 0 && player.isSneaking()
- && Wizardry.settings.enableShiftScrolling){
+ && Wizardry.settings.shiftScrolling){
event.setCanceled(true);
@@ -111,15 +85,28 @@ public class WizardryControlHandler {
}
}
}
+
+ private static ItemStack getWandInUse(EntityPlayer player){
+
+ ItemStack wand = player.getHeldItemMainhand();
+
+ // Only bother sending packets if the player is holding a spellcasting item with more than one spell slot
+ if(!(wand.getItem() instanceof ISpellCastingItem) || ((ISpellCastingItem)wand.getItem()).getSpells(wand).length < 2){
+ wand = player.getHeldItemOffhand();
+ if(!(wand.getItem() instanceof ISpellCastingItem) || ((ISpellCastingItem)wand.getItem()).getSpells(wand).length < 2) return null;
+ }
+
+ return wand;
+ }
private static void selectNextSpell(ItemStack wand){
// Packet building
IMessage msg = new PacketControlInput.Message(PacketControlInput.ControlType.NEXT_SPELL_KEY);
WizardryPacketHandler.net.sendToServer(msg);
// GUI switch animation
- WandHelper.selectNextSpell(wand); // Makes sure the spell is set immediately for the client
+ ((ISpellCastingItem)wand.getItem()).selectNextSpell(wand); // Makes sure the spell is set immediately for the client
GuiSpellDisplay.playSpellSwitchAnimation(true);
- Minecraft.getMinecraft().getSoundHandler().playSound(PositionedSoundRecord.getMasterRecord(WizardrySounds.SELECT_SPELL, 1));
+ Minecraft.getMinecraft().getSoundHandler().playSound(PositionedSoundRecord.getMasterRecord(WizardrySounds.ITEM_WAND_SWITCH_SPELL, 1));
}
private static void selectPreviousSpell(ItemStack wand){
@@ -127,8 +114,8 @@ public class WizardryControlHandler {
IMessage msg = new PacketControlInput.Message(PacketControlInput.ControlType.PREVIOUS_SPELL_KEY);
WizardryPacketHandler.net.sendToServer(msg);
// GUI switch animation
- WandHelper.selectPreviousSpell(wand); // Makes sure the spell is set immediately for the client
+ ((ISpellCastingItem)wand.getItem()).selectPreviousSpell(wand); // Makes sure the spell is set immediately for the client
GuiSpellDisplay.playSpellSwitchAnimation(false);
- Minecraft.getMinecraft().getSoundHandler().playSound(PositionedSoundRecord.getMasterRecord(WizardrySounds.SELECT_SPELL, 1));
+ Minecraft.getMinecraft().getSoundHandler().playSound(PositionedSoundRecord.getMasterRecord(WizardrySounds.ITEM_WAND_SWITCH_SPELL, 1));
}
}
diff --git a/src/main/java/electroblob/wizardry/client/audio/MovingSoundEntity.java b/src/main/java/electroblob/wizardry/client/audio/MovingSoundEntity.java
new file mode 100644
index 00000000..11291f26
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/audio/MovingSoundEntity.java
@@ -0,0 +1,35 @@
+package electroblob.wizardry.client.audio;
+
+import net.minecraft.client.audio.MovingSound;
+import net.minecraft.entity.Entity;
+import net.minecraft.util.SoundCategory;
+import net.minecraft.util.SoundEvent;
+
+// Copied from MovingSoundMinecart; if it ever breaks between updates take a look at that.
+//@SideOnly(Side.CLIENT)
+public class MovingSoundEntity extends MovingSound {
+
+ protected final T source;
+ protected float distance = 0.0F;
+
+ public MovingSoundEntity(T entity, SoundEvent sound, SoundCategory category, float volume, float pitch, boolean repeat){
+ super(sound, category);
+ this.source = entity;
+ this.repeat = repeat;
+ this.volume = volume;
+ this.pitch = pitch;
+ this.repeatDelay = 0;
+ }
+
+ @Override
+ public void update(){
+
+ if(this.source.isDead){
+ this.donePlaying = true;
+ }else{
+ this.xPosF = (float)this.source.posX;
+ this.yPosF = (float)this.source.posY;
+ this.zPosF = (float)this.source.posZ;
+ }
+ }
+}
\ No newline at end of file
diff --git a/src/main/java/electroblob/wizardry/client/audio/SoundLoop.java b/src/main/java/electroblob/wizardry/client/audio/SoundLoop.java
new file mode 100644
index 00000000..651fb7fb
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/audio/SoundLoop.java
@@ -0,0 +1,94 @@
+package electroblob.wizardry.client.audio;
+
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.audio.ISound;
+import net.minecraft.util.ITickable;
+import net.minecraft.util.SoundCategory;
+import net.minecraft.util.SoundEvent;
+import net.minecraftforge.fml.common.Mod;
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import net.minecraftforge.fml.common.gameevent.TickEvent;
+import net.minecraftforge.fml.relauncher.Side;
+
+import java.util.HashSet;
+import java.util.Set;
+
+/**
+ * Instances of this class represent a set of sounds which together form a looped sound: start, loop and end.
+ * Currently this is only used for continuous spell sounds in wizardry itself, but feel free to make your own
+ * implementations - this class will take care of the internals.
+ *
+ * @since Wizardry 4.2
+ * @author Electroblob
+ */
+// See MusicTicker, this is the same idea of just storing the sounds statically client-side and ticking them
+@Mod.EventBusSubscriber(Side.CLIENT)
+public abstract class SoundLoop implements ITickable {
+
+ private static final Set activeLoops = new HashSet<>();
+
+ private final ISound start;
+ private final ISound loop;
+ private final ISound end;
+
+ private boolean looping = false;
+ private boolean needsRemoving = false;
+
+ public SoundLoop(SoundEvent start, SoundEvent loop, SoundEvent end, SoundCategory category, ISoundFactory factory){
+ // The reason I've gone to the effort of having a factory for these is that we need SoundLoop to have control
+ // over which sounds are repeated and which aren't whilst keeping them private.
+ this.start = factory.create(start, category, false);
+ this.loop = factory.create(loop, category, true);
+ this.end = factory.create(end, category, false);
+ }
+
+ @Override
+ public void update(){
+ // Check every tick if the start sound is done playing and if so, start the loop sound
+ if(!looping && !Minecraft.getMinecraft().getSoundHandler().isSoundPlaying(start)){
+ Minecraft.getMinecraft().getSoundHandler().playSound(loop);
+ looping = true;
+ }
+ }
+
+ /** Stops the loop part of the sound immediately and starts playing the end part. This may be called from subclasses
+ * or externally depending on the implementation. */
+ // For continuous spell sounds it's internally
+ public void endLoop(){
+ Minecraft.getMinecraft().getSoundHandler().stopSound(start);
+ Minecraft.getMinecraft().getSoundHandler().stopSound(loop);
+ Minecraft.getMinecraft().getSoundHandler().playSound(end);
+ // Can't modify activeLoops directly since we'll probably be calling this method from update(), which is
+ // during iteration of activeLoops so it could cause a ConcurrentModificationException
+ this.markForRemoval();
+ }
+
+ /** Marks this sound loop to be removed next tick. */
+ protected void markForRemoval(){
+ this.needsRemoving = true;
+ }
+
+ // Static methods
+
+ public static void addLoop(SoundLoop loop){
+ activeLoops.add(loop);
+ // Do this here rather than in the constructor in case someone wants to play the loop later or reuse it
+ Minecraft.getMinecraft().getSoundHandler().playSound(loop.start);
+ }
+
+ @SubscribeEvent
+ public static void tick(TickEvent.ClientTickEvent event){
+ // Using the END phase means we can check for stopped sounds as soon as they are stopped (effectively),
+ // meaning we don't get the 'cut' between the start and loop sounds
+ // FIXME: Apparently this only works for dispensers. What the heck is the difference?!
+ if(event.phase == TickEvent.Phase.END){
+ activeLoops.forEach(SoundLoop::update);
+ activeLoops.removeIf(s -> s.needsRemoving);
+ }
+ }
+
+ @FunctionalInterface
+ public interface ISoundFactory {
+ ISound create(SoundEvent sound, SoundCategory category, boolean repeat);
+ }
+}
diff --git a/src/main/java/electroblob/wizardry/client/audio/SoundLoopSpell.java b/src/main/java/electroblob/wizardry/client/audio/SoundLoopSpell.java
new file mode 100644
index 00000000..bb4d9b44
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/audio/SoundLoopSpell.java
@@ -0,0 +1,117 @@
+package electroblob.wizardry.client.audio;
+
+import electroblob.wizardry.data.DispenserCastingData;
+import electroblob.wizardry.registry.WizardrySounds;
+import electroblob.wizardry.spell.Spell;
+import electroblob.wizardry.util.WizardryUtilities;
+import net.minecraft.client.audio.PositionedSound;
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.tileentity.TileEntityDispenser;
+import net.minecraft.util.SoundEvent;
+import net.minecraft.util.math.BlockPos;
+import net.minecraft.world.World;
+
+/** Abstract base class for sound loops associated with spells; see subclasses below for implementations. */
+public abstract class SoundLoopSpell extends SoundLoop {
+
+ private final Spell spell;
+
+ public SoundLoopSpell(SoundEvent start, SoundEvent loop, SoundEvent end, ISoundFactory factory, Spell spell){
+ super(start, loop, end, WizardrySounds.SPELLS, factory);
+ this.spell = spell;
+ }
+
+ @Override
+ public void update(){
+ // This may be a bit overkill but I might as well put functionality in superclasses where possible
+ if(stillCasting(spell)){
+ // This can't called in the same tick as endLoop because otherwise, if the spell casting stops during the
+ // same tick as the transition to the loop sound it will try and stop the loop immediately after it has
+ // started - and for whatever reason, this causes the 'Channel null in method stop' error.
+ super.update();
+ }else{
+ endLoop();
+ }
+ }
+
+ protected abstract boolean stillCasting(Spell spell);
+
+ /** Implements a sound loop for continuous spells cast by entities. */
+ public static class SoundLoopSpellEntity extends SoundLoopSpell {
+
+ private final EntityLivingBase source;
+
+ public SoundLoopSpellEntity(SoundEvent start, SoundEvent loop, SoundEvent end, Spell spell, EntityLivingBase source, float volume, float pitch){
+ super(start, loop, end, (sound, category, repeat) -> new MovingSoundEntity<>(source, sound, category, volume, pitch, repeat), spell);
+ this.source = source;
+ }
+
+ @Override
+ protected boolean stillCasting(Spell spell){
+ return WizardryUtilities.isCasting(source, spell);
+ }
+ }
+
+ public static abstract class SoundLoopSpellPosition extends SoundLoopSpell {
+
+ public SoundLoopSpellPosition (SoundEvent start, SoundEvent loop, SoundEvent end, Spell spell,
+ double x, double y, double z, float sndVolume, float sndPitch){
+ // Huh, I actually found a use for a non-static initialiser block - hence the double curly brackets...
+ super(start, loop, end, (sound, category, r) -> new PositionedSound(sound, category){{
+ // ...et voila, we can just set protected fields as we please using external variables
+ this.xPosF = (float)x;
+ this.yPosF = (float)y;
+ this.zPosF = (float)z;
+ this.repeat = r;
+ this.volume = sndVolume;
+ this.pitch = sndPitch;
+ }}, spell);
+ }
+ }
+
+ /** Implements a sound loop for continuous spells cast by dispensers. */
+ public static class SoundLoopSpellDispenser extends SoundLoopSpellPosition {
+
+ private final TileEntityDispenser source;
+
+ public SoundLoopSpellDispenser(SoundEvent start, SoundEvent loop, SoundEvent end, Spell spell, World world,
+ double x, double y, double z, float sndVolume, float sndPitch){
+ super(start, loop, end, spell, x, y, z, sndVolume, sndPitch);
+
+ TileEntity tileentity = world.getTileEntity(new BlockPos(x, y, z));
+
+ if(tileentity instanceof TileEntityDispenser) this.source = (TileEntityDispenser)tileentity;
+ else throw new NullPointerException(String.format("Playing continuous spell sound: no dispenser found at %s, %s, %s", x, y, z));
+ }
+
+ @Override
+ protected boolean stillCasting(Spell spell){
+ return DispenserCastingData.get(source).currentlyCasting() == spell;
+ }
+
+ }
+
+ /** Implements a sound loop for continuous spells cast at a position (via commands). */
+ public static class SoundLoopSpellPosTimed extends SoundLoopSpellPosition {
+
+ private int timeLeft;
+
+ public SoundLoopSpellPosTimed(SoundEvent start, SoundEvent loop, SoundEvent end, Spell spell, int duration,
+ double x, double y, double z, float sndVolume, float sndPitch){
+ super(start, loop, end, spell, x, y, z, sndVolume, sndPitch);
+ this.timeLeft = duration;
+ }
+
+ @Override
+ public void update(){
+ super.update();
+ timeLeft--;
+ }
+
+ @Override
+ protected boolean stillCasting(Spell spell){
+ return timeLeft > 0;
+ }
+ }
+}
diff --git a/src/main/java/electroblob/wizardry/client/gui/GuiArcaneWorkbench.java b/src/main/java/electroblob/wizardry/client/gui/GuiArcaneWorkbench.java
index 43d1a5c2..9fe07cb1 100644
--- a/src/main/java/electroblob/wizardry/client/gui/GuiArcaneWorkbench.java
+++ b/src/main/java/electroblob/wizardry/client/gui/GuiArcaneWorkbench.java
@@ -1,23 +1,27 @@
package electroblob.wizardry.client.gui;
-import org.lwjgl.input.Keyboard;
-
-import electroblob.wizardry.SpellGlyphData;
-import electroblob.wizardry.WizardData;
import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.client.DrawingUtils;
import electroblob.wizardry.constants.Element;
-import electroblob.wizardry.item.ItemWand;
+import electroblob.wizardry.data.SpellGlyphData;
+import electroblob.wizardry.data.WizardData;
+import electroblob.wizardry.item.IManaStoringItem;
+import electroblob.wizardry.item.ISpellCastingItem;
+import electroblob.wizardry.item.IWorkbenchItem;
import electroblob.wizardry.packet.PacketControlInput;
import electroblob.wizardry.packet.WizardryPacketHandler;
+import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.tileentity.ContainerArcaneWorkbench;
import electroblob.wizardry.tileentity.TileEntityArcaneWorkbench;
import electroblob.wizardry.util.WandHelper;
-import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.client.Minecraft;
+import net.minecraft.client.audio.PositionedSoundRecord;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.GlStateManager.DestFactor;
+import net.minecraft.client.renderer.GlStateManager.SourceFactor;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IInventory;
@@ -25,131 +29,260 @@ import net.minecraft.inventory.Slot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
+import net.minecraftforge.client.event.TextureStitchEvent;
+import net.minecraftforge.fml.common.Mod;
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
+import net.minecraftforge.fml.relauncher.Side;
+import org.lwjgl.input.Keyboard;
+@Mod.EventBusSubscriber(Side.CLIENT)
public class GuiArcaneWorkbench extends GuiContainer {
private GuiButton applyBtn;
- private static final ResourceLocation texture = new ResourceLocation(Wizardry.MODID,
+ public static final ResourceLocation texture = new ResourceLocation(Wizardry.MODID,
"textures/gui/arcane_workbench.png");
private IInventory playerInventory;
private IInventory arcaneWorkbenchInventory;
- private final int tooltipWidth = 164;
+ private static final int TOOLTIP_WIDTH = 164;
- // We report the actual size of the GUI to Minecraft when a wand is in so JEI doesn't overdraw it.
- // For calculations, we use the size without the tooltip.
- private final int xSizeNoTip = 176;
+ /** We report the actual size of the GUI to Minecraft when a wand is in so JEI doesn't overdraw it.
+ * For calculations, we use the size without the tooltip, which is stored in this constant. */
+ private static final int MAIN_GUI_WIDTH = 176;
+
+ private static final int RUNE_LEFT = 38;
+ private static final int RUNE_TOP = 22;
+ private static final int RUNE_WIDTH = 100;
+ private static final int RUNE_HEIGHT = 100;
+
+ private static final int HALO_DIAMETER = 156;
+
+ private static final int TEXTURE_WIDTH = 512;
+ private static final int TEXTURE_HEIGHT = 256;
+
+ private int animationTimer = 0;
+ private static final int ANIMATION_DURATION = 20;
public GuiArcaneWorkbench(InventoryPlayer invPlayer, TileEntityArcaneWorkbench entity){
super(new ContainerArcaneWorkbench(invPlayer, entity));
this.playerInventory = invPlayer;
this.arcaneWorkbenchInventory = entity;
- xSize = xSizeNoTip;
+ xSize = MAIN_GUI_WIDTH;
ySize = 220;
}
+ // Huh, didn't realise this method existed. Pretty neat.
@Override
- public void drawScreen(int p_73863_1_, int p_73863_2_, float p_73863_3_){
-
- this.drawDefaultBackground();
-
- // Tests if there is a wand in the workbench and edits the positioning accordingly
- if(this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getHasStack() && this.inventorySlots
- .getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getStack().getItem() instanceof ItemWand){
- xSize = xSizeNoTip + tooltipWidth;
- guiLeft = (this.width - this.xSize) / 2;
- this.applyBtn.x = (this.width - tooltipWidth) / 2 + 48;
- }else{
- xSize = xSizeNoTip;
- guiLeft = (this.width - this.xSize) / 2;
- this.applyBtn.x = this.width / 2 + 48;
- }
-
- if(this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getHasStack()){
- this.applyBtn.enabled = true;
- }else{
- this.applyBtn.enabled = false;
- }
-
- super.drawScreen(p_73863_1_, p_73863_2_, p_73863_3_);
-
- // Required now, or item mouseover tooltips won't render.
- this.renderHoveredToolTip(p_73863_1_, p_73863_2_);
+ public void updateScreen(){
+ if(animationTimer > 0) animationTimer--;
}
@Override
- public void drawGuiContainerBackgroundLayer(float f, int mouseX, int mouseY){
+ public void drawScreen(int mouseX, int mouseY, float partialTicks){
- GlStateManager.color(1F, 1F, 1F, 1F);
+ this.drawDefaultBackground();
+
+ GlStateManager.color(1, 1, 1, 1); // Just in case
+
+ Slot slot = this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT);
+
+ // Tests if there is a wand in the workbench and edits the positioning accordingly
+ if(slot.getHasStack() && slot.getStack().getItem() instanceof IWorkbenchItem
+ && ((IWorkbenchItem)slot.getStack().getItem()).showTooltip(slot.getStack())){
+ xSize = MAIN_GUI_WIDTH + TOOLTIP_WIDTH;
+ guiLeft = (this.width - this.xSize) / 2;
+ this.applyBtn.x = (this.width - TOOLTIP_WIDTH) / 2 + 64;
+ }else{
+ xSize = MAIN_GUI_WIDTH;
+ guiLeft = (this.width - this.xSize) / 2;
+ this.applyBtn.x = this.width / 2 + 64;
+ }
+
+ this.applyBtn.enabled = slot.getHasStack();
+
+ super.drawScreen(mouseX, mouseY, partialTicks);
+
+ // Required now, or item mouseover tooltips won't render.
+ this.renderHoveredToolTip(mouseX, mouseY);
+ }
+
+ @Override
+ public void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY){
+
+ GlStateManager.color(1, 1, 1, 1);
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
+
+ // Animation
+
+ // Grey background
+ DrawingUtils.drawTexturedRect(guiLeft + RUNE_LEFT, guiTop + RUNE_TOP, MAIN_GUI_WIDTH + TOOLTIP_WIDTH, 0,
+ RUNE_WIDTH, RUNE_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
+
+ // Yellow 'halo'
+ if(animationTimer > 0){
+
+ GlStateManager.pushMatrix();
+ GlStateManager.enableBlend();
+ GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
+
+ int x = guiLeft + RUNE_LEFT + RUNE_WIDTH/2;
+ int y = guiTop + RUNE_TOP + RUNE_HEIGHT/2;
+
+ float scale = (animationTimer + partialTicks)/ANIMATION_DURATION;
+ scale = (float)(1 - Math.pow(1-scale, 1.4f)); // Makes it slower at the start and speed up
+ GlStateManager.scale(scale, scale, 1);
+ GlStateManager.translate(x/scale, y/scale, 0);
+
+ DrawingUtils.drawTexturedRect(-HALO_DIAMETER /2, -HALO_DIAMETER /2, MAIN_GUI_WIDTH + TOOLTIP_WIDTH, RUNE_HEIGHT,
+ HALO_DIAMETER, HALO_DIAMETER, TEXTURE_WIDTH, TEXTURE_HEIGHT);
+
+ GlStateManager.disableBlend();
+ GlStateManager.popMatrix();
+ }
// Main inventory
DrawingUtils.drawTexturedRect(guiLeft, guiTop, 0, 0, MAIN_GUI_WIDTH, ySize, TEXTURE_WIDTH, TEXTURE_HEIGHT);
+ float opacity = (animationTimer + partialTicks)/ANIMATION_DURATION;
+
// Changing slots
for(int i = 0; i < ContainerArcaneWorkbench.CRYSTAL_SLOT; i++){
+
Slot slot = this.inventorySlots.getSlot(i);
- if(slot.xPos >= 0 && slot.yPos >= 0)
- this.drawTexturedModalRect(guiLeft + slot.xPos - 10, guiTop + slot.yPos - 10, 0, 220, 36, 36);
+
+ if(slot.xPos >= 0 && slot.yPos >= 0){
+ // Slot background
+ DrawingUtils.drawTexturedRect(guiLeft + slot.xPos - 10, guiTop + slot.yPos - 10, 0, 220, 36, 36, TEXTURE_WIDTH, TEXTURE_HEIGHT);
+
+ // Slot animation
+ // IDEA: Somehow replace with intelligent check for whether the spell actually got applied
+ if(animationTimer > 0 && slot.getHasStack()){
+
+ GlStateManager.pushMatrix();
+ GlStateManager.enableBlend();
+ GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
+ GlStateManager.color(1, 1, 1, opacity);
+
+ DrawingUtils.drawTexturedRect(guiLeft + slot.xPos - 10, guiTop + slot.yPos - 10, 36, 220, 36, 36, TEXTURE_WIDTH, TEXTURE_HEIGHT);
+
+ GlStateManager.color(1, 1, 1, 1);
+ GlStateManager.disableBlend();
+ GlStateManager.popMatrix();
+ }
+ }
+ }
+
+ // Crystal + upgrade slot animations
+ if(animationTimer > 0){
+
+ Slot crystals = this.inventorySlots.getSlot(ContainerArcaneWorkbench.CRYSTAL_SLOT);
+ Slot upgrades = this.inventorySlots.getSlot(ContainerArcaneWorkbench.UPGRADE_SLOT);
+
+ if(crystals.getHasStack()){
+
+ GlStateManager.pushMatrix();
+ GlStateManager.enableBlend();
+ GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
+ GlStateManager.color(1, 1, 1, opacity);
+
+ DrawingUtils.drawTexturedRect(guiLeft + crystals.xPos - 8, guiTop + crystals.yPos - 8,
+ MAIN_GUI_WIDTH + TOOLTIP_WIDTH + RUNE_WIDTH, 0, 32, 32, TEXTURE_WIDTH, TEXTURE_HEIGHT);
+
+ GlStateManager.color(1, 1, 1, 1);
+ GlStateManager.disableBlend();
+ GlStateManager.popMatrix();
+ }
+
+ if(upgrades.getHasStack()){
+
+ GlStateManager.pushMatrix();
+ GlStateManager.enableBlend();
+ GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
+ GlStateManager.color(1, 1, 1, opacity);
+
+ DrawingUtils.drawTexturedRect(guiLeft + upgrades.xPos - 8, guiTop + upgrades.yPos - 8,
+ MAIN_GUI_WIDTH + TOOLTIP_WIDTH + RUNE_WIDTH, 0, 32, 32, TEXTURE_WIDTH, TEXTURE_HEIGHT);
+
+ GlStateManager.color(1, 1, 1, 1);
+ GlStateManager.disableBlend();
+ GlStateManager.popMatrix();
+ }
}
// Tooltip only drawn if there is a wand
- if(this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getHasStack() && this.inventorySlots
- .getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getStack().getItem() instanceof ItemWand){
+ if(this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getHasStack()){
- // Tooltip box
- drawTexturedModalRect(guiLeft + xSizeNoTip, guiTop, xSizeNoTip, 0, 256 - xSizeNoTip - 4, ySize);
- drawTexturedModalRect(guiLeft + 252, guiTop, xSizeNoTip + 4, 0, tooltipWidth - 2 * (256 - xSizeNoTip - 4), ySize);
- drawTexturedModalRect(guiLeft + xSize - (256 - xSizeNoTip - 4), guiTop, xSizeNoTip + 4, 0,
- 256 - xSizeNoTip - 4, ySize);
+ ItemStack stack = this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getStack();
- ItemStack wand = this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getStack();
-
- Spell[] spells = WandHelper.getSpells(wand);
-
- int i = 0;
-
- for(Spell spell : spells){
-
- boolean discovered = true;
-
- if(!this.mc.player.capabilities.isCreativeMode && WizardData.get(this.mc.player) != null){
- discovered = WizardData.get(this.mc.player).hasSpellBeenDiscovered(spell);
- }
- // As of Wizardry 1.2, the icons have been split off into their own texture files to allow for add-on
- // mods to add their own.
- Minecraft.getMinecraft().renderEngine
- .bindTexture(discovered ? spell.element.getIcon() : Element.MAGIC.getIcon());
-
- // Renders the little element icon
- DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + 5, guiTop + 34 + 10 * i++, 8, 8);
+ if(!(stack.getItem() instanceof IWorkbenchItem)){
+ Wizardry.logger.warn("Invalid item in central slot of arcane workbench, how did that get there?!");
+ return;
}
- int x = 0;
- int y = guiTop + 50 + spells.length * 10;
+ if(((IWorkbenchItem)stack.getItem()).showTooltip(stack)){
- // Look how much shorter this is with the WandHelper class!
- for(Item item : WandHelper.getSpecialUpgrades()){
+ // Tooltip box
+ DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH, guiTop, MAIN_GUI_WIDTH, 0, TOOLTIP_WIDTH, ySize, TEXTURE_WIDTH, TEXTURE_HEIGHT);
- int level = WandHelper.getUpgradeLevel(wand, item);
+ int y = guiTop + 20;
- if(level > 0){
- ItemStack stack = new ItemStack(item, level);
- GlStateManager.enableDepth();
- this.itemRender.renderItemAndEffectIntoGUI(stack, guiLeft + xSizeNoTip + 6 + x, y);
- this.itemRender.renderItemOverlayIntoGUI(this.fontRenderer, stack, guiLeft + xSizeNoTip + 6 + x, y,
- null);
- x += 18;
- GlStateManager.disableDepth();
+ if(stack.getItem() instanceof IManaStoringItem && ((IManaStoringItem)stack.getItem()).showManaInWorkbench(this.mc.player, stack)){
+ y += 14;
+ }
+
+ if(stack.getItem() instanceof ISpellCastingItem && ((ISpellCastingItem)stack.getItem()).showSpellsInWorkbench(this.mc.player, stack)){
+
+ Spell[] spells = ((ISpellCastingItem)stack.getItem()).getSpells(stack);
+
+ GlStateManager.enableBlend();
+
+ for(Spell spell : spells){
+
+ boolean discovered = true;
+
+ if(!this.mc.player.isCreative() && WizardData.get(this.mc.player) != null){
+ discovered = WizardData.get(this.mc.player).hasSpellBeenDiscovered(spell);
+ }
+ // As of Wizardry 1.2, the icons have been split off into their own texture files to allow for add-on
+ // mods to add their own.
+ Minecraft.getMinecraft().renderEngine
+ .bindTexture(discovered ? spell.getElement().getIcon() : Element.MAGIC.getIcon());
+
+ // Renders the little element icon
+ DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + 5, y, 8, 8);
+
+ y += 10;
+ }
+ }
+
+ GlStateManager.disableBlend();
+
+ int x = 0;
+ y += 16;
+
+ // Look how much shorter this is with the WandHelper class!
+ for(Item item : WandHelper.getSpecialUpgrades()){
+
+ int level = WandHelper.getUpgradeLevel(stack, item);
+
+ if(level > 0){
+ ItemStack stack1 = new ItemStack(item, level);
+ GlStateManager.enableDepth();
+ this.itemRender.renderItemAndEffectIntoGUI(stack1, guiLeft + MAIN_GUI_WIDTH + 6 + x, y);
+ this.itemRender.renderItemOverlayIntoGUI(this.fontRenderer, stack1, guiLeft + MAIN_GUI_WIDTH + 6 + x, y,
+ null);
+ x += 18;
+ GlStateManager.disableDepth();
+ }
}
}
}
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
- // Fixes the bug that caused the slot hightlight to render opaque. I don't know why it works, it just works!
+ // Fixes the bug that caused the slot highlight to render opaque. I don't know why it works, it just works!
GlStateManager.disableBlend();
GlStateManager.enableAlpha();
}
@@ -157,64 +290,86 @@ public class GuiArcaneWorkbench extends GuiContainer {
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY){
+ GlStateManager.color(1, 1, 1, 1); // Just in case
+
this.fontRenderer
.drawString(this.arcaneWorkbenchInventory.hasCustomName() ? this.arcaneWorkbenchInventory.getName()
: I18n.format(this.arcaneWorkbenchInventory.getName()), 8, 6, 4210752);
this.fontRenderer.drawString(this.playerInventory.hasCustomName() ? this.playerInventory.getName()
: I18n.format(this.playerInventory.getName()), 8, this.ySize - 96 + 2, 4210752);
- if(this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getHasStack() && this.inventorySlots
- .getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getStack().getItem() instanceof ItemWand){
+ if(this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getHasStack()){
- ItemStack wand = this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getStack();
+ ItemStack stack = this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getStack();
- this.fontRenderer.drawStringWithShadow("\u00A7f" + wand.getDisplayName(), xSizeNoTip + 6, 6, 0);
- this.fontRenderer.drawStringWithShadow(
- "\u00A77" + I18n.format("container." + Wizardry.MODID + ":arcane_workbench.mana") + " "
- + (wand.getMaxDamage() - wand.getItemDamage()) + "/" + wand.getMaxDamage(),
- xSizeNoTip + 6, 20, 0);
-
- Spell[] spells = WandHelper.getSpells(wand);
-
- int y = 34;
-
- for(Spell spell : spells){
-
- boolean discovered = true;
-
- if(!this.mc.player.capabilities.isCreativeMode && WizardData.get(this.mc.player) != null){
- discovered = WizardData.get(this.mc.player).hasSpellBeenDiscovered(spell);
- }
-
- if(discovered){
- this.fontRenderer.drawStringWithShadow(spell.getDisplayNameWithFormatting(), xSizeNoTip + 16, y, 0);
- }else{
- this.mc.standardGalacticFontRenderer.drawStringWithShadow(
- "\u00A79" + SpellGlyphData.getGlyphName(spell, this.mc.world), xSizeNoTip + 16, y, 0);
- }
- y += 10;
+ if(!(stack.getItem() instanceof IWorkbenchItem)){
+ Wizardry.logger.warn("Invalid item in central slot of arcane workbench, how did that get there?!");
+ return;
}
- if(WandHelper.getTotalUpgrades(wand) > 0){
+ if(((IWorkbenchItem)stack.getItem()).showTooltip(stack)){
- this.fontRenderer.drawStringWithShadow(
- "\u00A7f" + I18n.format("container." + Wizardry.MODID + ":arcane_workbench.upgrades"), xSizeNoTip + 6, y + 6, 0);
+ int y = 6;
- int x = 0;
- y = 50 + spells.length * 10;
- // Wand upgrade tooltips
- for(Item item : WandHelper.getSpecialUpgrades()){
+ this.fontRenderer.drawStringWithShadow("\u00A7f" + stack.getDisplayName(), MAIN_GUI_WIDTH + 6, y, 0);
- int level = WandHelper.getUpgradeLevel(wand, item);
+ if(stack.getItem() instanceof IManaStoringItem && ((IManaStoringItem)stack.getItem()).showManaInWorkbench(this.mc.player, stack)){
+ y += 14;
+ this.fontRenderer.drawStringWithShadow(
+ "\u00A77" + I18n.format("container." + Wizardry.MODID + ":arcane_workbench.mana")
+ + " " + ((IManaStoringItem)stack.getItem()).getMana(stack) + "/"
+ + ((IManaStoringItem)stack.getItem()).getManaCapacity(stack),
+ MAIN_GUI_WIDTH + 6, y, 0);
+ }
- if(level > 0){
- // The javadoc for isPointInRegion is ambiguous; what it means is that the REGION is
- // relative to the GUI but the POINT isn't.
- if(isPointInRegion(xSizeNoTip + 6 + x, y, 16, 16, mouseX, mouseY)){
- ItemStack stack = new ItemStack(item, level);
- this.renderToolTip(stack, mouseX - guiLeft, mouseY - guiTop);
+ y += 14;
+
+ if(stack.getItem() instanceof ISpellCastingItem && ((ISpellCastingItem)stack.getItem()).showSpellsInWorkbench(this.mc.player, stack)){
+
+ Spell[] spells = ((ISpellCastingItem)stack.getItem()).getSpells(stack);
+
+ for(Spell spell : spells){
+
+ boolean discovered = true;
+
+ if(!this.mc.player.isCreative() && WizardData.get(this.mc.player) != null){
+ discovered = WizardData.get(this.mc.player).hasSpellBeenDiscovered(spell);
+ }
+
+ if(discovered){
+ this.fontRenderer.drawStringWithShadow(spell.getDisplayNameWithFormatting(), MAIN_GUI_WIDTH + 16, y, 0);
+ }else{
+ this.mc.standardGalacticFontRenderer.drawStringWithShadow(
+ "\u00A79" + SpellGlyphData.getGlyphName(spell, this.mc.world), MAIN_GUI_WIDTH + 16, y, 0);
+ }
+ y += 10;
+ }
+ }
+
+ if(WandHelper.getTotalUpgrades(stack) > 0){
+
+ y += 6;
+
+ this.fontRenderer.drawStringWithShadow("\u00A7f" + I18n.format("container."
+ + Wizardry.MODID + ":arcane_workbench.upgrades"), MAIN_GUI_WIDTH + 6, y, 0);
+
+ int x = 0;
+ y += 10;
+
+ // Wand upgrade tooltips
+ for(Item item : WandHelper.getSpecialUpgrades()){
+
+ int level = WandHelper.getUpgradeLevel(stack, item);
+
+ if(level > 0){
+ // The javadoc for isPointInRegion is ambiguous; what it means is that the REGION is
+ // relative to the GUI but the POINT isn't.
+ if(isPointInRegion(MAIN_GUI_WIDTH + 6 + x, y, 16, 16, mouseX, mouseY)){
+ ItemStack stack1 = new ItemStack(item, level);
+ this.renderToolTip(stack1, mouseX - guiLeft, mouseY - guiTop);
+ }
+ x += 18;
}
- x += 18;
}
}
}
@@ -228,7 +383,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
this.guiTop = (this.height - this.ySize) / 2;
Keyboard.enableRepeatEvents(true);
this.buttonList.clear();
- this.buttonList.add(this.applyBtn = new GuiButtonApply(0, this.width / 2 + 48, this.height / 2 + 3));
+ this.buttonList.add(this.applyBtn = new GuiButtonApply(0, this.width / 2 + 64, this.height / 2 + 3));
}
@Override
@@ -244,8 +399,51 @@ public class GuiArcaneWorkbench extends GuiContainer {
// Packet building
IMessage msg = new PacketControlInput.Message(PacketControlInput.ControlType.APPLY_BUTTON);
WizardryPacketHandler.net.sendToServer(msg);
+ // Sound
+ Minecraft.getMinecraft().getSoundHandler().playSound(PositionedSoundRecord.getMasterRecord(
+ WizardrySounds.BLOCK_ARCANE_WORKBENCH_SPELLBIND, 1));
+ // Animation
+ animationTimer = 20;
}
}
}
+ private class GuiButtonApply extends GuiButton {
+
+ public GuiButtonApply(int id, int x, int y){
+ super(id, x, y, 16, 16, I18n.format("container." + Wizardry.MODID + ":arcane_workbench.apply"));
+ }
+
+ @Override
+ public void drawButton(Minecraft minecraft, int mouseX, int mouseY, float partialTicks){
+
+ // Whether the button is highlighted
+ this.hovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
+
+ int k = 72;
+ int l = 220;
+ //int colour = 14737632;
+
+ if(this.enabled){
+ if(this.hovered){
+ k += this.width * 2;
+ //colour = 16777120;
+ }
+ }else{
+ k += this.width;
+ //colour = 10526880;
+ }
+
+ DrawingUtils.drawTexturedRect(this.x, this.y, k, l, this.width, this.height, 512, 256);
+ //this.drawCenteredString(minecraft.fontRenderer, this.displayString, this.x + this.width / 2,
+ // this.y + (this.height - 8) / 2, colour);
+ }
+ }
+
+ @SubscribeEvent
+ public static void onTextureStitchEvent(TextureStitchEvent.Pre event){
+ event.getMap().registerSprite(ContainerArcaneWorkbench.EMPTY_SLOT_CRYSTAL);
+ event.getMap().registerSprite(ContainerArcaneWorkbench.EMPTY_SLOT_UPGRADE);
+ }
+
}
\ No newline at end of file
diff --git a/src/main/java/electroblob/wizardry/client/gui/GuiButtonInvisible.java b/src/main/java/electroblob/wizardry/client/gui/GuiButtonInvisible.java
index a65e71da..7156bb36 100644
--- a/src/main/java/electroblob/wizardry/client/gui/GuiButtonInvisible.java
+++ b/src/main/java/electroblob/wizardry/client/gui/GuiButtonInvisible.java
@@ -2,10 +2,8 @@ package electroblob.wizardry.client.gui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public class GuiButtonInvisible extends GuiButton {
public GuiButtonInvisible(int id, int x, int y, int width, int height){
diff --git a/src/main/java/electroblob/wizardry/client/gui/GuiButtonResurrect.java b/src/main/java/electroblob/wizardry/client/gui/GuiButtonResurrect.java
new file mode 100644
index 00000000..bf50192c
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/gui/GuiButtonResurrect.java
@@ -0,0 +1,90 @@
+package electroblob.wizardry.client.gui;
+
+import electroblob.wizardry.item.ISpellCastingItem;
+import electroblob.wizardry.item.ItemArtefact;
+import electroblob.wizardry.packet.PacketControlInput;
+import electroblob.wizardry.packet.WizardryPacketHandler;
+import electroblob.wizardry.registry.Spells;
+import electroblob.wizardry.registry.WizardryItems;
+import electroblob.wizardry.spell.Resurrection;
+import electroblob.wizardry.util.SpellModifiers;
+import electroblob.wizardry.util.WizardryUtilities;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.gui.GuiButton;
+import net.minecraft.client.gui.GuiGameOver;
+import net.minecraft.client.resources.I18n;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.EnumHand;
+import net.minecraftforge.client.event.GuiScreenEvent;
+import net.minecraftforge.fml.common.Mod;
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import net.minecraftforge.fml.common.gameevent.TickEvent;
+import net.minecraftforge.fml.relauncher.Side;
+
+@Mod.EventBusSubscriber(Side.CLIENT)
+public class GuiButtonResurrect extends GuiButton {
+
+ private static int timeSinceDeath = -1;
+
+ private final String translationKey;
+
+ public GuiButtonResurrect(int id, int x, int y, String translationKey){
+ super(id, x, y, I18n.format(translationKey + "_wait", Resurrection.getRemainingWaitTime(timeSinceDeath)));
+ this.translationKey = translationKey;
+ }
+
+ @Override
+ public void drawButton(Minecraft mc, int mouseX, int mouseY, float partialTicks){
+ int waitTime = Resurrection.getRemainingWaitTime(timeSinceDeath);
+ this.enabled = waitTime == 0;
+ this.displayString = I18n.format(translationKey + (waitTime == 0 ? "_ready" : "_wait"), waitTime);
+ super.drawButton(mc, mouseX, mouseY, partialTicks);
+ }
+
+ // Event handlers
+
+ @SubscribeEvent
+ public static void onClientTickEvent(TickEvent.ClientTickEvent event){
+ if(event.phase == TickEvent.Phase.START && timeSinceDeath >= 0) timeSinceDeath++;
+ }
+
+ @SubscribeEvent
+ public static void onGuiScreenInitEvent(GuiScreenEvent.InitGuiEvent event){
+
+ if(event.getGui() instanceof GuiGameOver && ItemArtefact.isArtefactActive(Minecraft.getMinecraft().player, WizardryItems.amulet_resurrection)
+ && WizardryUtilities.getHotbar(Minecraft.getMinecraft().player).stream().anyMatch(s -> Resurrection.canStackResurrect(s, Minecraft.getMinecraft().player))){
+
+ event.getButtonList().add(new GuiButtonResurrect(event.getButtonList().size(), event.getGui().width / 2 - 100,
+ event.getGui().height / 4 + 120, "spell." + Spells.resurrection.getRegistryName() + ".button"));
+ timeSinceDeath = 0;
+ }
+ }
+
+ @SubscribeEvent
+ public static void onGuiScreenActionPerformedEvent(GuiScreenEvent.ActionPerformedEvent event){
+
+ if(event.getGui() instanceof GuiGameOver){
+
+ ItemStack stack = WizardryUtilities.getHotbar(Minecraft.getMinecraft().player).stream()
+ .filter(s -> Resurrection.canStackResurrect(s, Minecraft.getMinecraft().player)).findFirst().orElse(null);
+
+ if(stack != null){
+
+ if(event.getButton() instanceof GuiButtonResurrect && timeSinceDeath >= 0){
+ // Cast resurrection on the client player and notify the server to do the same
+ // ISpellCastingItem#canCast already checked in Resurrection#canStackResurrect
+ ((ISpellCastingItem)stack.getItem()).cast(stack, Spells.resurrection, Minecraft.getMinecraft().player, EnumHand.MAIN_HAND, 0, new SpellModifiers());
+ WizardryPacketHandler.net.sendToServer(new PacketControlInput.Message(PacketControlInput.ControlType.RESURRECT_BUTTON));
+
+ }else if(!Minecraft.getMinecraft().world.getGameRules().getBoolean("keepInventory")){
+ // Any other button drops the wand (N.B. this should be inside the stack != null check or it'll send
+ // packets unnecessarily and generate incorrect warnings
+ WizardryPacketHandler.net.sendToServer(new PacketControlInput.Message(PacketControlInput.ControlType.CANCEL_RESURRECT));
+ }
+
+ timeSinceDeath = -1;
+ }
+ }
+ }
+
+}
diff --git a/src/main/java/electroblob/wizardry/client/gui/GuiSpellBook.java b/src/main/java/electroblob/wizardry/client/gui/GuiSpellBook.java
index 0b2bb487..306abffb 100644
--- a/src/main/java/electroblob/wizardry/client/gui/GuiSpellBook.java
+++ b/src/main/java/electroblob/wizardry/client/gui/GuiSpellBook.java
@@ -1,25 +1,34 @@
package electroblob.wizardry.client.gui;
-import org.lwjgl.input.Keyboard;
-
-import electroblob.wizardry.SpellGlyphData;
-import electroblob.wizardry.WizardData;
+import com.google.common.collect.ImmutableMap;
import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.client.DrawingUtils;
import electroblob.wizardry.constants.Tier;
+import electroblob.wizardry.data.SpellGlyphData;
+import electroblob.wizardry.data.WizardData;
import electroblob.wizardry.registry.Spells;
+import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.spell.Spell;
-import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.client.Minecraft;
+import net.minecraft.client.audio.PositionedSoundRecord;
import net.minecraft.client.gui.GuiScreen;
+import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ResourceLocation;
+import org.lwjgl.input.Keyboard;
+
+import java.util.Map;
public class GuiSpellBook extends GuiScreen {
private int xSize, ySize;
private Spell spell;
- private static final ResourceLocation texture = new ResourceLocation(Wizardry.MODID, "textures/gui/spellbook.png");
+ private static final Map textures = ImmutableMap.of(
+ Tier.NOVICE, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_novice.png"),
+ Tier.APPRENTICE, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_apprentice.png"),
+ Tier.ADVANCED, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_advanced.png"),
+ Tier.MASTER, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_master.png"));
public GuiSpellBook(Spell spell){
super();
@@ -39,45 +48,47 @@ public class GuiSpellBook extends GuiScreen {
EntityPlayer player = Minecraft.getMinecraft().player;
boolean discovered = true;
- if(Wizardry.settings.discoveryMode && !player.capabilities.isCreativeMode && WizardData.get(player) != null
+ if(Wizardry.settings.discoveryMode && !player.isCreative() && WizardData.get(player) != null
&& !WizardData.get(player).hasSpellBeenDiscovered(spell)){
discovered = false;
}
+ GlStateManager.color(1, 1, 1, 1); // Just in case
+
// Draws spell illustration on opposite page, underneath the book so it shows through the hole.
Minecraft.getMinecraft().renderEngine.bindTexture(discovered ? spell.getIcon() : Spells.none.getIcon());
DrawingUtils.drawTexturedRect(xPos + 146, yPos + 20, 0, 0, 128, 128, 128, 128);
- Minecraft.getMinecraft().renderEngine.bindTexture(textures.get(spell.tier));
+ Minecraft.getMinecraft().renderEngine.bindTexture(textures.get(spell.getTier()));
DrawingUtils.drawTexturedRect(xPos, yPos, 0, 0, xSize, ySize, xSize, 256);
super.drawScreen(par1, par2, par3);
if(discovered){
this.fontRenderer.drawString(spell.getDisplayName(), xPos + 17, yPos + 15, 0);
- this.fontRenderer.drawString(spell.type.getDisplayName(), xPos + 17, yPos + 26, 0x777777);
+ this.fontRenderer.drawString(spell.getType().getDisplayName(), xPos + 17, yPos + 26, 0x777777);
}else{
this.mc.standardGalacticFontRenderer.drawString(SpellGlyphData.getGlyphName(spell, player.world), xPos + 17,
yPos + 15, 0);
- this.mc.standardGalacticFontRenderer.drawString(spell.type.getDisplayName(), xPos + 17, yPos + 26,
+ this.mc.standardGalacticFontRenderer.drawString(spell.getType().getDisplayName(), xPos + 17, yPos + 26,
0x777777);
}
- this.fontRenderer.drawString("-------------------", xPos + 17, yPos + 35, 0);
+ //this.fontRenderer.drawString("-------------------", xPos + 17, yPos + 35, 0);
- if(spell.tier == Tier.BASIC){
+ if(spell.getTier() == Tier.NOVICE){
// Basic is usually white but this doesn't show up.
- this.fontRenderer.drawString("Tier: \u00A77" + Tier.BASIC.getDisplayName(), xPos + 17, yPos + 45, 0);
+ this.fontRenderer.drawString("Tier: \u00A77" + Tier.NOVICE.getDisplayName(), xPos + 17, yPos + 45, 0);
}else{
- this.fontRenderer.drawString("Tier: " + spell.tier.getDisplayNameWithFormatting(), xPos + 17, yPos + 45, 0);
+ this.fontRenderer.drawString("Tier: " + spell.getTier().getDisplayNameWithFormatting(), xPos + 17, yPos + 45, 0);
}
- String element = "Element: " + spell.element.getFormattingCode() + spell.element.getDisplayName();
+ String element = "Element: " + spell.getElement().getFormattingCode() + spell.getElement().getDisplayName();
if(!discovered) element = "Element: ?";
this.fontRenderer.drawString(element, xPos + 17, yPos + 57, 0);
- String manaCost = "Mana Cost: " + spell.cost;
- if(spell.isContinuous) manaCost = "Mana Cost: " + spell.cost + "/second";
+ String manaCost = "Mana Cost: " + spell.getCost();
+ if(spell.isContinuous) manaCost = "Mana Cost: " + spell.getCost() + "/second";
if(!discovered) manaCost = "Mana Cost: ?";
this.fontRenderer.drawString(manaCost, xPos + 17, yPos + 69, 0);
@@ -93,10 +104,18 @@ public class GuiSpellBook extends GuiScreen {
super.initGui();
Keyboard.enableRepeatEvents(true);
this.buttonList.clear();
+
+ this.mc.getSoundHandler().playSound(PositionedSoundRecord.getMasterRecord(WizardrySounds.MISC_BOOK_OPEN, 1));
}
public void onGuiClosed(){
super.onGuiClosed();
Keyboard.enableRepeatEvents(false);
}
+
+ @Override
+ public boolean doesGuiPauseGame(){
+ return Wizardry.settings.booksPauseGame;
+ }
+
}
diff --git a/src/main/java/electroblob/wizardry/client/gui/GuiSpellDisplay.java b/src/main/java/electroblob/wizardry/client/gui/GuiSpellDisplay.java
index 6d2a0c6d..85e2aa61 100644
--- a/src/main/java/electroblob/wizardry/client/gui/GuiSpellDisplay.java
+++ b/src/main/java/electroblob/wizardry/client/gui/GuiSpellDisplay.java
@@ -1,30 +1,17 @@
package electroblob.wizardry.client.gui;
-import java.io.BufferedReader;
-import java.io.IOException;
-import java.io.InputStreamReader;
-import java.util.Collections;
-import java.util.LinkedHashMap;
-import java.util.List;
-import java.util.Map;
-import java.util.Map.Entry;
-import java.util.Set;
-
import com.google.gson.Gson;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
-
import electroblob.wizardry.Settings;
-import electroblob.wizardry.SpellGlyphData;
-import electroblob.wizardry.WizardData;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.client.ClientProxy;
import electroblob.wizardry.client.DrawingUtils;
import electroblob.wizardry.client.MixedFontRenderer;
-import electroblob.wizardry.constants.Constants;
-import electroblob.wizardry.item.ItemWand;
+import electroblob.wizardry.data.SpellGlyphData;
+import electroblob.wizardry.data.WizardData;
+import electroblob.wizardry.item.ISpellCastingItem;
import electroblob.wizardry.registry.Spells;
-import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.WandHelper;
@@ -37,14 +24,22 @@ import net.minecraft.client.resources.IResource;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
+import net.minecraft.util.EnumHandSide;
import net.minecraft.util.JsonUtils;
import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.math.MathHelper;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
+import java.io.BufferedReader;
+import java.io.IOException;
+import java.io.InputStreamReader;
+import java.util.*;
+import java.util.Map.Entry;
+
@Mod.EventBusSubscriber(Side.CLIENT)
public class GuiSpellDisplay {
@@ -53,8 +48,9 @@ public class GuiSpellDisplay {
/** A map which stores all loaded HUD skin objects. This gets wiped on resource pack reload and repopulated with
* mappings as specified by {@code _index.json} (these stack between resource packs). The keys in the map correspond
* to the keys in {@code _index.json}, and are sorted in that order, with skins belonging to resource packs sorted
- * from lowest to highest priority. The skins in the base mod will therefore always be first. */
- private static final Map skins = new LinkedHashMap<>(12); // 12 is the number of skins packaged with the mod
+ * from lowest to highest priority. The skins in the base mod will therefore always be first. (It should be noted,
+ * however, that in the gui itself the skins are always sorted in alphabetical order for some reason.) */
+ private static final Map skins = new LinkedHashMap<>(14); // 14 is the number of skins packaged with the mod
private static final Gson gson = new Gson();
@@ -66,6 +62,9 @@ public class GuiSpellDisplay {
private static final float SPELL_NAME_SCALE = 0.5f;
/** Opacity of the next/previous spell names, as a fraction. */
private static final float SPELL_NAME_OPACITY = 0.3f;
+
+ private static final int HALF_HOTBAR_WIDTH = 97; // Half the width of the hotbar, plus a bit for clearance
+ private static final int OFFHAND_SLOT_WIDTH = 29; // Width of the offhand slot plus the gap between it and the hotbar
/** Controls the spell switching animation. Positive when switching to the next spell, negative when switching to
* the previous spell. Decremented in magnitude by 1 each tick until it reaches 0 again. */
@@ -103,14 +102,18 @@ public class GuiSpellDisplay {
EntityPlayer player = mc.player;
+ if(player.isSpectator()) return; // Spectators shouldn't have the spell HUD!
