Add library ruins
- Adds two variants of library ruins: surface (generates in forested biomes) and underground (generates everywhere) - Adds loot table support to bookshelves - Adds antique atlas markers for library ruins - Adds bookshelves and lecterns to the wood type template processor - Makes bookshelves and lecterns rotate correctly in structure templates - Generalises most of the methods in WorldGenSurfaceStructure to a new superclass WorldGenWizardryStructure
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@@ -154,6 +154,8 @@ public class Wizardry {
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GameRegistry.registerWorldGenerator(new WorldGenWizardTower(), 20);
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GameRegistry.registerWorldGenerator(new WorldGenObelisk(), 20);
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GameRegistry.registerWorldGenerator(new WorldGenShrine(), 20);
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GameRegistry.registerWorldGenerator(new WorldGenLibraryRuins(), 20);
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GameRegistry.registerWorldGenerator(new WorldGenUndergroundLibraryRuins(), 20);
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// This is for the config change and missing mappings events
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MinecraftForge.EVENT_BUS.register(instance); // Since there's already an instance we might as well use it
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