Fix spectral block lighting and make it full brightness
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@@ -282,6 +282,9 @@ public final class WizardryModels {
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if(location.getPath().contains("runestone") || location.getPath().contains("runestone_pedestal")){
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IBakedModel original = event.getModelRegistry().getObject(location);
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event.getModelRegistry().putObject(location, new BakedModelGlowingOverlay(original, "overlay"));
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}else if(location.getPath().contains("spectral_block")){
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IBakedModel original = event.getModelRegistry().getObject(location);
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event.getModelRegistry().putObject(location, new BakedModelGlowingOverlay(original, "spectral_block"));
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}
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}
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}
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