+
// If the player has a wand in each hand, only displays for the one in the main hand.
ItemStack wand = player.getHeldItemMainhand();
+ boolean mainHand = true;
- if(!(wand.getItem() instanceof ItemWand)){
+ if(!(wand.getItem() instanceof ISpellCastingItem && ((ISpellCastingItem)wand.getItem()).showSpellHUD(player, wand))){
wand = player.getHeldItemOffhand();
- // If the player isn't holding a wand, then nothing else needs to be done.
- if(!(wand.getItem() instanceof ItemWand)) return;
+ mainHand = false;
+ // If the player isn't holding a spellcasting item that shows the HUD, then nothing else needs to be done.
+ if(!(wand.getItem() instanceof ISpellCastingItem && ((ISpellCastingItem)wand.getItem()).showSpellHUD(player, wand))) return;
}
int width = event.getResolution().getScaledWidth();
@@ -118,6 +121,11 @@ public class GuiSpellDisplay {
boolean flipX = Wizardry.settings.spellHUDPosition.flipX;
boolean flipY = Wizardry.settings.spellHUDPosition.flipY;
+
+ if(Wizardry.settings.spellHUDPosition.dynamic){
+ // ............. | This bit is true if the wand is on the left, false if it is on the right
+ flipX = flipX == ((mainHand ? player.getPrimaryHand() : player.getPrimaryHand().opposite()) == EnumHandSide.LEFT);
+ }
Skin skin = skins.get(Wizardry.settings.spellHUDSkin);
@@ -134,13 +142,32 @@ public class GuiSpellDisplay {
return;
}
}
+
+ GlStateManager.pushMatrix();
// 'Origin' of the spell hud (bottom left corner of the actual texture, always in the corner of the screen)
int x = flipX ? width : 0;
int y = flipY ? 0: height;
+ // The space available to render the spell HUD
+ float xSpace = (float)(width/2 - HALF_HOTBAR_WIDTH);
+ if(!player.getHeldItemOffhand().isEmpty()
+ // Tests whether the offhand slot is rendered on the same side of the hotbar as the spell HUD
+ && (player.getPrimaryHand() == EnumHandSide.LEFT) == flipX){
+ xSpace -= OFFHAND_SLOT_WIDTH;
+ }
+
+ // If the skin is at the bottom and the screen width is too small, scale it to avoid the hotbar and offhand
+ if(!flipY && skin.getWidth() > xSpace){ // width/2 - 91 - 29 taken from GuiInGame line 547
+ float scale = xSpace / skin.getWidth();
+ GlStateManager.scale(scale, scale, 1);
+ x = MathHelper.ceil(x/scale);
+ y = MathHelper.ceil(y/scale);
+ }
+
Spell spell = WandHelper.getCurrentSpell(wand);
int cooldown = WandHelper.getCurrentCooldown(wand);
+ int maxCooldown = WandHelper.getCurrentMaxCooldown(wand);
if(event.getType() == RenderGameOverlayEvent.ElementType.TEXT){
@@ -155,16 +182,9 @@ public class GuiSpellDisplay {
}else if(event.getType() == RenderGameOverlayEvent.ElementType.HOTBAR){
- float cooldownMultiplier = 1.0f - WandHelper.getUpgradeLevel(wand, WizardryItems.cooldown_upgrade) * Constants.COOLDOWN_REDUCTION_PER_LEVEL;
-
- if(player.isPotionActive(WizardryPotions.font_of_mana)){
- // Dividing by this rather than setting it takes upgrades and font of mana into account simultaneously
- cooldownMultiplier /= 2 + player.getActivePotionEffect(WizardryPotions.font_of_mana).getAmplifier();
- }
-
boolean discovered = true;
- if(!player.capabilities.isCreativeMode && WizardData.get(player) != null){
+ if(!player.isCreative() && WizardData.get(player) != null){
discovered = WizardData.get(player).hasSpellBeenDiscovered(spell);
}
@@ -172,31 +192,23 @@ public class GuiSpellDisplay {
float progress = 1;
// Doesn't really matter what progress is when in creative, but we might as well avoid the calculation.
- if(!player.capabilities.isCreativeMode && !spell.isContinuous){
+ if(!player.isCreative() && !spell.isContinuous){
// Subtracted partial tick time to make it smoother
- progress = (spell.cooldown * cooldownMultiplier - (float)cooldown + event.getPartialTicks())
- /(spell.cooldown * cooldownMultiplier);
+ progress = maxCooldown == 0 ? 1 : (maxCooldown - (float)cooldown + event.getPartialTicks()) / maxCooldown;
}
- skin.drawBackground(x, y, flipX, flipY, icon, progress, player.capabilities.isCreativeMode);
+ skin.drawBackground(x, y, flipX, flipY, icon, progress, player.isCreative());
}
+
+ GlStateManager.popMatrix();
}
/**
- * Makes the given opaque colour translucent with the given opacity.
- * @param colour An integer colour code, should be a 6-digit hexadecimal (i.e. opaque).
- * @param opacity The opacity to apply to the given colour, as a fraction between 0 and 1.
- * @return The resulting integer colour code, which will be an 8-digit hexadecimal.
- */
- private static int makeTranslucent(int colour, float opacity){
- return colour + ((int)(0xff * opacity * 0x01000000));
- }
-
- /** Gets the name of the given spell, with formatted added according to its cooldown and whether the given player
+ * Gets the name of the given spell, with formatting added according to its cooldown and whether the given player
* has discovered it.
* @param spell The spell to get the name of.
- * @param The player to test for having discovered the given spell.
+ * @param player The player to test for having discovered the given spell.
* @param cooldown The spell's current cooldown.
* @return The spell name, with relevant formatting added, for use with the {@link MixedFontRenderer}.
*/
@@ -204,12 +216,12 @@ public class GuiSpellDisplay {
boolean discovered = true;
- if(!player.capabilities.isCreativeMode && WizardData.get(player) != null){
+ if(!player.isCreative() && WizardData.get(player) != null){
discovered = WizardData.get(player).hasSpellBeenDiscovered(spell);
}
// Makes spells greyed out if they are in cooldown or if the player has the arcane jammer effect
- String format = cooldown > 0 || player.isPotionActive(WizardryPotions.arcane_jammer) ? "\u00A78" : spell.element.getFormattingCode();
+ String format = cooldown > 0 || player.isPotionActive(WizardryPotions.arcane_jammer) ? "\u00A78" : spell.getElement().getFormattingCode();
if(!discovered) format = "\u00A79";
String name = discovered ? spell.getDisplayName() : SpellGlyphData.getGlyphName(spell, player.world);
@@ -274,10 +286,15 @@ public class GuiSpellDisplay {
}
}
- /** Instances of this class represent individual HUD skins, complete with texture and all necessary metadata. This
+ /**
+ * Instances of this class represent individual HUD skins, complete with texture and all necessary metadata. This
* class serves to separate the logic behind the spell HUD from its actual rendering.
* All information and processing done within this class relates only to the actual drawing; spells and such like
- * must be queried outside of this class and fed into the methods as appropriate. */
+ * must be queried outside of this class and fed into the methods as appropriate.
+ *
+ * @author Electroblob
+ * @since Wizardry 4.2
+ */
public static class Skin {
/** The texture file for this skin. */
diff --git a/src/main/java/electroblob/wizardry/client/EntityNameEntry.java b/src/main/java/electroblob/wizardry/client/gui/config/EntityNameEntry.java
similarity index 90%
rename from src/main/java/electroblob/wizardry/client/EntityNameEntry.java
rename to src/main/java/electroblob/wizardry/client/gui/config/EntityNameEntry.java
index e6b647f5..483c23cb 100644
--- a/src/main/java/electroblob/wizardry/client/EntityNameEntry.java
+++ b/src/main/java/electroblob/wizardry/client/gui/config/EntityNameEntry.java
@@ -1,21 +1,17 @@
-package electroblob.wizardry.client;
-
-import java.util.Map;
-import java.util.Map.Entry;
-import java.util.stream.Collectors;
+package electroblob.wizardry.client.gui.config;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.I18n;
import net.minecraft.util.ResourceLocation;
-import net.minecraftforge.fml.client.config.GuiButtonExt;
-import net.minecraftforge.fml.client.config.GuiEditArray;
-import net.minecraftforge.fml.client.config.GuiEditArrayEntries;
+import net.minecraftforge.fml.client.config.*;
import net.minecraftforge.fml.client.config.GuiEditArrayEntries.StringEntry;
-import net.minecraftforge.fml.client.config.GuiSelectString;
-import net.minecraftforge.fml.client.config.IConfigElement;
import net.minecraftforge.fml.common.registry.EntityEntry;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
+import java.util.Map;
+import java.util.Map.Entry;
+import java.util.stream.Collectors;
+
/**
* [NYI] Intended as a way of choosing entities by name from all those currently registered, within the config file, so
* that users don't have to look up the entity IDs. I can't get this to work correctly at the moment.
diff --git a/src/main/java/electroblob/wizardry/client/gui/GuiConfigWizardry.java b/src/main/java/electroblob/wizardry/client/gui/config/GuiConfigWizardry.java
similarity index 90%
rename from src/main/java/electroblob/wizardry/client/gui/GuiConfigWizardry.java
rename to src/main/java/electroblob/wizardry/client/gui/config/GuiConfigWizardry.java
index 7e7fc01e..7f76ad1d 100644
--- a/src/main/java/electroblob/wizardry/client/gui/GuiConfigWizardry.java
+++ b/src/main/java/electroblob/wizardry/client/gui/config/GuiConfigWizardry.java
@@ -1,7 +1,4 @@
-package electroblob.wizardry.client.gui;
-
-import java.util.ArrayList;
-import java.util.List;
+package electroblob.wizardry.client.gui.config;
import electroblob.wizardry.Settings;
import electroblob.wizardry.Wizardry;
@@ -15,6 +12,9 @@ import net.minecraftforge.fml.client.config.GuiConfigEntries;
import net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry;
import net.minecraftforge.fml.client.config.IConfigElement;
+import java.util.ArrayList;
+import java.util.List;
+
public class GuiConfigWizardry extends GuiConfig {
public GuiConfigWizardry(GuiScreen parent){
@@ -33,7 +33,8 @@ public class GuiConfigWizardry extends GuiConfig {
configList.add(new DummyCategoryElement("clientConfig", "config." + Wizardry.MODID + ".category." + Settings.CLIENT_CATEGORY, ClientCategory.class));
configList.add(new DummyCategoryElement("spellsConfig", "config." + Wizardry.MODID + ".category." + Settings.SPELLS_CATEGORY, SpellsCategory.class));
configList.add(new DummyCategoryElement("resistancesConfig", "config." + Wizardry.MODID + ".category." + Settings.RESISTANCES_CATEGORY, ResistancesCategory.class));
-
+ configList.add(new DummyCategoryElement("compatibilityConfig", "config." + Wizardry.MODID + ".category." + Settings.COMPATIBILITY_CATEGORY, CompatibilityCategory.class));
+
configList.addAll(new ConfigElement(Wizardry.settings.getConfigCategory(Configuration.CATEGORY_GENERAL)).getChildElements());
return configList;
@@ -41,7 +42,7 @@ public class GuiConfigWizardry extends GuiConfig {
// The reason this system is so convoluted is that it's designed for use with the @Config annotation. The problem is,
// I'm not sure whether that will play well with the load phases. Hmmm...
-
+
public static abstract class CategoryBase extends CategoryEntry {
public CategoryBase(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop){
@@ -77,6 +78,36 @@ public class GuiConfigWizardry extends GuiConfig {
@Override protected String getCategory() { return Settings.GAMEPLAY_CATEGORY; }
}
+
+ /** Worldgen category of the config gui. */
+ public static class WorldgenCategory extends CategoryBase {
+
+ public WorldgenCategory(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop){
+ super(owningScreen, owningEntryList, prop);
+ }
+
+ @Override protected String getCategory() { return Settings.WORLDGEN_CATEGORY; }
+ }
+
+ /** Commands category of the config gui. */
+ public static class CommandsCategory extends CategoryBase {
+
+ public CommandsCategory(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop){
+ super(owningScreen, owningEntryList, prop);
+ }
+
+ @Override protected String getCategory() { return Settings.COMMANDS_CATEGORY; }
+ }
+
+ /** Client category of the config gui. */
+ public static class ClientCategory extends CategoryBase {
+
+ public ClientCategory(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop){
+ super(owningScreen, owningEntryList, prop);
+ }
+
+ @Override protected String getCategory() { return Settings.CLIENT_CATEGORY; }
+ }
/** Spells category of the config gui. */
public static class SpellsCategory extends CategoryBase {
@@ -97,34 +128,14 @@ public class GuiConfigWizardry extends GuiConfig {
@Override protected String getCategory() { return Settings.RESISTANCES_CATEGORY; }
}
-
- /** Worldgen category of the config gui. */
- public static class WorldgenCategory extends CategoryBase {
-
- public WorldgenCategory(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop){
- super(owningScreen, owningEntryList, prop);
- }
-
- @Override protected String getCategory() { return Settings.WORLDGEN_CATEGORY; }
- }
-
- /** Client category of the config gui. */
- public static class ClientCategory extends CategoryBase {
-
- public ClientCategory(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop){
- super(owningScreen, owningEntryList, prop);
- }
-
- @Override protected String getCategory() { return Settings.CLIENT_CATEGORY; }
- }
-
+
/** Commands category of the config gui. */
- public static class CommandsCategory extends CategoryBase {
-
- public CommandsCategory(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop){
+ public static class CompatibilityCategory extends CategoryBase {
+
+ public CompatibilityCategory(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop){
super(owningScreen, owningEntryList, prop);
}
-
- @Override protected String getCategory() { return Settings.COMMANDS_CATEGORY; }
+
+ @Override protected String getCategory() { return Settings.COMPATIBILITY_CATEGORY; }
}
}
diff --git a/src/main/java/electroblob/wizardry/client/gui/GuiSelectHUDSkin.java b/src/main/java/electroblob/wizardry/client/gui/config/GuiSelectHUDSkin.java
similarity index 95%
rename from src/main/java/electroblob/wizardry/client/gui/GuiSelectHUDSkin.java
rename to src/main/java/electroblob/wizardry/client/gui/config/GuiSelectHUDSkin.java
index 92a1fbe8..985d1594 100644
--- a/src/main/java/electroblob/wizardry/client/gui/GuiSelectHUDSkin.java
+++ b/src/main/java/electroblob/wizardry/client/gui/config/GuiSelectHUDSkin.java
@@ -1,12 +1,8 @@
-package electroblob.wizardry.client.gui;
-
-import java.util.Map;
-
-import javax.annotation.Nullable;
+package electroblob.wizardry.client.gui.config;
import com.google.common.collect.Lists;
-
import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.client.gui.GuiSpellDisplay;
import electroblob.wizardry.client.gui.GuiSpellDisplay.Skin;
import electroblob.wizardry.registry.Spells;
import net.minecraft.client.gui.GuiButton;
@@ -16,6 +12,9 @@ import net.minecraft.client.resources.I18n;
import net.minecraftforge.fml.client.config.GuiSelectString;
import net.minecraftforge.fml.client.config.IConfigElement;
+import javax.annotation.Nullable;
+import java.util.Map;
+
public class GuiSelectHUDSkin extends GuiSelectString {
public GuiSelectHUDSkin(GuiScreen parentScreen, IConfigElement configElement, int slotIndex, Map selectableValues, Object currentValue, boolean enabled){
@@ -50,7 +49,7 @@ public class GuiSelectHUDSkin extends GuiSelectString {
if(this.currentValue instanceof String){
- this.drawString(this.fontRenderer, I18n.format("config." + Wizardry.MODID + ":spell_hud_skin.preview"), 170, 44, 0xffffff);
+ this.drawString(this.fontRenderer, I18n.format("config." + Wizardry.MODID + ".spell_hud_skin.preview"), 170, 44, 0xffffff);
int previewLeft = 170;
int previewRight = width-10;
diff --git a/src/main/java/electroblob/wizardry/client/gui/config/NamedBooleanEntry.java b/src/main/java/electroblob/wizardry/client/gui/config/NamedBooleanEntry.java
new file mode 100644
index 00000000..0e9fd5ed
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/gui/config/NamedBooleanEntry.java
@@ -0,0 +1,93 @@
+package electroblob.wizardry.client.gui.config;
+
+import net.minecraft.client.resources.I18n;
+import net.minecraftforge.fml.client.config.GuiConfig;
+import net.minecraftforge.fml.client.config.GuiConfigEntries;
+import net.minecraftforge.fml.client.config.GuiUtils;
+import net.minecraftforge.fml.client.config.IConfigElement;
+
+/**
+ * Same as {@link net.minecraftforge.fml.client.config.GuiConfigEntries.BooleanEntry}, but instead of simply
+ * displaying 'true' or 'false', allows the two display strings to be specified in the lang file.
+ */
+// BooleanEntry's constructors are private, so I had to copy the whole goddamn class to change one method. Thanks Forge.
+public class NamedBooleanEntry extends GuiConfigEntries.ButtonEntry {
+
+ protected final boolean beforeValue;
+ protected boolean currentValue;
+
+ private static final String DEFAULT_KEY = "config.ebwizardry.generic";
+
+ public NamedBooleanEntry(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement configElement){
+ super(owningScreen, owningEntryList, configElement);
+ this.beforeValue = Boolean.valueOf(configElement.get().toString());
+ this.currentValue = beforeValue;
+ this.btnValue.enabled = enabled();
+ updateValueButtonText();
+ }
+
+ // This is the only method that's any different
+ @Override
+ public void updateValueButtonText(){
+
+ String langKey = configElement.getLanguageKey() + "." + currentValue;
+ this.btnValue.displayString = I18n.format(langKey);
+ // If the key is unspecified, it defaults to the generic 'Enabled'/'Disabled' keys and adds a red/green colour
+ if(this.btnValue.displayString.equals(langKey)){
+ this.btnValue.displayString = I18n.format(DEFAULT_KEY + "." + currentValue);
+ btnValue.packedFGColour = currentValue ? GuiUtils.getColorCode('a', true) : GuiUtils.getColorCode('c', true);
+ }
+ }
+
+ // Everything from here down is the same as BooleanEntry
+
+ @Override
+ public void valueButtonPressed(int slotIndex){
+ if(enabled()) currentValue = !currentValue;
+ }
+
+ @Override
+ public boolean isDefault(){
+ return currentValue == Boolean.valueOf(configElement.getDefault().toString());
+ }
+
+ @Override
+ public void setToDefault(){
+ if(enabled()){
+ currentValue = Boolean.valueOf(configElement.getDefault().toString());
+ updateValueButtonText();
+ }
+ }
+
+ @Override
+ public boolean isChanged(){
+ return currentValue != beforeValue;
+ }
+
+ @Override
+ public void undoChanges(){
+ if(enabled()){
+ currentValue = beforeValue;
+ updateValueButtonText();
+ }
+ }
+
+ @Override
+ public boolean saveConfigElement(){
+ if(enabled() && isChanged()){
+ configElement.set(currentValue);
+ return configElement.requiresMcRestart();
+ }
+ return false;
+ }
+
+ @Override
+ public Boolean getCurrentValue(){
+ return currentValue;
+ }
+
+ @Override
+ public Boolean[] getCurrentValues(){
+ return new Boolean[]{getCurrentValue()};
+ }
+}
diff --git a/src/main/java/electroblob/wizardry/client/SpellHUDSkinChooserEntry.java b/src/main/java/electroblob/wizardry/client/gui/config/SpellHUDSkinChooserEntry.java
similarity index 85%
rename from src/main/java/electroblob/wizardry/client/SpellHUDSkinChooserEntry.java
rename to src/main/java/electroblob/wizardry/client/gui/config/SpellHUDSkinChooserEntry.java
index a6872673..e2ddb3ed 100644
--- a/src/main/java/electroblob/wizardry/client/SpellHUDSkinChooserEntry.java
+++ b/src/main/java/electroblob/wizardry/client/gui/config/SpellHUDSkinChooserEntry.java
@@ -1,10 +1,5 @@
-package electroblob.wizardry.client;
+package electroblob.wizardry.client.gui.config;
-import java.util.Map;
-import java.util.Map.Entry;
-import java.util.stream.Collectors;
-
-import electroblob.wizardry.client.gui.GuiSelectHUDSkin;
import electroblob.wizardry.client.gui.GuiSpellDisplay;
import net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.ModIDEntry;
import net.minecraftforge.fml.client.config.GuiConfig;
@@ -12,17 +7,19 @@ import net.minecraftforge.fml.client.config.GuiConfigEntries;
import net.minecraftforge.fml.client.config.GuiConfigEntries.SelectValueEntry;
import net.minecraftforge.fml.client.config.IConfigElement;
+import java.util.Map;
+import java.util.Map.Entry;
+import java.util.stream.Collectors;
+
/**
* Custom config GUI for spell HUD skin selection; displays a list of all the loaded skins and a preview of the currently
* selected skin. based off of {@link ModIDEntry} from Forge.
*/
public class SpellHUDSkinChooserEntry extends SelectValueEntry {
- public SpellHUDSkinChooserEntry(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop)
- {
+ public SpellHUDSkinChooserEntry(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop){
super(owningScreen, owningEntryList, prop, getSelectableValues());
- if (this.selectableValues.size() == 0)
- this.btnValue.enabled = false;
+ if(this.selectableValues.size() == 0) this.btnValue.enabled = false;
}
private static Map getSelectableValues(){
diff --git a/src/main/java/electroblob/wizardry/client/gui/handbook/Contents.java b/src/main/java/electroblob/wizardry/client/gui/handbook/Contents.java
index 2ef67821..1853e5a1 100644
--- a/src/main/java/electroblob/wizardry/client/gui/handbook/Contents.java
+++ b/src/main/java/electroblob/wizardry/client/gui/handbook/Contents.java
@@ -27,6 +27,7 @@ class Contents {
// Final fields are mandatory, the rest are optional
final String id;
+ final Section section;
private boolean hyperlinks = true;
private boolean pageNumbers = true;
private String separator = ".";
@@ -37,10 +38,14 @@ class Contents {
private final List entries;
- private Contents(String id){
+ private List visibleEntries;
+
+ private Contents(String id, Section section){
this.id = id;
+ this.section = section;
this.entries = new ArrayList<>();
this.buttons = new ArrayList<>();
+ this.visibleEntries = new ArrayList<>();
}
/** Returns an unmodifiable, flattened collection of all the buttons in this contents. */
@@ -83,26 +88,29 @@ class Contents {
for(int page : visiblePages){
- if(page >= 0 && page < entries.size() / maxLineNumber + 1){
+ if(page >= 0 && page < visibleEntries.size() / maxLineNumber + 1){
int x = left + (GuiWizardHandbook.isRightPage(startPage + page) ? GuiWizardHandbook.GUI_WIDTH - GuiWizardHandbook.TEXT_INSET_X - GuiWizardHandbook.PAGE_WIDTH : GuiWizardHandbook.TEXT_INSET_X);
int y = top + GuiWizardHandbook.TEXT_INSET_Y + startLine * font.FONT_HEIGHT;
- for(Section entry : this.entries){
+ for(Section entry : this.visibleEntries){
- int nameWidth = font.getStringWidth(entry.title);
+ if(entry.isUnlocked()){
- String dotsAndNumber = " " + entry.startPage;
+ int nameWidth = font.getStringWidth(entry.title);
- while(font.getStringWidth(dotsAndNumber) < GuiWizardHandbook.PAGE_WIDTH - nameWidth - 2){
- dotsAndNumber = separator + dotsAndNumber;
+ String dotsAndNumber = " " + entry.startPage;
+
+ while(font.getStringWidth(dotsAndNumber) < GuiWizardHandbook.PAGE_WIDTH - nameWidth - 2){
+ dotsAndNumber = separator + dotsAndNumber;
+ }
+
+ font.drawString(dotsAndNumber, x + GuiWizardHandbook.PAGE_WIDTH - font.getStringWidth(dotsAndNumber), y, DrawingUtils.BLACK, false);
+
+ if(!hyperlinks) font.drawString(entry.title, x, y, DrawingUtils.BLACK, false);
+
+ y += font.FONT_HEIGHT;
}
-
- font.drawString(dotsAndNumber, x + GuiWizardHandbook.PAGE_WIDTH - font.getStringWidth(dotsAndNumber), y, DrawingUtils.BLACK, false);
-
- if(!hyperlinks) font.drawString(entry.title, x, y, DrawingUtils.BLACK, false);
-
- y += font.FONT_HEIGHT;
}
}
}
@@ -124,6 +132,10 @@ class Contents {
this.buttons.clear();
+ this.visibleEntries = new ArrayList<>(entries); // Need to copy the collection first!
+
+ this.visibleEntries.removeIf(s -> !s.isUnlocked());
+
if(hyperlinks){
// FONT_HEIGHT may change between fonts, so this is calculated here. With the default font it's 14.
@@ -134,12 +146,12 @@ class Contents {
List list = new ArrayList<>(maxLineNumber);
- for(Section entry : this.entries){
+ for(Section entry : this.visibleEntries){
int x = GuiWizardHandbook.isRightPage(startPage) ? left + GuiWizardHandbook.GUI_WIDTH - GuiWizardHandbook.TEXT_INSET_X - GuiWizardHandbook.PAGE_WIDTH : left + GuiWizardHandbook.TEXT_INSET_X;
int y = top + GuiWizardHandbook.TEXT_INSET_Y + startLine * font.FONT_HEIGHT;
- list.add(new GuiButtonHyperlink.Internal(0, x, y, font, entry.title, entry, 0, ""));
+ list.add(new GuiButtonHyperlink.Internal(0, x, y, font, entry.title, entry, 0, "", maxLineNumber-startLine, GuiWizardHandbook.isRightPage(startPage)));
startLine++;
@@ -156,21 +168,22 @@ class Contents {
// Returning this is kind of trivial at the moment but if we ever wanted to add a header or something,
// it would be more useful.
- return entries.size();
+ return visibleEntries.size();
}
/**
* Parses the given JSON object and constructs a new {@code Contents} from it, setting all the relevant fields
* and references.
*
+ * @param parent The parent section for this contents.
* @param json A JSON object representing the contents to be constructed. This must contain at least an "id"
* string.
* @return The resulting {@code Contents} object.
* @throws JsonSyntaxException if at any point the JSON object is found to be invalid.
*/
- static Contents fromJson(JsonObject json){
+ static Contents fromJson(Section parent, JsonObject json){
- Contents contents = new Contents(JsonUtils.getString(json, "id"));
+ Contents contents = new Contents(JsonUtils.getString(json, "id"), parent);
contents.hyperlinks = JsonUtils.getBoolean(json, "hyperlinks", true);
contents.pageNumbers = JsonUtils.getBoolean(json, "page_numbers", true);
diff --git a/src/main/java/electroblob/wizardry/client/gui/handbook/CraftingRecipe.java b/src/main/java/electroblob/wizardry/client/gui/handbook/CraftingRecipe.java
index ecaf5105..a7b32212 100644
--- a/src/main/java/electroblob/wizardry/client/gui/handbook/CraftingRecipe.java
+++ b/src/main/java/electroblob/wizardry/client/gui/handbook/CraftingRecipe.java
@@ -1,43 +1,38 @@
package electroblob.wizardry.client.gui.handbook;
+import com.google.common.collect.Streams;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.google.gson.JsonSyntaxException;
import electroblob.wizardry.client.DrawingUtils;
-import electroblob.wizardry.spell.Mine;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
-import net.minecraft.client.gui.GuiScreen;
-import net.minecraft.client.gui.recipebook.GuiRecipeBook;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.RenderItem;
-import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.item.crafting.Ingredient;
-import net.minecraft.stats.RecipeBook;
import net.minecraft.util.JsonUtils;
-import net.minecraft.util.NonNullList;
import net.minecraft.util.ResourceLocation;
-import java.util.HashSet;
-import java.util.Map;
-import java.util.Set;
+import java.util.*;
class CraftingRecipe {
- static final int WIDTH = 111, HEIGHT = 56;
+ static final int BORDER = 7;
+ static final int TEXTURE_INSET_X = 40, TEXTURE_INSET_Y = 190;
+ static final int WIDTH = 121, HEIGHT = 66;
// Final fields are mandatory, the rest are optional
- private final ResourceLocation location;
+ private final ResourceLocation[] locations;
// Derived fields, not specifically defined in JSON
- private IRecipe recipe;
+ private List recipes;
private final Set instances = new HashSet<>();
- private CraftingRecipe(ResourceLocation location){
- this.location = location;
+ private CraftingRecipe(ResourceLocation[] locations){
+ this.locations = locations;
}
/**
@@ -60,9 +55,14 @@ class CraftingRecipe {
* the recipes aren't necessarily loaded at that point. */
void load(){
- this.recipe = CraftingManager.getRecipe(location);
+ recipes = new ArrayList<>(locations.length);
- if(recipe == null) throw new JsonSyntaxException("No such recipe: " + location);
+ for(ResourceLocation location : locations){
+
+ IRecipe recipe = CraftingManager.getRecipe(location);
+ if(recipe == null) throw new JsonSyntaxException("No such recipe: " + location);
+ recipes.add(recipe);
+ }
}
/**
@@ -75,9 +75,12 @@ class CraftingRecipe {
* @param top The y coordinate of the top of the GUI.
*/
void draw(FontRenderer font, RenderItem itemRenderer, int doublePage, int left, int top){
+
+ int index = (int)(Minecraft.getSystemTime() % Integer.MAX_VALUE)/2000;
+
for(int[] instance : instances){
if(GuiWizardHandbook.singleToDoublePage(instance[0]) == doublePage){
- renderCraftingRecipe(font, itemRenderer, left + instance[1], top + instance[2], this.recipe);
+ renderCraftingRecipe(font, itemRenderer, left + instance[1], top + instance[2], recipes.get(index % recipes.size()));
}
}
}
@@ -92,9 +95,12 @@ class CraftingRecipe {
* @param top The y coordinate of the top of the GUI.
*/
void drawTooltips(GuiWizardHandbook gui, FontRenderer font, RenderItem itemRenderer, int doublePage, int left, int top, int mouseX, int mouseY){
+
+ int index = (int)(Minecraft.getSystemTime() % Integer.MAX_VALUE)/2000;
+
for(int[] instance : instances){
if(GuiWizardHandbook.singleToDoublePage(instance[0]) == doublePage){
- renderCraftingTooltips(gui, itemRenderer, left + instance[1], top + instance[2], mouseX, mouseY, this.recipe);
+ renderCraftingTooltips(gui, itemRenderer, left + instance[1], top + instance[2], mouseX, mouseY, recipes.get(index % recipes.size()));
}
}
}
@@ -103,15 +109,16 @@ class CraftingRecipe {
* Parses the given JSON object and constructs a new {@code Image} from it, setting all the relevant fields
* and references.
*
- * @param json A JSON object representing the image to be constructed. This must contain at least a "location"
+ * @param json A JSON object representing the image to be constructed. This must contain at least a "locations"
* string.
* @return The resulting {@code Image} object.
* @throws JsonSyntaxException if at any point the JSON object is found to be invalid.
*/
static CraftingRecipe fromJson(JsonObject json){
- ResourceLocation location = new ResourceLocation(JsonUtils.getString(json, "location"));
- return new CraftingRecipe(location);
+ ResourceLocation[] locations = Streams.stream(JsonUtils.getJsonArray(json, "locations"))
+ .map(je -> new ResourceLocation(je.getAsString())).toArray(ResourceLocation[]::new);
+ return new CraftingRecipe(locations);
}
static void populate(Map map, JsonObject json){
@@ -135,17 +142,15 @@ class CraftingRecipe {
GlStateManager.color(1, 1, 1, 1);
Minecraft.getMinecraft().renderEngine.bindTexture(GuiWizardHandbook.texture);
- DrawingUtils.drawTexturedRect(x - 2, y - 2, 60, 190, WIDTH, HEIGHT, 512, 256);
+ DrawingUtils.drawTexturedRect(x, y, TEXTURE_INSET_X, TEXTURE_INSET_Y, WIDTH, HEIGHT, GuiWizardHandbook.TEXTURE_WIDTH, GuiWizardHandbook.TEXTURE_HEIGHT);
GlStateManager.pushMatrix();
RenderHelper.enableGUIStandardItemLighting();
GlStateManager.disableLighting();
GlStateManager.enableRescaleNormal();
GlStateManager.enableColorMaterial();
- GlStateManager.enableLighting();
itemRenderer.zLevel = 100.0F;
- // TODO: There may be a better way of doing this
int index = (int)(Minecraft.getSystemTime() % Integer.MAX_VALUE)/2000;
int i = 0;
@@ -155,8 +160,8 @@ class CraftingRecipe {
if(ingredient != Ingredient.EMPTY){
ItemStack stack = ingredient.getMatchingStacks()[index % ingredient.getMatchingStacks().length];
if(!stack.isEmpty()){
- itemRenderer.renderItemAndEffectIntoGUI(stack, x + 18 * (i%3), y + 18 * (i/3));
- itemRenderer.renderItemOverlays(font, stack, x + 18 * (i%3), y + 18 * (i/3));
+ itemRenderer.renderItemAndEffectIntoGUI(stack, x + BORDER + 18 * (i%3), y + BORDER + 18 * (i/3));
+ itemRenderer.renderItemOverlays(font, stack, x + BORDER + 18 * (i%3), y + BORDER + 18 * (i/3));
}
}
@@ -164,16 +169,15 @@ class CraftingRecipe {
}
if(!result.isEmpty()){
- itemRenderer.renderItemAndEffectIntoGUI(result, x + 86, y + 18);
- itemRenderer.renderItemOverlays(font, result, x + 86, y + 18);
+ itemRenderer.renderItemAndEffectIntoGUI(result, x + BORDER + 86, y + BORDER + 18);
+ itemRenderer.renderItemOverlays(font, result, x + BORDER + 86, y + BORDER + 18);
}
GlStateManager.popMatrix();
- GlStateManager.enableLighting();
GlStateManager.enableDepth();
GlStateManager.disableColorMaterial();
itemRenderer.zLevel = 0.0F;
- //RenderHelper.enableStandardItemLighting();
+ RenderHelper.disableStandardItemLighting();
}
@@ -187,9 +191,7 @@ class CraftingRecipe {
GlStateManager.enableRescaleNormal();
GlStateManager.enableColorMaterial();
itemRenderer.zLevel = 0.0F;
- GlStateManager.disableLighting();
- // TODO: There may be a better way of doing this
int index = (int)(Minecraft.getSystemTime() % Integer.MAX_VALUE)/2000;
int i = 0;
@@ -198,7 +200,7 @@ class CraftingRecipe {
if(ingredient != Ingredient.EMPTY){
ItemStack stack = ingredient.getMatchingStacks()[index % ingredient.getMatchingStacks().length];
- if(!stack.isEmpty() && isPointInRegion(x + 18 * (i%3), y + 18 * (i/3), 16, 16, mouseX, mouseY)){
+ if(!stack.isEmpty() && isPointInRegion(x + BORDER + 18 * (i%3), y + BORDER + 18 * (i/3), 16, 16, mouseX, mouseY)){
gui.renderToolTip(stack, mouseX, mouseY);
}
}
@@ -206,15 +208,14 @@ class CraftingRecipe {
i++;
}
- if(!result.isEmpty() && isPointInRegion(x + 86, y + 18, 16, 16, mouseX, mouseY)){
+ if(!result.isEmpty() && isPointInRegion(x + BORDER + 86, y + BORDER + 18, 16, 16, mouseX, mouseY)){
gui.renderToolTip(result, mouseX, mouseY);
}
GlStateManager.popMatrix();
- GlStateManager.enableLighting();
GlStateManager.enableDepth();
GlStateManager.disableColorMaterial();
- RenderHelper.enableStandardItemLighting();
+ RenderHelper.disableStandardItemLighting();
}
diff --git a/src/main/java/electroblob/wizardry/client/gui/handbook/GuiButtonHyperlink.java b/src/main/java/electroblob/wizardry/client/gui/handbook/GuiButtonHyperlink.java
index 7aaa5bf4..d5a48d64 100644
--- a/src/main/java/electroblob/wizardry/client/gui/handbook/GuiButtonHyperlink.java
+++ b/src/main/java/electroblob/wizardry/client/gui/handbook/GuiButtonHyperlink.java
@@ -1,12 +1,14 @@
package electroblob.wizardry.client.gui.handbook;
import com.google.gson.JsonSyntaxException;
+import electroblob.wizardry.client.DrawingUtils;
import electroblob.wizardry.registry.WizardrySounds;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.PositionedSoundRecord;
import net.minecraft.client.audio.SoundHandler;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiButton;
+import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
@@ -19,10 +21,14 @@ public abstract class GuiButtonHyperlink extends GuiButton {
public static final String URL_REGEX = "^((https?|ftp)://|(www|ftp)\\.)?[a-z0-9-]+(\\.[a-z0-9-]+)+([/?].*)?$";
+ /** Pulse period of links to new sections, in milliseconds. */
+ private static final float PULSATION_PERIOD = 1500;
+
final int indent;
final List lines;
+ final int linesLeft;
- GuiButtonHyperlink(int id, int x, int y, FontRenderer font, String text, int indent, String suffix){
+ GuiButtonHyperlink(int id, int x, int y, FontRenderer font, String text, int indent, String suffix, int linesLeft, boolean rightPage){
super(id, x, y, font.getStringWidth(text), font.FONT_HEIGHT, text);
@@ -36,6 +42,7 @@ public abstract class GuiButtonHyperlink extends GuiButton {
}
this.indent = indent; // Assigned here in case it was corrected above
+ this.linesLeft = linesLeft;
String line1 = font.listFormattedStringToWidth(linkWithSuffix, GuiWizardHandbook.PAGE_WIDTH - indent).get(0);
// Without trim(), there will be at least 1 leading space due to the custom wrapping
@@ -59,6 +66,11 @@ public abstract class GuiButtonHyperlink extends GuiButton {
}
}
}
+
+ // Remove any lines that overflowed onto the next double-page
+ if(rightPage){
+ while(lines.size() > linesLeft) lines.remove(lines.size() - 1);
+ }
}
public boolean isHovered(net.minecraft.client.gui.FontRenderer font, int mouseX, int mouseY){
@@ -72,6 +84,11 @@ public abstract class GuiButtonHyperlink extends GuiButton {
int t = y + font.FONT_HEIGHT * i;
+ if(i > linesLeft){
+ l = l + GuiWizardHandbook.GUI_WIDTH - 2 * GuiWizardHandbook.TEXT_INSET_X - GuiWizardHandbook.PAGE_WIDTH;
+ t -= GuiWizardHandbook.PAGE_HEIGHT - (GuiWizardHandbook.PAGE_HEIGHT % font.FONT_HEIGHT);
+ }
+
if(mouseX >= l && mouseY >= t && mouseX < l + font.getStringWidth(line) && mouseY < t + font.FONT_HEIGHT){
return true;
}
@@ -93,7 +110,6 @@ public abstract class GuiButtonHyperlink extends GuiButton {
if(this.visible){
this.hovered = isHovered(minecraft.fontRenderer, mouseX, mouseY);
- int colour = hovered ? GuiWizardHandbook.colours.get("highlight") : GuiWizardHandbook.colours.get("hyperlink");
int i = 0;
@@ -104,13 +120,22 @@ public abstract class GuiButtonHyperlink extends GuiButton {
int t = y + minecraft.fontRenderer.FONT_HEIGHT * i;
- minecraft.fontRenderer.drawString(line, l, t, colour);
+ if(i > linesLeft){
+ l = l + GuiWizardHandbook.GUI_WIDTH - 2 * GuiWizardHandbook.TEXT_INSET_X - GuiWizardHandbook.PAGE_WIDTH;
+ t -= GuiWizardHandbook.PAGE_HEIGHT - (GuiWizardHandbook.PAGE_HEIGHT % minecraft.fontRenderer.FONT_HEIGHT);
+ }
+
+ minecraft.fontRenderer.drawString(line, l, t, getColour());
i++;
}
}
}
+ protected int getColour(){
+ return hovered ? GuiWizardHandbook.colours.get("highlight") : GuiWizardHandbook.colours.get("hyperlink");
+ }
+
/**
* Creates a new hyperlink button from the given arguments, automatically differentiating between URLs and sections.
* @param x The x position of the button
@@ -124,7 +149,7 @@ public abstract class GuiButtonHyperlink extends GuiButton {
* @throws IllegalArgumentException if the given argument array is empty or contains more than 2 arguments
* @throws JsonSyntaxException if the specified link target is not a URL or a valid section ID
*/
- public static GuiButtonHyperlink create(int x, int y, FontRenderer font, List upToLink, String[] arguments, String suffix){
+ public static GuiButtonHyperlink create(int x, int y, FontRenderer font, List upToLink, String[] arguments, String suffix, int linesLeft, boolean rightPage){
if(arguments.length == 0 || arguments.length > 2) throw new IllegalArgumentException("Incorrect array length!");
@@ -133,7 +158,7 @@ public abstract class GuiButtonHyperlink extends GuiButton {
if(arguments[0].matches(URL_REGEX)){
button = new GuiButtonHyperlink.External(0, x, y, font, arguments[arguments.length - 1], arguments[0],
- font.getStringWidth(upToLink.get(upToLink.size() - 1)), suffix);
+ font.getStringWidth(upToLink.get(upToLink.size() - 1)), suffix, linesLeft, rightPage);
}else{
@@ -142,7 +167,7 @@ public abstract class GuiButtonHyperlink extends GuiButton {
if(target == null) throw new JsonSyntaxException("Hyperlink points to nonexistent section id " + arguments[0]);
button = new GuiButtonHyperlink.Internal(0, x, y, font, arguments[arguments.length - 1],
- target, font.getStringWidth(upToLink.get(upToLink.size() - 1)), suffix);
+ target, font.getStringWidth(upToLink.get(upToLink.size() - 1)), suffix, linesLeft, rightPage);
}
return button;
@@ -152,26 +177,49 @@ public abstract class GuiButtonHyperlink extends GuiButton {
final Section target;
- Internal(int id, int x, int y, FontRenderer font, String text, Section target, int indent, String suffix){
- super(id, x, y, font, text, indent, suffix);
+ Internal(int id, int x, int y, FontRenderer font, String text, Section target, int indent, String suffix, int linesLeft, boolean rightPage){
+ super(id, x, y, font, text, indent, suffix, linesLeft, rightPage);
this.target = target;
}
+ @Override
+ public boolean mousePressed(Minecraft minecraft, int mouseX, int mouseY){
+ if(!target.isUnlocked()) return false;
+ return super.mousePressed(minecraft, mouseX, mouseY);
+ }
+
@Override
public void playPressSound(SoundHandler soundHandler){
soundHandler.playSound(PositionedSoundRecord.getMasterRecord(WizardrySounds.MISC_PAGE_TURN, 1));
}
+ @Override
+ protected int getColour(){
+
+ if(!target.isUnlocked()) return GuiWizardHandbook.colours.get("text");
+
+ if(!hovered && target.isNew() && !Minecraft.getMinecraft().player.isCreative()){
+
+ int c = GuiWizardHandbook.colours.get("new_section");
+ int d = GuiWizardHandbook.colours.get("hyperlink");
+ float f = (MathHelper.sin((Minecraft.getSystemTime() % PULSATION_PERIOD) / PULSATION_PERIOD * 2 * (float)Math.PI) + 1) / 2f;
+
+ return DrawingUtils.mix(c, d, f);
+ }
+
+ return super.getColour();
+ }
+
}
static class External extends GuiButtonHyperlink {
final ITextComponent link;
- External(int id, int x, int y, FontRenderer font, String text, String url, int indent, String suffix){
- super(id, x, y, font, text, indent, suffix);
+ External(int id, int x, int y, FontRenderer font, String text, String url, int indent, String suffix, int linesLeft, boolean rightPage){
+ super(id, x, y, font, text, indent, suffix, linesLeft, rightPage);
this.link = new TextComponentString(text);
- link.getStyle().setClickEvent(new ClickEvent(ClickEvent.Action.OPEN_URL, url));
+ link.getStyle().setClickEvent(new ClickEvent(ClickEvent.Action.OPEN_URL, url)).setColor(TextFormatting.DARK_BLUE);
}
}
diff --git a/src/main/java/electroblob/wizardry/client/gui/handbook/GuiButtonTurnPage.java b/src/main/java/electroblob/wizardry/client/gui/handbook/GuiButtonTurnPage.java
index a05ed041..662e71a1 100644
--- a/src/main/java/electroblob/wizardry/client/gui/handbook/GuiButtonTurnPage.java
+++ b/src/main/java/electroblob/wizardry/client/gui/handbook/GuiButtonTurnPage.java
@@ -9,10 +9,8 @@ import net.minecraft.client.audio.SoundHandler;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.util.ResourceLocation;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
class GuiButtonTurnPage extends GuiButton {
static final int WIDTH = 20;
diff --git a/src/main/java/electroblob/wizardry/client/gui/handbook/GuiWizardHandbook.java b/src/main/java/electroblob/wizardry/client/gui/handbook/GuiWizardHandbook.java
index 2c21a59f..dcb54387 100644
--- a/src/main/java/electroblob/wizardry/client/gui/handbook/GuiWizardHandbook.java
+++ b/src/main/java/electroblob/wizardry/client/gui/handbook/GuiWizardHandbook.java
@@ -3,6 +3,7 @@ package electroblob.wizardry.client.gui.handbook;
import com.google.gson.Gson;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
+import com.google.gson.JsonSyntaxException;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.client.ClientProxy;
import electroblob.wizardry.client.DrawingUtils;
@@ -11,34 +12,28 @@ import electroblob.wizardry.client.gui.handbook.GuiButtonTurnPage.Type;
import electroblob.wizardry.constants.Constants;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.Tier;
+import electroblob.wizardry.packet.PacketRequestAdvancementSync;
+import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.registry.WizardrySounds;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.PositionedSoundRecord;
import net.minecraft.client.audio.SoundHandler;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
-import net.minecraft.client.multiplayer.ClientAdvancementManager;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.resources.IResource;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.item.ItemStack;
import net.minecraft.util.JsonUtils;
-import net.minecraft.util.NonNullList;
import net.minecraft.util.ResourceLocation;
-import net.minecraftforge.event.entity.player.AdvancementEvent;
-import net.minecraftforge.fml.common.Mod;
-import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
-import net.minecraftforge.fml.relauncher.ReflectionHelper;
-import org.apache.commons.lang3.tuple.Pair;
import org.lwjgl.input.Keyboard;
import java.awt.*;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
-import java.lang.reflect.Field;
-import java.util.*;
import java.util.List;
+import java.util.*;
/**
* GUI class for the wizard's handbook. Like any GUI class, this is instantiated each time the book is opened. As of
@@ -54,7 +49,6 @@ import java.util.List;
* @see Image
* @see CraftingRecipe
*/
-@Mod.EventBusSubscriber
public class GuiWizardHandbook extends GuiScreen {
private static final ResourceLocation DEFAULT = new ResourceLocation(Wizardry.MODID, "texts/handbook_en_us.json");
@@ -71,6 +65,7 @@ public class GuiWizardHandbook extends GuiScreen {
static final String IMAGE_TAG = "image";
static final String RECIPE_TAG = "recipe";
+ static final String RULER_TAG = "ruler";
static final Map FORMAT_TAGS = new HashMap<>();
@@ -79,6 +74,8 @@ public class GuiWizardHandbook extends GuiScreen {
/** The dimensions of the rendered GUI area. */
static final int GUI_WIDTH = 288, GUI_HEIGHT = 180;
+ /** The dimensions of the GUI texture itself. */
+ static final int TEXTURE_WIDTH = 512, TEXTURE_HEIGHT = 256;
/** The dimensions of the area of a single page in which text can be drawn. */
static final int PAGE_WIDTH = 120, PAGE_HEIGHT = 140;
/** The distance of the text from the top outside corner of each page. */
@@ -107,12 +104,12 @@ public class GuiWizardHandbook extends GuiScreen {
* The double-page number where the bookmark is currently set, relative to the section stored in
* {@link GuiWizardHandbook#bookmarkSection} . Static because it persists when the book is closed.
