Move GUI classes to separate package
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package electroblob.wizardry.client.gui;
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import org.lwjgl.input.Keyboard;
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import electroblob.wizardry.SpellGlyphData;
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import electroblob.wizardry.WizardData;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.constants.Element;
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import electroblob.wizardry.item.ItemWand;
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import electroblob.wizardry.packet.PacketControlInput;
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import electroblob.wizardry.packet.WizardryPacketHandler;
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import electroblob.wizardry.spell.Spell;
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import electroblob.wizardry.tileentity.ContainerArcaneWorkbench;
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import electroblob.wizardry.tileentity.TileEntityArcaneWorkbench;
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import electroblob.wizardry.util.WandHelper;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
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public class GuiArcaneWorkbench extends GuiContainer {
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private GuiButton applyBtn;
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private static final ResourceLocation texture = new ResourceLocation(Wizardry.MODID,
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"textures/gui/arcane_workbench.png");
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private IInventory playerInventory;
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private IInventory arcaneWorkbenchInventory;
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private final int tooltipWidth = 164;
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// We report the actual size of the GUI to Minecraft when a wand is in so JEI doesn't overdraw it.
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// For calculations, we use the size without the tooltip.
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private final int xSizeNoTip = 176;
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public GuiArcaneWorkbench(InventoryPlayer invPlayer, TileEntityArcaneWorkbench entity){
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super(new ContainerArcaneWorkbench(invPlayer, entity));
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this.playerInventory = invPlayer;
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this.arcaneWorkbenchInventory = entity;
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xSize = xSizeNoTip;
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ySize = 220;
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}
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@Override
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public void drawScreen(int p_73863_1_, int p_73863_2_, float p_73863_3_){
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// Tests if there is a wand in the workbench and edits the positioning accordingly
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if(this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getHasStack() && this.inventorySlots
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.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getStack().getItem() instanceof ItemWand){
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xSize = xSizeNoTip + tooltipWidth;
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guiLeft = (this.width - this.xSize) / 2;
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this.applyBtn.x = (this.width - tooltipWidth) / 2 + 48;
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}else{
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xSize = xSizeNoTip;
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guiLeft = (this.width - this.xSize) / 2;
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this.applyBtn.x = this.width / 2 + 48;
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}
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if(this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getHasStack()){
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this.applyBtn.enabled = true;
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}else{
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this.applyBtn.enabled = false;
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}
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super.drawScreen(p_73863_1_, p_73863_2_, p_73863_3_);
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// Required now, or item mouseover tooltips won't render.
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this.renderHoveredToolTip(p_73863_1_, p_73863_2_);
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}
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@Override
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public void drawGuiContainerBackgroundLayer(float f, int mouseX, int mouseY){
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GlStateManager.color(1F, 1F, 1F, 1F);
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Minecraft.getMinecraft().renderEngine.bindTexture(texture);
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// Main inventory
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drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSizeNoTip, ySize);
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// Changing slots
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for(int i = 0; i < ContainerArcaneWorkbench.CRYSTAL_SLOT; i++){
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Slot slot = this.inventorySlots.getSlot(i);
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if(slot.xPos >= 0 && slot.yPos >= 0)
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this.drawTexturedModalRect(guiLeft + slot.xPos - 10, guiTop + slot.yPos - 10, 0, 220, 36, 36);
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}
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// Tooltip only drawn if there is a wand
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if(this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getHasStack() && this.inventorySlots
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.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getStack().getItem() instanceof ItemWand){
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// Tooltip box
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drawTexturedModalRect(guiLeft + xSizeNoTip, guiTop, xSizeNoTip, 0, 256 - xSizeNoTip - 4, ySize);
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drawTexturedModalRect(guiLeft + 252, guiTop, xSizeNoTip + 4, 0, tooltipWidth - 2 * (256 - xSizeNoTip - 4), ySize);
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drawTexturedModalRect(guiLeft + xSize - (256 - xSizeNoTip - 4), guiTop, xSizeNoTip + 4, 0,
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256 - xSizeNoTip - 4, ySize);
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ItemStack wand = this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getStack();
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Spell[] spells = WandHelper.getSpells(wand);
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int i = 0;
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for(Spell spell : spells){
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boolean discovered = true;
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if(!this.mc.player.capabilities.isCreativeMode && WizardData.get(this.mc.player) != null){
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discovered = WizardData.get(this.mc.player).hasSpellBeenDiscovered(spell);
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}
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// As of Wizardry 1.2, the icons have been split off into their own texture files to allow for add-on
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// mods to add their own.
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Minecraft.getMinecraft().renderEngine
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.bindTexture(discovered ? spell.element.getIcon() : Element.MAGIC.getIcon());
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// Renders the little element icon
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WizardryUtilities.drawTexturedRect(guiLeft + xSizeNoTip + 5, guiTop + 34 + 10 * i++, 8, 8);
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}
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int x = 0;
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int y = guiTop + 50 + spells.length * 10;
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// Look how much shorter this is with the WandHelper class!
