Cleanup
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@@ -185,6 +185,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
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* unlocalised name will be a resource location with the format [modid]:[name].
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* unlocalised name will be a resource location with the format [modid]:[name].
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* @param action The vanilla usage action to be displayed when casting this spell.
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* @param action The vanilla usage action to be displayed when casting this spell.
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* @param isContinuous Whether this spell is continuous, meaning you cast it for a length of time by holding the
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* @param isContinuous Whether this spell is continuous, meaning you cast it for a length of time by holding the
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* use item button.
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*/
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*/
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Spell(String name, EnumAction action, boolean isContinuous){
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Spell(String name, EnumAction action, boolean isContinuous){
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this(Wizardry.MODID, name, action, isContinuous);
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this(Wizardry.MODID, name, action, isContinuous);
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@@ -199,6 +200,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
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* file. The spell's unlocalised name will be a resource location with the format [modid]:[name].
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* file. The spell's unlocalised name will be a resource location with the format [modid]:[name].
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* @param action The vanilla usage action to be displayed when casting this spell (see {@link}EnumAction)
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* @param action The vanilla usage action to be displayed when casting this spell (see {@link}EnumAction)
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* @param isContinuous Whether this spell is continuous, meaning you cast it for a length of time by holding the
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* @param isContinuous Whether this spell is continuous, meaning you cast it for a length of time by holding the
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* use item button.
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*/
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*/
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public Spell(String modID, String name, EnumAction action, boolean isContinuous){
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public Spell(String modID, String name, EnumAction action, boolean isContinuous){
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this.setRegistryName(modID, name);
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this.setRegistryName(modID, name);
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