*/
- private static int bookmarkPage = 1;
+ private static int bookmarkPage = 0;
/**
- * A reference to the section in which the bookmark is currently set. Static because it persists when the book is
- * closed. Storing a section means the bookmark doesn't change location when new sections are unlocked.
+ * The key corresponding to the section in which the bookmark is currently set. Static because it persists when the
+ * book is closed. Storing a section means the bookmark doesn't change location when new sections are unlocked.
*/
- private static Section bookmarkSection;
+ private static String bookmarkSection;
// Buttons
private GuiButton bookmark, next, previous, nextSection, previousSection, menu;
@@ -164,19 +161,6 @@ public class GuiWizardHandbook extends GuiScreen {
*/
static final Map recipes = new HashMap<>();
- static String rulerText = "--------------------"; // Assigned here as a fallback
-
- private static final List>>> RECIPES = new ArrayList<>();
-
- // Reflection
-
- static final Field ADVANCEMENT_TO_PROGRESS;
-
- static {
- // TODO: Obf field name
- ADVANCEMENT_TO_PROGRESS = ReflectionHelper.findField(ClientAdvancementManager.class, "advancementToProgress");
- }
-
/**
* Adds a format tag to the handbook. All occurrences of the given tag string preceded by a # will be replaced with
* the result of the given value string on GUI load. The value string, therefore, can be anything that should be
@@ -193,9 +177,9 @@ public class GuiWizardHandbook extends GuiScreen {
addFormatTag("next_spell_key", ClientProxy.NEXT_SPELL.getDisplayName());
addFormatTag("previous_spell_key", ClientProxy.PREVIOUS_SPELL.getDisplayName());
- addFormatTag("mana_per_crystal_minus_30", "" + (Constants.MANA_PER_CRYSTAL - 30));
+ addFormatTag("example_charging_loss", "" + (Constants.MANA_PER_CRYSTAL - 30));
addFormatTag("mana_per_crystal", "" + Constants.MANA_PER_CRYSTAL);
- addFormatTag("novice_max_charge", "" + Tier.BASIC.maxCharge);
+ addFormatTag("novice_max_charge", "" + Tier.NOVICE.maxCharge);
addFormatTag("apprentice_max_charge", "" + Tier.APPRENTICE.maxCharge);
addFormatTag("advanced_max_charge", "" + Tier.ADVANCED.maxCharge);
addFormatTag("master_max_charge", "" + Tier.MASTER.maxCharge);
@@ -264,12 +248,14 @@ public class GuiWizardHandbook extends GuiScreen {
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
+ GlStateManager.color(1, 1, 1, 1);
+
// Main background
- DrawingUtils.drawTexturedRect(left, top, 0, 0, GUI_WIDTH, GUI_HEIGHT, 512, 256);
+ DrawingUtils.drawTexturedRect(left, top, 0, 0, GUI_WIDTH, GUI_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
// First page background
if(currentPage == 0){
- DrawingUtils.drawTexturedRect(left, top, 368, 0, GUI_WIDTH / 2, GUI_HEIGHT, 512, 256);
+ DrawingUtils.drawTexturedRect(left, top, 368, 0, GUI_WIDTH / 2, GUI_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
previous.visible = false;
previousSection.visible = false; // Not worth testing if we're in the first section every frame
menu.visible = false;
@@ -281,7 +267,7 @@ public class GuiWizardHandbook extends GuiScreen {
// Last page background
if(currentPage == singleToDoublePage(pageCount)){
- DrawingUtils.drawTexturedFlippedRect(left + GUI_WIDTH / 2, top, 368, 0, GUI_WIDTH / 2, GUI_HEIGHT, 512, 256, true, false);
+ DrawingUtils.drawTexturedFlippedRect(left + GUI_WIDTH / 2, top, 368, 0, GUI_WIDTH / 2, GUI_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT, true, false);
next.visible = false;
nextSection.visible = false;
}else{
@@ -302,9 +288,10 @@ public class GuiWizardHandbook extends GuiScreen {
}
// Main content
+ contentsList.values().forEach(c -> { if(c.section.isUnlocked()) c.draw(fontRenderer, currentPage, left, top); } );
+ sections.values().forEach(s -> { if(s.isUnlocked()) s.draw(fontRenderer, currentPage, left, top); } );
+ // These only get populated if the sections are unlocked so no checks are necessary
images.values().forEach(i -> i.draw(fontRenderer, currentPage, left, top));
- contentsList.values().forEach(c -> c.draw(fontRenderer, currentPage, left, top));
- sections.values().forEach(s -> s.draw(fontRenderer, currentPage, left, top));
recipes.values().forEach(r -> r.draw(fontRenderer, itemRender, currentPage, left, top));
// Buttons
@@ -314,14 +301,15 @@ public class GuiWizardHandbook extends GuiScreen {
GlStateManager.color(1, 1, 1, 1);
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
- if(currentPage == singleToDoublePage(bookmarkSection.startPage) + bookmarkPage){
+ if(currentPage == singleToDoublePage(sections.get(bookmarkSection).startPage) + bookmarkPage){
+ // If the current page is the bookmarked page, the (invisible) bookmark button is disabled
bookmark.visible = false;
- DrawingUtils.drawTexturedRect(left + 138, top, 299, 0, 11, 191, 512, 256);
+ DrawingUtils.drawTexturedRect(left + 138, top, 299, 0, 11, 191, TEXTURE_WIDTH, TEXTURE_HEIGHT);
}else{
bookmark.visible = true;
- bookmark.x = left + (currentPage > singleToDoublePage(bookmarkSection.startPage) + bookmarkPage ? 130 : 147);
+ bookmark.x = left + (currentPage > singleToDoublePage(sections.get(bookmarkSection).startPage) + bookmarkPage ? 130 : 147);
DrawingUtils.drawTexturedRect(bookmark.x, top,
- bookmark.isMouseOver() ? 310 : 288, 0, 11, 191, 512, 256);
+ bookmark.isMouseOver() ? 310 : 288, 0, 11, 191, TEXTURE_WIDTH, TEXTURE_HEIGHT);
}
// Recipe tooltips
@@ -426,8 +414,6 @@ public class GuiWizardHandbook extends GuiScreen {
JsonElement je = gson.fromJson(reader, JsonElement.class);
JsonObject json = je.getAsJsonObject();
- rulerText = JsonUtils.getString(json, "ruler_text");
-
JsonUtils.getJsonObject(json, "colours").entrySet().forEach(e -> colours.put(e.getKey(),
Color.decode(e.getValue().getAsString()).getRGB()));
@@ -443,10 +429,12 @@ public class GuiWizardHandbook extends GuiScreen {
return;
}
- // Attempts to find a suitable place to put the bookmark to start with
- bookmarkSection = sections.get("introduction");
- if(bookmarkSection == null) bookmarkSection = sectionList.get(0);
+ bookmarkSection = JsonUtils.getString(json, "bookmark_start_section");
+ if(!sections.containsKey(bookmarkSection)) throw new JsonSyntaxException("Section with id " + bookmarkSection + " is undefined");
}
+
+ // The first resource load on startup is done before the packet handler is loaded
+ if(WizardryPacketHandler.net != null) WizardryPacketHandler.net.sendToServer(new PacketRequestAdvancementSync.Message());
}
/**
@@ -460,6 +448,8 @@ public class GuiWizardHandbook extends GuiScreen {
*/
private static IResource getHandbookResource(IResourceManager manager){
+ // TODO: Implement resource pack stacking to allow addon mods and texture packs to add/overwrite content
+
IResource handbookFile = null;
try{
@@ -507,12 +497,15 @@ public class GuiWizardHandbook extends GuiScreen {
if(currentSection != null){
- int index = sectionList.indexOf(currentSection);
+ List visibleSections = new ArrayList<>(sectionList);
+ visibleSections.removeIf(s -> !s.isUnlocked());
- if(button == nextSection && index + 1 < sections.size()){
- currentPage = singleToDoublePage(sectionList.get(index + 1).startPage);
+ int index = visibleSections.indexOf(currentSection);
+
+ if(button == nextSection && index + 1 < visibleSections.size()){
+ currentPage = singleToDoublePage(visibleSections.get(index + 1).startPage);
}else if(index > 0){
- currentPage = singleToDoublePage(sectionList.get(index - 1).startPage);
+ currentPage = singleToDoublePage(visibleSections.get(index - 1).startPage);
}
}
@@ -520,7 +513,7 @@ public class GuiWizardHandbook extends GuiScreen {
currentPage = singleToDoublePage(sections.get("main_contents").startPage);
}else if(button == bookmark && bookmarkSection != null){
- currentPage = singleToDoublePage(bookmarkSection.startPage) + bookmarkPage;
+ currentPage = singleToDoublePage(sections.get(bookmarkSection).startPage) + bookmarkPage;
}else{
if(button instanceof GuiButtonHyperlink.Internal){
@@ -540,12 +533,12 @@ public class GuiWizardHandbook extends GuiScreen {
this.selectedButton = bookmark;
- for(Section section : sections.values()){
+ for(String key : sections.keySet()){
// The bookmark is assumed to bookmark the left-hand page
- if(section.containsPage(doubleToSinglePage(bookmarkPage, false))) bookmarkSection = section;
+ if(sections.get(key).containsPage(doubleToSinglePage(currentPage, false))) bookmarkSection = key;
}
- bookmarkPage = currentPage - singleToDoublePage(bookmarkSection.startPage);
+ bookmarkPage = currentPage - singleToDoublePage(sections.get(bookmarkSection).startPage);
}
}else{
super.mouseClicked(mouseX, mouseY, mouseButton);
@@ -558,9 +551,14 @@ public class GuiWizardHandbook extends GuiScreen {
super.renderToolTip(stack, x, y);
}
- @SubscribeEvent
- public static void onAdvancementEvent(AdvancementEvent event){
- sections.values().forEach(s -> s.onAdvancement(event.getEntityPlayer(), event.getAdvancement()));
+ @Override
+ public boolean doesGuiPauseGame(){
+ return Wizardry.settings.booksPauseGame;
+ }
+
+
+ public static void updateUnlockStatus(boolean showToasts, ResourceLocation... completedAdvancements){
+ sections.values().forEach(s -> s.updateUnlockStatus(showToasts, completedAdvancements));
}
}
\ No newline at end of file
diff --git a/src/main/java/electroblob/wizardry/client/gui/handbook/HandbookToast.java b/src/main/java/electroblob/wizardry/client/gui/handbook/HandbookToast.java
new file mode 100644
index 00000000..2db6e666
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/gui/handbook/HandbookToast.java
@@ -0,0 +1,54 @@
+package electroblob.wizardry.client.gui.handbook;
+
+import electroblob.wizardry.registry.WizardryItems;
+import net.minecraft.client.gui.toasts.GuiToast;
+import net.minecraft.client.gui.toasts.IToast;
+import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.RenderHelper;
+import net.minecraft.client.resources.I18n;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.math.MathHelper;
+
+import java.util.List;
+
+//@SideOnly(Side.CLIENT)
+public class HandbookToast implements IToast {
+
+ private final Section section;
+
+ public HandbookToast(Section section){
+ this.section = section;
+ }
+
+ public IToast.Visibility draw(GuiToast toastGui, long delta){
+
+ toastGui.getMinecraft().getTextureManager().bindTexture(TEXTURE_TOASTS);
+
+ GlStateManager.color(1.0F, 1.0F, 1.0F);
+ toastGui.drawTexturedModalRect(0, 0, 0, 32, 160, 32);
+
+ boolean firstPart = delta < 1500L;
+
+ int a = firstPart ? MathHelper.floor(MathHelper.clamp((float)(1500L - delta) / 300.0F, 0.0F, 1.0F) * 255.0F) << 24 | 67108864
+ : MathHelper.floor(MathHelper.clamp((float)(delta - 1500L) / 300.0F, 0.0F, 1.0F) * 252.0F) << 24 | 67108864;
+
+ String s = firstPart ? I18n.format("handbook.toast.title") : section.title;
+
+ int c = firstPart ? -11534256 : -16777216;
+
+ List list = toastGui.getMinecraft().fontRenderer.listFormattedStringToWidth(s, 125);
+
+ int h = 16 - list.size() * toastGui.getMinecraft().fontRenderer.FONT_HEIGHT / 2;
+
+ for(String line : list){
+ toastGui.getMinecraft().fontRenderer.drawString(line, 30, h, c | a);
+ h += toastGui.getMinecraft().fontRenderer.FONT_HEIGHT;
+ }
+
+ RenderHelper.enableGUIStandardItemLighting();
+ toastGui.getMinecraft().getRenderItem().renderItemAndEffectIntoGUI(null, new ItemStack(WizardryItems.wizard_handbook), 8, 8);
+
+ return delta >= 5000L ? IToast.Visibility.HIDE : IToast.Visibility.SHOW;
+ }
+
+}
\ No newline at end of file
diff --git a/src/main/java/electroblob/wizardry/client/gui/handbook/Image.java b/src/main/java/electroblob/wizardry/client/gui/handbook/Image.java
index cb0d391e..732bb10b 100644
--- a/src/main/java/electroblob/wizardry/client/gui/handbook/Image.java
+++ b/src/main/java/electroblob/wizardry/client/gui/handbook/Image.java
@@ -9,6 +9,7 @@ import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.util.JsonUtils;
import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.math.MathHelper;
import java.util.HashSet;
import java.util.Map;
@@ -22,11 +23,15 @@ class Image {
private int textureWidth, textureHeight;
private int u = 0, v = 0;
private String caption = "";
+ private boolean border = true;
// Derived fields, not specifically defined in JSON
private final Set instances = new HashSet<>();
private static final int CAPTION_OFFSET = 4;
+ private static final int TEXTURE_INSET_X = 180;
+ private static final int BORDER = 1;
+
private Image(ResourceLocation location, int width, int height){
this.location = location;
this.width = width;
@@ -68,6 +73,7 @@ class Image {
* @param top The y coordinate of the top of the GUI.
*/
void draw(FontRenderer font, int doublePage, int left, int top){
+ // Images
for(int[] instance : instances){
if(GuiWizardHandbook.singleToDoublePage(instance[0]) == doublePage){
Minecraft.getMinecraft().renderEngine.bindTexture(location);
@@ -77,6 +83,29 @@ class Image {
top + instance[2] + height + CAPTION_OFFSET, GuiWizardHandbook.colours.get("caption"));
}
}
+
+ if(border){
+ // Borders - do this after all the images are drawn so we only have to bind the handbook texture again once
+ Minecraft.getMinecraft().renderEngine.bindTexture(GuiWizardHandbook.texture);
+ GlStateManager.color(1, 1, 1, 1);
+ for(int[] instance : instances){
+ if(GuiWizardHandbook.singleToDoublePage(instance[0]) == doublePage){
+ // Math.ceil accounts for odd-numbered image dimensions
+ DrawingUtils.drawTexturedFlippedRect(left + instance[1] - BORDER, top + instance[2] - BORDER,
+ TEXTURE_INSET_X, GuiWizardHandbook.GUI_HEIGHT, width / 2 + BORDER, height / 2 + BORDER,
+ GuiWizardHandbook.TEXTURE_WIDTH, GuiWizardHandbook.TEXTURE_HEIGHT, false, false);
+ DrawingUtils.drawTexturedFlippedRect(left + instance[1] + width / 2, top + instance[2] - BORDER,
+ TEXTURE_INSET_X, GuiWizardHandbook.GUI_HEIGHT, MathHelper.ceil(width / 2f) + BORDER, height / 2 + BORDER,
+ GuiWizardHandbook.TEXTURE_WIDTH, GuiWizardHandbook.TEXTURE_HEIGHT, true, false);
+ DrawingUtils.drawTexturedFlippedRect(left + instance[1] - BORDER, top + instance[2] + height / 2,
+ TEXTURE_INSET_X, GuiWizardHandbook.GUI_HEIGHT, width / 2 + BORDER, MathHelper.ceil(height / 2f) + BORDER,
+ GuiWizardHandbook.TEXTURE_WIDTH, GuiWizardHandbook.TEXTURE_HEIGHT, false, true);
+ DrawingUtils.drawTexturedFlippedRect(left + instance[1] + width / 2, top + instance[2] + height / 2,
+ TEXTURE_INSET_X, GuiWizardHandbook.GUI_HEIGHT, MathHelper.ceil(width / 2f) + BORDER, MathHelper.ceil(height / 2f) + BORDER,
+ GuiWizardHandbook.TEXTURE_WIDTH, GuiWizardHandbook.TEXTURE_HEIGHT, true, true);
+ }
+ }
+ }
}
/**
@@ -98,7 +127,7 @@ class Image {
image.textureWidth = JsonUtils.getInt(json, "texture_width", image.width);
image.textureHeight = JsonUtils.getInt(json, "texture_height", image.height);
image.caption = JsonUtils.getString(json, "caption", "");
-
+ image.border = JsonUtils.getBoolean(json, "border", true);
return image;
}
diff --git a/src/main/java/electroblob/wizardry/client/gui/handbook/Section.java b/src/main/java/electroblob/wizardry/client/gui/handbook/Section.java
index 29f5fc0e..c057d5e5 100644
--- a/src/main/java/electroblob/wizardry/client/gui/handbook/Section.java
+++ b/src/main/java/electroblob/wizardry/client/gui/handbook/Section.java
@@ -7,13 +7,12 @@ import com.google.gson.JsonSyntaxException;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.client.DrawingUtils;
import electroblob.wizardry.util.WizardryUtilities;
-import net.minecraft.advancements.Advancement;
-import net.minecraft.advancements.AdvancementProgress;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiButton;
-import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.util.JsonUtils;
+import net.minecraft.util.ResourceLocation;
import org.apache.commons.lang3.StringUtils;
import java.util.*;
@@ -23,7 +22,7 @@ import java.util.*;
* everything within the section itself, including JSON parsing, unlock triggers and drawing the actual rawText.
* Sections may now also be nested and have other elements within them, such as images and a table of contents, a
* behaviour which is also handled within this class.
- *
+ *
* The formatting of the book is now done 'dynamically' - that is, the exact positions and page numbers of
* sections, images and so on are determined on GUI load and depend on which of the previous sections have been
* unlocked, amongst other factors. This means that all of the unlocked sections must be formatted in order on GUI
@@ -32,15 +31,15 @@ import java.util.*;
* @author Electroblob
* @since Wizardry 4.2
*/
-// Because these are now generated on resource pack reload (not on handbook open, as before), this class must now
-// be static
+// Because these are now generated on resource pack reload (not on handbook open, as before), this class can no longer
+// be a non-static inner class
class Section {
// Final fields are mandatory (none here though), the rest are optional
String title;
private String[] rawText;
private Contents contents;
- private Advancement[] triggers;
+ private ResourceLocation[] triggers;
private Map subsections;
private boolean centreX, centreY;
@@ -54,6 +53,9 @@ class Section {
*/
private final List> pages;
+ private boolean unlocked = false;
+ private boolean isNew = false;
+
private Section(){
this.buttons = new ArrayList<>();
this.pages = new ArrayList<>();
@@ -65,10 +67,10 @@ class Section {
}
/**
- * Returns true if the given page is within this section, false if not.
+ * Returns true if the given page is within this section, false if not (or if the section is locked).
*/
boolean containsPage(int page){
- return startPage <= page && startPage + pages.size() > page;
+ return this.isUnlocked() && startPage <= page && startPage + pages.size() > page;
}
/**
@@ -77,32 +79,24 @@ class Section {
*/
boolean isUnlocked(){
+ if(Minecraft.getMinecraft().player.isCreative()) return true;
if(!Wizardry.settings.handbookProgression) return true; // Always unlocked if handbook progression is off
+ if(triggers == null) return true; // If no triggers were defined, the section is unlocked from the start
// A section is automatically unlocked if one of its subsections is unlocked
for(Section subsection : subsections.values()){
if(subsection.isUnlocked()) return true;
}
- if(triggers == null) return true; // If no triggers were defined, the section is unlocked from the start
+ return unlocked;
+ }
- for(Advancement trigger : triggers){
-
- try{
-
- // TESTME: Is this properly synced or do we need to do that as well?
- Map advancements = (Map)GuiWizardHandbook.ADVANCEMENT_TO_PROGRESS.get(Minecraft.getMinecraft().player.connection.getAdvancementManager());
-
- if(advancements.get(trigger).isDone()){
- return true;
- }
-
- }catch(IllegalAccessException e){
- e.printStackTrace();
- }
- }
-
- return false;
+ /**
+ * Returns true if this section has been unlocked and not read yet. Also returns true if any subsections are new.
+ */
+ boolean isNew(){
+ if(!Wizardry.settings.handbookProgression) return false;
+ return isNew || this.subsections.values().stream().anyMatch(Section::isNew);
}
/**
@@ -143,12 +137,19 @@ class Section {
for(String line : lines){
- int lx = centreX ? x + GuiWizardHandbook.PAGE_WIDTH / 2 - font.getStringWidth(line) / 2 : x;
-
- font.drawString(line, lx, y, DrawingUtils.BLACK, false);
+ if(line.startsWith(GuiWizardHandbook.FORMAT_MARKER + GuiWizardHandbook.RULER_TAG)){
+ GlStateManager.color(1, 1, 1, 1);
+ Minecraft.getMinecraft().renderEngine.bindTexture(GuiWizardHandbook.texture);
+ DrawingUtils.drawTexturedRect(x-1, y-1, 0, GuiWizardHandbook.GUI_HEIGHT, GuiWizardHandbook.PAGE_WIDTH + 2, 9, GuiWizardHandbook.TEXTURE_WIDTH, GuiWizardHandbook.TEXTURE_HEIGHT);
+ }else{
+ int lx = centreX ? x + GuiWizardHandbook.PAGE_WIDTH / 2 - font.getStringWidth(line) / 2 : x;
+ font.drawString(line, lx, y, DrawingUtils.BLACK, false);
+ }
y += font.FONT_HEIGHT;
}
+
+ isNew = false; // Now a page has been drawn, the player must have seen it so it's not new any more
}
}
}
@@ -180,7 +181,7 @@ class Section {
// Adds the header if present
if(!this.title.isEmpty()){
lines.add(this.title);
- lines.add(GuiWizardHandbook.rulerText);
+ lines.add(GuiWizardHandbook.FORMAT_MARKER + GuiWizardHandbook.RULER_TAG);
}
// Adds space for the contents if it exists
@@ -212,7 +213,7 @@ class Section {
+ StringUtils.abbreviate(raw, 50));
Image image = GuiWizardHandbook.images.get(arguments[1]);
- if(image == null) throw new JsonSyntaxException("Image with id " + arguments[1] + "is undefined");
+ if(image == null) throw new JsonSyntaxException("Image with id " + arguments[1] + " is undefined");
// Starts a new page if the image will not fit on the current one
if((lines.size() % maxLineNumber) * font.FONT_HEIGHT + image.getHeight(font) > GuiWizardHandbook.PAGE_HEIGHT){
@@ -248,27 +249,35 @@ class Section {
+ StringUtils.abbreviate(raw, 50));
CraftingRecipe recipe = GuiWizardHandbook.recipes.get(arguments[1]);
- if(recipe == null) throw new JsonSyntaxException("Recipe with id " + arguments[1] + "is undefined");
+ if(recipe == null) throw new JsonSyntaxException("Recipe with id " + arguments[1] + " is undefined");
// Starts a new page if the recipe will not fit on the current one
if((lines.size() % maxLineNumber) * font.FONT_HEIGHT + CraftingRecipe.HEIGHT > GuiWizardHandbook.PAGE_HEIGHT){
- // Remaining number of lines on the page
- lines.addAll(Collections.nCopies(maxLineNumber - (lines.size() % maxLineNumber), ""));
+ // Remaining number of lines on the page, plus the first blank one on the new page
+ lines.addAll(Collections.nCopies(maxLineNumber - (lines.size() % maxLineNumber), " "));
}
int page = startPage + (lines.size() / maxLineNumber);
+ if(lines.size() % maxLineNumber == 0) lines.add(" ");
+ int startLine = lines.size() % maxLineNumber - 1;
+
recipe.addInstance(page, GuiWizardHandbook.PAGE_WIDTH / 2 - CraftingRecipe.WIDTH / 2
+ (GuiWizardHandbook.isRightPage(page) ? GuiWizardHandbook.GUI_WIDTH - GuiWizardHandbook.TEXT_INSET_X - GuiWizardHandbook.PAGE_WIDTH : GuiWizardHandbook.TEXT_INSET_X),
- GuiWizardHandbook.TEXT_INSET_Y + (lines.size() % maxLineNumber) * font.FONT_HEIGHT);
+ GuiWizardHandbook.TEXT_INSET_Y + startLine * font.FONT_HEIGHT);
// Height of the recipe in lines, rounded up
// Uses a single space instead of an empty string so that the page trimming doesn't remove them
- lines.addAll(Collections.nCopies(CraftingRecipe.HEIGHT / font.FONT_HEIGHT, " "));
+ lines.addAll(Collections.nCopies(CraftingRecipe.HEIGHT / font.FONT_HEIGHT - 1, " "));
// This time we're not adding an extra space because it's not really needed
}else{ // All other paragraphs
+ // Formatting
+ for(Map.Entry entry : GuiWizardHandbook.FORMAT_TAGS.entrySet()){
+ paragraph = paragraph.replace(GuiWizardHandbook.FORMAT_MARKER + entry.getKey(), entry.getValue());
+ }
+
// Hyperlinks
int linkStart;
@@ -284,15 +293,17 @@ class Section {
String linkRaw = paragraph.substring(linkStart, linkEnd + 1);
String[] arguments = paragraph.substring(linkStart + 1, linkEnd).split("\\s", 2);
- String suffix = paragraph.substring(linkEnd).split("\\s", 2)[0];
+ String suffix = paragraph.substring(linkEnd).split("\\s", 2)[0].substring(1); // substring(1) to remove the @
// The index of the single page currently being formatted, relative to the section
int pageRelative = (lines.size() + upToLink.size() - 1) / maxLineNumber;
// The overall index of the single page currently being formatted
int page = startPage + pageRelative;
+ // The line number on this page
+ int lineNumber = (lines.size() + upToLink.size() - 1) % maxLineNumber;
int x = GuiWizardHandbook.isRightPage(page) ? left + GuiWizardHandbook.GUI_WIDTH - GuiWizardHandbook.TEXT_INSET_X - GuiWizardHandbook.PAGE_WIDTH : left + GuiWizardHandbook.TEXT_INSET_X;
- int y = top + GuiWizardHandbook.TEXT_INSET_Y + (((lines.size() + upToLink.size() - 1) % maxLineNumber)) * font.FONT_HEIGHT;
+ int y = top + GuiWizardHandbook.TEXT_INSET_Y + lineNumber * font.FONT_HEIGHT;
// Adds any missing sub-lists
while(this.buttons.size() <= pageRelative){
@@ -300,18 +311,13 @@ class Section {
}
// The button id only does what you use it for, so we're just not using it at all.
- this.buttons.get(pageRelative).add(GuiButtonHyperlink.create(x, y, font, upToLink, arguments, suffix));
+ this.buttons.get(pageRelative).add(GuiButtonHyperlink.create(x, y, font, upToLink, arguments, suffix, maxLineNumber - lineNumber - 1, GuiWizardHandbook.isRightPage(page)));
// The link button should exactly overlay the display rawText in the main string
// If the link has no display rawText specified, it displays the unformatted target string
paragraph = paragraph.replace(linkRaw, arguments[arguments.length - 1]);
}
- // Formatting
- for(Map.Entry entry : GuiWizardHandbook.FORMAT_TAGS.entrySet()){
- paragraph = paragraph.replace(GuiWizardHandbook.FORMAT_MARKER + entry.getKey(), entry.getValue());
- }
-
lines.addAll(font.listFormattedStringToWidth(paragraph, GuiWizardHandbook.PAGE_WIDTH));
}
@@ -373,18 +379,22 @@ class Section {
}
if(JsonUtils.hasField(json, "contents")){
- section.contents = Contents.fromJson(JsonUtils.getJsonObject(json, "contents"));
+ section.contents = Contents.fromJson(section, JsonUtils.getJsonObject(json, "contents"));
GuiWizardHandbook.contentsList.put(section.contents.id, section.contents);
}
if(JsonUtils.hasField(json, "text")){
- // TESTME: Does this always preserve order?
section.rawText = Streams.stream(JsonUtils.getJsonArray(json, "text"))
.map(e -> JsonUtils.getString(e, "element of array rawText"))
.toArray(String[]::new);
}
- // TODO: Triggers
+ if(JsonUtils.hasField(json, "triggers")){
+ section.triggers = Streams.stream(JsonUtils.getJsonArray(json, "triggers"))
+ .map(e -> new ResourceLocation(JsonUtils.getString(e, "element of array triggers")))
+ .toArray(ResourceLocation[]::new);
+ // TODO: Can we validate this and throw a JSON exception if no such advancement exists?
+ }
if(JsonUtils.hasField(json, "centre")){
JsonObject centre = JsonUtils.getJsonObject(json,"centre");
@@ -416,14 +426,26 @@ class Section {
}
}
- public void onAdvancement(EntityPlayer player, Advancement advancement){
- Minecraft minecraft = Minecraft.getMinecraft();
- //System.out.println(title);
- if(triggers != null && Arrays.asList(triggers).contains(advancement) && player == minecraft.player){
- //minecraft.getToastGui().drawToast(IToast);
+ /**
+ * Called on login and advancement completion to update this section's unlock status and display toast
+ * notifications if applicable.
+ */
+ public void updateUnlockStatus(boolean showToasts, ResourceLocation... completedAdvancements){
- // Debug
- //System.out.println(title);
+ if(triggers == null) return;
+
+ List completed = new ArrayList<>(Arrays.asList(completedAdvancements));
+ completed.retainAll(Arrays.asList(triggers));
+
+ // Only shows the toast when the section was locked before and is now unlocked
+ if(!this.unlocked && !completed.isEmpty() && showToasts && Wizardry.settings.handbookProgression){
+ // Mmmmm toast...
+ Minecraft minecraft = Minecraft.getMinecraft();
+ minecraft.getToastGui().add(new HandbookToast(this));
+ this.isNew = true;
}
+
+ // Currently, this will not take subsections into account
+ this.unlocked = !completed.isEmpty();
}
}
diff --git a/src/main/java/electroblob/wizardry/client/model/BakedModelGlowingOverlay.java b/src/main/java/electroblob/wizardry/client/model/BakedModelGlowingOverlay.java
new file mode 100644
index 00000000..c3324830
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/model/BakedModelGlowingOverlay.java
@@ -0,0 +1,234 @@
+package electroblob.wizardry.client.model;
+
+import net.minecraft.block.state.IBlockState;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.renderer.block.model.BakedQuad;
+import net.minecraft.client.renderer.block.model.IBakedModel;
+import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
+import net.minecraft.client.renderer.block.model.ItemOverrideList;
+import net.minecraft.client.renderer.texture.TextureAtlasSprite;
+import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
+import net.minecraft.client.renderer.vertex.VertexFormat;
+import net.minecraft.util.EnumFacing;
+import net.minecraftforge.client.model.pipeline.UnpackedBakedQuad;
+import net.minecraftforge.client.model.pipeline.VertexLighterFlat;
+import net.minecraftforge.common.ForgeModContainer;
+import net.minecraftforge.fml.client.FMLClientHandler;
+import org.apache.commons.lang3.tuple.Pair;
+
+import javax.annotation.Nullable;
+import javax.vecmath.Matrix4f;
+import java.util.ArrayList;
+import java.util.List;
+
+/**
+ * Custom baked model that stores a list of texture names and sets the lighting to full brightness for any quads
+ * with one of those textures. Most of this code was copied and adapted from refined storage, which is licensed under
+ * the MIT license. https://github.com/raoulvdberge/refinedstorage
+ *
+ * N.B. This doesn't cover item models, and all of the code/model solutions to this that I have tried haven't worked.
+ * However, I noticed that the shade tag seems to work perfectly for items, so instead I've simply duplicated the block
+ * models into the item models folder and add {@code "shade":false} where appropriate. (If it works, it works, right?)
+ *
+ * @author Electroblob
+ * @author raoulvdberge
+ */
+public class BakedModelGlowingOverlay implements IBakedModel {
+
+ // Something something something cache, says Forge
+ // This breaks randomised block models (because it's cached, duh...) but simply including the rand parameter will
+ // completely defeat the point of the cache so I need some way of storing the randomised model variants... hmmm...
+ // See WeightedBakedModel for more on randomisation (it's pretty similar to my 1.7 implementation from years ago)
+
+// private class CacheKey {
+//
+// private IBakedModel base;
+// private String suffix;
+// private IBlockState state;
+// private EnumFacing side;
+//
+// public CacheKey(IBakedModel base, String suffix, IBlockState state, EnumFacing side){
+// this.base = base;
+// this.suffix = suffix;
+// this.state = state;
+// this.side = side;
+// }
+//
+// @Override
+// public boolean equals(Object o){
+//
+// if(this == o) return true;
+// if(o == null || getClass() != o.getClass()) return false;
+//
+// CacheKey cacheKey = (CacheKey)o;
+//
+// if(cacheKey.side != side) return false;
+// if(!state.equals(cacheKey.state)) return false;
+//
+// return true;
+// }
+//
+// @Override
+// public int hashCode() {
+// return state.hashCode() + (31 * (side != null ? side.hashCode() : 0));
+// }
+// }
+//
+// private static final LoadingCache> CACHE = CacheBuilder.newBuilder().build(new CacheLoader>() {
+// @Override
+// public List load(CacheKey key) {
+// return transformQuads(key.base.getQuads(key.state, key.side, 0), key.suffix);
+// }
+// });
+
+ private final IBakedModel delegate;
+ private String suffix;
+
+ public BakedModelGlowingOverlay(IBakedModel delegate, String suffix){
+ this.delegate = delegate;
+ this.suffix = suffix;
+ }
+
+ @Override
+ public List getQuads(@Nullable IBlockState state, @Nullable EnumFacing side, long rand){
+ if(state == null) return delegate.getQuads(state, side, rand);
+ return transformQuads(delegate.getQuads(state, side, rand), suffix);
+ //return CACHE.getUnchecked(new CacheKey(delegate, suffix, state instanceof IExtendedBlockState ? ((IExtendedBlockState) state).getClean() : state, side));
+ }
+
+ // I would write these myself but I'd end up with almost the exact same thing anyway
+ // They replace the quads from the original (delegate) model with full-brightness quads if their texture has the given suffix
+
+ private static List transformQuads(List oldQuads, String suffix){
+
+ List quads = new ArrayList<>(oldQuads);
+
+ for(int i = 0; i < quads.size(); ++i){
+ BakedQuad quad = quads.get(i);
+
+ if(quad.getSprite().getIconName().endsWith(suffix)){
+ quads.set(i, transformQuad(quad, 0.007F)); // What's the significance of 0.007?
+ }
+ }
+
+ return quads;
+ }
+
+ private static BakedQuad transformQuad(BakedQuad quad, float light){
+
+ if(isLightMapDisabled()){
+ return quad;
+ }
+
+ VertexFormat newFormat = getFormatWithLightMap(quad.getFormat());
+
+ UnpackedBakedQuad.Builder builder = new UnpackedBakedQuad.Builder(newFormat);
+
+ VertexLighterFlat trans = new VertexLighterFlat(Minecraft.getMinecraft().getBlockColors()) {
+ @Override
+ protected void updateLightmap(float[] normal, float[] lightmap, float x, float y, float z){
+ lightmap[0] = light;
+ lightmap[1] = light;
+ }
+
+ @Override
+ public void setQuadTint(int tint){
+ // NO OP
+ }
+ };
+
+ trans.setParent(builder);
+
+ quad.pipe(trans);
+
+ builder.setQuadTint(quad.getTintIndex());
+ builder.setQuadOrientation(quad.getFace());
+ builder.setTexture(quad.getSprite());
+ builder.setApplyDiffuseLighting(false);
+
+ return builder.build();
+ }
+
+ @Override
+ public boolean isAmbientOcclusion(){
+ return delegate.isAmbientOcclusion();
+ }
+
+ @Override
+ public boolean isGui3d(){
+ return delegate.isGui3d();
+ }
+
+ @Override
+ public boolean isBuiltInRenderer(){
+ return delegate.isBuiltInRenderer();
+ }
+
+ @Override
+ public TextureAtlasSprite getParticleTexture(){
+ return delegate.getParticleTexture();
+ }
+
+ @Override
+ public ItemCameraTransforms getItemCameraTransforms(){
+ return delegate.getItemCameraTransforms();
+ }
+
+ @Override
+ public ItemOverrideList getOverrides(){
+ return delegate.getOverrides();//BakedModelItemOverride.instance;
+ }
+
+ @Override
+ public boolean isAmbientOcclusion(IBlockState state){
+ return delegate.isAmbientOcclusion(state);
+ }
+
+ @Override
+ public Pair extends IBakedModel, Matrix4f> handlePerspective(ItemCameraTransforms.TransformType cameraTransformType){
+ return delegate.handlePerspective(cameraTransformType);
+ }
+
+ // Utilities
+
+ private static boolean isLightMapDisabled(){
+ return FMLClientHandler.instance().hasOptifine() || !ForgeModContainer.forgeLightPipelineEnabled;
+ }
+
+ private static final VertexFormat ITEM_FORMAT_WITH_LIGHTMAP = new VertexFormat(DefaultVertexFormats.ITEM).addElement(DefaultVertexFormats.TEX_2S);
+
+ private static VertexFormat getFormatWithLightMap(VertexFormat format){
+
+ if(isLightMapDisabled()){
+ return format;
+ }
+
+ if(format == DefaultVertexFormats.BLOCK){
+ return DefaultVertexFormats.BLOCK;
+ }else if(format == DefaultVertexFormats.ITEM){
+ return ITEM_FORMAT_WITH_LIGHTMAP;
+ }else if(!format.hasUvOffset(1)){
+ VertexFormat result = new VertexFormat(format);
+ result.addElement(DefaultVertexFormats.TEX_2S);
+ return result;
+ }
+
+ return format;
+ }
+
+ // Bit of a weird way of doing things if you ask me, but as far as I can tell it's how you're supposed to do it
+// public static final class BakedModelItemOverride extends ItemOverrideList {
+//
+// // This class doesn't contain any data of its own so it can be a singleton
+// public static final BakedModelItemOverride instance = new BakedModelItemOverride();
+//
+// private BakedModelItemOverride(){
+// super(ImmutableList.of()); // We're not using the list functionality
+// }
+//
+// @Override
+// public IBakedModel handleItemState(IBakedModel originalModel, ItemStack stack, @Nullable World world, @Nullable EntityLivingBase entity){
+// return new BakedModelGlowingOverlay(originalModel, "overlay"); // Bish bash bosh
+// }
+// }
+}
diff --git a/src/main/java/electroblob/wizardry/client/model/ModelIceGiant.java b/src/main/java/electroblob/wizardry/client/model/ModelIceGiant.java
index 798cfcb4..592f0208 100644
--- a/src/main/java/electroblob/wizardry/client/model/ModelIceGiant.java
+++ b/src/main/java/electroblob/wizardry/client/model/ModelIceGiant.java
@@ -1,18 +1,16 @@
package electroblob.wizardry.client.model;
-import javax.vecmath.Matrix4f;
-import javax.vecmath.Vector3f;
-
import electroblob.wizardry.entity.living.EntityIceGiant;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.math.MathHelper;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-@SideOnly(Side.CLIENT)
+import javax.vecmath.Matrix4f;
+import javax.vecmath.Vector3f;
+
+//@SideOnly(Side.CLIENT)
public class ModelIceGiant extends ModelBase {
/** The head model for the iron golem. */
public ModelRenderer iceGiantHead;
diff --git a/src/main/java/electroblob/wizardry/client/model/ModelWizard.java b/src/main/java/electroblob/wizardry/client/model/ModelWizard.java
index 0204c86a..8e7a469d 100644
--- a/src/main/java/electroblob/wizardry/client/model/ModelWizard.java
+++ b/src/main/java/electroblob/wizardry/client/model/ModelWizard.java
@@ -97,9 +97,9 @@ public class ModelWizard extends ModelBiped {
setRotation(Shape13, 0F, 0F, 0F);
// Makes head bits move with head
- // bipedHead.addChild(Shape5);
+ // bipedHead.addChild(hatSegment4);
bipedHead.addChild(beard);
- // bipedHead.addChild(Shape7);
+ // bipedHead.addChild(hatSegment6);
// bipedHead.addChild(Shape8);
// bipedHead.addChild(Shape9);
// bipedHead.addChild(Shape10);
@@ -116,8 +116,8 @@ public class ModelWizard extends ModelBiped {
/* public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
* super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity);
* bipedRightLeg.render(f5); bipedLeftLeg.render(f5); bipedBody.render(f5); bipedLeftArm.render(f5);
- * bipedRightArm.render(f5); bipedHead.render(f5); Shape5.render(f5); Shape8.render(f5); Shape9.render(f5);
- * Shape10.render(f5); Shape7.render(f5); Shape11.render(f5); Shape12.render(f5); Shape6.render(f5);
+ * bipedRightArm.render(f5); bipedHead.render(f5); hatSegment4.render(f5); Shape8.render(f5); Shape9.render(f5);
+ * Shape10.render(f5); hatSegment6.render(f5); Shape11.render(f5); Shape12.render(f5); hatSegment5.render(f5);
* Shape13.render(f5); } */
private void setRotation(ModelRenderer model, float x, float y, float z){
model.rotateAngleX = x;
diff --git a/src/main/java/electroblob/wizardry/client/model/ModelWizardArmour.java b/src/main/java/electroblob/wizardry/client/model/ModelWizardArmour.java
index 20429a71..2bebd9c0 100644
--- a/src/main/java/electroblob/wizardry/client/model/ModelWizardArmour.java
+++ b/src/main/java/electroblob/wizardry/client/model/ModelWizardArmour.java
@@ -1,99 +1,110 @@
package electroblob.wizardry.client.model;
+import electroblob.wizardry.block.BlockStatue;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelWizardArmour extends ModelArmourFixer {
- ModelRenderer Shape1;
- ModelRenderer Shape2;
- ModelRenderer Shape3;
- ModelRenderer Shape4;
- ModelRenderer Shape5;
- ModelRenderer Shape6;
- ModelRenderer Shape7;
+
+ ModelRenderer hatBrim;
+ ModelRenderer hatSegment1;
+ ModelRenderer hatSegment2;
+ ModelRenderer hatSegment3;
+ ModelRenderer hatSegment4;
+ ModelRenderer hatSegment5;
+ ModelRenderer hatSegment6;
ModelRenderer robe;
- public ModelWizardArmour(float scale){
+ public ModelWizardArmour(float delta){
- super(scale, 0, 64, 64);
+ super(delta, 0, 64, 64);
// This is necessary to stop the head from scaling.
this.bipedHead = new ModelRenderer(this, 0, 0);
- this.bipedHead.addBox(-4.0F, -8.0F, -4.0F, 8, 8, 8, 0.1f);
+ // The hat layer has an offset of 0.5, so 0.6 is about the smallest we can get away with
+ this.bipedHead.addBox(-4.0F, -8.0F, -4.0F, 8, 8, 8, 0.6f);
this.bipedHead.setRotationPoint(0.0F, 0.0F + 0, 0.0F);
- Shape1 = new ModelRenderer(this, -16, 32);
- Shape1.addBox(-8F, -7F, -8F, 16, 0, 16);
- Shape1.setRotationPoint(0F, 0F, 0F);
- Shape1.setTextureSize(64, 64);
- Shape1.mirror = true;
- setRotation(Shape1, 0F, 0F, 0F);
+ hatBrim = new ModelRenderer(this, 0, 47);
+ // Making the height 1 stops the top and bottom z-fighting when the hat is enchanted
+ hatBrim.addBox(-8F, -6.85F, -8F, 16, 1, 16, 0.6f);
+ hatBrim.setRotationPoint(0F, 0F, 0F);
+ hatBrim.setTextureSize(64, 64);
+ hatBrim.mirror = true;
+ setRotation(hatBrim, 0F, 0F, 0F);
- Shape2 = new ModelRenderer(this, 0, 48);
- Shape2.addBox(0F, 0F, 0F, 6, 2, 6);
- Shape2.setRotationPoint(-3F, -10F, -3F);
- Shape2.setTextureSize(64, 64);
- Shape2.mirror = true;
- setRotation(Shape2, -0.1396263F, 0F, 0F);
+ hatSegment1 = new ModelRenderer(this, 0, 32);
+ hatSegment1.addBox(0F, 0F, 0F, 6, 2, 6, 0.2f);
+ hatSegment1.setRotationPoint(-3F, -10.6F, -3F);
+ hatSegment1.setTextureSize(64, 64);
+ hatSegment1.mirror = true;
+ setRotation(hatSegment1, -0.1396263F, 0F, 0F);
- Shape3 = new ModelRenderer(this, 0, 56);
- Shape3.addBox(0F, 0F, 0F, 5, 2, 5);
- Shape3.setRotationPoint(-2.5F, -11.53333F, -2F);
- Shape3.setTextureSize(64, 64);
- Shape3.mirror = true;
- setRotation(Shape3, -0.2443461F, 0F, 0F);
+ hatSegment2 = new ModelRenderer(this, 0, 40);
+ hatSegment2.addBox(0F, 0F, 0F, 5, 2, 5, 0.1f);
+ hatSegment2.setRotationPoint(-2.5F, -12.13333F, -2F);
+ hatSegment2.setTextureSize(64, 64);
+ hatSegment2.mirror = true;
+ setRotation(hatSegment2, -0.2443461F, 0F, 0F);
- Shape4 = new ModelRenderer(this, 24, 48);
- Shape4.addBox(0F, 0F, 0F, 4, 2, 4);
- Shape4.setRotationPoint(-2F, -13F, -1F);
- Shape4.setTextureSize(64, 64);
- Shape4.mirror = true;
- setRotation(Shape4, -0.4014257F, 0F, 0F);
+ hatSegment3 = new ModelRenderer(this, 24, 32);
+ hatSegment3.addBox(0F, 0F, 0F, 4, 2, 4);
+ hatSegment3.setRotationPoint(-2F, -13.6F, -1F);
+ hatSegment3.setTextureSize(64, 64);
+ hatSegment3.mirror = true;
+ setRotation(hatSegment3, -0.4014257F, 0F, 0F);
- Shape5 = new ModelRenderer(this, 24, 54);
- Shape5.addBox(0F, 0F, 0F, 3, 2, 3);
- Shape5.setRotationPoint(-1.5F, -14F, 0F);
- Shape5.setTextureSize(64, 64);
- Shape5.mirror = true;
- setRotation(Shape5, -0.5759587F, 0F, 0F);
+ hatSegment4 = new ModelRenderer(this, 24, 38);
+ hatSegment4.addBox(0F, 0F, 0F, 3, 2, 3);
+ hatSegment4.setRotationPoint(-1.5F, -14.6F, 0F);
+ hatSegment4.setTextureSize(64, 64);
+ hatSegment4.mirror = true;
+ setRotation(hatSegment4, -0.5759587F, 0F, 0F);
- Shape6 = new ModelRenderer(this, 20, 59);
- Shape6.addBox(0F, 0F, 0F, 2, 2, 2);
- Shape6.setRotationPoint(-1F, -14F, 0F);
- Shape6.setTextureSize(64, 64);
- Shape6.mirror = true;
- setRotation(Shape6, 0.3316126F, 0F, 0F);
+ hatSegment5 = new ModelRenderer(this, 20, 43);
+ hatSegment5.addBox(0F, 0F, 0F, 2, 2, 2);
+ hatSegment5.setRotationPoint(-1F, -14.6F, 0F);
+ hatSegment5.setTextureSize(64, 64);
+ hatSegment5.mirror = true;
+ setRotation(hatSegment5, 0.3316126F, 0F, 0F);
- Shape7 = new ModelRenderer(this, 28, 59);
- Shape7.addBox(0F, 0F, 0F, 1, 1, 3);
- Shape7.setRotationPoint(-0.5F, -14.5F, 2F);
- Shape7.setTextureSize(64, 64);
- Shape7.mirror = true;
- setRotation(Shape7, -0.5585054F, 0F, 0F);
+ hatSegment6 = new ModelRenderer(this, 28, 43);
+ hatSegment6.addBox(0F, 0F, 0F, 1, 1, 3);
+ hatSegment6.setRotationPoint(-0.5F, -15.1F, 2F);
+ hatSegment6.setTextureSize(64, 64);
+ hatSegment6.mirror = true;
+ setRotation(hatSegment6, -0.5585054F, 0F, 0F);
- // The robe is now the body
- bipedBody = new ModelRenderer(this, 40, 42);
- bipedBody.addBox(-4F, 0F, -2F, 8, 18, 4, scale);
+ bipedBody = new ModelRenderer(this, 16, 16);
+ bipedBody.addBox(-4F, 0F, -2F, 8, 11, 4, delta);
bipedBody.setRotationPoint(0F, 0F, 0F);
bipedBody.setTextureSize(64, 64);
bipedBody.mirror = true;
setRotation(bipedBody, 0F, 0F, 0F);
+ robe = new ModelRenderer(this, 40, 32);
+ robe.addBox(-4F, 0F, -2F, 8, 7, 4, delta);
+ robe.setRotationPoint(0F, 12, 0F); // 12.5 accounts for the expansion of each box
+ robe.setTextureSize(64, 64);
+ robe.mirror = true;
+ setRotation(robe, 0F, 0F, 0F);
+
// Makes the hat rotate with the head.