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for(Item item : WandHelper.getSpecialUpgrades()){
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int level = WandHelper.getUpgradeLevel(wand, item);
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if(level > 0){
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ItemStack stack = new ItemStack(item, level);
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GlStateManager.enableDepth();
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this.itemRender.renderItemAndEffectIntoGUI(stack, guiLeft + xSizeNoTip + 6 + x, y);
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this.itemRender.renderItemOverlayIntoGUI(this.fontRenderer, stack, guiLeft + xSizeNoTip + 6 + x, y,
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null);
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x += 18;
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GlStateManager.disableDepth();
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}
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}
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}
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Minecraft.getMinecraft().renderEngine.bindTexture(texture);
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// Fixes the bug that caused the slot hightlight to render opaque. I don't know why it works, it just works!
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GlStateManager.disableBlend();
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GlStateManager.enableAlpha();
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}
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@Override
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protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY){
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this.fontRenderer
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.drawString(this.arcaneWorkbenchInventory.hasCustomName() ? this.arcaneWorkbenchInventory.getName()
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: I18n.format(this.arcaneWorkbenchInventory.getName()), 8, 6, 4210752);
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this.fontRenderer.drawString(this.playerInventory.hasCustomName() ? this.playerInventory.getName()
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: I18n.format(this.playerInventory.getName()), 8, this.ySize - 96 + 2, 4210752);
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if(this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getHasStack() && this.inventorySlots
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.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getStack().getItem() instanceof ItemWand){
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ItemStack wand = this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getStack();
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this.fontRenderer.drawStringWithShadow("\u00A7f" + wand.getDisplayName(), xSizeNoTip + 6, 6, 0);
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this.fontRenderer.drawStringWithShadow(
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"\u00A77" + I18n.format("container." + Wizardry.MODID + ":arcane_workbench.mana") + " "
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+ (wand.getMaxDamage() - wand.getItemDamage()) + "/" + wand.getMaxDamage(),
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xSizeNoTip + 6, 20, 0);
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Spell[] spells = WandHelper.getSpells(wand);
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int y = 34;
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for(Spell spell : spells){
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boolean discovered = true;
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if(!this.mc.player.capabilities.isCreativeMode && WizardData.get(this.mc.player) != null){
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discovered = WizardData.get(this.mc.player).hasSpellBeenDiscovered(spell);
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}
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if(discovered){
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this.fontRenderer.drawStringWithShadow(spell.getDisplayNameWithFormatting(), xSizeNoTip + 16, y, 0);
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}else{
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this.mc.standardGalacticFontRenderer.drawStringWithShadow(
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"\u00A79" + SpellGlyphData.getGlyphName(spell, this.mc.world), xSizeNoTip + 16, y, 0);
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}
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y += 10;
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}
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if(WandHelper.getTotalUpgrades(wand) > 0){
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this.fontRenderer.drawStringWithShadow(
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"\u00A7f" + I18n.format("container." + Wizardry.MODID + ":arcane_workbench.upgrades"), xSizeNoTip + 6, y + 6, 0);
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int x = 0;
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y = 50 + spells.length * 10;
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// Wand upgrade tooltips
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for(Item item : WandHelper.getSpecialUpgrades()){
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int level = WandHelper.getUpgradeLevel(wand, item);
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if(level > 0){
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// The javadoc for isPointInRegion is ambiguous; what it means is that the REGION is
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// relative to the GUI but the POINT isn't.
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if(isPointInRegion(xSizeNoTip + 6 + x, y, 16, 16, mouseX, mouseY)){
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ItemStack stack = new ItemStack(item, level);
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this.renderToolTip(stack, mouseX - guiLeft, mouseY - guiTop);
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}
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x += 18;
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}
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}
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}
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}
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}
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@Override
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public void initGui(){
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this.mc.player.openContainer = this.inventorySlots;
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this.guiLeft = (this.width - this.xSize) / 2;
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this.guiTop = (this.height - this.ySize) / 2;
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Keyboard.enableRepeatEvents(true);
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this.buttonList.clear();
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this.buttonList.add(this.applyBtn = new GuiButtonApply(0, this.width / 2 + 48, this.height / 2 + 3));
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}
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@Override
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public void onGuiClosed(){
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super.onGuiClosed();
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Keyboard.enableRepeatEvents(false);
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}
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@Override
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protected void actionPerformed(GuiButton button){
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if(button.enabled){
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if(button.id == 0){
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// Packet building
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IMessage msg = new PacketControlInput.Message(PacketControlInput.ControlType.APPLY_BUTTON);
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WizardryPacketHandler.net.sendToServer(msg);
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}
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}
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}
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}
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