Fix spectral block lighting and make it full brightness

This commit is contained in:
Electroblob77
2019-09-03 17:18:20 +01:00
parent a6c24e9cb6
commit fbecce0543
4 changed files with 16 additions and 30 deletions
@@ -62,12 +62,6 @@ public class BlockTransportationStone extends Block {
return false;
}
// Forge version of the above method. I still need to override both though because vanilla uses the other one.
@Override
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos){
return false;
}
// ... and this one is for rendering.
@Override
public boolean isOpaqueCube(IBlockState state){