- bipedHead.addChild(Shape1);
- bipedHead.addChild(Shape2);
- bipedHead.addChild(Shape3);
- bipedHead.addChild(Shape4);
- bipedHead.addChild(Shape5);
- bipedHead.addChild(Shape6);
- bipedHead.addChild(Shape7);
- // Makes the robe move with the body
- // bipedBody.addChild(robe);
+ bipedHead.addChild(hatBrim);
+ bipedHead.addChild(hatSegment1);
+ bipedHead.addChild(hatSegment2);
+ bipedHead.addChild(hatSegment3);
+ bipedHead.addChild(hatSegment4);
+ bipedHead.addChild(hatSegment5);
+ bipedHead.addChild(hatSegment6);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5){
+ if(entity.isInvisible() && !entity.getEntityData().getBoolean(BlockStatue.PETRIFIED_NBT_KEY)
+ && !entity.getEntityData().getBoolean(BlockStatue.FROZEN_NBT_KEY)) return;
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
+ this.robe.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z){
@@ -104,6 +115,20 @@ public class ModelWizardArmour extends ModelArmourFixer {
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity){
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
+ this.robe.showModel = this.bipedBody.showModel;
+ if(this.isSneak){
+ //this.robe.rotationPointY = 10.5f;
+ this.robe.rotationPointZ = 4;
+ }else{
+ //this.robe.rotationPointY = 12.5f;
+ this.robe.rotationPointZ = 0;
+ }
+
+ // The bottom part of the robe takes the y rotation from the rest of the robe but the x/z rotation
+ // from the average of the two legs
+ this.robe.rotateAngleX = (this.bipedLeftLeg.rotateAngleX + this.bipedRightLeg.rotateAngleX) / 2f;
+ this.robe.rotateAngleY = this.bipedBody.rotateAngleY;
+ this.robe.rotateAngleZ = (this.bipedLeftLeg.rotateAngleZ + this.bipedRightLeg.rotateAngleZ) / 2f;
}
}
diff --git a/src/main/java/electroblob/wizardry/client/model/WizardryItemModels.java b/src/main/java/electroblob/wizardry/client/model/WizardryItemModels.java
deleted file mode 100644
index f9d101c8..00000000
--- a/src/main/java/electroblob/wizardry/client/model/WizardryItemModels.java
+++ /dev/null
@@ -1,197 +0,0 @@
-package electroblob.wizardry.client.model;
-
-import electroblob.wizardry.registry.WizardryBlocks;
-import electroblob.wizardry.registry.WizardryItems;
-import net.minecraft.client.renderer.block.model.ModelResourceLocation;
-import net.minecraft.item.Item;
-import net.minecraft.item.ItemStack;
-import net.minecraft.util.NonNullList;
-import net.minecraftforge.client.event.ModelRegistryEvent;
-import net.minecraftforge.client.model.ModelLoader;
-import net.minecraftforge.fml.common.Mod;
-import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-import net.minecraftforge.oredict.OreDictionary;
-
-/**
- * Class responsible for registering all of wizardry's item (and itemblock) models.
- *
- * @author Electroblob
- * @since Wizardry 2.1
- */
-@SideOnly(Side.CLIENT)
-@Mod.EventBusSubscriber(Side.CLIENT)
-public final class WizardryItemModels {
-
- @SubscribeEvent
- public static void register(ModelRegistryEvent event){
-
- // ItemBlocks
-
- registerItemModel(Item.getItemFromBlock(WizardryBlocks.arcane_workbench));
- registerItemModel(Item.getItemFromBlock(WizardryBlocks.crystal_ore));
- registerItemModel(Item.getItemFromBlock(WizardryBlocks.crystal_flower));
- registerItemModel(Item.getItemFromBlock(WizardryBlocks.transportation_stone));
- registerItemModel(Item.getItemFromBlock(WizardryBlocks.crystal_block));
-
- // Items
-
- registerItemModel(WizardryItems.magic_crystal);
-
- registerItemModel(WizardryItems.magic_wand);
- registerItemModel(WizardryItems.apprentice_wand);
- registerItemModel(WizardryItems.advanced_wand);
- registerItemModel(WizardryItems.master_wand);
-
- registerItemModel(WizardryItems.spell_book);
- // Wildcard registered for wizard trades.
- registerItemModel(WizardryItems.spell_book, OreDictionary.WILDCARD_VALUE, "normal");
- registerItemModel(WizardryItems.arcane_tome);
- registerItemModel(WizardryItems.wizard_handbook);
-
- registerItemModel(WizardryItems.basic_fire_wand);
- registerItemModel(WizardryItems.basic_ice_wand);
- registerItemModel(WizardryItems.basic_lightning_wand);
- registerItemModel(WizardryItems.basic_necromancy_wand);
- registerItemModel(WizardryItems.basic_earth_wand);
- registerItemModel(WizardryItems.basic_sorcery_wand);
- registerItemModel(WizardryItems.basic_healing_wand);
-
- registerItemModel(WizardryItems.apprentice_fire_wand);
- registerItemModel(WizardryItems.apprentice_ice_wand);
- registerItemModel(WizardryItems.apprentice_lightning_wand);
- registerItemModel(WizardryItems.apprentice_necromancy_wand);
- registerItemModel(WizardryItems.apprentice_earth_wand);
- registerItemModel(WizardryItems.apprentice_sorcery_wand);
- registerItemModel(WizardryItems.apprentice_healing_wand);
-
- registerItemModel(WizardryItems.advanced_fire_wand);
- registerItemModel(WizardryItems.advanced_ice_wand);
- registerItemModel(WizardryItems.advanced_lightning_wand);
- registerItemModel(WizardryItems.advanced_necromancy_wand);
- registerItemModel(WizardryItems.advanced_earth_wand);
- registerItemModel(WizardryItems.advanced_sorcery_wand);
- registerItemModel(WizardryItems.advanced_healing_wand);
-
- registerItemModel(WizardryItems.master_fire_wand);
- registerItemModel(WizardryItems.master_ice_wand);
- registerItemModel(WizardryItems.master_lightning_wand);
- registerItemModel(WizardryItems.master_necromancy_wand);
- registerItemModel(WizardryItems.master_earth_wand);
- registerItemModel(WizardryItems.master_sorcery_wand);
- registerItemModel(WizardryItems.master_healing_wand);
-
- registerItemModel(WizardryItems.spectral_sword);
- registerItemModel(WizardryItems.spectral_pickaxe);
- registerItemModel(WizardryItems.spectral_bow);
-
- registerItemModel(WizardryItems.mana_flask);
-
- registerItemModel(WizardryItems.storage_upgrade);
- registerItemModel(WizardryItems.siphon_upgrade);
- registerItemModel(WizardryItems.condenser_upgrade);
- registerItemModel(WizardryItems.range_upgrade);
- registerItemModel(WizardryItems.duration_upgrade);
- registerItemModel(WizardryItems.cooldown_upgrade);
- registerItemModel(WizardryItems.blast_upgrade);
- registerItemModel(WizardryItems.attunement_upgrade);
-
- registerItemModel(WizardryItems.flaming_axe);
- registerItemModel(WizardryItems.frost_axe);
-
- registerItemModel(WizardryItems.firebomb);
- registerItemModel(WizardryItems.poison_bomb);
-
- registerItemModel(WizardryItems.blank_scroll);
- registerItemModel(WizardryItems.scroll);
-
- registerItemModel(WizardryItems.armour_upgrade);
-
- registerItemModel(WizardryItems.magic_silk);
-
- registerItemModel(WizardryItems.wizard_hat);
- registerItemModel(WizardryItems.wizard_robe);
- registerItemModel(WizardryItems.wizard_leggings);
- registerItemModel(WizardryItems.wizard_boots);
-
- registerItemModel(WizardryItems.wizard_hat_fire);
- registerItemModel(WizardryItems.wizard_robe_fire);
- registerItemModel(WizardryItems.wizard_leggings_fire);
- registerItemModel(WizardryItems.wizard_boots_fire);
-
- registerItemModel(WizardryItems.wizard_hat_ice);
- registerItemModel(WizardryItems.wizard_robe_ice);
- registerItemModel(WizardryItems.wizard_leggings_ice);
- registerItemModel(WizardryItems.wizard_boots_ice);
-
- registerItemModel(WizardryItems.wizard_hat_lightning);
- registerItemModel(WizardryItems.wizard_robe_lightning);
- registerItemModel(WizardryItems.wizard_leggings_lightning);
- registerItemModel(WizardryItems.wizard_boots_lightning);
-
- registerItemModel(WizardryItems.wizard_hat_necromancy);
- registerItemModel(WizardryItems.wizard_robe_necromancy);
- registerItemModel(WizardryItems.wizard_leggings_necromancy);
- registerItemModel(WizardryItems.wizard_boots_necromancy);
-
- registerItemModel(WizardryItems.wizard_hat_earth);
- registerItemModel(WizardryItems.wizard_robe_earth);
- registerItemModel(WizardryItems.wizard_leggings_earth);
- registerItemModel(WizardryItems.wizard_boots_earth);
-
- registerItemModel(WizardryItems.wizard_hat_sorcery);
- registerItemModel(WizardryItems.wizard_robe_sorcery);
- registerItemModel(WizardryItems.wizard_leggings_sorcery);
- registerItemModel(WizardryItems.wizard_boots_sorcery);
-
- registerItemModel(WizardryItems.wizard_hat_healing);
- registerItemModel(WizardryItems.wizard_robe_healing);
- registerItemModel(WizardryItems.wizard_leggings_healing);
- registerItemModel(WizardryItems.wizard_boots_healing);
-
- registerItemModel(WizardryItems.spectral_helmet);
- registerItemModel(WizardryItems.spectral_chestplate);
- registerItemModel(WizardryItems.spectral_leggings);
- registerItemModel(WizardryItems.spectral_boots);
-
- registerItemModel(WizardryItems.smoke_bomb);
-
- registerItemModel(WizardryItems.identification_scroll);
- }
-
- // Moved from the proxies
-
- /**
- * Registers an item model, using the item's registry name as the model name (this convention makes it easier to
- * keep track of everything). Variant defaults to "normal". Registers the model for metadata 0 automatically, plus
- * all the other metadata values that the item can take, as defined in
- * {@link Item#getSubItems(Item, net.minecraft.creativetab.CreativeTabs, java.util.List)}. The creative tab supplied
- * to the aforementioned method will be whichever one the item is in.
- */
- private static void registerItemModel(Item item){
-
- if(item.getHasSubtypes()){
- NonNullList items = NonNullList.create();
- item.getSubItems(item.getCreativeTab(), items); // Client-only method, but we're client-side so this is OK.
- for(ItemStack stack : items){
- ModelLoader.setCustomModelResourceLocation(item, stack.getMetadata(),
- new ModelResourceLocation(item.getRegistryName(), "inventory"));
- }
- }
- // Changing the last parameter from null to "inventory" fixed the item/block model weirdness. No idea why!
- ModelLoader.setCustomModelResourceLocation(item, 0,
- new ModelResourceLocation(item.getRegistryName(), "inventory"));
- }
-
- /**
- * Registers an item model for the given metadata, using the item's registry name as the model name (this convention
- * makes it easier to keep track of everything). This is intended for registering additional metadata values which
- * aren't displayed in the creative menu, for example the wildcard spell book used in wizard trades.
- */
- private static void registerItemModel(Item item, int metadata, String variant){
- ModelLoader.setCustomModelResourceLocation(item, metadata,
- new ModelResourceLocation(item.getRegistryName(), variant));
- }
-
-}
diff --git a/src/main/java/electroblob/wizardry/client/model/WizardryModels.java b/src/main/java/electroblob/wizardry/client/model/WizardryModels.java
new file mode 100644
index 00000000..a6f2529e
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/model/WizardryModels.java
@@ -0,0 +1,343 @@
+package electroblob.wizardry.client.model;
+
+import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.block.BlockCrystal;
+import electroblob.wizardry.block.BlockPedestal;
+import electroblob.wizardry.block.BlockRunestone;
+import electroblob.wizardry.item.IMultiTexturedItem;
+import electroblob.wizardry.item.ItemBlockMultiTexturedElemental;
+import electroblob.wizardry.item.ItemCrystal;
+import electroblob.wizardry.registry.WizardryBlocks;
+import electroblob.wizardry.registry.WizardryItems;
+import net.minecraft.client.renderer.block.model.IBakedModel;
+import net.minecraft.client.renderer.block.model.ModelResourceLocation;
+import net.minecraft.client.renderer.block.statemap.StateMap;
+import net.minecraft.creativetab.CreativeTabs;
+import net.minecraft.item.Item;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.NonNullList;
+import net.minecraftforge.client.event.ModelBakeEvent;
+import net.minecraftforge.client.event.ModelRegistryEvent;
+import net.minecraftforge.client.model.ModelLoader;
+import net.minecraftforge.fml.common.Mod;
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import net.minecraftforge.fml.relauncher.Side;
+import net.minecraftforge.oredict.OreDictionary;
+
+/**
+ * Class responsible for registering all of wizardry's item and block models.
+ *
+ * @author Electroblob
+ * @since Wizardry 2.1
+ */
+//@SideOnly(Side.CLIENT)
+@Mod.EventBusSubscriber(Side.CLIENT)
+public final class WizardryModels {
+
+ private WizardryModels(){} // No instances!
+
+ @SubscribeEvent
+ public static void register(ModelRegistryEvent event){
+
+ // ItemBlocks
+
+ registerItemModel(Item.getItemFromBlock(WizardryBlocks.arcane_workbench));
+ registerItemModel(Item.getItemFromBlock(WizardryBlocks.crystal_ore));
+ registerItemModel(Item.getItemFromBlock(WizardryBlocks.crystal_flower));
+ registerItemModel(Item.getItemFromBlock(WizardryBlocks.transportation_stone));
+
+ ModelLoader.setCustomStateMapper(WizardryBlocks.crystal_block, new StateMap.Builder()
+ .withName(BlockCrystal.ELEMENT).withSuffix("_crystal_block").build());
+ // Yay unchecked casting! But we know it's always ok here, and it makes everything much neater.
+ ItemBlockMultiTexturedElemental crystalBlockItem = (ItemBlockMultiTexturedElemental)Item.getItemFromBlock(WizardryBlocks.crystal_block);
+ registerMultiTexturedModel(crystalBlockItem);
+
+ ModelLoader.setCustomStateMapper(WizardryBlocks.runestone, new StateMap.Builder()
+ .withName(BlockRunestone.ELEMENT).withSuffix("_runestone").build());
+ ItemBlockMultiTexturedElemental runestoneItem = (ItemBlockMultiTexturedElemental)Item.getItemFromBlock(WizardryBlocks.runestone);
+ registerMultiTexturedModel(runestoneItem);
+
+ ModelLoader.setCustomStateMapper(WizardryBlocks.runestone_pedestal, new StateMap.Builder()
+ .withName(BlockPedestal.ELEMENT).ignore(BlockPedestal.NATURAL).withSuffix("_runestone_pedestal").build()); // Don't care about NATURAL property
+ ItemBlockMultiTexturedElemental pedestalItem = (ItemBlockMultiTexturedElemental)Item.getItemFromBlock(WizardryBlocks.runestone_pedestal);
+ registerMultiTexturedModel(pedestalItem);
+
+ // Items
+
+ registerMultiTexturedModel((ItemCrystal)WizardryItems.magic_crystal);
+
+ registerItemModel(WizardryItems.magic_wand);
+ registerItemModel(WizardryItems.apprentice_wand);
+ registerItemModel(WizardryItems.advanced_wand);
+ registerItemModel(WizardryItems.master_wand);
+
+ registerItemModel(WizardryItems.spell_book);
+ // Wildcard registered for wizard trades.
+ registerItemModel(WizardryItems.spell_book, OreDictionary.WILDCARD_VALUE, "normal");
+ registerItemModel(WizardryItems.arcane_tome);
+ registerItemModel(WizardryItems.wizard_handbook);
+
+ registerItemModel(WizardryItems.novice_fire_wand);
+ registerItemModel(WizardryItems.novice_ice_wand);
+ registerItemModel(WizardryItems.novice_lightning_wand);
+ registerItemModel(WizardryItems.novice_necromancy_wand);
+ registerItemModel(WizardryItems.novice_earth_wand);
+ registerItemModel(WizardryItems.novice_sorcery_wand);
+ registerItemModel(WizardryItems.novice_healing_wand);
+
+ registerItemModel(WizardryItems.apprentice_fire_wand);
+ registerItemModel(WizardryItems.apprentice_ice_wand);
+ registerItemModel(WizardryItems.apprentice_lightning_wand);
+ registerItemModel(WizardryItems.apprentice_necromancy_wand);
+ registerItemModel(WizardryItems.apprentice_earth_wand);
+ registerItemModel(WizardryItems.apprentice_sorcery_wand);
+ registerItemModel(WizardryItems.apprentice_healing_wand);
+
+ registerItemModel(WizardryItems.advanced_fire_wand);
+ registerItemModel(WizardryItems.advanced_ice_wand);
+ registerItemModel(WizardryItems.advanced_lightning_wand);
+ registerItemModel(WizardryItems.advanced_necromancy_wand);
+ registerItemModel(WizardryItems.advanced_earth_wand);
+ registerItemModel(WizardryItems.advanced_sorcery_wand);
+ registerItemModel(WizardryItems.advanced_healing_wand);
+
+ registerItemModel(WizardryItems.master_fire_wand);
+ registerItemModel(WizardryItems.master_ice_wand);
+ registerItemModel(WizardryItems.master_lightning_wand);
+ registerItemModel(WizardryItems.master_necromancy_wand);
+ registerItemModel(WizardryItems.master_earth_wand);
+ registerItemModel(WizardryItems.master_sorcery_wand);
+ registerItemModel(WizardryItems.master_healing_wand);
+
+ registerItemModel(WizardryItems.spectral_sword);
+ registerItemModel(WizardryItems.spectral_pickaxe);
+ registerItemModel(WizardryItems.spectral_bow);
+
+ registerItemModel(WizardryItems.small_mana_flask);
+ registerItemModel(WizardryItems.medium_mana_flask);
+ registerItemModel(WizardryItems.large_mana_flask);
+
+ registerItemModel(WizardryItems.crystal_shard);
+ registerItemModel(WizardryItems.grand_crystal);
+
+ registerItemModel(WizardryItems.astral_diamond);
+
+ registerItemModel(WizardryItems.purifying_elixir);
+
+ registerItemModel(WizardryItems.storage_upgrade);
+ registerItemModel(WizardryItems.siphon_upgrade);
+ registerItemModel(WizardryItems.condenser_upgrade);
+ registerItemModel(WizardryItems.range_upgrade);
+ registerItemModel(WizardryItems.duration_upgrade);
+ registerItemModel(WizardryItems.cooldown_upgrade);
+ registerItemModel(WizardryItems.blast_upgrade);
+ registerItemModel(WizardryItems.attunement_upgrade);
+ registerItemModel(WizardryItems.melee_upgrade);
+
+ registerItemModel(WizardryItems.flaming_axe);
+ registerItemModel(WizardryItems.frost_axe);
+
+ registerItemModel(WizardryItems.firebomb);
+ registerItemModel(WizardryItems.poison_bomb);
+ registerItemModel(WizardryItems.smoke_bomb);
+ registerItemModel(WizardryItems.spark_bomb);
+
+ registerItemModel(WizardryItems.blank_scroll);
+ registerItemModel(WizardryItems.scroll);
+ registerItemModel(WizardryItems.identification_scroll);
+
+ registerItemModel(WizardryItems.armour_upgrade);
+
+ registerItemModel(WizardryItems.magic_silk);
+
+ registerItemModel(WizardryItems.wizard_hat);
+ registerItemModel(WizardryItems.wizard_robe);
+ registerItemModel(WizardryItems.wizard_leggings);
+ registerItemModel(WizardryItems.wizard_boots);
+
+ registerItemModel(WizardryItems.wizard_hat_fire);
+ registerItemModel(WizardryItems.wizard_robe_fire);
+ registerItemModel(WizardryItems.wizard_leggings_fire);
+ registerItemModel(WizardryItems.wizard_boots_fire);
+
+ registerItemModel(WizardryItems.wizard_hat_ice);
+ registerItemModel(WizardryItems.wizard_robe_ice);
+ registerItemModel(WizardryItems.wizard_leggings_ice);
+ registerItemModel(WizardryItems.wizard_boots_ice);
+
+ registerItemModel(WizardryItems.wizard_hat_lightning);
+ registerItemModel(WizardryItems.wizard_robe_lightning);
+ registerItemModel(WizardryItems.wizard_leggings_lightning);
+ registerItemModel(WizardryItems.wizard_boots_lightning);
+
+ registerItemModel(WizardryItems.wizard_hat_necromancy);
+ registerItemModel(WizardryItems.wizard_robe_necromancy);
+ registerItemModel(WizardryItems.wizard_leggings_necromancy);
+ registerItemModel(WizardryItems.wizard_boots_necromancy);
+
+ registerItemModel(WizardryItems.wizard_hat_earth);
+ registerItemModel(WizardryItems.wizard_robe_earth);
+ registerItemModel(WizardryItems.wizard_leggings_earth);
+ registerItemModel(WizardryItems.wizard_boots_earth);
+
+ registerItemModel(WizardryItems.wizard_hat_sorcery);
+ registerItemModel(WizardryItems.wizard_robe_sorcery);
+ registerItemModel(WizardryItems.wizard_leggings_sorcery);
+ registerItemModel(WizardryItems.wizard_boots_sorcery);
+
+ registerItemModel(WizardryItems.wizard_hat_healing);
+ registerItemModel(WizardryItems.wizard_robe_healing);
+ registerItemModel(WizardryItems.wizard_leggings_healing);
+ registerItemModel(WizardryItems.wizard_boots_healing);
+
+ registerItemModel(WizardryItems.spectral_helmet);
+ registerItemModel(WizardryItems.spectral_chestplate);
+ registerItemModel(WizardryItems.spectral_leggings);
+ registerItemModel(WizardryItems.spectral_boots);
+
+ registerItemModel(WizardryItems.lightning_hammer);
+
+ registerItemModel(WizardryItems.ring_condensing);
+ registerItemModel(WizardryItems.ring_siphoning);
+ registerItemModel(WizardryItems.ring_battlemage);
+ registerItemModel(WizardryItems.ring_combustion);
+ registerItemModel(WizardryItems.ring_fire_melee);
+ registerItemModel(WizardryItems.ring_fire_biome);
+ registerItemModel(WizardryItems.ring_disintegration);
+ registerItemModel(WizardryItems.ring_ice_melee);
+ registerItemModel(WizardryItems.ring_ice_biome);
+ registerItemModel(WizardryItems.ring_arcane_frost);
+ registerItemModel(WizardryItems.ring_shattering);
+ registerItemModel(WizardryItems.ring_lightning_melee);
+ registerItemModel(WizardryItems.ring_storm);
+ registerItemModel(WizardryItems.ring_seeking);
+ registerItemModel(WizardryItems.ring_hammer);
+ registerItemModel(WizardryItems.ring_soulbinding);
+ registerItemModel(WizardryItems.ring_leeching);
+ registerItemModel(WizardryItems.ring_necromancy_melee);
+ registerItemModel(WizardryItems.ring_mind_control);
+ registerItemModel(WizardryItems.ring_poison);
+ registerItemModel(WizardryItems.ring_earth_melee);
+ registerItemModel(WizardryItems.ring_earth_biome);
+ registerItemModel(WizardryItems.ring_full_moon);
+ registerItemModel(WizardryItems.ring_extraction);
+ registerItemModel(WizardryItems.ring_mana_return);
+ registerItemModel(WizardryItems.ring_blockwrangler);
+ registerItemModel(WizardryItems.ring_conjurer);
+ registerItemModel(WizardryItems.ring_defender);
+ registerItemModel(WizardryItems.ring_paladin);
+ registerItemModel(WizardryItems.ring_interdiction);
+
+ registerItemModel(WizardryItems.amulet_arcane_defence);
+ registerItemModel(WizardryItems.amulet_warding);
+ registerItemModel(WizardryItems.amulet_wisdom);
+ registerItemModel(WizardryItems.amulet_fire_protection);
+ registerItemModel(WizardryItems.amulet_fire_cloaking);
+ registerItemModel(WizardryItems.amulet_ice_immunity);
+ registerItemModel(WizardryItems.amulet_ice_protection);
+ registerItemModel(WizardryItems.amulet_potential);
+ registerItemModel(WizardryItems.amulet_channeling);
+ registerItemModel(WizardryItems.amulet_lich);
+ registerItemModel(WizardryItems.amulet_wither_immunity);
+ registerItemModel(WizardryItems.amulet_glide);
+ registerItemModel(WizardryItems.amulet_banishing);
+ registerItemModel(WizardryItems.amulet_anchoring);
+ registerItemModel(WizardryItems.amulet_recovery);
+ registerItemModel(WizardryItems.amulet_transience);
+ registerItemModel(WizardryItems.amulet_resurrection);
+ registerItemModel(WizardryItems.amulet_auto_shield);
+
+ registerItemModel(WizardryItems.charm_haggler);
+ registerItemModel(WizardryItems.charm_experience_tome);
+ registerItemModel(WizardryItems.charm_auto_smelt);
+ registerItemModel(WizardryItems.charm_lava_walking);
+ registerItemModel(WizardryItems.charm_storm);
+ registerItemModel(WizardryItems.charm_minion_health);
+ registerItemModel(WizardryItems.charm_minion_variants);
+ registerItemModel(WizardryItems.charm_flight);
+ registerItemModel(WizardryItems.charm_growth);
+ registerItemModel(WizardryItems.charm_abseiling);
+ registerItemModel(WizardryItems.charm_silk_touch);
+ registerItemModel(WizardryItems.charm_stop_time);
+ registerItemModel(WizardryItems.charm_light);
+ registerItemModel(WizardryItems.charm_transportation);
+ registerItemModel(WizardryItems.charm_feeding);
+
+ }
+
+ @SubscribeEvent
+ public static void bake(ModelBakeEvent event){
+ // MMMmmmm I love the smell of freshly-baked models...
+ // This stuff is the boilerplate for making runestone overlay render with full brightness
+ // See https://www.minecraftforge.net/forum/topic/66005-how-do-i-make-a-tileentityspecialrenderer-solved-with-ibakedmodel/
+ // As usual the Forge documentation is just a description of each class and not an explanation of how to use them
+ // I had to work out where this goes from the refined storage repo linked in the above thread, which is mixed in
+ // with a more extensive registration system (which is super neat, but it's overkill for our purposes)
+ // https://github.com/raoulvdberge/refinedstorage/blob/13d6e7f2b92f41b5009187aa2cbde50dbc72082f/src/main/java/com/raoulvdberge/refinedstorage/proxy/ProxyClient.java#L59
+
+ for(ModelResourceLocation location : event.getModelRegistry().getKeys()){
+
+ if(location.getNamespace().equals(Wizardry.MODID)){
+
+ if(location.getPath().contains("runestone") || location.getPath().contains("runestone_pedestal")){
+ IBakedModel original = event.getModelRegistry().getObject(location);
+ event.getModelRegistry().putObject(location, new BakedModelGlowingOverlay(original, "overlay"));
+ }
+ }
+ }
+ }
+
+ // Moved from the proxies
+
+ /**
+ * Registers an item model, using the item's registry name as the model name (this convention makes it easier to
+ * keep track of everything). Variant defaults to "normal". Registers the model for metadata 0 automatically, plus
+ * all the other metadata values that the item can take, as defined in
+ * {@link Item#getSubItems(CreativeTabs, NonNullList)}. The creative tab supplied
+ * to the aforementioned method will be whichever one the item is in.
+ */
+ private static void registerItemModel(Item item){
+
+ if(item.getHasSubtypes()){
+ NonNullList items = NonNullList.create();
+ item.getSubItems(item.getCreativeTab(), items); // Client-only method, but we're client-side so this is OK.
+ for(ItemStack stack : items){
+ ModelLoader.setCustomModelResourceLocation(item, stack.getMetadata(),
+ new ModelResourceLocation(item.getRegistryName(), "inventory"));
+ }
+ }
+ // Changing the last parameter from null to "inventory" fixed the item/block model weirdness. No idea why!
+ ModelLoader.setCustomModelResourceLocation(item, 0,
+ new ModelResourceLocation(item.getRegistryName(), "inventory"));
+ }
+
+ /**
+ * Registers an item model, using the itemstack-sensitive {@link IMultiTexturedItem#getModelName(ItemStack)} as the
+ * model name. This allows items to change their texture based on metadata/NBT. Variant defaults to "normal". Registers the
+ * model for metadata 0 automatically, plus all the other metadata values that the item can take, as defined in
+ * {@link Item#getSubItems(CreativeTabs, NonNullList)}. The creative tab supplied
+ * to the aforementioned method will be whichever one the item is in.
+ */
+ private static void registerMultiTexturedModel(T item){
+
+ if(item.getHasSubtypes()){
+ NonNullList items = NonNullList.create();
+ item.getSubItems(item.getCreativeTab(), items);
+ for(ItemStack stack : items){
+ ModelLoader.setCustomModelResourceLocation(item, stack.getMetadata(),
+ new ModelResourceLocation(item.getModelName(stack), "inventory"));
+ }
+ }
+ }
+
+ /**
+ * Registers an item model for the given metadata, using the item's registry name as the model name (this convention
+ * makes it easier to keep track of everything). This is intended for registering additional metadata values which
+ * aren't displayed in the creative menu, for example the wildcard spell book used in wizard trades.
+ */
+ private static void registerItemModel(Item item, int metadata, String variant){
+ ModelLoader.setCustomModelResourceLocation(item, metadata,
+ new ModelResourceLocation(item.getRegistryName(), variant));
+ }
+
+}
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleBeam.java b/src/main/java/electroblob/wizardry/client/particle/ParticleBeam.java
index 63548e0b..3e6d3a3f 100644
--- a/src/main/java/electroblob/wizardry/client/particle/ParticleBeam.java
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleBeam.java
@@ -1,13 +1,12 @@
package electroblob.wizardry.client.particle;
-import org.lwjgl.opengl.GL11;
-
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.world.World;
+import org.lwjgl.opengl.GL11;
public class ParticleBeam extends ParticleTargeted {
@@ -17,10 +16,15 @@ public class ParticleBeam extends ParticleTargeted {
public ParticleBeam(World world, double x, double y, double z){
super(world, x, y, z); // Does not have a texture!
this.setRBGColorF(1, 1, 1);
- this.setMaxAge(1);
+ this.setMaxAge(0);
this.particleScale = 1;
}
-
+
+ @Override
+ public boolean shouldDisableDepth(){
+ return true;
+ }
+
@Override
public int getFXLayer(){
return 3;
@@ -31,7 +35,7 @@ public class ParticleBeam extends ParticleTargeted {
float scale = this.particleScale;
- if(this.particleMaxAge > 1){
+ if(this.particleMaxAge > 0){
float ageFraction = (particleAge + partialTicks - 1)/particleMaxAge;
// Squaring this makes it look smoother than a linear shrinking effect
scale = this.particleScale * (1 - ageFraction*ageFraction);
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleBuff.java b/src/main/java/electroblob/wizardry/client/particle/ParticleBuff.java
index 9e9a46d0..a7a8a752 100644
--- a/src/main/java/electroblob/wizardry/client/particle/ParticleBuff.java
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleBuff.java
@@ -1,26 +1,18 @@
package electroblob.wizardry.client.particle;
-import org.lwjgl.opengl.GL11;
-
import electroblob.wizardry.Wizardry;
import net.minecraft.client.Minecraft;
-import net.minecraft.client.particle.Particle;
-import net.minecraft.client.renderer.BufferBuilder;
-import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.GlStateManager.DestFactor;
import net.minecraft.client.renderer.GlStateManager.SourceFactor;
-import net.minecraft.client.renderer.OpenGlHelper;
-import net.minecraft.client.renderer.RenderHelper;
-import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
+import org.lwjgl.opengl.GL11;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public class ParticleBuff extends ParticleWizardry {
private static final ResourceLocation TEXTURE = new ResourceLocation(Wizardry.MODID, "textures/particle/buff.png");
@@ -28,13 +20,19 @@ public class ParticleBuff extends ParticleWizardry {
public ParticleBuff(World world, double x, double y, double z){
super(world, x, y, z);
- this.setVelocity(0, 0.27, 0); // Approximately what it was before
- this.mirror = world.rand.nextBoolean();
+ this.setVelocity(0, 0.162, 0); // Approximately what it was before
+ this.mirror = random.nextBoolean();
this.setMaxAge(15);
this.setGravity(false);
this.canCollide = false;
}
-
+
+ @Override
+ public boolean shouldDisableDepth(){
+ return true;
+ }
+
+
@Override
public void onUpdate(){
super.onUpdate();
@@ -59,14 +57,13 @@ public class ParticleBuff extends ParticleWizardry {
@Override
public void renderParticle(BufferBuilder buffer, Entity viewer, float partialTicks, float rotationX, float rotationZ,
float rotationYZ, float rotationXY, float rotationXZ){
+
+ // Copied from ParticleWizardry, needs to be here since we're not calling super
+ updateEntityLinking(partialTicks);
GlStateManager.pushMatrix();
GlStateManager.pushAttrib();
- float scale = 0.6f;
- GlStateManager.scale(scale, scale, scale);
- if(mirror) GlStateManager.scale(-1, 1, 1);
-
GlStateManager.enableBlend();
GlStateManager.disableAlpha();
GlStateManager.disableCull();
@@ -94,31 +91,29 @@ public class ParticleBuff extends ParticleWizardry {
buffer.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_TEX_COLOR);
- // I'm pretty sure these were always static.
- Particle.interpPosX = viewer.lastTickPosX + (viewer.posX - viewer.lastTickPosX) * (double)partialTicks;
- Particle.interpPosY = viewer.lastTickPosY + (viewer.posY - viewer.lastTickPosY) * (double)partialTicks;
- Particle.interpPosZ = viewer.lastTickPosZ + (viewer.posZ - viewer.lastTickPosZ) * (double)partialTicks;
-
float x = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)partialTicks - interpPosX);
float y = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)partialTicks - interpPosY);
float z = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)partialTicks - interpPosZ);
-
+
// Increases from 0 to 1 in steps of 0.125 evenly throughout the particle's lifetime
float f = 0.875f - 0.125f * MathHelper.floor((float)this.particleAge/(float)this.particleMaxAge * 8 - 0.000001f);
float g = f + 0.125f;
float hrepeat = 1;
- float yScale = 0.7f;
+ float scale = 0.6f;
+ float yScale = 0.7f * scale;
+ float dx = mirror ? -scale : scale;
+ float dz = scale;
- buffer.pos(x-1, y-yScale, z-1).tex(0, g).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
- buffer.pos(x-1, y+yScale, z-1).tex(0, f).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
- buffer.pos(x+1, y-yScale, z-1).tex(0.25*hrepeat, g).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
- buffer.pos(x+1, y+yScale, z-1).tex(0.25*hrepeat, f).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
- buffer.pos(x+1, y-yScale, z+1).tex(0.5*hrepeat, g).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
- buffer.pos(x+1, y+yScale, z+1).tex(0.5*hrepeat, f).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
- buffer.pos(x-1, y-yScale, z+1).tex(0.75*hrepeat, g).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
- buffer.pos(x-1, y+yScale, z+1).tex(0.75*hrepeat, f).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
- buffer.pos(x-1, y-yScale, z-1).tex(hrepeat, g).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
- buffer.pos(x-1, y+yScale, z-1).tex(hrepeat, f).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x-dx, y-yScale, z-dz).tex(0, g).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x-dx, y+yScale, z-dz).tex(0, f).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x+dx, y-yScale, z-dz).tex(0.25*hrepeat, g).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x+dx, y+yScale, z-dz).tex(0.25*hrepeat, f).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x+dx, y-yScale, z+dz).tex(0.5*hrepeat, g).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x+dx, y+yScale, z+dz).tex(0.5*hrepeat, f).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x-dx, y-yScale, z+dz).tex(0.75*hrepeat, g).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x-dx, y+yScale, z+dz).tex(0.75*hrepeat, f).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x-dx, y-yScale, z-dz).tex(hrepeat, g).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x-dx, y+yScale, z-dz).tex(hrepeat, f).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
Tessellator.getInstance().draw();
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleDarkMagic.java b/src/main/java/electroblob/wizardry/client/particle/ParticleDarkMagic.java
index b4bc8710..7558bf89 100644
--- a/src/main/java/electroblob/wizardry/client/particle/ParticleDarkMagic.java
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleDarkMagic.java
@@ -3,10 +3,8 @@ package electroblob.wizardry.client.particle;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.entity.Entity;
import net.minecraft.world.World;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public class ParticleDarkMagic extends ParticleWizardry {
/** Base spell texture index */
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleDust.java b/src/main/java/electroblob/wizardry/client/particle/ParticleDust.java
index 3a7f70fd..cd925b81 100644
--- a/src/main/java/electroblob/wizardry/client/particle/ParticleDust.java
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleDust.java
@@ -1,10 +1,8 @@
package electroblob.wizardry.client.particle;
import net.minecraft.world.World;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public class ParticleDust extends ParticleWizardry {
public ParticleDust(World world, double x, double y, double z){
@@ -24,7 +22,7 @@ public class ParticleDust extends ParticleWizardry {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
- // this.moveEntity(this.motionX, this.motionY, this.motionZ);
+ this.move(this.motionX, this.motionY, this.motionZ);
if(this.particleMaxAge-- <= 0){
this.setExpired();
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleFlash.java b/src/main/java/electroblob/wizardry/client/particle/ParticleFlash.java
index a24cd16b..f85bc90c 100644
--- a/src/main/java/electroblob/wizardry/client/particle/ParticleFlash.java
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleFlash.java
@@ -19,10 +19,15 @@ public class ParticleFlash extends ParticleWizardry {
this.particleScale = 0.6f; // 7.1f is the value used in fireworks
this.particleMaxAge = 6;
}
-
+
@Override
- public void renderParticle(BufferBuilder buffer, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ){
- float f4 = particleScale * MathHelper.sin(((float)this.particleAge + partialTicks - 1.0F)/particleMaxAge * (float)Math.PI);
+ public boolean shouldDisableDepth(){
+ return true; // Well this fixes everything... let's hope it doesn't cause any side-effects!
+ }
+
+ @Override
+ public void drawParticle(BufferBuilder buffer, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ){
+ float f4 = particleScale * MathHelper.sin(((float)this.particleAge + partialTicks - 1.0F)/particleMaxAge * (float)Math.PI);
this.setAlphaF(0.6F - ((float)this.particleAge + partialTicks - 1.0F)/particleMaxAge * 0.5F);
float f5 = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)partialTicks - interpPosX);
float f6 = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)partialTicks - interpPosY);
@@ -34,7 +39,7 @@ public class ParticleFlash extends ParticleWizardry {
buffer.pos((double)(f5 - rotationX * f4 + rotationXY * f4), (double)(f6 + rotationZ * f4), (double)(f7 - rotationYZ * f4 + rotationXZ * f4)).tex(0.5D, 0.125D).color(this.particleRed, this.particleGreen, this.particleBlue, this.particleAlpha).lightmap(j, k).endVertex();
buffer.pos((double)(f5 + rotationX * f4 + rotationXY * f4), (double)(f6 + rotationZ * f4), (double)(f7 + rotationYZ * f4 + rotationXZ * f4)).tex(0.25D, 0.125D).color(this.particleRed, this.particleGreen, this.particleBlue, this.particleAlpha).lightmap(j, k).endVertex();
buffer.pos((double)(f5 + rotationX * f4 - rotationXY * f4), (double)(f6 - rotationZ * f4), (double)(f7 + rotationYZ * f4 - rotationXZ * f4)).tex(0.25D, 0.375D).color(this.particleRed, this.particleGreen, this.particleBlue, this.particleAlpha).lightmap(j, k).endVertex();
- }
+ }
@Override
public int getBrightnessForRender(float partialTicks){
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleIce.java b/src/main/java/electroblob/wizardry/client/particle/ParticleIce.java
index bc530448..22a86d18 100644
--- a/src/main/java/electroblob/wizardry/client/particle/ParticleIce.java
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleIce.java
@@ -6,9 +6,8 @@ import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
@Mod.EventBusSubscriber(Side.CLIENT)
public class ParticleIce extends ParticleWizardry {
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleLeaf.java b/src/main/java/electroblob/wizardry/client/particle/ParticleLeaf.java
index 327ac57a..07f7c9fb 100644
--- a/src/main/java/electroblob/wizardry/client/particle/ParticleLeaf.java
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleLeaf.java
@@ -6,9 +6,8 @@ import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
@Mod.EventBusSubscriber(Side.CLIENT)
public class ParticleLeaf extends ParticleWizardry {
@@ -24,7 +23,7 @@ public class ParticleLeaf extends ParticleWizardry {
this.particleGravity = 0;
this.canCollide = true;
// Produces a variety of browns and greens
- this.setRBGColorF(0.1f + 0.3f * world.rand.nextFloat(), 0.5f + 0.3f * world.rand.nextFloat(), 0.1f);
+ this.setRBGColorF(0.1f + 0.3f * random.nextFloat(), 0.5f + 0.3f * random.nextFloat(), 0.1f);
}
@Override
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleLightning.java b/src/main/java/electroblob/wizardry/client/particle/ParticleLightning.java
index 80f43088..fc73ff92 100644
--- a/src/main/java/electroblob/wizardry/client/particle/ParticleLightning.java
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleLightning.java
@@ -1,15 +1,12 @@
package electroblob.wizardry.client.particle;
-import java.util.Random;
-
-import org.lwjgl.opengl.GL11;
-
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.world.World;
+import org.lwjgl.opengl.GL11;
public class ParticleLightning extends ParticleTargeted {
@@ -28,10 +25,6 @@ public class ParticleLightning extends ParticleTargeted {
/** Number of ticks to wait before the arc changes shape again. */
private static final int UPDATE_PERIOD = 1;
- /** A random long value used by the renderer as a seed to generate its vertices from, ensuring they remain the same
- * across multiple frames. Not synced. */
- public final long seed;
-
public ParticleLightning(World world, double x, double y, double z){
super(world, x, y, z); // Does not have a texture!
seed = this.rand.nextLong();
@@ -39,7 +32,12 @@ public class ParticleLightning extends ParticleTargeted {
this.setMaxAge(3);
this.particleScale = 1;
}
-
+
+ @Override
+ public boolean shouldDisableDepth(){
+ return true;
+ }
+
@Override
public int getFXLayer(){
return 3;
@@ -67,7 +65,7 @@ public class ParticleLightning extends ParticleTargeted {
// Creates a random from the arc's seed field + the number of ticks it has existed/the update period.
// By using a seed, we can ensure the vertex positions and forks are identical a) for each layer, even
// though they are rendered sequentially, and b) across many frames (and ticks, if updateTime > 1).
- Random random = new Random(this.seed + this.particleAge/UPDATE_PERIOD);
+ random.setSeed(this.seed + this.particleAge/UPDATE_PERIOD);
// numberOfSegments-1 because the last segment is handled separately.
for(int i=0; i this.particleMaxAge/2){
- this.setAlphaF(1 - ((float)this.particleAge - (float)(this.particleMaxAge/2)) / (float)this.particleMaxAge);
+ this.setAlphaF(1 - ((float)this.particleAge - this.particleMaxAge/2f) / (this.particleMaxAge/2f));
}
EnumFacing facing = EnumFacing.fromAngle(yaw);
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleSnow.java b/src/main/java/electroblob/wizardry/client/particle/ParticleSnow.java
index e5de49f9..b34b3bab 100644
--- a/src/main/java/electroblob/wizardry/client/particle/ParticleSnow.java
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleSnow.java
@@ -6,9 +6,8 @@ import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
@Mod.EventBusSubscriber(Side.CLIENT)
public class ParticleSnow extends ParticleWizardry {
@@ -24,7 +23,7 @@ public class ParticleSnow extends ParticleWizardry {
this.canCollide = true;
this.setMaxAge(40 + rand.nextInt(10));
// Produces a variety of light blues and whites
- this.setRBGColorF(0.9f + 0.1f * world.rand.nextFloat(), 0.95f + 0.05f * world.rand.nextFloat(), 1);
+ this.setRBGColorF(0.9f + 0.1f * random.nextFloat(), 0.95f + 0.05f * random.nextFloat(), 1);
}
@SubscribeEvent
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleSpark.java b/src/main/java/electroblob/wizardry/client/particle/ParticleSpark.java
index 5d879ad0..7617d450 100644
--- a/src/main/java/electroblob/wizardry/client/particle/ParticleSpark.java
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleSpark.java
@@ -6,9 +6,8 @@ import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
@Mod.EventBusSubscriber(Side.CLIENT)
public class ParticleSpark extends ParticleWizardry {
@@ -25,14 +24,18 @@ public class ParticleSpark extends ParticleWizardry {
this.canCollide = false;
this.setMaxAge(3); // Lifetime defaults to 3 (and is very unlikely to be changed)
}
-
+
+ @Override
+ public boolean shouldDisableDepth(){
+ return true;
+ }
+
// May no longer be necessary, ParticleManager seems to enable blending now
// @Override
// public void applyGLStateChanges(){
// GlStateManager.enableBlend();
// GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
-// // TESTME: Are these two actually necessary?
// GlStateManager.disableLighting();
// OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240);
// }
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleSparkle.java b/src/main/java/electroblob/wizardry/client/particle/ParticleSparkle.java
index 4aa64a35..812678a2 100644
--- a/src/main/java/electroblob/wizardry/client/particle/ParticleSparkle.java
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleSparkle.java
@@ -6,9 +6,8 @@ import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
@Mod.EventBusSubscriber(Side.CLIENT)
public class ParticleSparkle extends ParticleWizardry {
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleSphere.java b/src/main/java/electroblob/wizardry/client/particle/ParticleSphere.java
new file mode 100644
index 00000000..89eaf5a7
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleSphere.java
@@ -0,0 +1,131 @@
+package electroblob.wizardry.client.particle;
+
+import net.minecraft.client.renderer.BufferBuilder;
+import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.OpenGlHelper;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
+import net.minecraft.entity.Entity;
+import net.minecraft.util.math.MathHelper;
+import net.minecraft.world.World;
+import org.lwjgl.opengl.GL11;
+
+public class ParticleSphere extends ParticleWizardry {
+
+ public ParticleSphere(World world, double x, double y, double z){
+ super(world, x, y, z);
+ this.setRBGColorF(1, 1, 1);
+ this.particleMaxAge = 5;
+ this.particleAlpha = 0.8f;
+ }
+
+ @Override
+ public boolean shouldDisableDepth(){
+ return true;
+ }
+
+ @Override
+ public int getFXLayer(){
+ return 3;
+ }
+
+ @Override
+ public void onUpdate(){
+
+ super.onUpdate();
+
+ }
+
+ @Override
+ public void renderParticle(BufferBuilder buffer, Entity viewer, float partialTicks, float rotationX, float rotationZ, float rotationYZ,
+ float rotationXY, float rotationXZ){
+
+ // Copied from ParticleWizardry, needs to be here since we're not calling super
+ updateEntityLinking(partialTicks);
+
+ float x = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)partialTicks);
+ float y = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)partialTicks);
+ float z = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)partialTicks);
+
+ GlStateManager.pushMatrix();
+ GlStateManager.translate(x - interpPosX, y - interpPosY, z - interpPosZ);
+
+ GlStateManager.disableLighting();
+ GlStateManager.enableBlend();
+ GlStateManager.enableCull();
+ GlStateManager.disableTexture2D();
+ GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE);
+ OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f);
+
+ float latStep = (float)Math.PI/20;
+ float longStep = (float)Math.PI/20;
+
+ float sphereRadius = this.particleScale * (this.particleAge + partialTicks - 1) / this.particleMaxAge;
+ float alpha = this.particleAlpha * (1 - (this.particleAge + partialTicks - 1) / this.particleMaxAge);
+
+ drawSphere(Tessellator.getInstance(), buffer, sphereRadius, latStep, longStep, true, particleRed, particleGreen, particleBlue, alpha);
+ drawSphere(Tessellator.getInstance(), buffer, sphereRadius, latStep, longStep, false, particleRed, particleGreen, particleBlue, alpha);
+
+ GlStateManager.enableTexture2D();
+ GlStateManager.enableLighting();
+ GlStateManager.disableCull();
+ GlStateManager.disableBlend();
+
+ GlStateManager.popMatrix();
+
+ }
+
+ @Override
+ public int getBrightnessForRender(float partialTicks){
+ return 15728880;
+ }
+
+ /**
+ * Draws a sphere (using lat/long triangles) with the given parameters.
+ * @param radius The radius of the sphere.
+ * @param latStep The latitude step; smaller is smoother but increases performance cost.
+ * @param longStep The longitude step; smaller is smoother but increases performance cost.
+ * @param inside Whether to draw the outside or the inside of the sphere.
+ * @param r The red component of the sphere colour.
+ * @param g The green component of the sphere colour.
+ * @param b The blue component of the sphere colour.
+ * @param a The alpha component of the sphere colour.
+ */
+ private static void drawSphere(Tessellator tessellator, BufferBuilder buffer, float radius, float latStep, float longStep, boolean inside, float r, float g, float b, float a){
+
+ buffer.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
+
+ boolean goingUp = inside;
+
+ buffer.pos(0, goingUp ? -radius : radius, 0).color(r, g, b, a).endVertex(); // Start at the north pole
+
+ for(float longitude = -(float)Math.PI; longitude <= (float)Math.PI; longitude += longStep){
+
+ // Leave the poles out since they only have a single point per stack instead of two
+ for(float theta = (float)Math.PI/2 - latStep; theta >= -(float)Math.PI/2 + latStep; theta -= latStep){
+
+ float latitude = goingUp ? -theta : theta;
+
+ float hRadius = radius * MathHelper.cos(latitude);
+ float vy = radius * MathHelper.sin(latitude);
+ float vx = hRadius * MathHelper.sin(longitude);
+ float vz = hRadius * MathHelper.cos(longitude);
+
+ buffer.pos(vx, vy, vz).color(r, g, b, a).endVertex();
+
+ vx = hRadius * MathHelper.sin(longitude + longStep);
+ vz = hRadius * MathHelper.cos(longitude + longStep);
+
+ buffer.pos(vx, vy, vz).color(r, g, b, a).endVertex();
+ }
+
+ // The next pole
+ buffer.pos(0, goingUp ? radius : -radius, 0).color(r, g, b, a).endVertex();
+
+ goingUp = !goingUp;
+ }
+
+ tessellator.draw();
+ }
+
+}
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleSummon.java b/src/main/java/electroblob/wizardry/client/particle/ParticleSummon.java
new file mode 100644
index 00000000..55daba3e
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleSummon.java
@@ -0,0 +1,132 @@
+package electroblob.wizardry.client.particle;
+
+import electroblob.wizardry.Wizardry;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.renderer.*;
+import net.minecraft.client.renderer.GlStateManager.DestFactor;
+import net.minecraft.client.renderer.GlStateManager.SourceFactor;
+import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
+import net.minecraft.entity.Entity;
+import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.math.MathHelper;
+import net.minecraft.world.World;
+import org.lwjgl.opengl.GL11;
+
+//@SideOnly(Side.CLIENT)
+public class ParticleSummon extends ParticleWizardry {
+
+ private static final ResourceLocation TEXTURE = new ResourceLocation(Wizardry.MODID, "textures/particle/summon.png");
+ private final boolean mirror;
+
+ public ParticleSummon(World world, double x, double y, double z){
+ super(world, x, y, z);
+ this.mirror = random.nextBoolean();
+ this.setMaxAge(10);
+ this.setGravity(false);
+ this.canCollide = false;
+ }
+
+// @Override
+// public void onUpdate(){
+// super.onUpdate();
+// if(this.particleAge > this.particleMaxAge/2) this.particleAlpha = 2f - 2f*(float)this.particleAge/(float)this.particleMaxAge;
+// }
+
+ /* There are 4 layers of particles, specified as 0-3 by the method below. - Layer 0 causes the normal particles.png
+ * to be bound to the render engine for normal particles. - Layer 1 causes the block textures to be bound to the
+ * render engine for digging fx and falling fx. - Layer 2 causes the item textures to be bound to the render engine
+ * for tool breaking fx, snowballpoofs, slime particles, etc. - Layer 3 is not used in vanilla minecraft and was
+ * presumably added by forge for exactly this reason. This means no texture is bound by vanilla minecraft, meaning
+ * you are free to do as you wish without possibly overwriting vanilla particles. Mod particles won't be overwritten
+ * anyway since they bind their own textures. It is of course important to bind the texture every time you render a
+ * custom particle, but I don't see how you could do it any other way, since you don't have access to
+ * EffectRenderer. */
+ @Override
+ public int getFXLayer(){
+ // This can only be 0-3 or it will cause an ArrayIndexOutOfBoundsException in EffectRenderer.
