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Source installation information for modders
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This code follows the Minecraft Forge installation methodology. It will apply
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some small patches to the vanilla MCP source code, giving you and it access
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to some of the data and functions you need to build a successful mod.
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Note also that the patches are built against "unrenamed" MCP source code (aka
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srgnames) - this means that you will not be able to read them directly against
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normal code.
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Source pack installation information:
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Standalone source installation
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==============================
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Step 1: Open your command-line and browse to the folder where you extracted the zip file.
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Step 2: Once you have a command window up in the folder that the downloaded material was placed, type:
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Windows: "gradlew setupDecompWorkspace"
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Linux/Mac OS: "./gradlew setupDecompWorkspace"
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Step 3: After all that finished, you're left with a choice.
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For eclipse, run "gradlew eclipse" (./gradlew eclipse if you are on Mac/Linux)
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If you preffer to use IntelliJ, steps are a little different.
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1. Open IDEA, and import project.
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2. Select your build.gradle file and have it import.
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3. Once it's finished you must close IntelliJ and run the following command:
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"gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
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Step 4: The final step is to open Eclipse and switch your workspace to /eclipse/ (if you use IDEA, it should automatically start on your project)
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If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not effect your code} and then start the processs again.
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Should it still not work,
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Refer to #ForgeGradle on EsperNet for more information about the gradle environment.
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Tip:
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If you do not care about seeing Minecraft's source code you can replace "setupDecompWorkspace" with one of the following:
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"setupDevWorkspace": Will patch, deobfusicated, and gather required assets to run minecraft, but will not generated human readable source code.
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"setupCIWorkspace": Same as Dev but will not download any assets. This is useful in build servers as it is the fastest because it does the least work.
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Tip:
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When using Decomp workspace, the Minecraft source code is NOT added to your workspace in a editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes and usually can be accessed under the 'referenced libraries' section of your IDE.
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Forge source installation
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=========================
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MinecraftForge ships with this code and installs it as part of the forge
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installation process, no further action is required on your part.
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LexManos' Install Video
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=======================
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https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be
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For more details update more often refer to the Forge Forums:
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http://www.minecraftforge.net/forum/index.php/topic,14048.0.html
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