Move GUI classes to separate package

This commit is contained in:
Electroblob
2018-06-24 12:23:08 +01:00
parent c7c7d57e7e
commit f3c9fbdd2e
9 changed files with 19 additions and 18 deletions
@@ -0,0 +1,152 @@
package electroblob.wizardry.client.gui;
import java.util.List;
import electroblob.wizardry.Settings.GuiPosition;
import electroblob.wizardry.SpellGlyphData;
import electroblob.wizardry.WizardData;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.constants.Constants;
import electroblob.wizardry.item.ItemWand;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.WandHelper;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.Gui;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.GlStateManager.DestFactor;
import net.minecraft.client.renderer.GlStateManager.SourceFactor;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
public class GuiSpellDisplay extends Gui {
private Minecraft mc;
private static final ResourceLocation hudTexture = new ResourceLocation(Wizardry.MODID, "textures/gui/spell_hud.png");
public GuiSpellDisplay(Minecraft par1Minecraft){
super();
this.mc = par1Minecraft;
}
@SubscribeEvent
public void draw(RenderGameOverlayEvent event){
EntityPlayer player = this.mc.player;
// If the player has a wand in each hand, only displays for the one in the main hand.
ItemStack wand = player.getHeldItemMainhand();
if(!(wand.getItem() instanceof ItemWand)){
wand = player.getHeldItemOffhand();
// If the player isn't holding a wand, then nothing else needs to be done.
if(!(wand.getItem() instanceof ItemWand)) return;
}
int width = event.getResolution().getScaledWidth();
int height = event.getResolution().getScaledHeight();
Spell spell = WandHelper.getCurrentSpell(wand);
int cooldown = WandHelper.getCurrentCooldown(wand);
float cooldownMultiplier = 1.0f - WandHelper.getUpgradeLevel(wand, WizardryItems.cooldown_upgrade) * Constants.COOLDOWN_REDUCTION_PER_LEVEL;
if(player.isPotionActive(WizardryPotions.font_of_mana)){
// Dividing by this rather than setting it takes upgrades and font of mana into account simultaneously
cooldownMultiplier /= 2 + player.getActivePotionEffect(WizardryPotions.font_of_mana).getAmplifier();
}
// Coordinates of the top left corner of the HUD.
int left = 0;
int top = 0;
boolean mirror = false;
if(Wizardry.settings.spellHUDPosition == GuiPosition.BOTTOM_LEFT){
left = 0;
top = height - 36;
}else if(Wizardry.settings.spellHUDPosition == GuiPosition.TOP_LEFT){
left = 0;
top = 0;
}else if(Wizardry.settings.spellHUDPosition == GuiPosition.TOP_RIGHT){
left = width - 128;
top = 0;
mirror = true;
}else if(Wizardry.settings.spellHUDPosition == GuiPosition.BOTTOM_RIGHT){
left = width - 128;
top = height - 36;
mirror = true;
}
boolean discovered = true;
if(!player.capabilities.isCreativeMode && WizardData.get(player) != null){
discovered = WizardData.get(player).hasSpellBeenDiscovered(spell);
}
if(event.getType() == RenderGameOverlayEvent.ElementType.TEXT){
// Makes spells greyed out if they are in cooldown or if the player has the arcane jammer effect
String colour = cooldown > 0 || player.isPotionActive(WizardryPotions.arcane_jammer) ? "\u00A78" : spell.element.getFormattingCode();
if(!discovered) colour = "\u00A79";
String spellName = discovered ? spell.getDisplayName() : SpellGlyphData.getGlyphName(spell, player.world);
FontRenderer font = discovered ? this.mc.fontRenderer : this.mc.standardGalacticFontRenderer;
int maxWidth = 90;
if(font.getStringWidth(spellName) <= maxWidth){
// Single line is rendered more centrally
font.drawStringWithShadow(colour + spellName, mirror ? left + 5 : left + 41, top + 13, 0xffffffff);
}else{
int lineNumber = 0;
List<String> lines = font.listFormattedStringToWidth(spellName, maxWidth);
for(Object line : lines){
if(line instanceof String){
font.drawStringWithShadow(colour + (String)line, mirror ? left + 5 : left + 41, top + 6 + 11 * lineNumber, 0xffffffff);
}
lineNumber++;
}
}
}else if(event.getType() == RenderGameOverlayEvent.ElementType.HOTBAR){
GlStateManager.enableBlend();
GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
GlStateManager.color(1, 1, 1);
this.mc.renderEngine.bindTexture(hudTexture);
// Background of spell hud
this.drawTexturedModalRect(left, top, 0, mirror ? 36 : 0, 128, 36);
// Cooldown bar
if(cooldown > 0){
this.drawTexturedModalRect(mirror ? left + 5 : left + 41, top + 28, 128, 6, 82, 6);
int l = (int)(((double)(spell.cooldown * cooldownMultiplier - cooldown) / (double)(spell.cooldown * cooldownMultiplier)) * 82);
this.drawTexturedModalRect(mirror ? left + 5 : left + 41, top + 28, 128, 0, l, 6);
}
// Spell illustration
this.mc.renderEngine.bindTexture(discovered ? spell.getIcon() : Spells.none.getIcon());
WizardryUtilities.drawTexturedRect(mirror ? left + 94 : left + 2, top + 2, 0, 0, 32, 32, 32, 32);
// Blend needs to be left enabled here because otherwise the hotbar becomes opaque
}
}
}