+ return 3;
+ }
+
+ @Override
+ public void renderParticle(BufferBuilder buffer, Entity viewer, float partialTicks, float rotationX, float rotationZ,
+ float rotationYZ, float rotationXY, float rotationXZ){
+
+ // Copied from ParticleWizardry, needs to be here since we're not calling super
+ updateEntityLinking(partialTicks);
+
+ GlStateManager.pushMatrix();
+ GlStateManager.pushAttrib();
+
+ float scale = 0.6f;
+ GlStateManager.scale(scale, scale, scale);
+ if(mirror) GlStateManager.scale(-1, 1, 1);
+
+ GlStateManager.enableBlend();
+ GlStateManager.disableAlpha();
+ GlStateManager.disableCull();
+ GlStateManager.disableLighting();
+ GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE);
+ // Makes the particle colour add to the colour of the texture pixels, rather than the default multiplying
+ GlStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL11.GL_TEXTURE_ENV_MODE, GL11.GL_ADD);
+
+ OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f);
+
+ GlStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_REPEAT);
+ GlStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, GL11.GL_REPEAT);
+
+ // Does the texture translation wrapping thing (the cool stuff)
+// GlStateManager.matrixMode(GL11.GL_TEXTURE);
+// GlStateManager.loadIdentity();
+//
+// GlStateManager.translate((this.particleAge + partialTicks)/(float)this.particleMaxAge * -2, 0, 0);
+//
+// GlStateManager.matrixMode(GL11.GL_MODELVIEW);
+
+ RenderHelper.disableStandardItemLighting();
+
+ Minecraft.getMinecraft().getTextureManager().bindTexture(TEXTURE);
+
+ buffer.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_TEX_COLOR);
+
+ float x = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)partialTicks - interpPosX);
+ float y = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)partialTicks - interpPosY);
+ float z = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)partialTicks - interpPosZ);
+
+ // Increases from 0 to 1 in steps of 0.125 evenly throughout the particle's lifetime
+ float f = 0.125f * MathHelper.floor((float)this.particleAge/(float)this.particleMaxAge * 8 - 0.000001f);
+ float g = f + 0.125f;
+ float hrepeat = 1;
+ float yScale = 3f;
+
+ this.setRBGColorF(1, 1, 1);
+
+ buffer.pos(x-1, y, z-1).tex(0, g).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x-1, y+yScale, z-1).tex(0, f).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x+1, y, z-1).tex(0.25*hrepeat, g).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x+1, y+yScale, z-1).tex(0.25*hrepeat, f).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x+1, y, z+1).tex(0.5*hrepeat, g).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x+1, y+yScale, z+1).tex(0.5*hrepeat, f).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x-1, y, z+1).tex(0.75*hrepeat, g).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x-1, y+yScale, z+1).tex(0.75*hrepeat, f).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x-1, y, z-1).tex(hrepeat, g).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+ buffer.pos(x-1, y+yScale, z-1).tex(hrepeat, f).color(particleRed, particleGreen, particleBlue, particleAlpha).endVertex();
+
+ Tessellator.getInstance().draw();
+
+ // Undoes the texture transformations
+// GlStateManager.matrixMode(GL11.GL_TEXTURE);
+// GlStateManager.loadIdentity();
+// GlStateManager.matrixMode(GL11.GL_MODELVIEW);
+
+ GlStateManager.disableBlend();
+ GlStateManager.enableAlpha();
+ GlStateManager.enableCull();
+ GlStateManager.enableLighting();
+ // Reverses the colour addition change from before
+ GlStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL11.GL_TEXTURE_ENV_MODE, GL11.GL_MODULATE);
+
+ GlStateManager.popAttrib();
+ GlStateManager.popMatrix();
+
+ }
+}
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleTargeted.java b/src/main/java/electroblob/wizardry/client/particle/ParticleTargeted.java
index 80ce3e59..cd89d0af 100644
--- a/src/main/java/electroblob/wizardry/client/particle/ParticleTargeted.java
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleTargeted.java
@@ -1,23 +1,28 @@
package electroblob.wizardry.client.particle;
-import javax.annotation.Nullable;
-
-import org.lwjgl.opengl.GL11;
-
import electroblob.wizardry.Wizardry;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
+import org.lwjgl.opengl.GL11;
+
+import javax.annotation.Nullable;
/** Superclass for particles with a second target entity or target position. */
public abstract class ParticleTargeted extends ParticleWizardry {
-
+
protected double targetX;
protected double targetY;
protected double targetZ;
+ protected double targetVelX;
+ protected double targetVelY;
+ protected double targetVelZ;
+
+ protected double length;
/** The target this particle is linked to. The particle will stretch to touch this entity. */
@Nullable
@@ -33,43 +38,83 @@ public abstract class ParticleTargeted extends ParticleWizardry {
this.targetY = y;
this.targetZ = z;
}
+
+ @Override
+ public void setTargetVelocity(double vx, double vy, double vz){
+ this.targetVelX = vx;
+ this.targetVelY = vy;
+ this.targetVelZ = vz;
+ }
@Override
public void setTargetEntity(Entity target){
this.target = target;
}
-
+
+ @Override
+ public void setLength(double length){
+ this.length = length;
+ }
+
+ @Override
+ public void onUpdate(){
+
+ super.onUpdate();
+
+ if(!Double.isNaN(targetVelX) && !Double.isNaN(targetVelY) && !Double.isNaN(targetVelZ)){
+ this.targetX += this.targetVelX;
+ this.targetY += this.targetVelY;
+ this.targetZ += this.targetVelZ;
+ }
+ }
+
@Override
public void renderParticle(BufferBuilder buffer, Entity viewer, float partialTicks, float rotationX, float rotationZ, float rotationYZ,
float rotationXY, float rotationXZ){
-
+
+ // Copied from ParticleWizardry, needs to be here since we're not calling super
+ updateEntityLinking(partialTicks);
+
+ float x = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)partialTicks);
+ float y = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)partialTicks);
+ float z = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)partialTicks);
+
if(this.target != null){
- this.targetX = this.target.posX;
- this.targetY = this.target.getEntityBoundingBox().minY + target.height/2;
- this.targetZ = this.target.posZ;
+
+ this.targetX = this.target.prevPosX + (this.target.posX - this.target.prevPosX) * partialTicks;
+ double correction = this.target.getEntityBoundingBox().minY - this.target.posY;
+ this.targetY = this.target.prevPosY + (this.target.posY - this.target.prevPosY) * partialTicks
+ + target.height/2 + correction;
+ this.targetZ = this.target.prevPosZ + (this.target.posZ - this.target.prevPosZ) * partialTicks;
+
+ }else if(this.entity != null && this.length > 0){
+
+ Vec3d look = entity.getLook(partialTicks).scale(length);
+ this.targetX = x + look.x;
+ this.targetY = y + look.y;
+ this.targetZ = z + look.z;
}
if(Double.isNaN(targetX) || Double.isNaN(targetY) || Double.isNaN(targetZ)){
Wizardry.logger.warn("Attempted to render a targeted particle, but neither its target entity nor target"
- + "position was set!");
+ + "position was set, and it either had no length assigned or was not linked to an entity!");
return;
}
- // I'm pretty sure these were always static.
- interpPosX = viewer.lastTickPosX + (viewer.posX - viewer.lastTickPosX) * (double)partialTicks;
- interpPosY = viewer.lastTickPosY + (viewer.posY - viewer.lastTickPosY) * (double)partialTicks;
- interpPosZ = viewer.lastTickPosZ + (viewer.posZ - viewer.lastTickPosZ) * (double)partialTicks;
-
- float x = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)partialTicks - interpPosX);
- float y = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)partialTicks - interpPosY);
- float z = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)partialTicks - interpPosZ);
-
GlStateManager.pushMatrix();
- GlStateManager.translate(x, y, z);
+ GlStateManager.translate(x - interpPosX, y - interpPosY, z - interpPosZ);
- double dx = this.targetX - this.posX;
- double dy = this.targetY - this.posY;
- double dz = this.targetZ - this.posZ;
+ double dx = this.targetX - x;
+ double dy = this.targetY - y;
+ double dz = this.targetZ - z;
+
+ // No need for previous tick target positions and all that stuff since this is the only place they're used
+ // and interpolating like this works just as well
+ if(!Double.isNaN(targetVelX) && !Double.isNaN(targetVelY) && !Double.isNaN(targetVelZ)){
+ dx += partialTicks * this.targetVelX;
+ dy += partialTicks * this.targetVelY;
+ dz += partialTicks * this.targetVelZ;
+ }
// The distance from origin to endpoint
double length = Math.sqrt(dx*dx+dy*dy+dz*dz);
@@ -87,12 +132,12 @@ public abstract class ParticleTargeted extends ParticleWizardry {
GlStateManager.popMatrix();
}
-
+
/** Called from {@link ParticleTargeted#renderParticle(BufferBuilder, Entity, float, float, float, float, float, float)},
* once the appropriate calculations and transformations have been applied, to actually render the particle. Subclasses
* override this instead of overriding {@code renderParticle} directly, and inside render the particle along
* the z-axis, starting at (0, 0, 0) - it will be translated and rotated automatically.
- *
+ *
* N.B. Other than transformations, no GL state changes are applied; these should be done within this method.
*
* @param tessellator A reference to the tessellator, for convenience.
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleTornado.java b/src/main/java/electroblob/wizardry/client/particle/ParticleTornado.java
index 8887e503..8dab58fa 100644
--- a/src/main/java/electroblob/wizardry/client/particle/ParticleTornado.java
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleTornado.java
@@ -3,14 +3,13 @@ package electroblob.wizardry.client.particle;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.particle.ParticleDigging;
import net.minecraft.util.math.BlockPos;
+import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public class ParticleTornado extends ParticleDigging {
- private double angle;
+ private float angle;
private double radius;
private double speed;
/** Velocity of the tornado itself; in other words the velocity of the point the particle circles around. */
@@ -20,9 +19,9 @@ public class ParticleTornado extends ParticleDigging {
public ParticleTornado(World world, int maxAge, double originX, double originZ, double radius, double yPos,
double velX, double velZ, IBlockState block){
super(world, 0, 0, 0, 0, 0, 0, block);
- this.angle = this.rand.nextDouble() * Math.PI * 2;
- double x = originX - Math.cos(angle) * radius;
- double z = originZ + radius * Math.sin(angle);
+ float angle = this.rand.nextFloat() * (float)Math.PI * 2;
+ double x = originX - MathHelper.cos(angle) * radius;
+ double z = originZ + radius * MathHelper.sin(angle);
this.radius = radius;
this.setPosition(x, yPos, z);
this.prevPosX = x;
@@ -66,8 +65,8 @@ public class ParticleTornado extends ParticleDigging {
// v = r times omega; therefore the normalised velocity vector needs to be r times the angle increment / 2 pi.
this.angle += omega;
- this.motionZ = radius * omega * Math.cos(angle);
- this.motionX = radius * omega * Math.sin(angle);
+ this.motionZ = radius * omega * MathHelper.cos(angle);
+ this.motionX = radius * omega * MathHelper.sin(angle);
this.move(motionX + velX, 0, motionZ + velZ);
if(this.particleAge > this.particleMaxAge / 2){
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleVine.java b/src/main/java/electroblob/wizardry/client/particle/ParticleVine.java
new file mode 100644
index 00000000..79c9d872
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleVine.java
@@ -0,0 +1,154 @@
+package electroblob.wizardry.client.particle;
+
+import electroblob.wizardry.Wizardry;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.renderer.BufferBuilder;
+import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.OpenGlHelper;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.texture.TextureAtlasSprite;
+import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
+import net.minecraft.entity.Entity;
+import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.math.MathHelper;
+import net.minecraft.world.World;
+import net.minecraftforge.client.event.TextureStitchEvent;
+import net.minecraftforge.fml.common.Mod;
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import net.minecraftforge.fml.relauncher.Side;
+import org.lwjgl.opengl.GL11;
+
+//@SideOnly(Side.CLIENT)
+@Mod.EventBusSubscriber(Side.CLIENT)
+public class ParticleVine extends ParticleTargeted {
+
+ /** Half the width of the vine. */
+ private static final float THICKNESS = 0.02f;
+ private static final float LEAF_SPACING = 0.5f;
+ private static final float SEGMENT_LENGTH = 1;
+
+ private static final ResourceLocation STEM_TEXTURE = new ResourceLocation(Wizardry.MODID, "particle/vine");
+ private static final ResourceLocation[] LEAF_TEXTURES = generateTextures("vine_leaf", 5);
+
+ public ParticleVine(World world, double x, double y, double z){
+ super(world, x, y, z, STEM_TEXTURE);
+ //this.setRBGColorF(1, 1, 1);
+ this.setMaxAge(0);
+ this.particleScale = 1;
+ this.setRBGColorF(0.2f, 0.65f, 0f);
+ }
+
+ @Override
+ public void renderParticle(BufferBuilder buffer, Entity viewer, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ){
+ // When using FX layer 1 the BufferBuilder is already drawing... but in the wrong mode :/
+ Tessellator.getInstance().draw();
+ super.renderParticle(buffer, viewer, partialTicks, rotationX, rotationZ, rotationYZ, rotationXY, rotationXZ);
+ buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.PARTICLE_POSITION_TEX_COLOR_LMAP);
+ }
+
+ @Override
+ protected void draw(Tessellator tessellator, double length, float partialTicks){
+
+ random.setSeed(seed); // Reset the random so we get the same sequence of numbers each frame
+
+ float scale = this.particleScale;
+
+ BufferBuilder buffer = tessellator.getBuffer();
+
+ GlStateManager.disableLighting();
+ OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f);
+
+ // Hmmmm we can't get the texture to tile using OpenGL texture space because it's on a sprite sheet...
+ // Solution: Draw loads of boxes. Simple!
+ // (Since there aren't going to be that many of these particles around we could have not used sprite sheets
+ // and done the OpenGL texture space thing, but this is kinda easier)
+ // Everything is drawn back-to-front so it looks like the vine is growing from the origin, not the endpoint
+ int i = 0;
+ while(i + SEGMENT_LENGTH < length){
+ drawShearedBox(tessellator, 0, 0, length-i, 0, 0, length-i-SEGMENT_LENGTH, THICKNESS * scale,
+ particleRed, particleGreen, particleBlue, particleAlpha);
+ i += SEGMENT_LENGTH;
+ }
+
+ drawShearedBox(tessellator, 0, 0, length-i, 0, 0, 0, THICKNESS * scale,
+ particleRed, particleGreen, particleBlue, particleAlpha);
+
+ for(double l=length; l>0; l-=LEAF_SPACING){
+
+ GlStateManager.pushMatrix();
+
+ GlStateManager.rotate(random.nextInt(4) * 90, 0, 0, 1);
+
+ buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
+
+ TextureAtlasSprite leaf = Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(
+ LEAF_TEXTURES[random.nextInt(LEAF_TEXTURES.length)].toString());
+
+ float w = 16 * THICKNESS * scale;
+ float u1 = leaf.getMinU();
+ float u2 = leaf.getMaxU();
+ float v1 = leaf.getMinV();
+ float v2 = leaf.getMaxV();
+
+ float colourVariation = 0.3f;
+
+ float r = MathHelper.clamp(particleRed + (random.nextFloat() - 0.5f) * colourVariation, 0, 1);
+ float g = MathHelper.clamp(particleGreen + (random.nextFloat() - 0.5f) * colourVariation, 0, 1);
+ float b = MathHelper.clamp(particleBlue + (random.nextFloat() - 0.5f) * colourVariation, 0, 1);
+
+ buffer.pos(0, 0, l).tex(u1, v1).color(r, g, b, particleAlpha).endVertex();
+ buffer.pos(w, 0, l).tex(u2, v1).color(r, g, b, particleAlpha).endVertex();
+ buffer.pos(w, w, l).tex(u2, v2).color(r, g, b, particleAlpha).endVertex();
+ buffer.pos(0, w, l).tex(u1, v2).color(r, g, b, particleAlpha).endVertex();
+
+ tessellator.draw();
+
+ GlStateManager.popMatrix();
+ }
+
+ // Makes the rain go weird
+ //GlStateManager.enableLighting();
+ }
+
+ /** Draws a single box for one segment of the arc, from the point (x1, y1, z1) to the point (x2, y2, z2), with given width and colour. */
+ private void drawShearedBox(Tessellator tessellator, double x1, double y1, double z1, double x2, double y2, double z2, float width, float r, float g, float b, float a){
+
+ float u1 = particleTexture.getMinU();
+ float u2 = u1 + (particleTexture.getMaxU() - u1) * (float)(z1-z2)/SEGMENT_LENGTH;
+ float v1 = particleTexture.getMinV();
+ float dv = particleTexture.getMaxV() - v1;
+ // width * 8 gives the total 'circumference' of the box
+ float v2 = v1 + dv * 0.0625f;
+ float v3 = v1 + dv * 0.125f;
+ float v4 = v1 + dv * 0.1875f;
+ float v5 = v1 + dv * 0.25f;
+
+ BufferBuilder buffer = tessellator.getBuffer();
+
+ buffer.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_TEX_COLOR);
+
+ buffer.pos(x1-width, y1-width, z1).tex(u1, v1).color(r, g, b, a).endVertex();
+ buffer.pos(x2-width, y2-width, z2).tex(u2, v1).color(r, g, b, a).endVertex();
+ buffer.pos(x1-width, y1+width, z1).tex(u1, v2).color(r, g, b, a).endVertex();
+ buffer.pos(x2-width, y2+width, z2).tex(u2, v2).color(r, g, b, a).endVertex();
+ buffer.pos(x1+width, y1+width, z1).tex(u1, v3).color(r, g, b, a).endVertex();
+ buffer.pos(x2+width, y2+width, z2).tex(u2, v3).color(r, g, b, a).endVertex();
+ buffer.pos(x1+width, y1-width, z1).tex(u1, v4).color(r, g, b, a).endVertex();
+ buffer.pos(x2+width, y2-width, z2).tex(u2, v4).color(r, g, b, a).endVertex();
+ buffer.pos(x1-width, y1-width, z1).tex(u1, v5).color(r, g, b, a).endVertex();
+ buffer.pos(x2-width, y2-width, z2).tex(u2, v5).color(r, g, b, a).endVertex();
+
+ tessellator.draw();
+ }
+
+ @SubscribeEvent
+ public static void onTextureStitchEvent(TextureStitchEvent.Pre event){
+
+ event.getMap().registerSprite(STEM_TEXTURE);
+
+ for(ResourceLocation texture : LEAF_TEXTURES){
+ event.getMap().registerSprite(texture);
+ }
+ }
+
+}
diff --git a/src/main/java/electroblob/wizardry/client/particle/ParticleWizardry.java b/src/main/java/electroblob/wizardry/client/particle/ParticleWizardry.java
index 62f96e7f..1172bb34 100644
--- a/src/main/java/electroblob/wizardry/client/particle/ParticleWizardry.java
+++ b/src/main/java/electroblob/wizardry/client/particle/ParticleWizardry.java
@@ -1,35 +1,41 @@
package electroblob.wizardry.client.particle;
-import java.util.Arrays;
-import java.util.stream.Collectors;
-
-import javax.annotation.Nullable;
-
import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.client.ClientProxy;
+import electroblob.wizardry.entity.ICustomHitbox;
+import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.Particle;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.MathHelper;
+import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
+import javax.annotation.Nullable;
+import java.util.Arrays;
+import java.util.List;
+import java.util.Random;
+import java.util.stream.Collectors;
+
/**
* Abstract superclass for all of wizardry's particles. This replaces {@code ParticleCustomTexture} (the functionality of
* which is no longer necessary since wizardry now uses {@code TextureAtlasSprite}s to do the rendering), and fits into
* {@code ParticleBuilder} by exposing all the necessary variables through getters, allowing them to be set on the fly
* rather than needing to be passed into the constructor.
- *
+ *
* The new system is as follows:
- *
+ *
* - All particle classes have a single constructor which takes a world and a position only.
* - Each particle class defines any relevant default values in its constructor, including velocity.
* - The particle builder then overwrites any other values that were set during building.
- *
+ *
* This beauty of this system is that there are never any redundant parameters when spawning particles, since you can set
* as many or as few parameters as necessary - and in addition, common defaults don't need setting at all. For example,
* snow particles nearly always fall at the same speed, which can now be defined in the particle class and no longer
@@ -39,12 +45,24 @@ import net.minecraftforge.fml.relauncher.SideOnly;
* @since Wizardry 4.2.0
* @see electroblob.wizardry.util.ParticleBuilder ParticleBuilder
*/
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public abstract class ParticleWizardry extends Particle {
/** Implementation of animated particles using the TextureAtlasSprite system. Why vanilla doesn't support this I
* don't know, considering it too has animated particles. */
protected final TextureAtlasSprite[] sprites;
+
+ /** A long value used by the renderer as a random number seed, ensuring anything that is randomised remains the
+ * same across multiple frames. For example, lightning particles use this to keep their shape across ticks.
+ * This value can also be set during particle creation, allowing users to keep randomised properties the same
+ * even across multiple particles. If unspecified, the seed is chosen at random. */
+ protected long seed;
+ /** This particle's random number generator. All particles should use this in preference to any other random
+ * instance (like random), even if it isn't actually necessary to keep properties across frames. Note that
+ * if you do need to generate the same sequence of random numbers each frame, you must call
+ * {@code random.setSeed(seed)} from the {@link ParticleWizardry#renderParticle(BufferBuilder, Entity, float, float, float, float, float, float)}
+ * method - this is not done automatically. */
+ protected Random random = new Random(); // If we're not using a seed, this defaults to any old seed
/** True if the particle is shaded, false if the particle always renders at full brightness. Defaults to false. */
protected boolean shaded = false;
@@ -64,12 +82,12 @@ public abstract class ParticleWizardry extends Particle {
/** The entity this particle is linked to. The particle will move with this entity. */
@Nullable
protected Entity entity = null;
- /** Coordinates of this particle relative to the linked entity. If the linked entity is null, these are not used. */
+ /** Coordinates of this particle relative to the linked entity. If the linked entity is null, these are used as
+ * the absolute coordinates of the centre of rotation for particles with spin. If the particle has neither a
+ * linked entity nor spin, these are not used. */
protected double relativeX, relativeY, relativeZ;
- /** Velocity of this particle relative to the linked entity. The relative x and z velocities are also used when
- * the particle has spin to move the centre of rotation. If the linked entity is null and the particle is not
- * spinning, these are not used and will be {@code NaN}. */
- protected double relativeMotionX = Double.NaN, relativeMotionY = Double.NaN, relativeMotionZ = Double.NaN;
+ /** Velocity of this particle relative to the linked entity. If the linked entity is null, these are not used. */
+ protected double relativeMotionX, relativeMotionY, relativeMotionZ;
// Note that roll (equivalent to rotating the texture) is effectively handled by particleAngle - although that is
// actually the rotation speed and not the angle itself.
/** The yaw angle this particle is facing, or {@code NaN} if this particle always faces the viewer (default behaviour). */
@@ -77,6 +95,14 @@ public abstract class ParticleWizardry extends Particle {
/** The pitch angle this particle is facing, or {@code NaN} if this particle always faces the viewer (default behaviour). */
protected float pitch = Float.NaN;
+ /** The fraction of the impact velocity that should be the maximum spread speed added on impact. */
+ private static final double SPREAD_FACTOR = 0.2;
+ /** Lateral velocity is reduced by this factor on impact, before adding random spread velocity. */
+ private static final double IMPACT_FRICTION = 0.2;
+
+ /** Previous-tick velocity, used in collision detection. */
+ private double prevVelX, prevVelY, prevVelZ;
+
/**
* Creates a new particle in the given world at the given position. All other parameters are set via the various
* setter methods ({@link electroblob.wizardry.util.ParticleBuilder ParticleBuilder} deals with all of that anyway).
@@ -108,7 +134,6 @@ public abstract class ParticleWizardry extends Particle {
this.setParticleTexture(sprites[0]);
}else{
-
sprites = new TextureAtlasSprite[0];
}
}
@@ -117,6 +142,15 @@ public abstract class ParticleWizardry extends Particle {
// Setters for parameters that affect all particles - these are implemented in this class (although they may be
// reimplemented in subclasses)
+
+ /** Sets the seed for this particle's randomly generated values and resets {@link ParticleWizardry#random} to use
+ * that seed. Implementations will differ between particle types; for example, ParticleLightning has an update
+ * period which changes the seed every few ticks, whereas ParticleVine simply retains the same seed for its entire
+ * lifetime. */
+ public void setSeed(long seed){
+ this.seed = seed;
+ this.random = new Random(seed);
+ }
/** Sets whether the particle should render at full brightness or not. True if the particle is shaded, false if
* the particle always renders at full brightness. Defaults to false.*/
@@ -154,13 +188,10 @@ public abstract class ParticleWizardry extends Particle {
public void setSpin(double radius, double speed){
this.radius = radius;
this.speed = speed * 2 * Math.PI; // Converts rotations per tick into radians per tick for the trig functions
- this.angle = this.rand.nextFloat() * (float)Math.PI * 2; // Random start angle TODO: Perhaps this should be specified?
+ this.angle = this.rand.nextFloat() * (float)Math.PI * 2; // Random start angle
// Need to set the start position or the circle won't be centred on the correct position
- this.relativeX = radius * -MathHelper.cos(angle);
- this.relativeZ = radius * MathHelper.sin(angle);
- this.setPosition(posX + relativeX, posY, posZ + relativeZ);
- this.prevPosX = posX;
- this.prevPosZ = posZ;
+ this.posX = relativeX - radius * MathHelper.cos(angle);
+ this.posZ = relativeZ + radius * MathHelper.sin(angle);
// Set these to the correct values
this.relativeMotionX = motionX;
this.relativeMotionY = motionY;
@@ -180,6 +211,7 @@ public abstract class ParticleWizardry extends Particle {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
+ // Set these to the correct values
this.relativeMotionX = motionX;
this.relativeMotionY = motionY;
this.relativeMotionZ = motionZ;
@@ -218,7 +250,7 @@ public abstract class ParticleWizardry extends Particle {
/**
* Sets the direction this particle faces. This will cause the particle to render facing the given direction.
- * @param yaw The yaw angle of this particle in degrees, where 0 is [TODO south?].
+ * @param yaw The yaw angle of this particle in degrees, where 0 is south.
* @param pitch The pitch angle of this particle in degrees, where 0 is horizontal.
*/
public void setFacing(float yaw, float pitch){
@@ -239,6 +271,18 @@ public abstract class ParticleWizardry extends Particle {
public void setTargetPosition(double x, double y, double z){
// Does nothing for normal particles since normal particles always render at a single point
}
+
+ /**
+ * Sets the target point velocity for this particle. This will cause the position it stretches to touch to move
+ * at the given velocity. Has no effect unless {@link ParticleWizardry#setTargetVelocity(double, double, double)}
+ * is also used.
+ * @param vx The x velocity of the target point.
+ * @param vy The y velocity of the target point.
+ * @param vz The z velocity of the target point.
+ */
+ public void setTargetVelocity(double vx, double vy, double vz){
+ // Does nothing for normal particles since normal particles always render at a single point
+ }
/**
* Links this particle to the given target. This will cause it to stretch to touch the target, if supported.
@@ -247,6 +291,15 @@ public abstract class ParticleWizardry extends Particle {
public void setTargetEntity(Entity target){
// Does nothing for normal particles since normal particles always render at a single point
}
+
+ /**
+ * Sets the length of this particle. This will cause it to stretch to touch a point this distance along its
+ * linked entity's line of sight.
+ * @param length The length to set.
+ */
+ public void setLength(double length){
+ // Does nothing for normal particles since normal particles always render at a single point
+ }
// ============================================== Method Overrides ==============================================
@@ -278,15 +331,16 @@ public abstract class ParticleWizardry extends Particle {
* @param lookYZ Equal to {@code -lookZ} times the sine of {@code viewer.rotationPitch}. Will be 0 when facing directly horizontal.
* When facing directly up, will be equal to {@code -lookZ}. When facing directly down, will be equal to {@code lookZ}.
*/
+ // Fun fact: unlike entities, particles don't seem to bother checking the camera frustum...
@Override
public void renderParticle(BufferBuilder buffer, Entity viewer, float partialTicks, float lookZ, float lookY,
float lookX, float lookXY, float lookYZ){
+
+ updateEntityLinking(partialTicks);
if(Float.isNaN(this.yaw) || Float.isNaN(this.pitch)){
-
// Normal behaviour (rotates to face the viewer)
- super.renderParticle(buffer, viewer, partialTicks, lookZ, lookY, lookX, lookXY, lookYZ);
-
+ drawParticle(buffer, viewer, partialTicks, lookZ, lookY, lookX, lookXY, lookYZ);
}else{
// Specific rotation
@@ -302,7 +356,25 @@ public abstract class ParticleWizardry extends Particle {
float rotationYZ = -rotationZ * MathHelper.sin(pitch * degToRadFactor);
float rotationXY = rotationX * MathHelper.sin(pitch * degToRadFactor);
- super.renderParticle(buffer, viewer, partialTicks, rotationX, rotationY, rotationZ, rotationYZ, rotationXY);
+ drawParticle(buffer, viewer, partialTicks, rotationX, rotationY, rotationZ, rotationYZ, rotationXY);
+ }
+ }
+
+ /**
+ * Delegate function for {@link ParticleWizardry#renderParticle(BufferBuilder, Entity, float, float, float, float, float, float)};
+ * does the actual rendering. Subclasses should override this method instead of renderParticle. By default, this
+ * method simply calls super.renderParticle.
+ */
+ protected void drawParticle(BufferBuilder buffer, Entity viewer, float partialTicks, float rotationX, float rotationY, float rotationZ, float rotationYZ, float rotationXY){
+ super.renderParticle(buffer, viewer, partialTicks, rotationX, rotationY, rotationZ, rotationYZ, rotationXY);
+ }
+
+ protected void updateEntityLinking(float partialTicks){
+ if(this.entity != null){
+ // This is kind of cheating but we know it's always a constant velocity so it works fine
+ prevPosX = posX + entity.prevPosX - entity.posX - relativeMotionX * (1-partialTicks);
+ prevPosY = posY + entity.prevPosY - entity.posY - relativeMotionY * (1-partialTicks);
+ prevPosZ = posZ + entity.prevPosZ - entity.posZ - relativeMotionZ * (1-partialTicks);
}
}
@@ -310,38 +382,43 @@ public abstract class ParticleWizardry extends Particle {
public void onUpdate(){
super.onUpdate();
-
- // If any of these values is NaN, the particle has neither an entity nor a spin
- if(!Double.isNaN(relativeMotionX) && !Double.isNaN(relativeMotionY) && !Double.isNaN(relativeMotionZ)){
-
- // This allows velocity changes from entity linking and spin to stack
- double vx = relativeMotionX;
- double vy = relativeMotionY;
- double vz = relativeMotionZ;
+
+ if(this.canCollide && this.onGround){
+ // I reject your friction and substitute my own!
+ this.motionX /= 0.699999988079071D;
+ this.motionZ /= 0.699999988079071D;
+ }
+
+ if(entity != null || radius > 0){
+
+ double x = relativeX;
+ double y = relativeY;
+ double z = relativeZ;
// Entity linking
if(this.entity != null){
-
- if(this.entity.isDead) this.setExpired();
-
- this.setPosition(this.entity.posX + relativeX, this.entity.getEntityBoundingBox().minY + relativeY,
- this.entity.posZ + relativeZ);
- // Velocity is set so that the renderer will interpolate correctly between ticks
- vx += this.entity.motionX;
- vy += this.entity.motionY;
- vz += this.entity.motionZ;
+ if(this.entity.isDead){
+ this.setExpired();
+ }else{
+ x += this.entity.posX;
+ y += this.entity.posY;
+ z += this.entity.posZ;
+ }
}
// Spin
if(radius > 0){
angle += speed;
- vx += radius * speed * MathHelper.sin(angle);
- vz += radius * speed * MathHelper.cos(angle);
+ // If the particle has spin, x/z relative position is used as centre and coords are changed each tick
+ x += radius * -MathHelper.cos(angle);
+ z += radius * MathHelper.sin(angle);
}
-
- this.relativeX += vx;
- this.relativeY += vy;
- this.relativeZ += vz;
+
+ this.setPosition(x, y, z);
+
+ this.relativeX += relativeMotionX;
+ this.relativeY += relativeMotionY;
+ this.relativeZ += relativeMotionZ;
}
// Colour fading
@@ -357,8 +434,96 @@ public abstract class ParticleWizardry extends Particle {
// (which would probably otherwise happen if particleAge == particleMaxAge)
this.setParticleTexture(sprites[Math.min((int)(ageFraction * sprites.length), sprites.length - 1)]);
}
+
+ // Collision spreading
+ if(canCollide){
+
+ if(this.motionX == 0 && this.prevVelX != 0){ // If the particle just collided in x
+ // Reduce lateral velocity so the added spread speed actually has an effect
+ this.motionY *= IMPACT_FRICTION;
+ this.motionZ *= IMPACT_FRICTION;
+ // Add random velocity in y and z proportional to the impact velocity
+ this.motionY += (rand.nextDouble()*2 - 1) * this.prevVelX * SPREAD_FACTOR;
+ this.motionZ += (rand.nextDouble()*2 - 1) * this.prevVelX * SPREAD_FACTOR;
+ }
+
+ if(this.motionY == 0 && this.prevVelY != 0){ // If the particle just collided in y
+ // Reduce lateral velocity so the added spread speed actually has an effect
+ this.motionX *= IMPACT_FRICTION;
+ this.motionZ *= IMPACT_FRICTION;
+ // Add random velocity in x and z proportional to the impact velocity
+ this.motionX += (rand.nextDouble()*2 - 1) * this.prevVelY * SPREAD_FACTOR;
+ this.motionZ += (rand.nextDouble()*2 - 1) * this.prevVelY * SPREAD_FACTOR;
+ }
+
+ if(this.motionZ == 0 && this.prevVelZ != 0){ // If the particle just collided in z
+ // Reduce lateral velocity so the added spread speed actually has an effect
+ this.motionX *= IMPACT_FRICTION;
+ this.motionY *= IMPACT_FRICTION;
+ // Add random velocity in x and y proportional to the impact velocity
+ this.motionX += (rand.nextDouble()*2 - 1) * this.prevVelZ * SPREAD_FACTOR;
+ this.motionY += (rand.nextDouble()*2 - 1) * this.prevVelZ * SPREAD_FACTOR;
+ }
+
+ double searchRadius = 20;
+
+ List nearbyEntities = WizardryUtilities.getEntitiesWithinRadius(searchRadius, this.posX,
+ this.posY, this.posZ, world, Entity.class);
+
+ nearbyEntities.removeIf(e -> !(e instanceof ICustomHitbox && ((ICustomHitbox)e).contains(new Vec3d(this.posX, this.posY, this.posZ))));
+
+ if(nearbyEntities.size() > 0) this.setExpired();
+
+ }
+
+ this.prevVelX = motionX;
+ this.prevVelY = motionY;
+ this.prevVelZ = motionZ;
}
-
+
+ // Overridden and copied to fix the collision behaviour
+ @Override
+ public void move(double x, double y, double z){
+
+ double origY = y;
+ double origX = x;
+ double origZ = z;
+
+ if(this.canCollide){
+
+ List list = this.world.getCollisionBoxes(null, this.getBoundingBox().expand(x, y, z));
+
+ for(AxisAlignedBB axisalignedbb : list){
+ y = axisalignedbb.calculateYOffset(this.getBoundingBox(), y);
+ }
+
+ this.setBoundingBox(this.getBoundingBox().offset(0.0D, y, 0.0D));
+
+ for(AxisAlignedBB axisalignedbb1 : list){
+ x = axisalignedbb1.calculateXOffset(this.getBoundingBox(), x);
+ }
+
+ this.setBoundingBox(this.getBoundingBox().offset(x, 0.0D, 0.0D));
+
+ for(AxisAlignedBB axisalignedbb2 : list){
+ z = axisalignedbb2.calculateZOffset(this.getBoundingBox(), z);
+ }
+
+ this.setBoundingBox(this.getBoundingBox().offset(0.0D, 0.0D, z));
+
+ }else{
+ this.setBoundingBox(this.getBoundingBox().offset(x, y, z));
+ }
+
+ this.resetPositionToBB();
+ this.onGround = origY != y && origY < 0.0D;
+
+ if(origX != x) this.motionX = 0.0D;
+ if(origY != y) this.motionY = 0.0D; // Why doesn't Particle do this for y?
+ if(origZ != z) this.motionZ = 0.0D;
+ }
+
+
// =============================================== Helper Methods ===============================================
/** Static helper method that generates an array of n ResourceLocations using the particle file naming convention,
@@ -390,6 +555,21 @@ public abstract class ParticleWizardry extends Particle {
return textures;
}
+ /**
+ * Associates the given {@link ResourceLocation} with the given {@link IWizardryParticleFactory}, allowing it to
+ * be used in the {@link electroblob.wizardry.util.ParticleBuilder ParticleBuilder}. This is a similar concept to
+ * registering entity renderers, in that it associates the client-only bit with its common-code counterpart - but
+ * of course, particles are client-side only so a simple identifier is all that is necessary. As with entity
+ * renderers, this method may only be called from the client side , probably a client proxy.
+ * @param name The {@link ResourceLocation} to use for the particle. This effectively replaces the particle type
+ * enum from previous versions. Keep a reference to this somewhere in common code for use later.
+ * @param factory A {@link IWizardryParticleFactory} that produces your particle. A constructor reference is usually
+ * sufficient.
+ */
+ public static void registerParticle(ResourceLocation name, IWizardryParticleFactory factory){
+ ClientProxy.addParticleFactory(name, factory);
+ }
+
/** Simple particle factory interface which takes a world and a position and returns a particle. Used (via method
* references) in the client proxy to link particle enum types to actual particle classes. */
@SideOnly(Side.CLIENT)
diff --git a/src/main/java/electroblob/wizardry/client/renderer/LayerFrost.java b/src/main/java/electroblob/wizardry/client/renderer/LayerFrost.java
new file mode 100644
index 00000000..ae8536dd
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/renderer/LayerFrost.java
@@ -0,0 +1,153 @@
+package electroblob.wizardry.client.renderer;
+
+import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.block.BlockStatue;
+import electroblob.wizardry.registry.WizardryPotions;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.model.ModelBase;
+import net.minecraft.client.model.ModelBiped;
+import net.minecraft.client.model.ModelPlayer;
+import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.GlStateManager.DestFactor;
+import net.minecraft.client.renderer.GlStateManager.SourceFactor;
+import net.minecraft.client.renderer.OpenGlHelper;
+import net.minecraft.client.renderer.entity.Render;
+import net.minecraft.client.renderer.entity.RenderLivingBase;
+import net.minecraft.client.renderer.entity.RenderPlayer;
+import net.minecraft.client.renderer.entity.layers.LayerRenderer;
+import net.minecraft.entity.Entity;
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.math.BlockPos;
+import net.minecraft.util.math.MathHelper;
+import org.lwjgl.opengl.GL11;
+
+/**
+ * Layer used to render the frost texture on a creature with the frostbite effect. Handles dynamic tiling of the texture.
+ *
+ * @author Electroblob
+ * @since Wizardry 1.2
+ */
+public class LayerFrost implements LayerRenderer {
+
+ protected ModelBase model;
+ private final RenderLivingBase> renderer;
+
+ private static final ResourceLocation texture = new ResourceLocation(Wizardry.MODID, "textures/entity/frost_overlay.png");
+
+ public static void initialiseLayers(){
+
+ for(Render extends Entity> renderer : Minecraft.getMinecraft().getRenderManager().entityRenderMap.values()){
+ // Because the zombie classes are now split properly, their renderers play nicely like everything else.
+ if(renderer instanceof RenderLivingBase){
+ // Adds a frost layer to all the living entity renderers in the game. Whether it is actually rendered
+ // is decided in doRenderLayer below on a per-entity basis.
+ ((RenderLivingBase>)renderer).addLayer(new LayerFrost((RenderLivingBase>)renderer));
+ }
+ }
+
+ for(RenderPlayer renderer : Minecraft.getMinecraft().getRenderManager().getSkinMap().values()){
+ renderer.addLayer(new LayerFrost(renderer));
+ }
+ }
+
+ public LayerFrost(RenderLivingBase> renderer){
+ this.renderer = renderer;
+ this.model = renderer.getMainModel();
+ }
+
+ @Override
+ public void doRenderLayer(EntityLivingBase entity, float limbSwing, float limbSwingAmount, float partialTicks,
+ float ageInTicks, float netHeadYaw, float headPitch, float scale){
+
+ if(entity.isPotionActive(WizardryPotions.frost) || entity.getEntityData().getBoolean(BlockStatue.FROZEN_NBT_KEY)){
+
+ GlStateManager.enableLighting();
+ int i = this.getBlockBrightnessForEntity(entity, partialTicks);
+
+ int j = i % 65536;
+ int k = i / 65536;
+ OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j / 1.0F, (float)k / 1.0F);
+
+ // Frost texture
+ GlStateManager.enableBlend();
+ GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
+ this.renderer.bindTexture(texture);
+ this.renderEntityModel(entity, limbSwing, limbSwingAmount, partialTicks, ageInTicks, netHeadYaw,
+ headPitch, scale);
+ GlStateManager.disableBlend();
+
+ }
+ }
+
+ private int getBlockBrightnessForEntity(Entity entity, float partialTicks){
+
+ BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos(MathHelper.floor(entity.posX), 0,
+ MathHelper.floor(entity.posZ));
+
+ if(entity.world.isBlockLoaded(pos)){
+ pos.setY(MathHelper.floor(entity.posY + (double)entity.getEyeHeight()));
+ return entity.world.getCombinedLight(pos, 0);
+ }else{
+ return 0;
+ }
+ }
+
+ private void renderEntityModel(EntityLivingBase entity, float limbSwing, float limbSwingAmount, float partialTicks,
+ float ageInTicks, float netHeadYaw, float headPitch, float scale){
+
+ GlStateManager.pushMatrix();
+ // Enables tiling (Also used for guardian beam, beacon beam and ender crystal beam)
+ GlStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_REPEAT);
+ GlStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, GL11.GL_REPEAT);
+
+ GlStateManager.depthMask(true); // Some entities set depth mask to false (i.e. no sorting of faces by depth)
+ // In particular, LayerSpiderEyes sets it to false when the spider is invisible, for some reason.
+
+ // Changes the scale at which the texture is applied to the model. See LayerCreeper for a similar example,
+ // but with translation instead of scaling.
+ // NOTE: You can do all sorts of fun stuff with this, just by applying transformations in the 2D texture space.
+ GlStateManager.matrixMode(GL11.GL_TEXTURE);
+ GlStateManager.loadIdentity();
+ double scaleX = 1, scaleY = 1;
+ // It's more logical to use the model's texture size, but some classes don't bother setting it properly
+ // (e.g. ModelVillager), so to get the correct dimensions I'm getting them from the first box instead.
+ if(model.boxList != null && model.boxList.get(0) != null){
+ scaleX = (double)model.boxList.get(0).textureWidth / 16d;
+ scaleY = (double)model.boxList.get(0).textureHeight / 16d;
+ }else{ // Fallback to model fields; should never be needed
+ scaleX = (double)model.textureWidth / 16d;
+ scaleY = (double)model.textureHeight / 16d;
+ }
+ GlStateManager.scale(scaleX, scaleY, 1);
+ GlStateManager.matrixMode(GL11.GL_MODELVIEW);
+
+ // Hides the hat layer for bipeds
+ if(this.model instanceof ModelBiped) ((ModelBiped)this.model).bipedHeadwear.isHidden = true;
+
+ if(this.model instanceof ModelPlayer){
+ ((ModelPlayer)this.model).bipedBodyWear.isHidden = true;
+ ((ModelPlayer)this.model).bipedLeftArmwear.isHidden = true;
+ ((ModelPlayer)this.model).bipedRightArmwear.isHidden = true;
+ ((ModelPlayer)this.model).bipedLeftLegwear.isHidden = true;
+ ((ModelPlayer)this.model).bipedRightLegwear.isHidden = true;
+ }
+
+ this.model.setLivingAnimations(entity, limbSwing, limbSwingAmount, partialTicks);
+ this.model.render(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
+
+ if(this.model instanceof ModelBiped) ((ModelBiped)this.model).bipedHeadwear.isHidden = false;
+
+ // Undoes the texture scaling
+ GlStateManager.matrixMode(GL11.GL_TEXTURE);
+ GlStateManager.loadIdentity();
+ GlStateManager.matrixMode(GL11.GL_MODELVIEW);
+
+ GlStateManager.popMatrix();
+ }
+
+ @Override
+ public boolean shouldCombineTextures(){
+ return false;
+ }
+}
\ No newline at end of file
diff --git a/src/main/java/electroblob/wizardry/client/renderer/LayerStone.java b/src/main/java/electroblob/wizardry/client/renderer/LayerStone.java
index 7978e26e..ed1d5669 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/LayerStone.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/LayerStone.java
@@ -1,9 +1,5 @@
package electroblob.wizardry.client.renderer;
-import java.util.Map.Entry;
-
-import org.lwjgl.opengl.GL11;
-
import electroblob.wizardry.block.BlockStatue;
import electroblob.wizardry.client.ClientProxy;
import net.minecraft.client.Minecraft;
@@ -21,6 +17,7 @@ import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
+import org.lwjgl.opengl.GL11;
/**
* Layer used to render the stone texture on a petrified creature. Handles dynamic tiling of the stone texture.
@@ -36,16 +33,14 @@ public class LayerStone implements LayerRenderer {
private static final ResourceLocation texture = new ResourceLocation("textures/blocks/stone.png");
public static void initialiseLayers(){
- for(Entry, Render extends Entity>> entry : Minecraft.getMinecraft()
- .getRenderManager().entityRenderMap.entrySet()){
+
+ for(Render extends Entity> renderer : Minecraft.getMinecraft().getRenderManager().entityRenderMap.values()){
// Because the zombie classes are now split properly, their renderers play nicely like everything else.
- if(entry.getValue() instanceof RenderLivingBase){
+ if(renderer instanceof RenderLivingBase){
// Adds a stone layer to all the living entity renderers in the game. Whether it is actually rendered
// is decided in doRenderLayer below on a per-entity basis.
- ((RenderLivingBase>)entry.getValue()).addLayer(new LayerStone((RenderLivingBase>)entry.getValue()));
+ ((RenderLivingBase>)renderer).addLayer(new LayerStone((RenderLivingBase>)renderer));
}
- // NOTE: May have to do some special stuff for players if they are to be added; see
- // Minecraft.getMinecraft().getRenderManager().getSkinMap()
}
}
@@ -55,12 +50,13 @@ public class LayerStone implements LayerRenderer {
}
// FIXME: Does not work with zombie pigmen, I have no idea why.
