Only show new spell message in survival with discovery mode on
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@@ -87,7 +87,7 @@ public class ItemSpellBook extends Item {
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// If the spell should *appear* discovered but isn't *actually* discovered, show a 'new spell' message
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// A bit annoying to check this again but it's the easiest way
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if(discovered && WizardData.get(player) != null && !WizardData.get(player).hasSpellBeenDiscovered(spell)){
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if(Wizardry.settings.discoveryMode && !player.isCreative() && discovered && WizardData.get(player) != null && !WizardData.get(player).hasSpellBeenDiscovered(spell)){
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tooltip.add(Wizardry.proxy.translate("item." + this.getRegistryName() + ".new", new Style().setColor(TextFormatting.LIGHT_PURPLE)));
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}
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