+ // I believe the issue is with the TESR actually, since LayerFrost works fine
@Override
public void doRenderLayer(EntityLivingBase entity, float limbSwing, float limbSwingAmount, float partialTicks,
float ageInTicks, float netHeadYaw, float headPitch, float scale){
- if(entity.getEntityData().getBoolean(BlockStatue.NBT_KEY)){
+ if(entity.getEntityData().getBoolean(BlockStatue.PETRIFIED_NBT_KEY)){
GlStateManager.enableLighting();
int i = this.getBlockBrightnessForEntity(entity, partialTicks);
@@ -108,7 +104,6 @@ public class LayerStone implements LayerRenderer {
GlStateManager.pushMatrix();
// Enables tiling (Also used for guardian beam, beacon beam and ender crystal beam)
- // TODO: Backport this improvement
GlStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_REPEAT);
GlStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, GL11.GL_REPEAT);
diff --git a/src/main/java/electroblob/wizardry/client/renderer/LayerStrayMinionClothing.java b/src/main/java/electroblob/wizardry/client/renderer/LayerStrayMinionClothing.java
new file mode 100644
index 00000000..00496ecb
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/renderer/LayerStrayMinionClothing.java
@@ -0,0 +1,33 @@
+package electroblob.wizardry.client.renderer;
+
+import electroblob.wizardry.entity.living.EntityStrayMinion;
+import net.minecraft.client.model.ModelSkeleton;
+import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.entity.RenderLivingBase;
+import net.minecraft.client.renderer.entity.layers.LayerRenderer;
+import net.minecraft.util.ResourceLocation;
+
+/** Had to copy this entire class just because of one unnecessarily specific type parameter. The type parameter has been
+ * changed to {@code EntityStrayMinion} and parameter types updated accordingly. Everything else is identical. */
+public class LayerStrayMinionClothing implements LayerRenderer {
+
+ private static final ResourceLocation STRAY_CLOTHES_TEXTURES = new ResourceLocation("textures/entity/skeleton/stray_overlay.png");
+ private final RenderLivingBase> renderer;
+ private final ModelSkeleton layerModel = new ModelSkeleton(0.25F, true);
+
+ public LayerStrayMinionClothing(RenderLivingBase> renderer){
+ this.renderer = renderer;
+ }
+
+ public void doRenderLayer(EntityStrayMinion entity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale){
+ this.layerModel.setModelAttributes(this.renderer.getMainModel());
+ this.layerModel.setLivingAnimations(entity, limbSwing, limbSwingAmount, partialTicks);
+ GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
+ this.renderer.bindTexture(STRAY_CLOTHES_TEXTURES);
+ this.layerModel.render(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
+ }
+
+ public boolean shouldCombineTextures(){
+ return true;
+ }
+}
\ No newline at end of file
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderArcaneLock.java b/src/main/java/electroblob/wizardry/client/renderer/RenderArcaneLock.java
new file mode 100644
index 00000000..cb2058f8
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderArcaneLock.java
@@ -0,0 +1,89 @@
+package electroblob.wizardry.client.renderer;
+
+import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.spell.ArcaneLock;
+import electroblob.wizardry.util.WizardryUtilities;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.renderer.BufferBuilder;
+import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.OpenGlHelper;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.math.Vec3d;
+import net.minecraft.world.World;
+import net.minecraftforge.client.event.RenderWorldLastEvent;
+import net.minecraftforge.fml.common.Mod;
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import net.minecraftforge.fml.relauncher.Side;
+import org.lwjgl.opengl.GL11;
+
+@Mod.EventBusSubscriber(Side.CLIENT)
+public class RenderArcaneLock {
+
+ private static final ResourceLocation[] textures = new ResourceLocation[8];
+
+ static {
+ for(int i=0; i {
@@ -30,19 +30,19 @@ public class RenderArcaneWorkbench extends TileEntitySpecialRenderer {
@@ -81,21 +77,21 @@ public class RenderBlackHole extends Render {
int sliceAngle = 20 + a;
- double x1 = scale * Math.sin((blackhole.ticksExisted + 40 * j) * (Math.PI / 180));
- // double y1 = 0.7*Math.cos((blackhole.timer - 40*j)*(Math.PI/180))*j/10;
- double z1 = scale * Math.cos((blackhole.ticksExisted + 40 * j) * (Math.PI / 180));
+ double x1 = scale * MathHelper.sin((blackhole.ticksExisted + 40 * j) * ((float)Math.PI / 180f));
+ // double y1 = 0.7*MathHelper.cos((blackhole.timer - 40*j)*(Math.PI/180))*j/10;
+ double z1 = scale * MathHelper.cos((blackhole.ticksExisted + 40 * j) * ((float)Math.PI / 180));
- double x2 = scale * Math.sin((blackhole.ticksExisted + 40 * j - sliceAngle) * (Math.PI / 180));
- // double y2 = 0.7*Math.sin((blackhole.timer - 40*j)*(Math.PI/180))*j/10;
- double z2 = scale * Math.cos((blackhole.ticksExisted + 40 * j - sliceAngle) * (Math.PI / 180));
+ double x2 = scale * MathHelper.sin((blackhole.ticksExisted + 40 * j - sliceAngle) * ((float)Math.PI / 180));
+ // double y2 = 0.7*MathHelper.sin((blackhole.timer - 40*j)*(Math.PI/180))*j/10;
+ double z2 = scale * MathHelper.cos((blackhole.ticksExisted + 40 * j - sliceAngle) * ((float)Math.PI / 180));
- double absoluteX = x1 * Math.cos(31 * b);
- double absoluteY = z1 * Math.sin(31 * a) + x1 * Math.cos(31 * a) * Math.sin(31 * b);
- double absoluteZ = z1 * Math.cos(31 * a);
+ double absoluteX = x1 * MathHelper.cos(31 * b);
+ double absoluteY = z1 * MathHelper.sin(31 * a) + x1 * MathHelper.cos(31 * a) * MathHelper.sin(31 * b);
+ double absoluteZ = z1 * MathHelper.cos(31 * a);
- double absoluteX2 = x2 * Math.cos(31 * b);
- double absoluteY2 = z2 * Math.sin(31 * a) + x2 * Math.cos(31 * a) * Math.sin(31 * b);
- double absoluteZ2 = z2 * Math.cos(31 * a);
+ double absoluteX2 = x2 * MathHelper.cos(31 * b);
+ double absoluteY2 = z2 * MathHelper.sin(31 * a) + x2 * MathHelper.cos(31 * a) * MathHelper.sin(31 * b);
+ double absoluteZ2 = z2 * MathHelper.cos(31 * a);
/* buffer.begin(0, DefaultVertexFormats.POSITION_TEX);
*
* tessellator.setColorOpaque(255, 255, 255); GL11.glPointSize(5);
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderBubble.java b/src/main/java/electroblob/wizardry/client/renderer/RenderBubble.java
index fa0cb695..2694f1e8 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderBubble.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderBubble.java
@@ -1,7 +1,5 @@
package electroblob.wizardry.client.renderer;
-import org.lwjgl.opengl.GL11;
-
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.entity.construct.EntityBubble;
import electroblob.wizardry.util.WizardryUtilities;
@@ -14,6 +12,7 @@ import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.ResourceLocation;
+import org.lwjgl.opengl.GL11;
public class RenderBubble extends Render {
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderContainmentField.java b/src/main/java/electroblob/wizardry/client/renderer/RenderContainmentField.java
new file mode 100644
index 00000000..b52b83b0
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderContainmentField.java
@@ -0,0 +1,268 @@
+package electroblob.wizardry.client.renderer;
+
+import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.potion.PotionContainment;
+import electroblob.wizardry.registry.WizardryPotions;
+import electroblob.wizardry.util.WizardryUtilities;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.renderer.BufferBuilder;
+import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.OpenGlHelper;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.nbt.NBTUtil;
+import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.math.MathHelper;
+import net.minecraft.util.math.Vec3d;
+import net.minecraftforge.client.event.RenderWorldLastEvent;
+import net.minecraftforge.fml.common.Mod;
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import net.minecraftforge.fml.relauncher.Side;
+import org.lwjgl.opengl.GL11;
+
+@Mod.EventBusSubscriber(Side.CLIENT)
+public class RenderContainmentField {
+
+ private static final ResourceLocation[] textures = new ResourceLocation[8];
+
+ private static final float ANIMATION_SPEED = 0.004f;
+ private static final float FADE_DISTANCE_SQUARED = 15;
+
+ static {
+ for(int i=0; i {
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderDecoy.java b/src/main/java/electroblob/wizardry/client/renderer/RenderDecoy.java
index 4c421adc..10acfa56 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderDecoy.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderDecoy.java
@@ -1,8 +1,5 @@
package electroblob.wizardry.client.renderer;
-import java.lang.reflect.InvocationTargetException;
-import java.lang.reflect.Method;
-
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.entity.living.EntityDecoy;
import net.minecraft.client.model.ModelBiped;
@@ -12,10 +9,11 @@ import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.ReflectionHelper;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-@SideOnly(Side.CLIENT)
+import java.lang.reflect.InvocationTargetException;
+import java.lang.reflect.Method;
+
+//@SideOnly(Side.CLIENT)
public class RenderDecoy extends RenderBiped {
private static final ResourceLocation steveTextures = new ResourceLocation("textures/entity/steve.png");
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderEvilWizard.java b/src/main/java/electroblob/wizardry/client/renderer/RenderEvilWizard.java
index 2828261f..34299e1c 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderEvilWizard.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderEvilWizard.java
@@ -7,10 +7,8 @@ import net.minecraft.client.renderer.entity.RenderBiped;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.layers.LayerBipedArmor;
import net.minecraft.util.ResourceLocation;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public class RenderEvilWizard extends RenderBiped {
static final ResourceLocation[] textures = new ResourceLocation[6];
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderFireRing.java b/src/main/java/electroblob/wizardry/client/renderer/RenderFireRing.java
index 8597bacf..9e01b89b 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderFireRing.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderFireRing.java
@@ -1,7 +1,5 @@
package electroblob.wizardry.client.renderer;
-import org.lwjgl.opengl.GL11;
-
import electroblob.wizardry.entity.construct.EntityFireRing;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
@@ -15,6 +13,7 @@ import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation;
+import org.lwjgl.opengl.GL11;
public class RenderFireRing extends Render {
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderForceArrow.java b/src/main/java/electroblob/wizardry/client/renderer/RenderForceArrow.java
index a7632a8d..7f908e71 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderForceArrow.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderForceArrow.java
@@ -1,7 +1,5 @@
package electroblob.wizardry.client.renderer;
-import org.lwjgl.opengl.GL11;
-
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.entity.projectile.EntityForceArrow;
import net.minecraft.client.renderer.BufferBuilder;
@@ -13,10 +11,9 @@ import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
+import org.lwjgl.opengl.GL11;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public class RenderForceArrow extends Render {
private static final ResourceLocation arrowTextures = new ResourceLocation(Wizardry.MODID,
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderForcefield.java b/src/main/java/electroblob/wizardry/client/renderer/RenderForcefield.java
new file mode 100644
index 00000000..660c1e1a
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderForcefield.java
@@ -0,0 +1,124 @@
+package electroblob.wizardry.client.renderer;
+
+import electroblob.wizardry.entity.construct.EntityForcefield;
+import net.minecraft.client.renderer.BufferBuilder;
+import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.OpenGlHelper;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.entity.Render;
+import net.minecraft.client.renderer.entity.RenderManager;
+import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
+import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.math.MathHelper;
+import org.lwjgl.opengl.GL11;
+
+public class RenderForcefield extends Render {
+
+ private static final float EXPANSION_TIME = 3;
+
+ public RenderForcefield(RenderManager renderManager){
+ super(renderManager);
+ }
+
+ @Override
+ public void doRender(EntityForcefield entity, double x, double y, double z, float yaw, float partialTicks){
+
+ // For now we're just using a UV sphere
+
+ GlStateManager.pushMatrix();
+
+ GlStateManager.disableLighting();
+ GlStateManager.enableBlend();
+ GlStateManager.disableTexture2D();
+ GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);
+ OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f);
+
+ GlStateManager.translate(x, y, z);
+
+ float latStep = (float)Math.PI/20;
+ float longStep = (float)Math.PI/20;
+
+ float pulse = MathHelper.sin((entity.ticksExisted + partialTicks)/10f);
+
+ float r = 0.35f, g = 0.55f + 0.05f * pulse, b = 1;
+
+ float radius = entity.getRadius();
+ float a = 0.5f;
+
+ if(entity.ticksExisted > entity.lifetime - EXPANSION_TIME){
+ radius *= 1 + 0.2f * (entity.ticksExisted + partialTicks - (entity.lifetime - EXPANSION_TIME))/EXPANSION_TIME;
+ a *= Math.max(0, 1 - (entity.ticksExisted + partialTicks - (entity.lifetime - EXPANSION_TIME))/EXPANSION_TIME);
+ }else if(entity.ticksExisted < EXPANSION_TIME){
+ radius *= 1 - (EXPANSION_TIME - entity.ticksExisted - partialTicks)/EXPANSION_TIME;
+ a *= 1 - (EXPANSION_TIME - entity.ticksExisted - partialTicks)/EXPANSION_TIME;
+ }
+
+ // Draw the inside first
+ drawSphere(radius - 0.1f - 0.025f * pulse, latStep, longStep, true, r, g, b, a);
+ drawSphere(radius - 0.1f - 0.025f * pulse, latStep, longStep, false, 1, 1, 1, a);
+ drawSphere(radius, latStep, longStep, false, r, g, b, 0.7f * a);
+
+ GlStateManager.enableTexture2D();
+ GlStateManager.enableLighting();
+ GlStateManager.disableBlend();
+
+ GlStateManager.popMatrix();
+ }
+
+ @Override
+ protected ResourceLocation getEntityTexture(EntityForcefield entity){
+ return null;
+ }
+
+ /**
+ * Draws a sphere (using lat/long triangles) with the given parameters.
+ * @param radius The radius of the sphere.
+ * @param latStep The latitude step; smaller is smoother but increases performance cost.
+ * @param longStep The longitude step; smaller is smoother but increases performance cost.
+ * @param inside Whether to draw the outside or the inside of the sphere.
+ * @param r The red component of the sphere colour.
+ * @param g The green component of the sphere colour.
+ * @param b The blue component of the sphere colour.
+ * @param a The alpha component of the sphere colour.
+ */
+ private static void drawSphere(float radius, float latStep, float longStep, boolean inside, float r, float g, float b, float a){
+
+ Tessellator tessellator = Tessellator.getInstance();
+ BufferBuilder buffer = tessellator.getBuffer();
+
+ buffer.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
+
+ boolean goingUp = inside;
+
+ buffer.pos(0, goingUp ? -radius : radius, 0).color(r, g, b, a).endVertex(); // Start at the north pole
+
+ for(float longitude = -(float)Math.PI; longitude <= (float)Math.PI; longitude += longStep){
+
+ // Leave the poles out since they only have a single point per stack instead of two
+ for(float theta = (float)Math.PI/2 - latStep; theta >= -(float)Math.PI/2 + latStep; theta -= latStep){
+
+ float latitude = goingUp ? -theta : theta;
+
+ float hRadius = radius * MathHelper.cos(latitude);
+ float vy = radius * MathHelper.sin(latitude);
+ float vx = hRadius * MathHelper.sin(longitude);
+ float vz = hRadius * MathHelper.cos(longitude);
+
+ buffer.pos(vx, vy, vz).color(r, g, b, a).endVertex();
+
+ vx = hRadius * MathHelper.sin(longitude + longStep);
+ vz = hRadius * MathHelper.cos(longitude + longStep);
+
+ buffer.pos(vx, vy, vz).color(r, g, b, a).endVertex();
+ }
+
+ // The next pole
+ buffer.pos(0, goingUp ? radius : -radius, 0).color(r, g, b, a).endVertex();
+
+ goingUp = !goingUp;
+ }
+
+ tessellator.draw();
+ }
+
+}
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderHammer.java b/src/main/java/electroblob/wizardry/client/renderer/RenderHammer.java
index 8f448603..3962e04b 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderHammer.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderHammer.java
@@ -19,11 +19,13 @@ public class RenderHammer extends Render {
}
@Override
- public void doRender(EntityHammer entity, double x, double y, double z, float f, float f1){
+ public void doRender(EntityHammer entity, double x, double y, double z, float yaw, float partialTicks){
GlStateManager.pushMatrix();
GlStateManager.translate(x, y + 1.5, z);
GlStateManager.rotate(180, 0F, 0F, 1F);
+ GlStateManager.rotate(yaw, 0, 1, 0);
+ GlStateManager.rotate(entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * partialTicks, 0, 0, 1);
this.bindTexture(texture);
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderIceGiant.java b/src/main/java/electroblob/wizardry/client/renderer/RenderIceGiant.java
index b78c6888..e20f22bf 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderIceGiant.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderIceGiant.java
@@ -7,10 +7,8 @@ import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.util.ResourceLocation;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public class RenderIceGiant extends RenderLiving {
private static final ResourceLocation texture = new ResourceLocation(Wizardry.MODID,
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderIceSpike.java b/src/main/java/electroblob/wizardry/client/renderer/RenderIceSpike.java
index 961b87f5..3a88d93b 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderIceSpike.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderIceSpike.java
@@ -1,7 +1,5 @@
package electroblob.wizardry.client.renderer;
-import org.lwjgl.opengl.GL11;
-
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.entity.construct.EntityIceSpike;
import net.minecraft.client.renderer.BufferBuilder;
@@ -12,6 +10,7 @@ import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.ResourceLocation;
+import org.lwjgl.opengl.GL11;
public class RenderIceSpike extends Render {
@@ -23,13 +22,14 @@ public class RenderIceSpike extends Render {
}
@Override
- public void doRender(EntityIceSpike entity, double x, double y, double z, float fa, float partialTickTime){
+ public void doRender(EntityIceSpike entity, double x, double y, double z, float yaw, float partialTickTime){
GlStateManager.pushMatrix();
GlStateManager.translate((float)x, (float)y, (float)z);
- // Apparently, disabling lighting... doesn't disable lighting. Or at least, you can still set the brightness
- // with setLightmapTextureCoords.
+ GlStateManager.rotate(entity.rotationYaw - 90.0F, 0.0F, 1.0F, 0.0F);
+ GlStateManager.rotate(entity.rotationPitch - 90, 0.0F, 0.0F, 1.0F);
+
GlStateManager.disableLighting();
int j = entity.getBrightnessForRender();
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderLightningDisc.java b/src/main/java/electroblob/wizardry/client/renderer/RenderLightningDisc.java
index 77af69d3..96fe6110 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderLightningDisc.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderLightningDisc.java
@@ -1,7 +1,5 @@
package electroblob.wizardry.client.renderer;
-import org.lwjgl.opengl.GL11;
-
import electroblob.wizardry.entity.projectile.EntityLightningDisc;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
@@ -11,6 +9,7 @@ import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.ResourceLocation;
+import org.lwjgl.opengl.GL11;
public class RenderLightningDisc extends Render {
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderMagicArrow.java b/src/main/java/electroblob/wizardry/client/renderer/RenderMagicArrow.java
index 9dfb0527..b0db9b36 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderMagicArrow.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderMagicArrow.java
@@ -1,7 +1,5 @@
package electroblob.wizardry.client.renderer;
-import org.lwjgl.opengl.GL11;
-
import electroblob.wizardry.entity.projectile.EntityMagicArrow;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
@@ -12,10 +10,9 @@ import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
+import org.lwjgl.opengl.GL11;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public class RenderMagicArrow extends Render {
private final ResourceLocation texture;
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderMagicLight.java b/src/main/java/electroblob/wizardry/client/renderer/RenderMagicLight.java
index 198e02f7..a0e2a2ce 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderMagicLight.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderMagicLight.java
@@ -1,18 +1,14 @@
package electroblob.wizardry.client.renderer;
-import org.lwjgl.opengl.GL11;
-
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.tileentity.TileEntityMagicLight;
import net.minecraft.client.Minecraft;
-import net.minecraft.client.renderer.BufferBuilder;
-import net.minecraft.client.renderer.GlStateManager;
-import net.minecraft.client.renderer.OpenGlHelper;
-import net.minecraft.client.renderer.RenderHelper;
-import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.math.MathHelper;
+import org.lwjgl.opengl.GL11;
public class RenderMagicLight extends TileEntitySpecialRenderer {
@@ -40,10 +36,9 @@ public class RenderMagicLight extends TileEntitySpecialRenderer tileentity.maxTimer - 10 && tileentity.timer <= tileentity.maxTimer){
- GlStateManager.scale((float)(tileentity.maxTimer - tileentity.timer) / 10,
- (float)(tileentity.maxTimer - tileentity.timer) / 10,
- (float)(tileentity.maxTimer - tileentity.timer) / 10);
+ if(tileentity.maxTimer > 0 && tileentity.timer > tileentity.maxTimer - 10){
+ float scale = Math.max(0, (float)(tileentity.maxTimer - tileentity.timer) / 10);
+ GlStateManager.scale(scale, scale, scale);
}
// Renders the aura effect
@@ -105,13 +100,13 @@ public class RenderMagicLight extends TileEntitySpecialRenderer {
private static final ResourceLocation texture = new ResourceLocation(Wizardry.MODID, "textures/entity/phoenix.png");
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderPossessingPlayer.java b/src/main/java/electroblob/wizardry/client/renderer/RenderPossessingPlayer.java
new file mode 100644
index 00000000..0820a178
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderPossessingPlayer.java
@@ -0,0 +1,41 @@
+package electroblob.wizardry.client.renderer;
+
+import electroblob.wizardry.spell.Possession;
+import net.minecraft.client.renderer.entity.Render;
+import net.minecraft.entity.EntityLiving;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraftforge.client.event.RenderPlayerEvent;
+import net.minecraftforge.fml.common.Mod;
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import net.minecraftforge.fml.relauncher.Side;
+
+@Mod.EventBusSubscriber(Side.CLIENT)
+public class RenderPossessingPlayer {
+
+ @SubscribeEvent
+ @SuppressWarnings("unchecked") // Can't check it due to type erasure
+ public static void onRenderPlayerPreEvent(RenderPlayerEvent.Pre event){
+
+ EntityPlayer player = event.getEntityPlayer();
+ EntityLiving possessee = Possession.getPossessee(player);
+
+ if(possessee != null){
+ // I reject your renderer and substitute my own!
+ Render renderer = (Render)event.getRenderer().getRenderManager().entityRenderMap.get(possessee.getClass());
+ float yaw = player.prevRotationYaw + (player.rotationYaw - player.prevRotationYaw) * event.getPartialRenderTick();
+ possessee.swingProgress = player.swingProgress;
+ possessee.prevSwingProgress = player.prevSwingProgress;
+ possessee.renderYawOffset = player.renderYawOffset;
+ possessee.prevRenderYawOffset = player.prevRenderYawOffset;
+ possessee.rotationYawHead = player.rotationYawHead;
+ possessee.prevRotationYawHead = player.prevRotationYawHead;
+ possessee.rotationPitch = player.rotationPitch;
+ possessee.prevRotationPitch = player.prevRotationPitch;
+ possessee.limbSwing = player.limbSwing;
+ possessee.limbSwingAmount = player.limbSwingAmount;
+ possessee.prevLimbSwingAmount = player.prevLimbSwingAmount;
+ renderer.doRender(possessee, event.getX(), event.getY(), event.getZ(), yaw, event.getPartialRenderTick());
+ event.setCanceled(true);
+ }
+ }
+}
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderProjectile.java b/src/main/java/electroblob/wizardry/client/renderer/RenderProjectile.java
index 387257b4..f5ece03f 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderProjectile.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderProjectile.java
@@ -1,7 +1,5 @@
package electroblob.wizardry.client.renderer;
-import org.lwjgl.opengl.GL11;
-
import electroblob.wizardry.entity.projectile.EntityMagicProjectile;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
@@ -12,10 +10,9 @@ import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.ResourceLocation;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
+import org.lwjgl.opengl.GL11;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public class RenderProjectile extends Render {
private float scale;
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderShadowWard.java b/src/main/java/electroblob/wizardry/client/renderer/RenderShadowWard.java
new file mode 100644
index 00000000..a0cf181f
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderShadowWard.java
@@ -0,0 +1,148 @@
+package electroblob.wizardry.client.renderer;
+
+import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.registry.Spells;
+import electroblob.wizardry.util.WizardryUtilities;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.renderer.BufferBuilder;
+import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.OpenGlHelper;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.math.Vec3d;
+import net.minecraftforge.client.event.RenderPlayerEvent;
+import net.minecraftforge.client.event.RenderWorldLastEvent;
+import net.minecraftforge.fml.common.Mod;
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import net.minecraftforge.fml.relauncher.Side;
+import org.lwjgl.opengl.GL11;
+
+@Mod.EventBusSubscriber(Side.CLIENT)
+public class RenderShadowWard {
+
+ private static final ResourceLocation TEXTURE = new ResourceLocation(Wizardry.MODID, "textures/entity/shadow_ward.png");
+
+ // First person
+ @SubscribeEvent
+ public static void onRenderWorldLastEvent(RenderWorldLastEvent event){
+ // Only render in first person
+ if(Minecraft.getMinecraft().gameSettings.thirdPersonView == 0){
+
+ EntityPlayer player = Minecraft.getMinecraft().player;
+
+ if(WizardryUtilities.isCasting(player, Spells.shadow_ward)){
+
+ GlStateManager.pushMatrix();
+
+ GlStateManager.enableBlend();
+ GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ //GlStateManager.shadeModel(GL11.GL_SMOOTH);
+ GlStateManager.disableLighting();
+ //GlStateManager.disableAlpha();
+ OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f);
+
+ GlStateManager.translate(0, 1.2, 0);
+ GlStateManager.rotate(-player.rotationYaw, 0, 1, 0);
+ GlStateManager.rotate(player.rotationPitch, 1, 0, 0);
+
+ Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
+
+ GlStateManager.pushMatrix();
+
+ GlStateManager.translate(0, 0, 1.2);
+ GlStateManager.rotate(player.world.getTotalWorldTime() * -2, 0, 0, 1);
+ GlStateManager.scale(1.1, 1.1, 1.1);
+
+ Tessellator tessellator = Tessellator.getInstance();
+ BufferBuilder buffer = tessellator.getBuffer();
+
+ buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
+
+ buffer.pos(-0.5, 0.5, -0.5).tex(0, 0).endVertex();
+ buffer.pos(0.5, 0.5, -0.5).tex(1, 0).endVertex();
+ buffer.pos(0.5, -0.5, -0.5).tex(1, 1).endVertex();
+ buffer.pos(-0.5, -0.5, -0.5).tex(0, 1).endVertex();
+
+ tessellator.draw();
+
+ buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
+
+ buffer.pos(-0.5, 0.5, -0.5).tex(0, 0).endVertex();
+ buffer.pos(-0.5, -0.5, -0.5).tex(0, 1).endVertex();
+ buffer.pos(0.5, -0.5, -0.5).tex(1, 1).endVertex();
+ buffer.pos(0.5, 0.5, -0.5).tex(1, 0).endVertex();
+
+ tessellator.draw();
+
+ GlStateManager.popMatrix();
+
+ //GlStateManager.shadeModel(GL11.GL_FLAT);
+ GlStateManager.enableLighting();
+ GlStateManager.disableBlend();
+
+ GlStateManager.popMatrix();
+
+ }
+ }
+ }
+
+ // Third person
+ @SubscribeEvent
+ public static void onRenderPlayerEvent(RenderPlayerEvent.Post event){
+
+ EntityPlayer player = event.getEntityPlayer();
+
+ if(WizardryUtilities.isCasting(player, Spells.shadow_ward)){
+
+ GlStateManager.pushMatrix();
+
+ GlStateManager.enableBlend();
+ GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ GlStateManager.disableLighting();
+ OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f);
+
+ Vec3d delta = player.getPositionEyes(event.getPartialRenderTick())
+ .subtract(Minecraft.getMinecraft().player.getPositionEyes(event.getPartialRenderTick()));
+ GlStateManager.translate(delta.x, delta.y, delta.z);
+
+ GlStateManager.rotate(180, 0, 1, 0);
+ GlStateManager.rotate(-player.renderYawOffset, 0, 1, 0);
+
+ Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
+
+ Tessellator tessellator = Tessellator.getInstance();
+ BufferBuilder buffer = tessellator.getBuffer();
+
+ GlStateManager.translate(0, 1.2, 0);
+ GlStateManager.rotate(player.world.getTotalWorldTime() * -2, 0, 0, 1);
+ GlStateManager.scale(1.1, 1.1, 1.1);
+
+ buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
+
+ buffer.pos(-0.5, 0.5, -0.5).tex(0, 0).endVertex();
+ buffer.pos(0.5, 0.5, -0.5).tex(1, 0).endVertex();
+ buffer.pos(0.5, -0.5, -0.5).tex(1, 1).endVertex();
+ buffer.pos(-0.5, -0.5, -0.5).tex(0, 1).endVertex();
+
+ tessellator.draw();
+
+ buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
+
+ buffer.pos(-0.5, 0.5, -0.5).tex(0, 0).endVertex();
+ buffer.pos(-0.5, -0.5, -0.5).tex(0, 1).endVertex();
+ buffer.pos(0.5, -0.5, -0.5).tex(1, 1).endVertex();
+ buffer.pos(0.5, 0.5, -0.5).tex(1, 0).endVertex();
+
+ tessellator.draw();
+
+ GlStateManager.enableLighting();
+ GlStateManager.disableBlend();
+
+ GlStateManager.popMatrix();
+
+ }
+ }
+
+}
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderShield.java b/src/main/java/electroblob/wizardry/client/renderer/RenderShield.java
new file mode 100644
index 00000000..6211d4f4
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderShield.java
@@ -0,0 +1,168 @@
+package electroblob.wizardry.client.renderer;
+
+import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.data.WizardData;
+import electroblob.wizardry.registry.Spells;
+import electroblob.wizardry.spell.Shield;
+import electroblob.wizardry.util.WizardryUtilities;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.renderer.BufferBuilder;
+import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.OpenGlHelper;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.math.Vec3d;
+import net.minecraftforge.client.event.RenderPlayerEvent;
+import net.minecraftforge.client.event.RenderWorldLastEvent;
+import net.minecraftforge.fml.common.Mod;
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import net.minecraftforge.fml.relauncher.Side;
+import org.lwjgl.opengl.GL11;
+
+@Mod.EventBusSubscriber(Side.CLIENT)
+public class RenderShield {
+
+ private static final ResourceLocation TEXTURE = new ResourceLocation(Wizardry.MODID, "textures/entity/shield.png");
+
+ // First person
+ @SubscribeEvent
+ public static void onRenderWorldLastEvent(RenderWorldLastEvent event){
+ // Only render in first person
+ if(Minecraft.getMinecraft().gameSettings.thirdPersonView == 0){
+
+ EntityPlayer player = Minecraft.getMinecraft().player;
+
+ if(WizardData.get(player).getVariable(Shield.SHIELD_KEY) != null && WizardryUtilities.isCasting(player, Spells.shield)){
+
+ GlStateManager.pushMatrix();
+
+ GlStateManager.disableCull();
+ GlStateManager.enableBlend();
+ GlStateManager.blendFunc(GL11.GL_ONE, GL11.GL_SRC_ALPHA);
+ GlStateManager.shadeModel(GL11.GL_SMOOTH);
+ GlStateManager.disableLighting();
+ OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f);
+
+ GlStateManager.translate(0, 1.4, 0);
+
+ GlStateManager.rotate(-player.rotationYaw, 0, 1, 0);
+ GlStateManager.rotate(player.rotationPitch, 1, 0, 0);
+
+ GlStateManager.translate(0, 0, 0.8);
+
+ Tessellator tessellator = Tessellator.getInstance();
+
+ Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
+
+ render(tessellator);
+
+ GlStateManager.enableLighting();
+
+ GlStateManager.shadeModel(GL11.GL_FLAT);
+ GlStateManager.enableCull();
+ GlStateManager.disableBlend();
+ // RenderHelper.enableStandardItemLighting();
+
+ GlStateManager.popMatrix();
+ }
+ }
+ }
+
+ // Third person
+ @SubscribeEvent
+ public static void onRenderPlayerEvent(RenderPlayerEvent.Post event){
+
+ EntityPlayer player = event.getEntityPlayer();
+
+ if(WizardData.get(player).getVariable(Shield.SHIELD_KEY) != null && WizardryUtilities.isCasting(player, Spells.shield)){
+
+ GlStateManager.pushMatrix();
+
+ GlStateManager.disableCull();
+ GlStateManager.enableBlend();
+ // For some reason, the old blend function (GL11.GL_SRC_ALPHA, GL11.GL_SRC_ALPHA) caused the inner
+ // edges to appear black, so I have changed it to this, which looks very slightly different.
+ GlStateManager.blendFunc(GL11.GL_ONE, GL11.GL_SRC_ALPHA);
+ GlStateManager.shadeModel(GL11.GL_SMOOTH);
+ GlStateManager.disableLighting();
+ OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f);
+
+ Vec3d delta = player.getPositionEyes(event.getPartialRenderTick())
+ .subtract(Minecraft.getMinecraft().player.getPositionEyes(event.getPartialRenderTick()));
+ GlStateManager.translate(delta.x, delta.y, delta.z);
+
+ GlStateManager.translate(0, 1.3, 0);
+
+ // GlStateManager.rotate(180, 0, 1, 0);
+ GlStateManager.rotate(-player.renderYawOffset, 0, 1, 0);
+ // GlStateManager.rotate(-player.rotationPitch, 1, 0, 0);
+
+ GlStateManager.translate(0, 0, 0.8);
+
+ Tessellator tessellator = Tessellator.getInstance();
+
+ Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
+
+ render(tessellator);
+
+ GlStateManager.enableLighting();
+
+ GlStateManager.shadeModel(GL11.GL_FLAT);
+ GlStateManager.enableCull();
+ GlStateManager.disableBlend();
+ // RenderHelper.enableStandardItemLighting();
+
+ GlStateManager.popMatrix();
+ }
+ }
+
+ private static void render(Tessellator tessellator){
+
+ BufferBuilder buffer = tessellator.getBuffer();
+
+ double widthOuter = 0.6d;
+ double heightOuter = 0.7d;
+ double widthInner = 0.3d;
+ double heightInner = 0.4d;
+ double depth = 0.2d;
+
+ buffer.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_TEX_COLOR);
+
+ buffer.pos(-widthOuter, heightInner, -depth).tex(0, 0.2).color(0, 0, 0, 255).endVertex();
+ buffer.pos(-widthInner, heightInner, 0).tex(0.2, 0.2).color(200, 200, 255, 255).endVertex();
+ buffer.pos(-widthInner, heightOuter, -depth).tex(0.2, 0).color(0, 0, 0, 255).endVertex();
+ buffer.pos(-widthInner, heightInner, 0).tex(0.2, 0.2).color(200, 200, 255, 255).endVertex();
+
+ buffer.pos(widthInner, heightOuter, -depth).tex(0.8, 0).color(0, 0, 0, 255).endVertex();
+ buffer.pos(widthInner, heightInner, 0).tex(0.8, 0.2).color(200, 200, 255, 255).endVertex();
+ buffer.pos(widthOuter, heightInner, -depth).tex(1, 0.2).color(0, 0, 0, 255).endVertex();
+ buffer.pos(widthInner, heightInner, 0).tex(0.8, 0.2).color(200, 200, 255, 255).endVertex();
+
+ buffer.pos(widthOuter, -heightInner, -depth).tex(1, 0.8).color(0, 0, 0, 255).endVertex();
+ buffer.pos(widthInner, -heightInner, 0).tex(0.8, 0.8).color(200, 200, 255, 255).endVertex();
+ buffer.pos(widthInner, -heightOuter, -depth).tex(0.8, 1).color(0, 0, 0, 255).endVertex();
+ buffer.pos(widthInner, -heightInner, 0).tex(0.8, 0.8).color(200, 200, 255, 255).endVertex();
+
+ buffer.pos(-widthInner, -heightOuter, -depth).tex(0.2, 1).color(0, 0, 0, 255).endVertex();
+ buffer.pos(-widthInner, -heightInner, 0).tex(0.2, 0.8).color(200, 200, 255, 255).endVertex();
+ buffer.pos(-widthOuter, -heightInner, -depth).tex(0, 0.8).color(0, 0, 0, 255).endVertex();
+ buffer.pos(-widthInner, -heightInner, 0).tex(0.2, 0.8).color(200, 200, 255, 255).endVertex();
+
+ buffer.pos(-widthOuter, heightInner, -depth).tex(0, 0.2).color(0, 0, 0, 255).endVertex();
+ buffer.pos(-widthInner, heightInner, 0).tex(0.2, 0.2).color(200, 200, 255, 255).endVertex();
+
+ tessellator.draw();
+
+ buffer.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_TEX_COLOR);
+
+ buffer.pos(-widthInner, heightInner, 0).tex(0.2, 0.2).color(200, 200, 255, 255).endVertex();
+ buffer.pos(widthInner, heightInner, 0).tex(0.8, 0.2).color(200, 200, 255, 255).endVertex();
+ buffer.pos(-widthInner, -heightInner, 0).tex(0.2, 0.8).color(200, 200, 255, 255).endVertex();
+ buffer.pos(widthInner, -heightInner, 0).tex(0.8, 0.8).color(200, 200, 255, 255).endVertex();
+
+ tessellator.draw();
+ }
+
+}
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderSigil.java b/src/main/java/electroblob/wizardry/client/renderer/RenderSigil.java
index 739b44c1..5d43d31c 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderSigil.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderSigil.java
@@ -1,10 +1,8 @@
package electroblob.wizardry.client.renderer;
-import org.lwjgl.opengl.GL11;
-
import electroblob.wizardry.entity.construct.EntityHealAura;
import electroblob.wizardry.entity.construct.EntityMagicConstruct;
-import electroblob.wizardry.util.WizardryUtilities;
+import electroblob.wizardry.util.AllyDesignationSystem;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
@@ -15,6 +13,7 @@ import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ResourceLocation;
+import org.lwjgl.opengl.GL11;
public class RenderSigil extends Render {
@@ -34,8 +33,8 @@ public class RenderSigil extends Render {
// Makes the sigil invisible to enemies of the player that created it
if(this.invisibleToEnemies){
-
- if(entity.getCaster() instanceof EntityPlayer && !WizardryUtilities
+ // Unfortunately we can't access the caster's allies if they're not online, it only works the other way round
+ if(entity.getCaster() instanceof EntityPlayer && !AllyDesignationSystem
.isPlayerAlly((EntityPlayer)entity.getCaster(), Minecraft.getMinecraft().player)){
return;
}
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderSpiritHorse.java b/src/main/java/electroblob/wizardry/client/renderer/RenderSpiritHorse.java
index c3452e38..79cd0ab7 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderSpiritHorse.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderSpiritHorse.java
@@ -1,22 +1,23 @@
package electroblob.wizardry.client.renderer;
-import org.lwjgl.opengl.GL11;
-
import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.entity.living.EntitySpiritHorse;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.RenderHorse;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.passive.EntityHorse;
import net.minecraft.util.ResourceLocation;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
+import org.lwjgl.opengl.GL11;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public class RenderSpiritHorse extends RenderHorse {
private static final ResourceLocation texture = new ResourceLocation(Wizardry.MODID,
"textures/entity/spirit_horse.png");
+// private static final int GHOST_COPIES = 3;
+// private static final float DECONVERGENCE = 0.35f;
+
public RenderSpiritHorse(RenderManager renderManager){
super(renderManager);
}
@@ -27,10 +28,36 @@ public class RenderSpiritHorse extends RenderHorse {
}
@Override
- protected void preRenderCallback(EntityHorse entitylivingbaseIn, float partialTickTime){
- super.preRenderCallback(entitylivingbaseIn, partialTickTime);
+ protected void preRenderCallback(EntityHorse horse, float partialTickTime){
+ super.preRenderCallback(horse, partialTickTime);
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ if(horse instanceof EntitySpiritHorse){ // Always true
+ GlStateManager.color(1, 1, 1, ((EntitySpiritHorse)horse).getOpacity());
+ }
+ }
+
+ @Override
+ public void doRender(EntityHorse entity, double x, double y, double z, float entityYaw, float partialTicks){
+
+ super.doRender(entity, x, y, z, entityYaw, partialTicks);
+
+// double dx = (entity.posX - entity.prevPosX) * DECONVERGENCE;
+// double dy = (entity.posY - entity.prevPosY) * DECONVERGENCE;
+// double dz = (entity.posZ - entity.prevPosZ) * DECONVERGENCE;
+// float dyaw = (entity.rotationYaw - entity.prevRotationYaw) * DECONVERGENCE;
+//
+// float opacity = 1;
+// if(entity instanceof EntitySpiritHorse){ // Always true
+// opacity = ((EntitySpiritHorse)entity).getOpacity();
+// }
+//
+// for(int i = 0; i < GHOST_COPIES; i++){
+//
+// GlStateManager.color(1, 1, 1, opacity * (0.6f - (float)i/(GHOST_COPIES*2)));
+//
+// super.doRender(entity, x - dx * i, y - dy * i, z - dz * i, entityYaw - dyaw * i, partialTicks);
+// }
}
}
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderSpiritWolf.java b/src/main/java/electroblob/wizardry/client/renderer/RenderSpiritWolf.java
index a3f4fadc..0564f69b 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderSpiritWolf.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderSpiritWolf.java
@@ -1,22 +1,23 @@
package electroblob.wizardry.client.renderer;
-import org.lwjgl.opengl.GL11;
-
import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.entity.living.EntitySpiritWolf;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.RenderWolf;
import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.util.ResourceLocation;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
+import org.lwjgl.opengl.GL11;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public class RenderSpiritWolf extends RenderWolf {
private static final ResourceLocation texture = new ResourceLocation(Wizardry.MODID,
"textures/entity/spirit_wolf.png");
+// private static final int GHOST_COPIES = 3;
+// private static final float DECONVERGENCE = 0.8f;
+
public RenderSpiritWolf(RenderManager renderManager){
super(renderManager);
}
@@ -31,5 +32,31 @@ public class RenderSpiritWolf extends RenderWolf {
super.preRenderCallback(entity, partialTickTime);
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ if(entity instanceof EntitySpiritWolf){ // Always true
+ GlStateManager.color(1, 1, 1, ((EntitySpiritWolf)entity).getOpacity());
+ }
+ }
+
+ @Override
+ public void doRender(EntityWolf entity, double x, double y, double z, float entityYaw, float partialTicks){
+
+ super.doRender(entity, x, y, z, entityYaw, partialTicks);
+
+// double dx = (entity.posX - entity.prevPosX) * DECONVERGENCE;
+// double dy = (entity.posY - entity.prevPosY) * DECONVERGENCE;
+// double dz = (entity.posZ - entity.prevPosZ) * DECONVERGENCE;
+// float dyaw = (entity.rotationYaw - entity.prevRotationYaw) * DECONVERGENCE;
+//
+// float opacity = 1;
+// if(entity instanceof EntitySpiritWolf){ // Always true
+// opacity = ((EntitySpiritWolf)entity).getOpacity();
+// }
+//
+// for(int i = 0; i < GHOST_COPIES; i++){
+//
+// GlStateManager.color(1, 1, 1, opacity * (0.6f - (float)i/(GHOST_COPIES*2)));
+//
+// super.doRender(entity, x - dx * i, y - dy * i, z - dz * i, entityYaw - dyaw * i, partialTicks);
+// }
}
}
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderStrayMinion.java b/src/main/java/electroblob/wizardry/client/renderer/RenderStrayMinion.java
new file mode 100644
index 00000000..815d4979
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderStrayMinion.java
@@ -0,0 +1,24 @@
+package electroblob.wizardry.client.renderer;
+
+import net.minecraft.client.renderer.entity.RenderManager;
+import net.minecraft.client.renderer.entity.RenderSkeleton;
+import net.minecraft.entity.monster.AbstractSkeleton;
+import net.minecraft.util.ResourceLocation;
+
+/** This class also had to be copied for the same reason as {@link LayerStrayMinionClothing}. */
+public class RenderStrayMinion extends RenderSkeleton {
+
+ private static final ResourceLocation STRAY_SKELETON_TEXTURES = new ResourceLocation("textures/entity/skeleton/stray.png");
+
+ public RenderStrayMinion(RenderManager manager){
+ super(manager);
+ this.addLayer(new LayerStrayMinionClothing(this)); // This is the only change
+ }
+
+ /**
+ * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
+ */
+ protected ResourceLocation getEntityTexture(AbstractSkeleton entity){
+ return STRAY_SKELETON_TEXTURES;
+ }
+}
\ No newline at end of file
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderTransportationUI.java b/src/main/java/electroblob/wizardry/client/renderer/RenderTransportationUI.java
new file mode 100644
index 00000000..599d168e
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderTransportationUI.java
@@ -0,0 +1,177 @@
+package electroblob.wizardry.client.renderer;
+
+import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.data.WizardData;
+import electroblob.wizardry.item.ISpellCastingItem;
+import electroblob.wizardry.item.ItemArtefact;
+import electroblob.wizardry.registry.Spells;
+import electroblob.wizardry.registry.WizardryItems;
+import electroblob.wizardry.spell.Transportation;
+import electroblob.wizardry.util.Location;
+import electroblob.wizardry.util.WizardryUtilities;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.gui.FontRenderer;
+import net.minecraft.client.renderer.BufferBuilder;
+import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.OpenGlHelper;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.math.Vec3d;
+import net.minecraftforge.client.event.RenderWorldLastEvent;
+import net.minecraftforge.fml.common.Mod;
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import net.minecraftforge.fml.relauncher.Side;
+import org.lwjgl.opengl.GL11;
+
+import java.util.List;
+
+@Mod.EventBusSubscriber(Side.CLIENT)
+public class RenderTransportationUI {
+
+ private static final ResourceLocation TEXTURE = new ResourceLocation(Wizardry.MODID, "textures/gui/transportation_marker.png");
+
+ // I can't get rid of the view bobbing with RenderWorldLastEvent, is there an alternative?
+ @SubscribeEvent
+ public static void onRenderWorldLastEvent(RenderWorldLastEvent event){
+
+ // Only render in first person
+ if(Minecraft.getMinecraft().gameSettings.thirdPersonView != 0) return;
+
+ EntityPlayer player = Minecraft.getMinecraft().player;
+
+ ItemStack stack = player.getHeldItemMainhand();
+ if(!(stack.getItem() instanceof ISpellCastingItem)){
+ stack = player.getHeldItemOffhand();
+ if(!(stack.getItem() instanceof ISpellCastingItem)) return;
+ }
+
+ if(((ISpellCastingItem)stack.getItem()).getCurrentSpell(stack) == Spells.transportation
+ && ItemArtefact.isArtefactActive(player, WizardryItems.charm_transportation)){
+
+ WizardData data = WizardData.get(player);
+ if(data == null) return;
+
+ List locations = data.getVariable(Transportation.LOCATIONS_KEY);
+
+ if(locations == null) return;
+
+ GlStateManager.pushMatrix();
+
+ Vec3d origin = player.getPositionEyes(event.getPartialTicks());
+ GlStateManager.translate(0, origin.y - Minecraft.getMinecraft().getRenderManager().viewerPosY, 0);
+
+ Tessellator tessellator = Tessellator.getInstance();
+ BufferBuilder buffer = tessellator.getBuffer();
+
+ Location target = Transportation.getLocationAimedAt(player, locations, event.getPartialTicks());
+
+ for(Location location : locations){
+
+ if(location.dimension != player.dimension) continue;
+
+ GlStateManager.pushMatrix();
+ GlStateManager.enableBlend();
+ GlStateManager.disableLighting();
+ GlStateManager.disableDepth();
+ OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240);
+ GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ GlStateManager.color(1, 1, 1, 1);
+
+ Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
+
+ buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
+
+ Vec3d position = WizardryUtilities.getCentre(location.pos).subtract(origin);
+ double distance = position.length();
+ // The icon lines up perfectly if you render it at actual distance, otherwise view bobbing messes things up
+ // However, if that's outside the render distance it won't render at all! To fudge our way around this
+ // problem, we're capping the distance to just below the render distance and adjusting the scale accordingly
+ double distanceCap = Minecraft.getMinecraft().gameSettings.renderDistanceChunks * 16 - 8;
+ double displayDist = distance > distanceCap ? distanceCap : distance;
+ double factor = displayDist/distance;
+
+ GlStateManager.translate(position.x * factor, position.y * factor, position.z * factor);
+
+ GlStateManager.rotate(-Minecraft.getMinecraft().getRenderManager().playerViewY, 0.0F, 1.0F, 0.0F);
+ GlStateManager.rotate(Minecraft.getMinecraft().getRenderManager().playerViewX, 1.0F, 0.0F, 0.0F);
+
+ // Get the angle between the player's look vector and the direction of the stone circle
+ double angle = Transportation.getLookDeviationAngle(player, location.pos, event.getPartialTicks());
+ double iconSize = Transportation.getIconSize(distance);
+
+ // Now apply a fancy formula to make it enlarge with a nice smooth animation:
+ double proximityFactor = Math.max(0, Math.pow(1 - angle/iconSize * angle/iconSize, 3));
+ iconSize *= 1 + 0.3 * proximityFactor;
+ iconSize *= displayDist; // Adjust the icon size for perspective
+
+ float f = location == target ? 1 : 0.5f; // Makes it obvious which one is being aimed at
+
+ buffer.pos(-iconSize, iconSize, 0).tex(0, 0).color(f, 1, f, f).endVertex();
+ buffer.pos(iconSize, iconSize, 0).tex(1, 0).color(f, 1, f, f).endVertex();
+ buffer.pos(iconSize, -iconSize, 0).tex(1, 1).color(f, 1, f, f).endVertex();
+ buffer.pos(-iconSize, -iconSize, 0).tex(0, 1).color(f, 1, f, f).endVertex();
+
+ tessellator.draw();
+
+ GlStateManager.popMatrix();
+
+ if(location == target){
+ String label = location.pos.getX() + ", " + location.pos.getY() + ", " + location.pos.getZ();
+ drawLabel(Minecraft.getMinecraft().fontRenderer, label, (float)(position.x * factor),
+ (float)(position.y * factor + iconSize*1.5f), (float)(position.z * factor), (float)displayDist * 0.2f, 0,
+ Minecraft.getMinecraft().getRenderManager().playerViewY, Minecraft.getMinecraft().getRenderManager().playerViewX);
+ }
+ }
+
+ GlStateManager.disableBlend();
+ GlStateManager.enableTexture2D();
+ GlStateManager.enableLighting();
+ GlStateManager.enableDepth();
+ GlStateManager.disableRescaleNormal();
+ GlStateManager.popMatrix();
+ }
+ }
+
+ // Copied from EntityRenderer#drawNameplate and tweaked a bit
+ private static void drawLabel(FontRenderer fontRendererIn, String str, float x, float y, float z, float scale, int verticalShift, float viewerYaw, float viewerPitch){
+
+ GlStateManager.pushMatrix();
+ GlStateManager.translate(x, y, z);
+ GlStateManager.glNormal3f(0.0F, 1.0F, 0.0F);
+ GlStateManager.rotate(-viewerYaw, 0.0F, 1.0F, 0.0F);
+ GlStateManager.rotate(viewerPitch, 1.0F, 0.0F, 0.0F);
+ GlStateManager.scale(-0.025F, -0.025F, 0.025F);
+ GlStateManager.scale(scale, scale, scale);
+ GlStateManager.disableLighting();
+ GlStateManager.depthMask(false);
+
+ GlStateManager.disableDepth();
+
+ GlStateManager.enableBlend();
+ GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
+ int i = fontRendererIn.getStringWidth(str) / 2;
+ GlStateManager.disableTexture2D();
+ Tessellator tessellator = Tessellator.getInstance();
+ BufferBuilder bufferbuilder = tessellator.getBuffer();
+ bufferbuilder.begin(7, DefaultVertexFormats.POSITION_COLOR);
+ bufferbuilder.pos((double)(-i - 1), (double)(-1 + verticalShift), 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex();
+ bufferbuilder.pos((double)(-i - 1), (double)(8 + verticalShift), 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex();
+ bufferbuilder.pos((double)(i + 1), (double)(8 + verticalShift), 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex();
+ bufferbuilder.pos((double)(i + 1), (double)(-1 + verticalShift), 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex();
+ tessellator.draw();
+ GlStateManager.enableTexture2D();
+
+ fontRendererIn.drawString(str, -fontRendererIn.getStringWidth(str) / 2, verticalShift, 0x86ff65);
+ GlStateManager.enableDepth();
+
+ GlStateManager.depthMask(true);
+ fontRendererIn.drawString(str, -fontRendererIn.getStringWidth(str) / 2, verticalShift, 0x86ff65);
+ GlStateManager.enableLighting();
+ GlStateManager.disableBlend();
+ GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
+ GlStateManager.popMatrix();
+ }
+}
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderWings.java b/src/main/java/electroblob/wizardry/client/renderer/RenderWings.java
new file mode 100644
index 00000000..5701d736
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderWings.java
@@ -0,0 +1,113 @@
+package electroblob.wizardry.client.renderer;
+
+import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.registry.Spells;
+import electroblob.wizardry.util.WizardryUtilities;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.renderer.BufferBuilder;
+import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.OpenGlHelper;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.math.MathHelper;
+import net.minecraft.util.math.Vec3d;
+import net.minecraftforge.client.event.RenderPlayerEvent;
+import net.minecraftforge.fml.common.Mod;
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import net.minecraftforge.fml.relauncher.Side;
+import org.lwjgl.opengl.GL11;
+
+@Mod.EventBusSubscriber(Side.CLIENT)
+public class RenderWings {
+
+ private static final ResourceLocation TEXTURE = new ResourceLocation(Wizardry.MODID, "textures/entity/wing.png");
+
+ // No first person in here because you can never see the wings on your back!
+
+ // Third person
+ @SubscribeEvent
+ public static void onRenderPlayerEvent(RenderPlayerEvent.Post event){
+
+ EntityPlayer player = event.getEntityPlayer();
+
+ if(WizardryUtilities.isCasting(player, Spells.flight)){
+
+ GlStateManager.pushMatrix();
+
+ GlStateManager.enableBlend();
+ GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ GlStateManager.disableLighting();
+ OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f);
+
+ Vec3d delta = player.getPositionEyes(event.getPartialRenderTick())
+ .subtract(Minecraft.getMinecraft().player.getPositionEyes(event.getPartialRenderTick()));
+ GlStateManager.translate(delta.x, delta.y, delta.z);
+
+ // GlStateManager.rotate(-entityplayer.rotationYawHead, 0, 1, 0);
+ GlStateManager.rotate(-player.renderYawOffset, 0, 1, 0);
+ // GlStateManager.rotate(180, 1, 0, 0);
+
+ Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
+ Tessellator tessellator = Tessellator.getInstance();
+ BufferBuilder buffer = tessellator.getBuffer();
+
+ GlStateManager.pushMatrix();
+
+ GlStateManager.translate(0.1, 0.4, -0.15);
+ GlStateManager.rotate(20 + 20 * MathHelper.sin((player.ticksExisted + event.getPartialRenderTick()) * 0.3f), 0, 1, 0);
+
+ buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
+
+ buffer.pos(0, 2, 0).tex(0, 0).endVertex();
+ buffer.pos(2, 2, 0).tex(1, 0).endVertex();
+ buffer.pos(2, 0, 0).tex(1, 1).endVertex();
+ buffer.pos(0, 0, 0).tex(0, 1).endVertex();
+
+ tessellator.draw();
+
+ buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
+
+ buffer.pos(0, 2, 0).tex(0, 0).endVertex();
+ buffer.pos(0, 0, 0).tex(0, 1).endVertex();
+ buffer.pos(2, 0, 0).tex(1, 1).endVertex();
+ buffer.pos(2, 2, 0).tex(1, 0).endVertex();
+
+ tessellator.draw();
+
+ GlStateManager.popMatrix();
+
+ GlStateManager.pushMatrix();
+
+ GlStateManager.translate(-0.1, 0.4, -0.15);
+ GlStateManager.rotate(-200 - 20 * MathHelper.sin((player.ticksExisted + event.getPartialRenderTick()) * 0.3f), 0, 1, 0);
+
+ buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
+
+ buffer.pos(0, 2, 0).tex(0, 0).endVertex();
+ buffer.pos(2, 2, 0).tex(1, 0).endVertex();
+ buffer.pos(2, 0, 0).tex(1, 1).endVertex();
+ buffer.pos(0, 0, 0).tex(0, 1).endVertex();
+
+ tessellator.draw();
+
+ buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
+
+ buffer.pos(0, 2, 0).tex(0, 0).endVertex();
+ buffer.pos(0, 0, 0).tex(0, 1).endVertex();
+ buffer.pos(2, 0, 0).tex(1, 1).endVertex();
+ buffer.pos(2, 2, 0).tex(1, 0).endVertex();
+
+ tessellator.draw();
+
+ GlStateManager.popMatrix();
+
+ GlStateManager.enableLighting();
+ GlStateManager.disableBlend();
+
+ GlStateManager.popMatrix();
+ }
+ }
+
+}
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderWizard.java b/src/main/java/electroblob/wizardry/client/renderer/RenderWizard.java
index baa322ee..566bc5a7 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderWizard.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderWizard.java
@@ -7,10 +7,8 @@ import net.minecraft.client.renderer.entity.RenderBiped;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.layers.LayerBipedArmor;
import net.minecraft.util.ResourceLocation;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public class RenderWizard extends RenderBiped {
static final ResourceLocation[] textures = new ResourceLocation[6];
diff --git a/src/main/java/electroblob/wizardry/client/renderer/RenderWraithMinion.java b/src/main/java/electroblob/wizardry/client/renderer/RenderWraithMinion.java
index da691189..d8cfe382 100644
--- a/src/main/java/electroblob/wizardry/client/renderer/RenderWraithMinion.java
+++ b/src/main/java/electroblob/wizardry/client/renderer/RenderWraithMinion.java
@@ -5,10 +5,8 @@ import net.minecraft.client.model.ModelBlaze;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.util.ResourceLocation;
-import net.minecraftforge.fml.relauncher.Side;
-import net.minecraftforge.fml.relauncher.SideOnly;
-@SideOnly(Side.CLIENT)
+//@SideOnly(Side.CLIENT)
public class RenderWraithMinion extends RenderLiving {
private ResourceLocation texture = new ResourceLocation("textures/entity/blaze.png");
diff --git a/src/main/java/electroblob/wizardry/command/CommandCastSpell.java b/src/main/java/electroblob/wizardry/command/CommandCastSpell.java
index 7dbbde14..c71e9e29 100644
--- a/src/main/java/electroblob/wizardry/command/CommandCastSpell.java
+++ b/src/main/java/electroblob/wizardry/command/CommandCastSpell.java
@@ -1,36 +1,41 @@
package electroblob.wizardry.command;
-import java.util.List;
-
-import electroblob.wizardry.WizardData;
import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.data.WizardData;
import electroblob.wizardry.event.SpellCastEvent;
import electroblob.wizardry.event.SpellCastEvent.Source;
import electroblob.wizardry.packet.PacketCastSpell;
+import electroblob.wizardry.packet.PacketCastSpellAtPos;
import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.SpellModifiers;
-import net.minecraft.command.CommandBase;
-import net.minecraft.command.CommandException;
-import net.minecraft.command.ICommandSender;
-import net.minecraft.command.NumberInvalidException;
-import net.minecraft.command.PlayerNotFoundException;
-import net.minecraft.command.WrongUsageException;
-import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.command.*;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.nbt.JsonToNBT;
import net.minecraft.nbt.NBTException;
import net.minecraft.server.MinecraftServer;
+import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
+import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.util.text.TextFormatting;
+import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
+import java.util.List;
+
public class CommandCastSpell extends CommandBase {
+ /** The default number of ticks for which /cast will cast a continuous spell, if duration is not specified. */
+ public static final int DEFAULT_CASTING_DURATION = 100;
+ /** The minimum number of seconds for which /cast may cast a continuous spell. */
+ public static final int MIN_CASTING_DURATION = 0;
+ /** The maximum number of seconds for which /cast may cast a continuous spell. */
+ public static final int MAX_CASTING_DURATION = 1000000;
+
@Override
public String getName(){
return Wizardry.settings.castCommandName;
@@ -74,6 +79,8 @@ public class CommandCastSpell extends CommandBase {
int i = 0;
EntityPlayerMP caster = null;
+ Vec3d origin = null;
+ EnumFacing direction = null;
try{
caster = getCommandSenderAsPlayer(sender);
@@ -85,12 +92,24 @@ public class CommandCastSpell extends CommandBase {
Spell spell = Spell.get(arguments[i++]);
if(spell == null){
- throw new NumberInvalidException("commands." + Wizardry.MODID + ":cast.not_found", new Object[]{arguments[i - 1]});
+ throw new NumberInvalidException("commands." + Wizardry.MODID + ":cast.not_found", arguments[i - 1]);
}
boolean castAsOtherPlayer = false;
- if(i < arguments.length){
+ if(i + 3 < arguments.length){
+
+ Vec3d vec3d = sender.getPositionVector();
+ CoordinateArg x = parseCoordinate(vec3d.x, arguments[i++], true);
+ CoordinateArg y = parseCoordinate(vec3d.y, arguments[i++], 0, 256, false);
+ CoordinateArg z = parseCoordinate(vec3d.z, arguments[i++], true);
+
+ origin = new Vec3d(x.getResult(), y.getResult(), z.getResult());
+
+ direction = EnumFacing.byName(arguments[i++]);
+ if(direction == null) throw new NumberInvalidException("commands." + Wizardry.MODID + ":cast.invalid_direction", arguments[i - 1]);
+
+ }else if(i < arguments.length){
try{
// If the second argument is a player and is not the player that gave the command, the spell is cast
// as the given player rather than the command sender, and there is a different chat readout.
@@ -107,8 +126,31 @@ public class CommandCastSpell extends CommandBase {
// If, after this point, the player is still null, the sender must be a command block or the console and the
// player must not have been specified, meaning an exception should be thrown.
- if(caster == null)
- throw new PlayerNotFoundException("You must specify which player you wish to perform this action on.");
+ if(caster == null && origin == null)
+ throw new PlayerNotFoundException("commands." + Wizardry.MODID + ":cast.origin_not_specified");
+
+ int duration = DEFAULT_CASTING_DURATION;
+ int seconds = duration/20;
+
+ if(spell.isContinuous){
+
+ if(i >= arguments.length) throw new CommandException("commands." + Wizardry.MODID + ":cast.duration_not_specified");
+
+ try{
+ seconds = parseInt(arguments[i++]);
+ }catch(NumberInvalidException e){
+ // If no duration was found, assume it was unspecified
+ i--;
+ }
+
+ if(seconds < MIN_CASTING_DURATION){
+ throw new NumberInvalidException("commands.generic.num.tooSmall", seconds, MIN_CASTING_DURATION);
+ }else if(seconds > MAX_CASTING_DURATION){
+ throw new NumberInvalidException("commands.generic.num.tooBig", seconds, MAX_CASTING_DURATION);
+ }
+
+ duration = seconds * 20;
+ }
SpellModifiers modifiers = new SpellModifiers();
@@ -136,64 +178,124 @@ public class CommandCastSpell extends CommandBase {
// ===== Spell casting =====
- // If anything stops the spell working at this point, nothing else happens.
- if(MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Pre(caster, spell, modifiers, Source.COMMAND))){
- displayFailMessage(sender, spell);
- return;
- }
+ if(origin != null){ // Positional
- WizardData data = WizardData.get((EntityPlayer)caster);
+ World world = sender.getEntityWorld();
- if(spell.isContinuous){
+ // If anything stops the spell working at this point, nothing else happens.
+ if(MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Pre(Source.COMMAND, spell, world,
+ origin.x, origin.y, origin.z, direction, modifiers))){
+ if(server.sendCommandFeedback()) displayFailMessage(sender, spell);
+ return;
+ }
- // Events for continuous spell casting via commands are dealt with in WizardData.
+ if(spell.isContinuous){
- if(data != null){
- if(data.isCasting()){
- data.stopCastingContinuousSpell();
- }else{
+ if(spell.cast(world, origin.x, origin.y, origin.z, direction, 0, duration, modifiers)){
- data.startCastingContinuousSpell(spell, modifiers);
+ MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(Source.COMMAND, spell, world, origin.x, origin.y, origin.z, direction, modifiers));
- if(castAsOtherPlayer){
- sender.sendMessage(
- new TextComponentTranslation("commands." + Wizardry.MODID + ":cast.success_remote_continuous",
- spell.getNameForTranslationFormatted(), caster.getName()));
- }else{
- sender.sendMessage(new TextComponentTranslation("commands." + Wizardry.MODID + ":cast.success_continuous",
- spell.getNameForTranslationFormatted()));
+ SpellEmitter.add(spell, world, origin.x, origin.y, origin.z, direction, duration, modifiers);
+ IMessage msg = new PacketCastSpellAtPos.Message(origin, direction, spell, modifiers, duration);
+ WizardryPacketHandler.net.sendToDimension(msg, world.provider.getDimension());
+
+ if(server.sendCommandFeedback()){
+ sender.sendMessage(new TextComponentTranslation("commands." + Wizardry.MODID + ":cast.success_position_continuous",
+ spell.getNameForTranslationFormatted(), origin.x, origin.y, origin.z, seconds));
}
+
+ return;
}
+ }else{
+
+ if(spell.cast(world, origin.x, origin.y, origin.z, direction, 0, -1, modifiers)){
+
+ MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(Source.COMMAND, spell, world, origin.x, origin.y, origin.z, direction, modifiers));
+
+ if(spell.requiresPacket()){
+ // Sends a packet to all players in dimension to tell them to spawn particles.
+ // Only sent if the spell succeeded, because if the spell failed, you wouldn't
+ // need to spawn any particles!
+ IMessage msg = new PacketCastSpellAtPos.Message(origin, direction, spell, modifiers);
+ WizardryPacketHandler.net.sendToDimension(msg, world.provider.getDimension());
+ }
+
+ if(server.sendCommandFeedback()){
+ sender.sendMessage(new TextComponentTranslation("commands." + Wizardry.MODID + ":cast.success_position",
+ spell.getNameForTranslationFormatted(), origin.x, origin.y, origin.z));
+ }
+
+ return;
+ }
+ }
+
+ }else{ // Player-based
+
+ // If anything stops the spell working at this point, nothing else happens.
+ if(MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Pre(Source.COMMAND, spell, caster, modifiers))){
+ if(server.sendCommandFeedback()) displayFailMessage(sender, spell);
return;
}
- }else{
+ if(spell.isContinuous){
- if(spell.cast(caster.world, caster, EnumHand.MAIN_HAND, 0, modifiers)){
+ WizardData data = WizardData.get(caster);
- MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(caster, spell, modifiers, Source.COMMAND));
+ // Events/packets for continuous spell casting via commands are dealt with in WizardData.
- if(spell.doesSpellRequirePacket()){
- // Sends a packet to all players in dimension to tell them to spawn particles.
- // Only sent if the spell succeeded, because if the spell failed, you wouldn't
- // need to spawn any particles!
- IMessage msg = new PacketCastSpell.Message(caster.getEntityId(), null, spell.id(), modifiers);
- WizardryPacketHandler.net.sendToDimension(msg, caster.world.provider.getDimension());
+ if(data != null){
+ if(data.isCasting()){
+ data.stopCastingContinuousSpell(); // TODO: Where should this go now?
+ }else{
+
+ data.startCastingContinuousSpell(spell, modifiers, duration);
+
+ if(server.sendCommandFeedback()){
+ if(castAsOtherPlayer){
+ sender.sendMessage(
+ new TextComponentTranslation("commands." + Wizardry.MODID + ":cast.success_remote_continuous",
+ spell.getNameForTranslationFormatted(), caster.getName(), seconds));
+ }else{
+ sender.sendMessage(new TextComponentTranslation("commands." + Wizardry.MODID + ":cast.success_continuous",
+ spell.getNameForTranslationFormatted(), seconds));
+ }
+ }
+ }
+
+ return;
}
- if(castAsOtherPlayer){
- sender.sendMessage(new TextComponentTranslation("commands." + Wizardry.MODID + ":cast.success_remote",
- spell.getNameForTranslationFormatted(), caster.getName()));
- }else{
- sender.sendMessage(new TextComponentTranslation("commands." + Wizardry.MODID + ":cast.success",
- spell.getNameForTranslationFormatted()));
+ }else{
+
+ if(spell.cast(caster.world, caster, EnumHand.MAIN_HAND, 0, modifiers)){
+
+ MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(Source.COMMAND, spell, caster, modifiers));
+
+ if(spell.requiresPacket()){
+ // Sends a packet to all players in dimension to tell them to spawn particles.
+ // Only sent if the spell succeeded, because if the spell failed, you wouldn't
+ // need to spawn any particles!
+ IMessage msg = new PacketCastSpell.Message(caster.getEntityId(), null, spell, modifiers);
+ WizardryPacketHandler.net.sendToDimension(msg, caster.world.provider.getDimension());
+ }
+
+ if(server.sendCommandFeedback()){
+ if(castAsOtherPlayer){
+ sender.sendMessage(new TextComponentTranslation("commands." + Wizardry.MODID + ":cast.success_remote",
+ spell.getNameForTranslationFormatted(), caster.getName()));
+ }else{
+ sender.sendMessage(new TextComponentTranslation("commands." + Wizardry.MODID + ":cast.success",
+ spell.getNameForTranslationFormatted()));
+ }
+ }
+
+ return;
}
- return;
}
}
- displayFailMessage(sender, spell);
+ if(server.sendCommandFeedback()) displayFailMessage(sender, spell);
}
}
diff --git a/src/main/java/electroblob/wizardry/command/CommandDiscoverSpell.java b/src/main/java/electroblob/wizardry/command/CommandDiscoverSpell.java
index d97e6470..84733924 100644
--- a/src/main/java/electroblob/wizardry/command/CommandDiscoverSpell.java
+++ b/src/main/java/electroblob/wizardry/command/CommandDiscoverSpell.java
@@ -1,24 +1,19 @@
package electroblob.wizardry.command;
-import java.util.List;
-
-import electroblob.wizardry.WizardData;
import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.data.WizardData;
import electroblob.wizardry.event.DiscoverSpellEvent;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.spell.Spell;
-import net.minecraft.command.CommandBase;
-import net.minecraft.command.CommandException;
-import net.minecraft.command.ICommandSender;
-import net.minecraft.command.NumberInvalidException;
-import net.minecraft.command.PlayerNotFoundException;
-import net.minecraft.command.WrongUsageException;
+import net.minecraft.command.*;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraftforge.common.MinecraftForge;
+import java.util.List;
+
public class CommandDiscoverSpell extends CommandBase {
@Override
@@ -92,7 +87,7 @@ public class CommandDiscoverSpell extends CommandBase {
if(spell == null){
throw new NumberInvalidException("commands." + Wizardry.MODID + ":discoverspell.not_found",
- new Object[]{arguments[i - 1]});
+ arguments[i - 1]);
}
}
@@ -110,32 +105,32 @@ public class CommandDiscoverSpell extends CommandBase {
if(player == null)
throw new PlayerNotFoundException("You must specify which player you wish to perform this action on.");
- WizardData properties = WizardData.get(player);
+ WizardData data = WizardData.get(player);
- if(properties != null){
+ if(data != null){
if(clear){
- properties.spellsDiscovered.clear();
- sender.sendMessage(
+ data.spellsDiscovered.clear();
+ if(server.sendCommandFeedback()) sender.sendMessage(
new TextComponentTranslation("commands." + Wizardry.MODID + ":discoverspell.clear", player.getName()));
}else if(all){
- properties.spellsDiscovered.addAll(Spell.getSpells(Spell.allSpells));
- sender.sendMessage(
+ data.spellsDiscovered.addAll(Spell.getSpells(Spell.allSpells));
+ if(server.sendCommandFeedback()) sender.sendMessage(
new TextComponentTranslation("commands." + Wizardry.MODID + ":discoverspell.all", player.getName()));
}else{
- if(properties.hasSpellBeenDiscovered(spell)){
- properties.spellsDiscovered.remove(spell);
- sender.sendMessage(new TextComponentTranslation("commands." + Wizardry.MODID + ":discoverspell.removespell",
+ if(data.hasSpellBeenDiscovered(spell)){
+ data.spellsDiscovered.remove(spell);
+ if(server.sendCommandFeedback()) sender.sendMessage(new TextComponentTranslation("commands." + Wizardry.MODID + ":discoverspell.removespell",
spell.getNameForTranslationFormatted(), player.getName()));
}else{
if(!MinecraftForge.EVENT_BUS
.post(new DiscoverSpellEvent(player, spell, DiscoverSpellEvent.Source.COMMAND))){
- properties.discoverSpell(spell);
- sender.sendMessage(new TextComponentTranslation("commands." + Wizardry.MODID + ":discoverspell.addspell",
+ data.discoverSpell(spell);
+ if(server.sendCommandFeedback()) sender.sendMessage(new TextComponentTranslation("commands." + Wizardry.MODID + ":discoverspell.addspell",
spell.getNameForTranslationFormatted(), player.getName()));
}
}
}
- properties.sync();
+ data.sync();
}
}
}
diff --git a/src/main/java/electroblob/wizardry/command/CommandSetAlly.java b/src/main/java/electroblob/wizardry/command/CommandSetAlly.java
index 2ca42dfa..2ffcc375 100644
--- a/src/main/java/electroblob/wizardry/command/CommandSetAlly.java
+++ b/src/main/java/electroblob/wizardry/command/CommandSetAlly.java
@@ -1,16 +1,9 @@
package electroblob.wizardry.command;
-import java.util.List;
-
-import electroblob.wizardry.WizardData;
import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.data.WizardData;
import electroblob.wizardry.util.WizardryUtilities;
-import net.minecraft.command.CommandBase;
-import net.minecraft.command.CommandException;
-import net.minecraft.command.ICommandSender;
-import net.minecraft.command.NumberInvalidException;
-import net.minecraft.command.PlayerNotFoundException;
-import net.minecraft.command.WrongUsageException;
+import net.minecraft.command.*;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.MinecraftServer;
@@ -18,6 +11,8 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.util.text.TextFormatting;
+import java.util.List;
+
public class CommandSetAlly extends CommandBase {
@Override
@@ -85,10 +80,12 @@ public class CommandSetAlly extends CommandBase {
if(allyOf != sender && sender instanceof EntityPlayer
&& !WizardryUtilities.isPlayerOp((EntityPlayer)sender, server)){
// Displays a chat message if a non-op tries to modify another player's allies.
- TextComponentTranslation TextComponentTranslation2 = new TextComponentTranslation(
- "commands." + Wizardry.MODID + ":ally.permission");
- TextComponentTranslation2.getStyle().setColor(TextFormatting.RED);
- allyOf.sendMessage(TextComponentTranslation2);
+ if(server.sendCommandFeedback()){
+ TextComponentTranslation TextComponentTranslation2 = new TextComponentTranslation(
+ "commands." + Wizardry.MODID + ":ally.permission");
+ TextComponentTranslation2.getStyle().setColor(TextFormatting.RED);
+ allyOf.sendMessage(TextComponentTranslation2);
+ }
return;
}
@@ -102,15 +99,17 @@ public class CommandSetAlly extends CommandBase {
if(allyOf == ally) throw new NumberInvalidException("commands." + Wizardry.MODID + ":ally.self");
- if(WizardData.get(allyOf) != null){
- String string = WizardData.get(allyOf).toggleAlly(ally) ? "add" : "remove";
- if(executeAsOtherPlayer){
- sender.sendMessage(new TextComponentTranslation("commands." + Wizardry.MODID + ":ally." + string + "ally",
- ally.getName(), allyOf.getName()));
- // In this case, the player whose allies have been modified is also notified.
- allyOf.sendMessage(new TextComponentTranslation("item.wand." + string + "ally", ally.getName()));
- }else{
- sender.sendMessage(new TextComponentTranslation("item.wand." + string + "ally", ally.getName()));
+ if(server.sendCommandFeedback()){
+ if(WizardData.get(allyOf) != null){
+ String string = WizardData.get(allyOf).toggleAlly(ally) ? "add" : "remove";
+ if(executeAsOtherPlayer){
+ sender.sendMessage(new TextComponentTranslation("commands." + Wizardry.MODID + ":ally." + string + "ally",
+ ally.getName(), allyOf.getName()));
+ // In this case, the player whose allies have been modified is also notified.
+ allyOf.sendMessage(new TextComponentTranslation("item.wand." + string + "ally", ally.getName()));
+ }else{
+ sender.sendMessage(new TextComponentTranslation("item.wand." + string + "ally", ally.getName()));
+ }
}
}
diff --git a/src/main/java/electroblob/wizardry/command/CommandViewAllies.java b/src/main/java/electroblob/wizardry/command/CommandViewAllies.java
index 3bb82a2b..dde5e46d 100644
--- a/src/main/java/electroblob/wizardry/command/CommandViewAllies.java
+++ b/src/main/java/electroblob/wizardry/command/CommandViewAllies.java
@@ -1,12 +1,8 @@
package electroblob.wizardry.command;
-import java.util.List;
-import java.util.Set;
-
-import electroblob.wizardry.WizardData;
import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.data.WizardData;
import electroblob.wizardry.util.WizardryUtilities;
-import net.minecraft.client.resources.I18n;
import net.minecraft.command.CommandBase;
import net.minecraft.command.CommandException;
import net.minecraft.command.ICommandSender;
@@ -18,6 +14,9 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.util.text.TextFormatting;
+import java.util.List;
+import java.util.Set;
+
public class CommandViewAllies extends CommandBase {
@Override
@@ -75,10 +74,12 @@ public class CommandViewAllies extends CommandBase {
if(player != sender && sender instanceof EntityPlayer
&& !WizardryUtilities.isPlayerOp((EntityPlayer)sender, server)){
// Displays a chat message if a non-op tries to view another player's allies.
- TextComponentTranslation TextComponentTranslation2 = new TextComponentTranslation(
- "commands." + Wizardry.MODID + ":allies.permission");
- TextComponentTranslation2.getStyle().setColor(TextFormatting.RED);
- player.sendMessage(TextComponentTranslation2);
+ if(server.sendCommandFeedback()){
+ TextComponentTranslation TextComponentTranslation2 = new TextComponentTranslation(
+ "commands." + Wizardry.MODID + ":allies.permission");
+ TextComponentTranslation2.getStyle().setColor(TextFormatting.RED);
+ player.sendMessage(TextComponentTranslation2);
+ }
return;
}
@@ -101,6 +102,7 @@ public class CommandViewAllies extends CommandBase {
playerList = new TextComponentTranslation("commands." + Wizardry.MODID + ":allies.none");
}
+ // Ignore sendCommandFeedback here since that's the entire point of this command
if(executeAsOtherPlayer){
sender.sendMessage(
new TextComponentTranslation("commands." + Wizardry.MODID + ":allies.list_other", player.getName(), playerList));
diff --git a/src/main/java/electroblob/wizardry/command/SpellEmitter.java b/src/main/java/electroblob/wizardry/command/SpellEmitter.java
new file mode 100644
index 00000000..7a09e6b0
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/command/SpellEmitter.java
@@ -0,0 +1,177 @@
+package electroblob.wizardry.command;
+
+import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.data.SpellEmitterData;
+import electroblob.wizardry.event.SpellCastEvent;
+import electroblob.wizardry.spell.Spell;
+import electroblob.wizardry.util.SpellModifiers;
+import io.netty.buffer.ByteBuf;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.util.EnumFacing;
+import net.minecraft.util.ITickable;
+import net.minecraft.world.World;
+import net.minecraftforge.common.MinecraftForge;
+
+/**
+ * A {@code SpellEmitter} represents a continuous spell being cast from a position via commands.
+ *
+ * @since Wizardry 4.2
+ * @author Electroblob
+ */
+public class SpellEmitter implements ITickable {
+
+ protected final Spell spell;
+ protected World world;
+ protected final double x, y, z;
+ protected final EnumFacing direction;
+ protected final int duration;
+ protected final SpellModifiers modifiers;
+
+ protected int castingTick = 0;
+ protected boolean needsRemoving = false;
+
+ protected SpellEmitter(Spell spell, World world, double x, double y, double z, EnumFacing direction, int duration, SpellModifiers modifiers){
+ this.spell = spell;
+ this.world = world;
+ this.duration = duration;
+ this.x = x;
+ this.y = y;
+ this.z = z;
+ this.direction = direction;
+ this.modifiers = modifiers;
+ }
+
+ /** Marks this spell emitter to be removed next tick. */
+ protected void markForRemoval(){
+ this.needsRemoving = true;
+ }
+
+ /** Returns whether this spell emitter is marked for removal. */
+ public boolean needsRemoving(){
+ return needsRemoving;
+ }
+
+ /** Returns the {@link SpellCastEvent.Source} that should be used for events fired by this spell emitter. */
+ protected SpellCastEvent.Source getSource(){
+ return SpellCastEvent.Source.COMMAND;
+ }
+
+ /** Sets this spell emitter's world. This should only be used on the client side when the world has not yet been
+ * set, otherwise the world will not be changed and a warning will be printed to the console. */
+ public void setWorld(World world){
+ if(world.isRemote && this.world == null){
+ this.world = world;
+ }else{
+ Wizardry.logger.warn("Tried to change the world for a spell emitter, this shouldn't happen!");
+ }
+ }
+
+ @Override
+ public void update(){
+
+ if(castingTick < duration){
+
+ if(!MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Tick(getSource(), spell, world, x, y, z, direction, modifiers, castingTick))){
+
+ if(spell.cast(world, x, y, z, direction, castingTick, duration, modifiers)){
+ if(castingTick == 0) MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(getSource(), spell, world, x, y, z, direction, modifiers));
+ castingTick++;
+ return;
+ }
+ }
+ }
+ // If the time ran out or the spell failed, interrupt spell casting
+ MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Finish(getSource(), spell, world, x, y, z, direction, modifiers, castingTick));
+ spell.finishCasting(world, null, x, y, z, direction, duration, modifiers);
+ markForRemoval();
+ }
+
+ /** Writes this {@code SpellEmitter} to the given ByteBuf. */
+ public void write(ByteBuf buf){
+ buf.writeInt(spell.networkID());
+ buf.writeDouble(x);
+ buf.writeDouble(y);
+ buf.writeDouble(z);
+ buf.writeInt(direction.getIndex());
+ // This is sent through as the duration, meaning castingTick always starts at zero client-side, which is
+ // important for sounds to work correctly. As a consequence, the client's castingTick will be different to the
+ // server value if the player changes dimension or re-logs. However, since this is pretty uncommon anyway I
+ // think it's an ok compromise.
+ buf.writeInt(duration - castingTick);
+ modifiers.write(buf);
+ }
+
+ /** Reads a {@code SpellEmitter} from the given ByteBuf and returns it. */
+ public static SpellEmitter read(ByteBuf buf){
+
+ Spell spell = Spell.byNetworkID(buf.readInt());
+ double x = buf.readDouble();
+ double y = buf.readDouble();
+ double z = buf.readDouble();
+ EnumFacing direction = EnumFacing.byIndex(buf.readInt());
+ int duration = buf.readInt();
+ SpellModifiers modifiers = new SpellModifiers();
+ modifiers.read(buf);
+
+ return new SpellEmitter(spell, null, x, y, z, direction, duration, modifiers);
+ }
+
+ // INBTSerializable is annoying, it doesn't allow you to have final fields
+
+ /** Returns a new {@link NBTTagCompound} representing this {@code SpellEmitter}. */
+ public NBTTagCompound toNBT(){
+
+ NBTTagCompound nbt = new NBTTagCompound();
+
+ nbt.setInteger("spell", spell.metadata());
+ nbt.setDouble("x", x);
+ nbt.setDouble("y", y);
+ nbt.setDouble("z", z);
+ nbt.setInteger("direction", direction.getIndex());
+ nbt.setInteger("duration", duration);
+ nbt.setTag("modifiers", modifiers.toNBT());
+ nbt.setInteger("castingTick", castingTick);
+
+ return nbt;
+ }
+
+ /** Creates a new {@code SpellEmitter} from the given {@link NBTTagCompound} and returns it. */
+ public static SpellEmitter fromNBT(World world, NBTTagCompound nbt){
+
+ Spell spell = Spell.byMetadata(nbt.getInteger("spell"));
+ double x = nbt.getDouble("x");
+ double y = nbt.getDouble("y");
+ double z = nbt.getDouble("z");
+ EnumFacing direction = EnumFacing.byIndex(nbt.getInteger("direction"));
+ int duration = nbt.getInteger("duration");
+ SpellModifiers modifiers = SpellModifiers.fromNBT(nbt.getCompoundTag("modifiers"));
+ int castingTick = nbt.getInteger("castingTick");
+
+ SpellEmitter emitter = new SpellEmitter(spell, world, x, y, z, direction, duration, modifiers);
+ emitter.castingTick = castingTick;
+ return emitter;
+ }
+
+ /**
+ * Creates a new {@code SpellEmitter} and adds it to the list of active emitters in {@link SpellEmitterData}.
+ * This method does not perform any syncing.
+ *
+ * @param spell The spell to be cast
+ * @param world The world in which to cast the spell
+ * @param x The x-coordinate of the spell origin
+ * @param y The y-coordinate of the spell origin
+ * @param z The z-coordinate of the spell origin
+ * @param direction The direction to cast the spell in
+ * @param duration The number of ticks to cast the spell for
+ * @param modifiers The {@link SpellModifiers} for the spell
+ */
+ public static void add(Spell spell, World world, double x, double y, double z, EnumFacing direction, int duration, SpellModifiers modifiers){
+ if(spell.isContinuous){
+ if(duration <= 0) Wizardry.logger.warn("Adding a spell emitter with negative or zero duration!");
+ SpellEmitterData.get(world).add(new SpellEmitter(spell, world, x, y, z, direction, duration, modifiers));
+ }else{
+ Wizardry.logger.warn("Tried to add a non-continuous spell emitter for spell {}", spell.getRegistryName());
+ }
+ }
+
+}
diff --git a/src/main/java/electroblob/wizardry/constants/Constants.java b/src/main/java/electroblob/wizardry/constants/Constants.java
index 28bba9a9..0316b4e3 100644
--- a/src/main/java/electroblob/wizardry/constants/Constants.java
+++ b/src/main/java/electroblob/wizardry/constants/Constants.java
@@ -5,23 +5,25 @@ import electroblob.wizardry.WizardryEventHandler;
/** Stores various global constants used in Wizardry. */
public final class Constants {
+ /** The amount of mana a crystal shard is worth */
+ // 100 doesn't divide nicely by 9 so we're calling this 10. I guess you lose a little bit by smashing a crystal.
+ public static final int MANA_PER_SHARD = 10;
/** The amount of mana each magic crystal is worth */
public static final int MANA_PER_CRYSTAL = 100;
- /** The amount of mana each mana flask can hold */
- public static final int MANA_PER_FLASK = 700;
+ /** The amount of mana a grand magic crystal is worth */
+ public static final int GRAND_CRYSTAL_MANA = 400;
/** The maximum number of one type of wand upgrade which can be applied to a wand. */
public static final int UPGRADE_STACK_LIMIT = 3;
/** The fraction by which cooldowns are reduced for each level of cooldown upgrade. */
public static final float COOLDOWN_REDUCTION_PER_LEVEL = 0.15f;
/** The fraction by which maximum charge is increased for each level of storage upgrade. */
public static final float STORAGE_INCREASE_PER_LEVEL = 0.15f;
- /** The fraction by which damage is increased for each tier of matching wand. */
- public static final float DAMAGE_INCREASE_PER_TIER = 0.15f;
- /**
- * The fraction by which costs are reduced for each piece of matching armour. Note that changing this value will not
- * affect continuous spells, since they are handled differently.
- */
- public static final float COST_REDUCTION_PER_ARMOUR = 0.2f;
+ /** The fraction by which potency is increased for each tier of matching wand. */
+ public static final float POTENCY_INCREASE_PER_TIER = 0.15f;
+ /** The fraction by which costs are reduced for each piece of matching armour. */
+ public static final float COST_REDUCTION_PER_ARMOUR = 0.15f;
+ /** The extra fraction by which costs are reduced for a full set of elemental armour. */
+ public static final float FULL_ARMOUR_SET_BONUS = 0.2f;
/** The fraction by which spell duration is increased for each level of duration upgrade. */
public static final float DURATION_INCREASE_PER_LEVEL = 0.25f;
/** The fraction by which spell range is increased for each level of range upgrade. */
@@ -32,7 +34,7 @@ public final class Constants {
public static final double FROST_SLOWNESS_PER_LEVEL = 0.5;
/** The fraction by which movement speed is reduced per level of decay effect. */
public static final double DECAY_SLOWNESS_PER_LEVEL = 0.2;
- /** The fraction by which dig speed is reduced per level of frost effect. */
+ /** The fraction by which dig speed is reduced per level of frostbite effect. */
public static final float FROST_FATIGUE_PER_LEVEL = 0.45f;
/** The number of ticks between each mana increase for wands with the condenser upgrade. */
public static final int CONDENSER_TICK_INTERVAL = 50;
@@ -40,11 +42,13 @@ public final class Constants {
* The amount of mana given for a kill for each level of siphon upgrade. A random amount from 0 to this number - 1
* is also added. See {@link WizardryEventHandler#onLivingDeathEvent} for more details.
*/
- public static final int SIPHON_MANA_PER_LEVEL = 3;
+ public static final int SIPHON_MANA_PER_LEVEL = 5;
/**
* The number of ticks between the spawning of patches of decay when an entity has the decay effect. Note that decay
* won't spawn again if something is already standing in it.
*/
public static final int DECAY_SPREAD_INTERVAL = 8;
+ /** The fraction by which potency is increased per level of the empowerment effect. */
+ public static final float EMPOWERMENT_POTENCY_PER_LEVEL = 0.25f;
}
diff --git a/src/main/java/electroblob/wizardry/constants/Element.java b/src/main/java/electroblob/wizardry/constants/Element.java
index dd357774..7b433693 100644
--- a/src/main/java/electroblob/wizardry/constants/Element.java
+++ b/src/main/java/electroblob/wizardry/constants/Element.java
@@ -1,7 +1,7 @@
package electroblob.wizardry.constants;
import electroblob.wizardry.Wizardry;
-import net.minecraft.client.resources.I18n;
+import net.minecraft.util.IStringSerializable;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.Style;
@@ -10,19 +10,18 @@ import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
-public enum Element {
+public enum Element implements IStringSerializable {
- /**
- * The 'default' element, with {@link electroblob.wizardry.spell.MagicMissile MagicMissile} being its only spell.
- */
- MAGIC(new Style().setColor(TextFormatting.GRAY), "simple", Wizardry.MODID),
- FIRE(new Style().setColor(TextFormatting.DARK_RED), "fire", Wizardry.MODID),
- ICE(new Style().setColor(TextFormatting.AQUA), "ice", Wizardry.MODID),
- LIGHTNING(new Style().setColor(TextFormatting.DARK_AQUA), "lightning", Wizardry.MODID),
- NECROMANCY(new Style().setColor(TextFormatting.DARK_PURPLE), "necromancy", Wizardry.MODID),
- EARTH(new Style().setColor(TextFormatting.DARK_GREEN), "earth", Wizardry.MODID),
- SORCERY(new Style().setColor(TextFormatting.GREEN), "sorcery", Wizardry.MODID),
- HEALING(new Style().setColor(TextFormatting.YELLOW), "healing", Wizardry.MODID);
+ /** The 'default' element, with {@link electroblob.wizardry.registry.Spells#magic_missile magic missile} being its
+ * only spell. */
+ MAGIC(new Style().setColor(TextFormatting.GRAY), "magic"),
+ FIRE(new Style().setColor(TextFormatting.DARK_RED), "fire"),
+ ICE(new Style().setColor(TextFormatting.AQUA), "ice"),
+ LIGHTNING(new Style().setColor(TextFormatting.DARK_AQUA), "lightning"),
+ NECROMANCY(new Style().setColor(TextFormatting.DARK_PURPLE), "necromancy"),
+ EARTH(new Style().setColor(TextFormatting.DARK_GREEN), "earth"),
+ SORCERY(new Style().setColor(TextFormatting.GREEN), "sorcery"),
+ HEALING(new Style().setColor(TextFormatting.YELLOW), "healing");
/** Display colour for this element */
private final Style colour;
@@ -31,16 +30,31 @@ public enum Element {
/** The {@link ResourceLocation} for this element's 8x8 icon (displayed in the arcane workbench GUI) */
private final ResourceLocation icon;
- private Element(Style colour, String name, String modid){
+ Element(Style colour, String name){
+ this(colour, name, Wizardry.MODID);
+ }
+
+ Element(Style colour, String name, String modid){
this.colour = colour;
this.unlocalisedName = name;
this.icon = new ResourceLocation(modid, "textures/gui/element_icon_" + unlocalisedName + ".png");
}
+ /** Returns the element with the given name, or throws an {@link java.lang.IllegalArgumentException} if no such
+ * element exists. */
+ public static Element fromName(String name){
+
+ for(Element element : values()){
+ if(element.unlocalisedName.equals(name)) return element;
+ }
+
+ throw new IllegalArgumentException("No such element with unlocalised name: " + name);
+ }
+
/** Returns the translated display name of this element, without formatting. */
@SideOnly(Side.CLIENT)
public String getDisplayName(){
- return I18n.format("element." + getUnlocalisedName());
+ return net.minecraft.client.resources.I18n.format("element." + getName());
}
/** Returns the {@link Style} object representing the colour of this element. */
@@ -55,11 +69,12 @@ public enum Element {
/** Returns the translated display name for wizards of this element, shown in the trading GUI. */
public ITextComponent getWizardName(){
- return new TextComponentTranslation("element." + getUnlocalisedName() + ".wizard");
+ return new TextComponentTranslation("element." + getName() + ".wizard");
}
- /** Returns this element's unlocalised name. */
- public String getUnlocalisedName(){
+ /** Returns this element's unlocalised name. Also used as the serialised string in block properties. */
+ @Override
+ public String getName(){
return unlocalisedName;
}
diff --git a/src/main/java/electroblob/wizardry/constants/SpellType.java b/src/main/java/electroblob/wizardry/constants/SpellType.java
index e1791940..afefec7f 100644
--- a/src/main/java/electroblob/wizardry/constants/SpellType.java
+++ b/src/main/java/electroblob/wizardry/constants/SpellType.java
@@ -1,6 +1,5 @@
package electroblob.wizardry.constants;
-import net.minecraft.client.resources.I18n;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@@ -21,8 +20,23 @@ public enum SpellType {
this.unlocalisedName = name;
}
+ /** Returns the spell type with the given name, or throws an {@link java.lang.IllegalArgumentException} if no such
+ * spell type exists. */
+ public static SpellType fromName(String name){
+
+ for(SpellType type : values()){
+ if(type.unlocalisedName.equals(name)) return type;
+ }
+
+ throw new IllegalArgumentException("No such spell type with unlocalised name: " + name);
+ }
+
+ public String getUnlocalisedName(){
+ return unlocalisedName;
+ }
+
@SideOnly(Side.CLIENT)
public String getDisplayName(){
- return I18n.format("spelltype." + unlocalisedName);
+ return net.minecraft.client.resources.I18n.format("spelltype." + unlocalisedName);
}
}
\ No newline at end of file
diff --git a/src/main/java/electroblob/wizardry/constants/Tier.java b/src/main/java/electroblob/wizardry/constants/Tier.java
index 2cadd2a0..5cf6bdd0 100644
--- a/src/main/java/electroblob/wizardry/constants/Tier.java
+++ b/src/main/java/electroblob/wizardry/constants/Tier.java
@@ -1,19 +1,20 @@
package electroblob.wizardry.constants;
-import java.util.Random;
-
-import net.minecraft.client.resources.I18n;
+import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.Style;
+import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
+import java.util.Random;
+
public enum Tier {
- BASIC(700, 3, 12, new Style().setColor(TextFormatting.WHITE), "basic"),
- APPRENTICE(1000, 5, 5, new Style().setColor(TextFormatting.AQUA), "apprentice"),
- ADVANCED(1500, 7, 2, new Style().setColor(TextFormatting.DARK_BLUE), "advanced"),
- MASTER(2500, 9, 1, new Style().setColor(TextFormatting.DARK_PURPLE), "master");
+ NOVICE(700, 3, 12, 0, new Style().setColor(TextFormatting.WHITE), "novice"),
+ APPRENTICE(1000, 5, 5, 6000, new Style().setColor(TextFormatting.AQUA), "apprentice"),
+ ADVANCED(1500, 7, 2, 9000, new Style().setColor(TextFormatting.DARK_BLUE), "advanced"),
+ MASTER(2500, 9, 1, 15000, new Style().setColor(TextFormatting.DARK_PURPLE), "master");
/** Maximum mana a wand of this tier can store. */
public final int maxCharge;
@@ -23,29 +24,59 @@ public enum Tier {
public final int upgradeLimit;
/** The weight given to this tier in the standard weighting. */
public final int weight;
+ /** The progression required for a wand to be upgraded to this tier. */
+ public final int progression;
/** The colour of text associated with this tier. */
// Changed to a Style object for consistency.
private final Style colour;
private final String unlocalisedName;
- private Tier(int maxCharge, int upgradeLimit, int weight, Style colour, String name){
+ Tier(int maxCharge, int upgradeLimit, int weight, int progression, Style colour, String name){
this.maxCharge = maxCharge;
this.level = ordinal();
this.upgradeLimit = upgradeLimit;
this.weight = weight;
+ this.progression = progression;
this.colour = colour;
this.unlocalisedName = name;
}
+ /** Returns the tier with the given name, or throws an {@link java.lang.IllegalArgumentException} if no such
+ * tier exists. */
+ public static Tier fromName(String name){
+
+ for(Tier tier : values()){
+ if(tier.unlocalisedName.equals(name)) return tier;
+ }
+
+ throw new IllegalArgumentException("No such tier with unlocalised name: " + name);
+ }
+
@SideOnly(Side.CLIENT)
public String getDisplayName(){
- return I18n.format("tier." + unlocalisedName);
+ return net.minecraft.client.resources.I18n.format("tier." + unlocalisedName);
+ }
+
+ /**
+ * Returns a {@code TextComponentTranslation} which will be translated to the display name of the tier, without
+ * formatting (i.e. not coloured).
+ */
+ public TextComponentTranslation getNameForTranslation(){
+ return new TextComponentTranslation("tier." + unlocalisedName);
}
@SideOnly(Side.CLIENT)
public String getDisplayNameWithFormatting(){
- return this.getFormattingCode() + I18n.format("tier." + unlocalisedName);
+ return this.getFormattingCode() + net.minecraft.client.resources.I18n.format("tier." + unlocalisedName);
+ }
+
+ /**
+ * Returns a {@code TextComponentTranslation} which will be translated to the display name of the tier, with
+ * formatting (i.e. coloured).
+ */
+ public ITextComponent getNameForTranslationFormatted(){
+ return new TextComponentTranslation("tier." + unlocalisedName).setStyle(this.colour);
}
public String getUnlocalisedName(){
diff --git a/src/main/java/electroblob/wizardry/data/BlockCastingData.java b/src/main/java/electroblob/wizardry/data/BlockCastingData.java
new file mode 100644
index 00000000..a02d2de7
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/data/BlockCastingData.java
@@ -0,0 +1,183 @@
+package electroblob.wizardry.data;
+
+import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.event.SpellCastEvent;
+import electroblob.wizardry.packet.PacketDispenserCastSpell;
+import electroblob.wizardry.packet.WizardryPacketHandler;
+import electroblob.wizardry.registry.Spells;
+import electroblob.wizardry.spell.None;
+import electroblob.wizardry.spell.Spell;
+import electroblob.wizardry.util.SpellModifiers;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.util.EnumFacing;
+import net.minecraftforge.common.MinecraftForge;
+import net.minecraftforge.common.util.INBTSerializable;
+import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
+
+/**
+ * Base class for {@link DispenserCastingData}. Originally this was written because command blocks had a similar system,
+ * but that was later removed in favour of spell emitters - however, this class has been kept so that others can use it
+ * for different spellcasting blocks if they wish.
+ *
+ * @since Wizardry 4.2
+ * @author Electroblob
+ */
+public abstract class BlockCastingData implements INBTSerializable {
+
+ /** The tile entity this BlockCastingData instance belongs to. */
+ protected final T tileEntity;
+
+ /** The continuous spell this tile entity is currently casting, or the {@link None} spell if it is not casting. */
+ protected Spell spell;
+ /** The coordinates of the current continuous spell's origin. */
+ protected double x, y, z;
+ /** The time for which this tile entity has been casting a continuous spell. Increments by 1 each tick. */
+ protected int castingTick;
+ /** SpellModifiers object for the current continuous spell. */
+ protected SpellModifiers modifiers;
+
+ public BlockCastingData(T tileEntity){
+ this.tileEntity = tileEntity;
+ this.spell = Spells.none;
+ this.modifiers = new SpellModifiers();
+ this.castingTick = 0;
+ }
+
+ /** Returns whether this tile entity is currently casting a continuous spell. */
+ public boolean isCasting(){
+ return this.spell != null && this.spell != Spells.none;
+ }
+
+ /** Returns the continuous spell this tile entity is currently casting, or the {@link None} spell if it isn't
+ * casting anything. */
+ public Spell currentlyCasting(){
+ return spell;
+ }
+
+ /** Starts casting the given continuous spell from this tile entity. */
+ protected void startCasting(Spell spell, double x, double y, double z, SpellModifiers modifiers){
+
+ if(!spell.isContinuous){
+ Wizardry.logger.warn("Tried to start casting a continuous spell from a tile entity, but the given spell was not continuous!");
+ return;
+ }
+
+ this.spell = spell;
+ this.x = x;
+ this.y = y;
+ this.z = z;
+ this.castingTick = 0;
+ this.modifiers = modifiers;
+ }
+
+ /** Stops casting the current spell. */
+ protected void stopCasting(){
+ this.spell = Spells.none;
+ this.castingTick = 0;
+ this.modifiers.reset();
+ }
+
+ /** Stops casting the current spell and sends a packet to clients to update them. If called client-side, this just
+ * delegates to {@link BlockCastingData#stopCasting()}. */
+ protected void stopCastingAndNotify(){
+
+ stopCasting();
+
+ if(!tileEntity.getWorld().isRemote){
+ IMessage msg = new PacketDispenserCastSpell.Message(x, y, z, getDirection(), tileEntity.getPos(), spell, 0, modifiers);
+ WizardryPacketHandler.net.sendToDimension(msg, tileEntity.getWorld().provider.getDimension());
+ }
+ }
+
+ /** Called once per tick to update the block casting data. This is not called automatically , subclasses must
+ * do so using their own tick event handlers. */
+ protected void update(){
+
+ if(this.tileEntity.isInvalid()){
+ return;
+ }
+
+ if(this.isCasting() && this.spell.isContinuous){
+
+ // If the dispenser has stopped receiving power, the spell stops immediately.
+ if(!shouldContinueCasting()){
+ this.stopCasting(); // This seems to work fine on both sides, so no point sending a packet
+ return;
+ }
+
+ EnumFacing direction = getDirection();
+
+ if(MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Tick(getSource(), spell, tileEntity.getWorld(),
+ x, y, z, direction, modifiers, castingTick))){
+ // When the event is canceled client-side, this will stop the spell on the client only, as specified in
+ // the javadoc for SpellCastEvent.Tick.
+ this.stopCastingAndNotify();
+ return;
+ }
+
+ this.spell.cast(tileEntity.getWorld(), x, y, z, direction, castingTick, -1, modifiers);
+
+ castingTick++;
+
+ }else{
+ this.castingTick = 0;
+ }
+ }
+
+ /** Returns the direction to cast the current spell in. */
+ protected abstract EnumFacing getDirection();
+
+ /** Returns the source of spells cast from this block. */
+ protected abstract SpellCastEvent.Source getSource();
+
+ /** Called each tick during continuous spell casting to determine if the spell should continue or stop. */
+ protected abstract boolean shouldContinueCasting();
+
+ @Override
+ public NBTTagCompound serializeNBT(){
+
+ NBTTagCompound nbt = new NBTTagCompound();
+
+ nbt.setInteger("spell", spell.metadata());
+ nbt.setInteger("castingTick", castingTick);
+ nbt.setTag("modifiers", modifiers.toNBT());
+
+ return nbt;
+ }
+
+ @Override
+ public void deserializeNBT(NBTTagCompound nbt){
+
+ if(nbt != null){
+
+ this.spell = Spell.byMetadata(nbt.getInteger("spell"));
+ this.castingTick = nbt.getInteger("castingTick");
+ this.modifiers = SpellModifiers.fromNBT(nbt.getCompoundTag("modifiers"));
+ }
+ }
+
+ // The two methods below broke EVERYTHING, somehow they made the server think it was the client...
+
+// // Only fired server-side
+// @SubscribeEvent
+// public static void onWorldTickEvent(TickEvent.WorldTickEvent event){
+//
+// if(!event.world.isRemote && event.phase == TickEvent.Phase.END){
+// // This will fire once for each dimension, but since we want dispenser-casting to work in all dimensions,
+// // this is correct (the loaded tile entity list will of course be different in each case.
+// this.update();
+// }
+// }
+//
+// // Only called client-side
+// @SubscribeEvent
+// public static void onClientTickEvent(TickEvent.ClientTickEvent event){
+// World world = net.minecraft.client.Minecraft.getMinecraft().world;
+// if(event.phase == TickEvent.Phase.END && !net.minecraft.client.Minecraft.getMinecraft().isGamePaused()
+// && world != null){
+// this.update();
+// }
+// }
+
+}
diff --git a/src/main/java/electroblob/wizardry/data/DispenserCastingData.java b/src/main/java/electroblob/wizardry/data/DispenserCastingData.java
new file mode 100644
index 00000000..28d0fe56
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/data/DispenserCastingData.java
@@ -0,0 +1,219 @@
+package electroblob.wizardry.data;
+
+import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.event.SpellCastEvent.Source;
+import electroblob.wizardry.item.ItemScroll;
+import electroblob.wizardry.registry.Spells;
+import electroblob.wizardry.spell.Spell;
+import electroblob.wizardry.util.SpellModifiers;
+import net.minecraft.block.BlockDispenser;
+import net.minecraft.item.ItemStack;
+import net.minecraft.nbt.NBTBase;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.tileentity.TileEntityDispenser;
+import net.minecraft.util.EnumFacing;
+import net.minecraft.util.ResourceLocation;
+import net.minecraftforge.common.capabilities.Capability;
+import net.minecraftforge.common.capabilities.Capability.IStorage;
+import net.minecraftforge.common.capabilities.CapabilityInject;
+import net.minecraftforge.common.capabilities.CapabilityManager;
+import net.minecraftforge.common.capabilities.ICapabilitySerializable;
+import net.minecraftforge.event.AttachCapabilitiesEvent;
+import net.minecraftforge.fml.common.Mod;
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import net.minecraftforge.fml.common.gameevent.TickEvent;
+
+import java.util.ArrayList;
+import java.util.List;
+
+/**
+ * Internal capability for attaching data to dispensers. The sole purpose of this class is to keep track of continuous
+ * spell casting for dispensers.
+ *
+ * Forge seems to have separate classes to hold the Capability<...> instance ('key') and methods for getting the
+ * capability, but in my opinion there are already too many classes to deal with, so I'm not adding any more than are
+ * necessary, meaning those constants and values are kept here instead.
+ *
+ * @since Wizardry 4.2
+ * @author Electroblob
+ */
+@Mod.EventBusSubscriber
+public class DispenserCastingData extends BlockCastingData {
+
+ /** Static instance of what I like to refer to as the capability key. Private because, well, it's internal! */
+ // This annotation does some crazy Forge magic behind the scenes and assigns this field a value.
+ @CapabilityInject(DispenserCastingData.class)
+ private static final Capability DISPENSER_CASTING_CAPABILITY = null;
+
+ /** The time for which this dispenser will continue casting a continuous spell. When castingTick exceeds this value,
+ * the dispenser will either stop casting or, if it contains more of the same type of scroll, continue casting and
+ * increase this value by the duration that the spell should be cast for. */
+ private int duration;
+
+ public DispenserCastingData(){
+ this(null); // Nullary constructor for the registration method factory parameter
+ }
+
+ public DispenserCastingData(TileEntityDispenser dispenser){
+ super(dispenser);
+ }
+
+ /** Starts casting the given continuous spell from this dispenser. */
+ public void startCasting(Spell spell, double x, double y, double z, int duration, SpellModifiers modifiers){
+ startCasting(spell, x, y, z, modifiers);
+ this.castingTick = 1; // 1 because we already cast it once in BehaviourSpellDispense
+ this.duration = duration;
+ }
+
+ @Override
+ public void stopCasting(){
+ super.stopCasting();
+ }
+
+ @Override
+ protected Source getSource(){
+ return Source.DISPENSER;
+ }
+
+ @Override
+ protected EnumFacing getDirection(){
+ return tileEntity.getWorld().getBlockState(tileEntity.getPos()).getValue(BlockDispenser.FACING);
+ }
+
+ @Override
+ protected boolean shouldContinueCasting(){
+ return tileEntity.getWorld().isBlockPowered(tileEntity.getPos());
+ }
+
+ @Override
+ public void update(){
+
+ super.update();
+
+ // Check whether enough scrolls are left
+ if(this.isCasting() && this.spell.isContinuous){
+
+ if(castingTick > duration && !tileEntity.getWorld().isRemote){
+
+ if(findNewScroll()){
+ duration += ItemScroll.CASTING_TIME; // Best way to do it for now.
+ }else{
+ this.stopCastingAndNotify();
+ }
+ }
+ }
+ }
+
+ /** Searches through the dispenser's inventory for a new stack of scrolls of the same spell that is currently being
+ * cast and returns true if at least one such stack is found. Also consumes one scroll if a stack is found; if more
+ * than one applicable stack is found then one will be chosen at random. */
+ private boolean findNewScroll(){
+
+ if(spell == Spells.none) return false;
+
+ List slots = new ArrayList();
+
+ for(int i = 0; i < tileEntity.getSizeInventory(); i++){
+ ItemStack stack = tileEntity.getStackInSlot(i);
+ if(stack.getItem() instanceof ItemScroll && stack.getMetadata() == spell.metadata()) slots.add(i);
+ }
+
+ if(slots.isEmpty()) return false; // If no stack was found that matched the current spell
+
+ tileEntity.decrStackSize(slots.get(tileEntity.getWorld().rand.nextInt(slots.size())), 1); // Consumes 1 scroll
+ return true;
+ }
+
+ /** Returns the DispenserCastingData instance for the specified dispenser. */
+ public static DispenserCastingData get(TileEntityDispenser dispenser){
+ return dispenser.getCapability(DISPENSER_CASTING_CAPABILITY, null);
+ }
+
+ /** Called from preInit in the main mod class to register the DispenserCastingData capability. */
+ public static void register(){
+
+ CapabilityManager.INSTANCE.register(DispenserCastingData.class, new IStorage(){
+
+ @Override
+ public NBTBase writeNBT(Capability capability, DispenserCastingData instance, EnumFacing side){
+ return null;
+ }
+
+ @Override
+ public void readNBT(Capability capability, DispenserCastingData instance, EnumFacing side, NBTBase nbt){}
+
+ }, DispenserCastingData::new);
+ }
+
+ // Event handlers
+
+ @SubscribeEvent
+ // The type parameter here has to be SoundLoopSpellDispenser, not TileEntityDispenser, or the event won't get fired.
+ public static void onCapabilityLoad(AttachCapabilitiesEvent event){
+
+ if(event.getObject() instanceof TileEntityDispenser)
+ event.addCapability(new ResourceLocation(Wizardry.MODID, "casting_data"),
+ new DispenserCastingData.Provider((TileEntityDispenser)event.getObject()));
+ }
+
+ // Only fired server-side
+ @SubscribeEvent
+ public static void onWorldTickEvent(TickEvent.WorldTickEvent event){
+
+ if(event.phase == TickEvent.Phase.END){
+
+ // This will fire once for each dimension, but since we want dispenser-casting to work in all dimensions,
+ // this is correct (the loaded tile entity list will of course be different in each case.
+
+ for(TileEntity tileentity : event.world.loadedTileEntityList){
+ if(tileentity instanceof TileEntityDispenser){
+ if(DispenserCastingData.get((TileEntityDispenser)tileentity) != null){
+ DispenserCastingData.get((TileEntityDispenser)tileentity).update();
+ }
+ }
+ }
+ }
+ }
+
+ /**
+ * This is a nested class for a few reasons: firstly, it makes sense because instances of this and
+ * DispenserCastingData go hand-in-hand; secondly, it's too short to be worth a separate file; and thirdly (and most
+ * importantly) it allows me to access DISPENSER_CASTING_CAPABILITY while keeping it private.
+ */
+ public static class Provider implements ICapabilitySerializable {
+
+ private final DispenserCastingData data;
+
+ public Provider(TileEntityDispenser dispenser){
+ data = new DispenserCastingData(dispenser);
+ }
+
+ @Override
+ public boolean hasCapability(Capability> capability, EnumFacing facing){
+ return capability == DISPENSER_CASTING_CAPABILITY;
+ }
+
+ @Override
+ public T getCapability(Capability capability, EnumFacing facing){
+
+ if(capability == DISPENSER_CASTING_CAPABILITY){
+ return DISPENSER_CASTING_CAPABILITY.cast(data);
+ }
+
+ return null;
+ }
+
+ @Override
+ public NBTTagCompound serializeNBT(){
+ return data.serializeNBT();
+ }
+
+ @Override
+ public void deserializeNBT(NBTTagCompound nbt){
+ data.deserializeNBT(nbt);
+ }
+
+ }
+
+}
diff --git a/src/main/java/electroblob/wizardry/data/IStoredVariable.java b/src/main/java/electroblob/wizardry/data/IStoredVariable.java
new file mode 100644
index 00000000..f6594f57
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/data/IStoredVariable.java
@@ -0,0 +1,256 @@
+package electroblob.wizardry.data;
+
+import io.netty.buffer.ByteBuf;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.item.ItemStack;
+import net.minecraft.nbt.*;
+import net.minecraft.util.math.BlockPos;
+import net.minecraftforge.fml.common.network.ByteBufUtils;
+
+import java.util.UUID;
+import java.util.function.BiFunction;
+import java.util.function.Function;
+
+/**
+ * Extension of {@link IVariable} which adds NBT read/write methods. Instances of this interface must be
+ * registered on load using {@link WizardData#registerStoredVariables(IStoredVariable...)} in order for NBT storage
+ * to work. A good place to do this is in spell constructors, if that's where the variable is being used.
+ *
+ * This interface is provided for complex cases that require custom NBT handling of some kind. In most cases,
+ * {@link StoredVariable} should be sufficient.
+ *
+ * @param The type of variable stored.
+ */
+public interface IStoredVariable extends IVariable {
+
+ /** Writes the value to the given NBT tag. */
+ void write(NBTTagCompound nbt, T value);
+
+ /** Reads the value from the given NBT tag. */
+ T read(NBTTagCompound nbt);
+
+ /**
+ * General-purpose implementation of {@link IStoredVariable}. In most cases, this should be sufficient. This class
+ * also contains a number of static methods for common implementations (primitives, {@code String}, {@code UUID},
+ * {@code BlockPos} and {@code ItemStack}).
+ *
+ * @param The type of variable stored.
+ * @param The type of NBT tag the variable will be stored as.
+ */
+ class StoredVariable implements IStoredVariable {
+
+ private final String key;
+ private final Persistence persistence;
+
+ private final Function serialiser;
+ private final Function deserialiser;
+
+ private boolean synced;
+
+ private BiFunction ticker;
+
+ /**
+ * Creates a new {@code StoredVariable} with the given key and serialisation behaviour.
+ * @param key The string key used to write the value to NBT (should be unique). This serves no other purpose.
+ * @param serialiser A function used to write the value to NBT.
+ * @param deserialiser A function used to read the value from NBT.
+ */
+ public StoredVariable(String key, Function serialiser, Function deserialiser, Persistence persistence){
+ this.key = key;
+ this.serialiser = serialiser;
+ this.deserialiser = deserialiser;
+ this.persistence = persistence;
+ this.ticker = (p, t) -> t; // Initialise this with a do-nothing function, can be overwritten later
+ }
+
+ /**
+ * Replaces this variable's update method with the given update function. Beware of auto-unboxing of
+ * primitive types! For lambda expressions, check the second parameter isn't null before operating on it.
+ * For method references, do not reference a method that takes a primitive type. Otherwise, this will cause
+ * a (difficult to debug) {@link NullPointerException} if the key was not stored.
+ * @param ticker A {@link BiFunction} specifying the actions to be performed on this variable each tick. The
+ * {@code BiFunction} returns the new value for this variable.
+ * @return This {@code StoredVariable} object, allowing this method to be chained onto object creation.
+ */
+ public StoredVariable withTicker(BiFunction ticker){
+ this.ticker = ticker;
+ return this;
+ }
+
+ /**
+ * Adds synchronisation to this variable, meaning it will be sent to clients whenever {@link WizardData#sync()}
+ * is called (this always happens on player login, but other than that you'll need to do it yourself).
+ * @return This {@code StoredVariable} object, allowing this method to be chained onto object creation.
+ */
+ public StoredVariable setSynced(){
+ this.synced = true;
+ return this;
+ }
+
+ @Override
+ public void write(NBTTagCompound nbt, T value){
+ if(value != null) nbt.setTag(key, serialiser.apply(value));
+ }
+
+ @Override
+ @SuppressWarnings("unchecked") // Can't check it due to type erasure
+ public T read(NBTTagCompound nbt){
+ // A system allowing any kind of variable to be stored on the fly cannot be made without casting somewhere.
+ // However, doing it like this means we only cast once, below, and proper regulation of access means we
+ // can effectively guarantee the cast is safe.
+ return nbt.hasKey(key) ? deserialiser.apply((E)nbt.getTag(key)) : null; // Still gotta check it ain't null
+ }
+
+ @Override
+ public T update(EntityPlayer player, T value){
+ return ticker.apply(player, value);
+ }
+
+ @Override
+ public boolean isPersistent(boolean respawn){
+ return respawn ? persistence.persistsOnRespawn() : persistence.persistsOnDimensionChange();
+ }
+
+ @Override
+ public boolean isSynced(){
+ return synced;
+ }
+
+ @Override
+ public void write(ByteBuf buf, T value){
+ if(!synced) return;
+ NBTTagCompound nbt = new NBTTagCompound();
+ write(nbt, value);
+ ByteBufUtils.writeTag(buf, nbt); // Sure, it's not super-efficient, but it's by far the simplest way!
+ }
+
+ @Override
+ public T read(ByteBuf buf){
+ if(!synced) return null; // Better to check in here because this method should only read if it needs to
+ NBTTagCompound nbt = ByteBufUtils.readTag(buf);
+ if(nbt == null) return null;
+ return read(nbt);
+ }
+
+ // Standard implementations to shorten common usages a bit
+
+ /** Creates a new {@code StoredVariable} for a byte value with the given key. */
+ public static StoredVariable ofByte(String key, Persistence persistence){
+ return new StoredVariable<>(key, NBTTagByte::new, NBTTagByte::getByte, persistence);
+ }
+
+ /** Creates a new {@code StoredVariable} for a boolean value with the given key. As per Minecraft's usual
+ * NBT conventions, the boolean value is stored as an {@link NBTTagByte} (1 = true, 0 = false). */
+ public static StoredVariable ofBoolean(String key, Persistence persistence){
+ return new StoredVariable<>(key, b -> new NBTTagByte((byte)(b?1:0)), t -> t.getByte() == 1, persistence);
+ }
+
+ /** Creates a new {@code StoredVariable} for an integer value with the given key. */
+ public static StoredVariable ofInt(String key, Persistence persistence){
+ return new StoredVariable<>(key, NBTTagInt::new, NBTTagInt::getInt, persistence);
+ }
+
+ // I'm not going to do byte and long arrays here, if you really need them it's pretty obvious how to do it
+
+ /** Creates a new {@code StoredVariable} for an integer array value with the given key. */
+ public static StoredVariable ofIntArray(String key, Persistence persistence){
+ return new StoredVariable<>(key, NBTTagIntArray::new, NBTTagIntArray::getIntArray, persistence);
+ }
+
+ /** Creates a new {@code StoredVariable} for a float value with the given key. */
+ public static StoredVariable ofFloat(String key, Persistence persistence){
+ return new StoredVariable<>(key, NBTTagFloat::new, NBTTagFloat::getFloat, persistence);
+ }
+
+ /** Creates a new {@code StoredVariable} for a double value with the given key. */
+ public static StoredVariable ofDouble(String key, Persistence persistence){
+ return new StoredVariable<>(key, NBTTagDouble::new, NBTTagDouble::getDouble, persistence);
+ }
+
+ /** Creates a new {@code StoredVariable} for a short value with the given key. */
+ public static StoredVariable ofShort(String key, Persistence persistence){
+ return new StoredVariable<>(key, NBTTagShort::new, NBTTagShort::getShort, persistence);
+ }
+
+ /** Creates a new {@code StoredVariable} for a long value with the given key. */
+ public static StoredVariable ofLong(String key, Persistence persistence){
+ return new StoredVariable<>(key, NBTTagLong::new, NBTTagLong::getLong, persistence);
+ }
+
+ /** Creates a new {@code StoredVariable} for a {@link String} value with the given key. */
+ public static StoredVariable ofString(String key, Persistence persistence){
+ return new StoredVariable<>(key, NBTTagString::new, NBTTagString::getString, persistence);
+ }
+
+ /** Creates a new {@code StoredVariable} for a {@link BlockPos} value with the given key. */
+ public static StoredVariable ofBlockPos(String key, Persistence persistence){
+ return new StoredVariable<>(key, NBTUtil::createPosTag, NBTUtil::getPosFromTag, persistence);
+ }
+
+ /** Creates a new {@code StoredVariable} for a {@link UUID} value with the given key. */
+ public static StoredVariable ofUUID(String key, Persistence persistence){
+ return new StoredVariable<>(key, NBTUtil::createUUIDTag, NBTUtil::getUUIDFromTag, persistence);
+ }
+
+ /** Creates a new {@code StoredVariable} for an {@link ItemStack} value with the given key. */
+ public static StoredVariable ofItemStack(String key, Persistence persistence){
+ return new StoredVariable<>(key, ItemStack::serializeNBT, ItemStack::new, persistence);
+ }
+
+ /** Creates a new {@code StoredVariable} for an {@link NBTTagCompound} value with the given key. */
+ public static StoredVariable ofNBT(String key, Persistence persistence){
+ return new StoredVariable<>(key, t -> t, t -> t, persistence); // No conversion required!
+ }
+
+ // Neither of these work just ignore them
+
+// /** Creates a new {@code StoredVariable} for an {@link NBTTagCompound} value with the given key which stores the
+// * given {@code IVariable} for an entity. Entities cannot be stored directly as an {@code IStoredVariable}
+// * because they require a world instance on construction. */
+// @SuppressWarnings("unchecked") // Can't check it due to type erasure
+// public static StoredVariable ofNBTForEntity(String key, Persistence persistence, IVariable toStore){
+// return ofNBT(key, persistence).withTicker((p, t) -> {
+// if(WizardData.get(p) != null){
+// try{
+// T e = (T)EntityList.createEntityByIDFromName(new ResourceLocation(t.getString("entityType")), p.world);
+// e.readFromNBT(t);
+// WizardData.get(p).setVariable(toStore, e);
+// }catch(ClassCastException e){
+// Wizardry.logger.error("Error reading entity from NBT: entity not of expected type", e);
+// }
+// }
+// return t;
+// });
+// }
+
+// /** Creates a new {@code StoredVariable} for an {@link Entity} value with the given key. The returned
+// * {@code StoredVariable} has a ticker which extracts the entity from the given; this functionality will need to be
+// * replicated in any replacement ticker function. */
+// @SuppressWarnings("unchecked") // Can't check it due to type erasure
+// public static StoredVariable ofEntity(String key, Persistence persistence, IVariable storage){
+// // Well this is horrible
+// return new IStoredVariable.StoredVariable<>(key,
+// (T e) -> {
+// NBTTagCompound nbt = new NBTTagCompound();
+// nbt.setString("entityType", EntityList.getKey(e).toString());
+// e.writeToNBT(nbt);
+// return nbt;
+// },
+// t -> null, persistence)
+// .withTicker((p, e) -> {
+// if(e == null){
+// try{
+// NBTTagCompound nbt = WizardData.get(p).getVariable(storage);
+// if(nbt == null) return null;
+// e = (T)EntityList.createEntityByIDFromName(new ResourceLocation(nbt.getString("entityType")), p.world);
+// e.readFromNBT(nbt);
+// return e;
+// }catch(ClassCastException x){
+// Wizardry.logger.error("Error reading stored variable from NBT: entity not of expected type", x);
+// }
+// }
+// return null;
+// });
+// }
+ }
+}
diff --git a/src/main/java/electroblob/wizardry/data/IVariable.java b/src/main/java/electroblob/wizardry/data/IVariable.java
new file mode 100644
index 00000000..3388be93
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/data/IVariable.java
@@ -0,0 +1,118 @@
+package electroblob.wizardry.data;
+
+import io.netty.buffer.ByteBuf;
+import net.minecraft.entity.player.EntityPlayer;
+
+import java.util.function.BiFunction;
+
+/**
+ * Instances of this interface act as keys which allow spellData of any type to be stored in {@link WizardData} at
+ * runtime. This means spells (or anything else, for that matter) may define their own storedVariables to be stored
+ * with the player and handle those storedVariables themselves. This prevents {@code WizardData} from being cluttered
+ * with spell-specific fields and allows addon mods to leverage {@code WizardData} for their own spells or other data,
+ * rather than defining their own capability. This system is somewhat similar to {@code DataManager}.
+ *
+ * Instances should be created once and stored statically (or pseudo-statically) in some sensible location, such
+ * as a spell class. They can then be used as keys to access the values themselves via {@link WizardData}.
+ * Encapsulation can also be achieved by simply restricting access to the keys.
+ *
+ * @param The type of variable stored.
+ */
+public interface IVariable {
+
+ // To reiterate, instances of this interface are KEYS. They are both accessors for the data and define how
+ // it is stored and handled, but they DO NOT CONTAIN THE ACTUAL DATA.
+ // Only one instance exists for each thing to be stored, and is shared across instances of WizardData.
+
+ /** Convenience method that allows this variable to define tick behaviour. This is particularly useful for
+ * trivial operations such as decrementing a value, for which a dedicated event handling method would be
+ * unnecessarily verbose. */
+ T update(EntityPlayer player, T value);
+
+ /**
+ * Returns whether this variable persists when data is copied.
+ * @param respawn True if the player died and is respawning, false if they are just travelling between dimensions.
+ * @return True if the variable should be copied over, false if not.
+ */
+ boolean isPersistent(boolean respawn);
+
+ /**
+ * Returns whether this variable requires syncing with clients.
+ * @return True if the variable should be synced with clients, false if not.
+ */
+ boolean isSynced();
+
+ /**
+ * Writes this variable's value to the given {@link ByteBuf}.
+ */
+ void write(ByteBuf buf, T value);
+
+ /**
+ * Reads this variable's value from the given {@link ByteBuf}.
+ */
+ T read(ByteBuf buf);
+
+ /** If you're storing a lot of data, you can optionally implement this method to define a condition which, if
+ * satisfied, will result in the data being removed from storage, reducing unnecessary syncing and saving. This
+ * is particularly relevant if the value is synced as it reduces packet size. */
+ default boolean canPurge(EntityPlayer player, T value){
+ return false;
+ }
+
+ /**
+ * General-purpose implementation of {@link IVariable} for non-stored variables. These may still, however, persist
+ * across player respawn/dimension change.
+ *
+ * @param The type of variable stored.
+ */
+ class Variable implements IVariable {
+
+ private final Persistence persistence;
+
+ private BiFunction ticker;
+
+ public Variable(Persistence persistence){
+ this.persistence = persistence;
+ this.ticker = (p, t) -> t;
+ }
+
+ /**
+ * Replaces this variable's update method with the given update function. Beware of auto-unboxing of
+ * primitive types! For lambda expressions, check the second parameter isn't null before operating on it.
+ * For method references, do not reference a method that takes a primitive type. Otherwise, this will cause
+ * a (difficult to debug) {@link NullPointerException} if the key was not stored.
+ * @param ticker A {@link BiFunction} specifying the actions to be performed on this variable each tick. The
+ * {@code BiFunction} returns the new value for this variable.
+ * @return This {@code Variable} object, allowing this method to be chained onto object creation.
+ */
+ public Variable withTicker(BiFunction ticker){
+ this.ticker = ticker;
+ return this;
+ }
+
+ @Override
+ public T update(EntityPlayer player, T value){
+ return ticker.apply(player, value);
+ }
+
+ @Override
+ public boolean isPersistent(boolean respawn){
+ return respawn ? persistence.persistsOnRespawn() : persistence.persistsOnDimensionChange();
+ }
+
+ @Override
+ public boolean isSynced(){
+ return false;// Not implemented for now, maybe we will one day
+ }
+
+ @Override
+ public void write(ByteBuf buf, T value){
+ // NYI
+ }
+
+ @Override
+ public T read(ByteBuf buf){
+ return null; // NYI
+ }
+ }
+}
diff --git a/src/main/java/electroblob/wizardry/data/Persistence.java b/src/main/java/electroblob/wizardry/data/Persistence.java
new file mode 100644
index 00000000..8babc457
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/data/Persistence.java
@@ -0,0 +1,25 @@
+package electroblob.wizardry.data;
+
+/** Enum which defines the circumstances in which an {@link IVariable} persists, i.e. whether its value is carried over. */
+public enum Persistence {
+
+ NEVER(false, false),
+ DIMENSION_CHANGE(false, true),
+ RESPAWN(true, false),
+ ALWAYS(true, true);
+
+ private boolean persistsOnRespawn, persistsOnDimensionChange;
+
+ Persistence(boolean persistsOnRespawn, boolean persistsOnDimensionChange){
+ this.persistsOnRespawn = persistsOnRespawn;
+ this.persistsOnDimensionChange = persistsOnDimensionChange;
+ }
+
+ public boolean persistsOnRespawn(){
+ return persistsOnRespawn;
+ }
+
+ public boolean persistsOnDimensionChange(){
+ return persistsOnDimensionChange;
+ }
+}
diff --git a/src/main/java/electroblob/wizardry/data/SpellEmitterData.java b/src/main/java/electroblob/wizardry/data/SpellEmitterData.java
new file mode 100644
index 00000000..a3178303
--- /dev/null
+++ b/src/main/java/electroblob/wizardry/data/SpellEmitterData.java
@@ -0,0 +1,128 @@
+package electroblob.wizardry.data;
+
+import electroblob.wizardry.Wizardry;
+import electroblob.wizardry.command.SpellEmitter;
+import electroblob.wizardry.packet.PacketEmitterData;
+import electroblob.wizardry.packet.WizardryPacketHandler;
+import electroblob.wizardry.spell.Spell;
+import electroblob.wizardry.util.NBTExtras;
+import electroblob.wizardry.util.SpellModifiers;
+import net.minecraft.entity.player.EntityPlayerMP;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.nbt.NBTTagList;
+import net.minecraft.util.EnumFacing;
+import net.minecraft.world.World;
+import net.minecraft.world.storage.WorldSavedData;
+import net.minecraftforge.common.util.Constants;
+import net.minecraftforge.event.world.WorldEvent;
+import net.minecraftforge.fml.common.Mod;
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import net.minecraftforge.fml.common.gameevent.PlayerEvent;
+import net.minecraftforge.fml.common.gameevent.TickEvent;
+
+import java.util.ArrayList;
+import java.util.List;
+
+/**
+ * Class responsible for storing and keeping track of {@link SpellEmitter}s. Each world has its own instance of
+ * {@code SpellEmitterData} which can be retrieved using {@link SpellEmitterData#get(World)}.
+ *
+ * To add a new {@code SpellEmitter}, use {@link SpellEmitter#add(Spell, World, double, double, double, EnumFacing, int, SpellModifiers)}.
+ *
+ * @since Wizardry 4.2
+ * @author Electroblob
+ */
+@Mod.EventBusSubscriber
+public class SpellEmitterData extends WorldSavedData {
+
+ public static final String NAME = Wizardry.MODID + "_spell_emitters";
+
+ private final List emitters = new ArrayList<>();
+
+ private NBTTagList emitterTags = null;
+
+ // Required constructors
+ public SpellEmitterData(){
+ this(NAME);
+ }
+
+ public SpellEmitterData(String name){
+ super(name);
+ }
+
+ /** Returns the spell emitter data for this world, or creates a new instance if it doesn't exist yet. */
+ public static SpellEmitterData get(World world){
+
+ SpellEmitterData instance = (SpellEmitterData)world.getPerWorldStorage().getOrLoadData(SpellEmitterData.class, NAME);
+
+ if(instance == null){
+ instance = new SpellEmitterData();
+ world.getPerWorldStorage().setData(NAME, instance);
+ }else if(instance.emitters.isEmpty() && instance.emitterTags != null){
+ instance.loadEmitters(world);
+ }
+
+ return instance;
+ }
+
+ /** Sends the active spell emitters for this world to the specified player's client. */
+ public void sync(EntityPlayerMP player){
+ PacketEmitterData.Message msg = new PacketEmitterData.Message(emitters);
+ WizardryPacketHandler.net.sendTo(msg, player);
+ Wizardry.logger.info("Synchronising spell emitters for " + player.getName());
+ }
+
+ /** Adds the given {@link SpellEmitter} to the list of emitters for this {@code SpellEmitterData}. */
+ public void add(SpellEmitter emitter){
+ emitters.add(emitter);
+ markDirty();
+ }
+
+ @Override
+ public void readFromNBT(NBTTagCompound nbt){
+ emitterTags = nbt.getTagList("emitters", Constants.NBT.TAG_COMPOUND);
+ }
+
+ private void loadEmitters(World world){
+ emitters.clear();
+ emitters.addAll(NBTExtras.NBTToList(emitterTags, (NBTTagCompound t) -> SpellEmitter.fromNBT(world, t)));
+ emitterTags = null; // Now we know it's loaded
+ }
+
+ @Override
+ public NBTTagCompound writeToNBT(NBTTagCompound compound){
+ compound.setTag("emitters", NBTExtras.listToNBT(emitters, SpellEmitter::toNBT));
+ return compound;
+ }
+
+ public static void update(World world){
+ SpellEmitterData data = SpellEmitterData.get(world);
+ if(!data.emitters.isEmpty()){
+ data.emitters.forEach(SpellEmitter::update);
+ data.emitters.removeIf(SpellEmitter::needsRemoving);
+ data.markDirty(); // Mark dirty if there are changes to be saved
+ }
+ }
+
+ @SubscribeEvent
+ public static void tick(TickEvent.WorldTickEvent event){
+ if(!event.world.isRemote && event.phase == TickEvent.Phase.END){
+ update(event.world);
+ }
+ }
+
+ @SubscribeEvent
+ public static void onWorldLoadEvent(WorldEvent.Load event){
+ // Called to initialise the spell emitter data when a world loads, if it isn't already.
+ SpellEmitterData.get(event.getWorld());
+ }
+
+ @SubscribeEvent
+ public static void onPlayerChangedDimensionEvent(PlayerEvent.PlayerChangedDimensionEvent event){
+ // Needs to be done here as well as PlayerLoggedInEvent because SpellEmitterData is dimension-specific
+ if(event.player instanceof EntityPlayerMP){
+ SpellEmitterData.get(event.player.world).sync((EntityPlayerMP)event.player);
+ }
+ }
+
+}
diff --git a/src/main/java/electroblob/wizardry/SpellGlyphData.java b/src/main/java/electroblob/wizardry/data/SpellGlyphData.java
similarity index 85%
rename from src/main/java/electroblob/wizardry/SpellGlyphData.java
rename to src/main/java/electroblob/wizardry/data/SpellGlyphData.java
index 58f0635a..03fc3f89 100644
--- a/src/main/java/electroblob/wizardry/SpellGlyphData.java
+++ b/src/main/java/electroblob/wizardry/data/SpellGlyphData.java
@@ -1,13 +1,6 @@
-package electroblob.wizardry;
-
-import java.util.ArrayList;
-import java.util.HashMap;
-import java.util.List;
-import java.util.Map;
-import java.util.Random;
-
-import org.apache.commons.lang3.RandomStringUtils;
+package electroblob.wizardry.data;
+import electroblob.wizardry.Wizardry;
import electroblob.wizardry.packet.PacketGlyphData;
import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.spell.Spell;
@@ -20,6 +13,9 @@ import net.minecraftforge.common.util.Constants.NBT;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import org.apache.commons.lang3.RandomStringUtils;
+
+import java.util.*;
/**
* Class responsible for generating and storing the randomised spell names and descriptions for each world, which are
@@ -32,8 +28,8 @@ public class SpellGlyphData extends WorldSavedData {
public static final String NAME = Wizardry.MODID + "_glyphData";
- public Map randomNames = new HashMap(Spell.getTotalSpellCount());
- public Map randomDescriptions = new HashMap(Spell.getTotalSpellCount());
+ public Map randomNames = new HashMap<>(Spell.getTotalSpellCount());
+ public Map randomDescriptions = new HashMap<>(Spell.getTotalSpellCount());
// Required constructors
public SpellGlyphData(){
@@ -110,12 +106,16 @@ public class SpellGlyphData extends WorldSavedData {
/** Sends the random spell names for this world to the specified player's client. */
public void sync(EntityPlayerMP player){
- List names = new ArrayList();
- List descriptions = new ArrayList();
+ List names = new ArrayList<>();
+ List descriptions = new ArrayList<>();
- for(Spell spell : Spell.getSpells(Spell.allSpells)){
+ int id = 0;
+
+ while(id < Spell.getTotalSpellCount()){
+ Spell spell = Spell.byNetworkID(id + 1); // +1 because the None spell is not included
names.add(this.randomNames.get(spell));
descriptions.add(this.randomDescriptions.get(spell));
+ id++;
}
PacketGlyphData.Message msg = new PacketGlyphData.Message(names, descriptions);
@@ -144,15 +144,15 @@ public class SpellGlyphData extends WorldSavedData {
@Override
public void readFromNBT(NBTTagCompound nbt){
- this.randomNames = new HashMap();
- this.randomDescriptions = new HashMap();
+ this.randomNames = new HashMap<>();
+ this.randomDescriptions = new HashMap<>();
NBTTagList tagList = nbt.getTagList("spellGlyphData", NBT.TAG_COMPOUND);
for(int i = 0; i < tagList.tagCount(); i++){
NBTTagCompound tag = tagList.getCompoundTagAt(i);
- randomNames.put(Spell.get(tag.getInteger("spell")), tag.getString("name"));
- randomDescriptions.put(Spell.get(tag.getInteger("spell")), tag.getString("description"));
+ randomNames.put(Spell.byMetadata(tag.getInteger("spell")), tag.getString("name"));
+ randomDescriptions.put(Spell.byMetadata(tag.getInteger("spell")), tag.getString("description"));
}
}
@@ -165,7 +165,7 @@ public class SpellGlyphData extends WorldSavedData {
// Much like the enchantments tag for items, this stores a list of spell-id-to-name tag pairs
// The description is now also included; there's no point in making a second compound tag!
NBTTagCompound tag = new NBTTagCompound();
- tag.setInteger("spell", spell.id());
+ tag.setInteger("spell", spell.metadata());
tag.setString("name", this.randomNames.get(spell));
tag.setString("description", this.randomDescriptions.get(spell));
tagList.appendTag(tag);
@@ -180,7 +180,6 @@ public class SpellGlyphData extends WorldSavedData {
public static void onWorldLoadEvent(WorldEvent.Load event){
if(!event.getWorld().isRemote && event.getWorld().provider.getDimension() == 0){
// Called to initialise the spell glyph data when a world loads, if it isn't already.
- // NOTE: Do we actually need this, or can we just let it initialise the first time it is needed? (see below)
SpellGlyphData.get(event.getWorld());
}
}
diff --git a/src/main/java/electroblob/wizardry/WizardData.java b/src/main/java/electroblob/wizardry/data/WizardData.java
similarity index 51%
rename from src/main/java/electroblob/wizardry/WizardData.java
rename to src/main/java/electroblob/wizardry/data/WizardData.java
index fd27d9c0..433e3855 100644
--- a/src/main/java/electroblob/wizardry/WizardData.java
+++ b/src/main/java/electroblob/wizardry/data/WizardData.java
@@ -1,53 +1,35 @@
-package electroblob.wizardry;
+package electroblob.wizardry.data;
-import java.lang.ref.WeakReference;
-import java.util.HashMap;
-import java.util.HashSet;
-import java.util.Iterator;
-import java.util.Map;
-import java.util.Map.Entry;
-import java.util.Set;
-import java.util.UUID;
-
-import electroblob.wizardry.constants.Element;
+import com.google.common.collect.EvictingQueue;
+import electroblob.wizardry.Wizardry;
import electroblob.wizardry.enchantment.Imbuement;
-import electroblob.wizardry.entity.EntityShield;
import electroblob.wizardry.entity.living.ISummonedCreature;
import electroblob.wizardry.event.SpellCastEvent;
import electroblob.wizardry.event.SpellCastEvent.Source;
-import electroblob.wizardry.integration.DamageSafetyChecker;
import electroblob.wizardry.packet.PacketCastContinuousSpell;
import electroblob.wizardry.packet.PacketPlayerSync;
-import electroblob.wizardry.packet.PacketTransportation;
import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.registry.Spells;
-import electroblob.wizardry.registry.WizardryAdvancementTriggers;
import electroblob.wizardry.spell.None;
import electroblob.wizardry.spell.Spell;
-import electroblob.wizardry.util.MagicDamage;
-import electroblob.wizardry.util.MagicDamage.DamageType;
+import electroblob.wizardry.util.NBTExtras;
import electroblob.wizardry.util.SpellModifiers;
-import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.enchantment.Enchantment;
-import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.Entity;
-import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.Items;
-import net.minecraft.init.MobEffects;
-import net.minecraft.init.SoundEvents;
import net.minecraft.item.ItemEnchantedBook;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.*;
-import net.minecraft.potion.PotionEffect;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
-import net.minecraft.util.math.BlockPos;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.capabilities.Capability;
+import net.minecraftforge.common.capabilities.Capability.IStorage;
import net.minecraftforge.common.capabilities.CapabilityInject;
+import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.Constants.NBT;
import net.minecraftforge.common.util.INBTSerializable;
@@ -59,11 +41,16 @@ import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
+import javax.annotation.Nullable;
+import java.lang.ref.WeakReference;
+import java.util.*;
+import java.util.stream.Collectors;
+
/**
* Capability-based replacement for the old ExtendedPlayer class from 1.7.10. This has been reworked to leave minimum
* external changes (for my own sanity, mainly!). Turns out the only major difference between an internal capability and
* an IEEP is a couple of redundant classes and a different way of registering it.
- *
+ *
* Forge seems to have separate classes to hold the Capability<...> instance ('key') and methods for getting the
* capability, but in my opinion there are already too many classes to deal with, so I'm not adding any more than are
* necessary, meaning those constants and values are kept here instead.
@@ -80,86 +67,172 @@ public class WizardData implements INBTSerializable {
@CapabilityInject(WizardData.class)
private static final Capability WIZARD_DATA_CAPABILITY = null;
+ /** Internal storage of registered variable keys. This only contains the stored keys. */
+ private static final Set storedVariables = new HashSet<>();
+
+ /** The maximum number of recent spells to track. */
+ public static final int MAX_RECENT_SPELLS = 10;
+
/** The player this WizardData instance belongs to. */
private final EntityPlayer player;
- // This one is still necessary, because I can't override the equip animation for items that aren't from Wizardry.
- private Map imbuementDurations;
+ /** An instance of {@link Random} which is guaranteed to produce the same number sequence client and server
+ * side provided that it is always called from common code. This can be useful in reducing the number of
+ * packets sent in certain situations.
+ *
+ * This is achieved by setting the seed to a new random value each time {@link WizardData#sync()} is called and
+ * sending this to the client so it can also set its seed to that value. */
+ public final Random synchronisedRandom;
- public boolean hasSpiritWolf;
- public boolean hasSpiritHorse;
+ /** Whether this player is currently casting a continuous spell via commands. Not saved over world reload and reset
+ * on player death. */
+ private Spell castCommandSpell;
+ /** The time for which this player has been casting a continuous spell via commands. Increments by 1 each tick. Not
+ * saved over world reload and reset on player death. */
+ private int castCommandTick;
+ /** SpellModifiers object for the current continuous spell cast via commands. Not saved over world reload and reset
+ * on player death. */
+ private SpellModifiers castCommandModifiers;
+ /** The number of ticks this player's current continuous spell lasts for, or null if there is none. Not saved over
+ * world reload and reset on player death. */
+ private int castCommandDuration;
- /**
- * Whether this player is currently casting a continuous spell via commands. Not saved over world reload and reset
- * on player death.
- */
- private Spell currentlyCasting;
- /**
- * The time for which this player has been casting a continuous spell via commands. Increments by 1 each tick. Not
- * saved over world reload and reset on player death.
- */
- private int castingTick;
- /**
- * SpellModifiers object for the current continuous spell cast via commands. Not saved over world reload and reset
- * on player death.
- */
- private SpellModifiers spellModifiers;
- /** Coordinates for the saved transportation stone circle location. Will be null if no location is saved. */
- private BlockPos stoneCircleLocation;
- /** Dimension id which the saved stone circle is in. */
- private int stoneCircleDimension;
- /** Time left until the player teleports under the effect of transportation */
- private int tpCountdown;
-
- /** Coordinates for the saved clairvoyance location. Will be null if no location is saved. */
- private BlockPos clairvoyanceLocation;
- /** Dimension id which the saved clairvoyance point is in. */
- private int clairvoyanceDimension;
-
- public EntityShield shield;
+ /** SpellModifiers object for the current continuous spell cast via items. Not saved over world reload and reset
+ * on player death. N.B. Since a player can only use one item at a time, this can be reused for any item that
+ * casts spells, it's not just for wands. */
+ public SpellModifiers itemCastingModifiers;
public WeakReference selectedMinion;
- /**
- * Set of this player's discovered spells. Do not write to this list directly , use
- * {@link WizardData#discoverSpell(Spell)} instead.
- */
+ /** Set of this player's discovered spells. Do not write to this list directly , use
+ * {@link WizardData#discoverSpell(Spell)} instead. */
public Set spellsDiscovered;
private Set allies;
- /**
- * List of usernames of this player's allies. May not be accurate 100% of the time. This is here so that a player
+ /** List of usernames of this player's allies. May not be accurate 100% of the time. This is here so that a player
* can view the usernames of their allies even when those allies are not online. Do not use this for any other
- * purpose than displaying the names!
- */
+ * purpose than displaying the names! */
public Set allyNames;
- private Set soulboundCreatures;
-
+ /** Internal storage of custom (spell-specific) data. Note that a {@code Map} cannot specify that its values are of
+ * the same type as the type parameter of its keys, so to ensure this condition always holds, the map must only
+ * be modified via {@link WizardData#setVariable(IVariable, Object)}, which (as a method) is able to enforce it. */
+ private final Map spellData;
+
+ private Queue recentSpells;
+
+ // This one is still necessary, because I can't override the equip animation for items that aren't from Wizardry.
+ // Leaving this for now because merging it into the spell data system will be more tricky
+ private Map imbuementDurations;
+
+ /** Stores this player's y velocity from the previous tick; used for the velocity-based fall damage replacement. */
+ public double prevMotionY;
+
public WizardData(){
this(null); // Nullary constructor for the registration method factory parameter
}
public WizardData(EntityPlayer player){
this.player = player;
- this.imbuementDurations = new HashMap();
- this.spellsDiscovered = new HashSet();
+ this.synchronisedRandom = new Random();
+ this.imbuementDurations = new HashMap<>();
+ this.spellsDiscovered = new HashSet<>();
// All players can recognise magic missile. This is not done using discoverSpell because that seems to cause
- // a crash on load occasionally (probably something to do with achievements being initalised)
+ // a crash on load occasionally (probably something to do with achievements being initialised)
this.spellsDiscovered.add(Spells.magic_missile);
- this.hasSpiritWolf = false;
- this.hasSpiritHorse = false;
- this.currentlyCasting = Spells.none;
- this.spellModifiers = new SpellModifiers();
- this.castingTick = 0;
- this.stoneCircleDimension = 0;
- this.clairvoyanceDimension = 0;
- this.setTpCountdown(0);
- this.allies = new HashSet();
- this.allyNames = new HashSet();
- this.soulboundCreatures = new HashSet();
+ this.recentSpells = EvictingQueue.create(MAX_RECENT_SPELLS); // Only keeps a reference to the last 10 spells cast
+ this.castCommandSpell = Spells.none;
+ this.castCommandModifiers = new SpellModifiers();
+ this.castCommandTick = 0;
+ this.itemCastingModifiers = new SpellModifiers();
+ this.allies = new HashSet<>();
+ this.allyNames = new HashSet<>();
+ this.spellData = new HashMap<>();
}
+ /** Called from preInit in the main mod class to register the WizardData capability. */
+ public static void register(){
+
+ // Yes - by the looks of it, having an interface is completely unnecessary in this case.
+ CapabilityManager.INSTANCE.register(WizardData.class, new IStorage(){
+ // These methods are only called by Capability.writeNBT() or Capability.readNBT(), which in turn are
+ // NEVER CALLED. Unless I'm missing some reflective invocation, that means this entire class serves only
+ // to allow capabilities to be saved and loaded manually. What that would be useful for I don't know.
+ // (If an API forces most users to write redundant code for no reason, it's not user friendly, is it?)
+ // ... well, that's my rant for today!
+ @Override
+ public NBTBase writeNBT(Capability capability, WizardData instance, EnumFacing side){
+ return null;
+ }
+
+ @Override
+ public void readNBT(Capability capability, WizardData instance, EnumFacing side, NBTBase nbt){}
+
+ }, WizardData::new);
+ }
+
+ /** Returns the WizardData instance for the specified player. */
+ public static WizardData get(EntityPlayer player){
+ return player.getCapability(WIZARD_DATA_CAPABILITY, null);
+ }
+
+ // ============================================= Variable Storage =============================================
+
+ // This is my answer to having spells define their own player variables. It's not the prettiest system ever, but
+ // I think the ability to add arbitrary data to this class and have it save itself to NBT automatically is pretty
+ // powerful. If it doesn't need saving, this can even be done on the fly - no registration necessary.
+
+ // The reason we have interfaces here is to allow custom implementations of the NBT read/write methods, for
+ // example, reading/writing multiple keys without having to wrap them in an NBTTagCompound.
+
+ /** Registers the given {@link IStoredVariable} objects as keys that will be stored to NBT for each {@code WizardData}
+ * instance. */
+ public static void registerStoredVariables(IStoredVariable... variables){
+ storedVariables.addAll(Arrays.asList(variables));
+ }
+
+ /** Returns a set containing the registered {@link IStoredVariable} objects for which {@link IVariable#isSynced()}
+ * returns true. Used internally for packet reading. */
+ public static Set getSyncedVariables(){
+ return storedVariables.stream().filter(IVariable::isSynced).collect(Collectors.toSet());
+ }
+
+ /**
+ * Stores the given value under the given key in this {@code WizardData} object.
+ * @param variable The key under which the value is to be stored. See {@link IVariable} for more details.
+ * @param value The value to be stored.
+ * @param The type of the value to be stored. Note that the given variable (key) may be of a supertype of the
+ * stored value itself; however, when the value is retrieved its type will match that of the key. In
+ * other words, if an {@code Integer} is stored under a {@code IVariable