Commit Graph

35 Commits

Author SHA1 Message Date
Electroblob77 086d9f6af6 A few tweaks and fixes for flamecatcher 2020-10-21 22:37:53 +01:00
Electroblob77 2bb242e6fb Add flamecatcher spell, and addItemExtras hook for SpellConjuration 2020-10-21 22:23:54 +01:00
Electroblob77 38b6643d1d Optimise imports 2020-06-09 17:08:25 +01:00
Electroblob77 7772f2e97f Add new spell indicator icon and tooltip to the wizard trade GUI 2020-06-09 16:55:13 +01:00
Electroblob77 1a094e1970 Reorganise and clean up client event handlers 2020-06-06 23:25:56 +01:00
Electroblob77 5a57e8341a Add icarus medallion and void opal 2020-05-22 12:49:45 +01:00
Electroblob77 91b2ee1a13 Merge branch '1.12.2' into 4.3-dev 2020-04-14 17:41:33 +01:00
Electroblob77 41d575c9c9 Add config options to disable the screen shake and blink effects
We're all about that accessibility here!
2020-04-13 18:48:30 +01:00
Electroblob77 1d161e613c Comments 2020-04-10 23:56:00 +01:00
Electroblob77 b5f61205eb Implement custom search behaviour for the spells tab, so it works like the bookshelf interface 2020-04-10 23:42:05 +01:00
Electroblob77 a4fd88f21d Organise texture folders and misc cleanup 2020-04-10 00:17:01 +01:00
Electroblob77 6d0e65c2b0 Hmmm so we were ticking this twice all along... 2020-02-19 01:09:12 +00:00
Electroblob77 794085660e Move screen shaking effect into a proper method in the client proxy, fix earthquake's version not working and add screen shake to meteor, lightning hammer and shockwave 2020-02-19 00:11:33 +00:00
Electroblob77 e54aee332d Rework slow time to use an NBT tag to unblock entity updates when not in a slow time zone, fixes #336 (and related issues with teleporting)
It also simplifies the code and removes the end slow time packet entirely
2020-01-28 13:20:32 +00:00
Electroblob77 470a7e82bc Iterate over copy of loaded TE list, fixes #298 and #304 2019-12-17 17:12:31 +00:00
Electroblob77 3a67388ff3 Don't need that 2019-12-16 15:20:15 +00:00
Electroblob77 f37812be3e That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
2019-08-18 00:04:18 +01:00
Electroblob77 224ee281ef Cleanup 2019-01-05 22:18:14 +00:00
Electroblob af01beb583 Spell HUD rewrite and retexturing:
- Replaces the old hardcoded drawing methods with a new json-based system with support for multiple inbuilt and resource pack-defined skins.
- Adds a config option for choosing the spell HUD skin, along with a custom config GUI screen allowing the user to select from a list of available skins with a preview of the currently selected skin.
- Replaces the HUD texture file with a spell_hud subfolder, containing all the necessary textures and json files for the 12 inbuilt skins.
- Adds a subtle sound effect and scroling animation when switching spells
- Reorganises the control event code into a single handler class and converts this class and the spell HUD class to static event handlers.
- Fixes the HUD position option which got broken in the previous spell HUD commit
2018-07-02 22:33:09 +01:00
Electroblob fde5935adc Add visual first person blink effect 2018-06-24 19:11:59 +01:00
Electroblob 76473f7185 Rewrite raytracing methods and optimise their usage 2018-06-24 16:02:34 +01:00
Electroblob 29261082f1 Spell hierarchisation and refactoring, plus miscellaneous renaming and minor refactoring
- Adds new generic spell superclasses which aim to group spells such that duplicate code is eliminated, and functions standardised, as much as possible.
- Removes numerous spell classes which are no longer required as a result of this change, and replaces them with instances of the relevant generic spell classes.
- Changes the remaining spell classes to fit with the new system, mostly by having them extend the generic spell classes.
- Completes the transfer of particle spawning to the ParticleBuilder system.
2018-06-20 22:25:54 +01:00
Electroblob 438f5d7a2e Merge branch '1.12.2' into 1.12.2-dev 2018-06-05 21:44:17 +01:00
Electroblob dcec7c7281 Miscellaneous cleanup and commenting 2018-06-05 21:24:09 +01:00
Shadows_of_Fire 35cb2c31fc Convert to GlStateManager calls
also removes the weird reflection being used to access the RenderItem
2018-05-04 06:45:57 -04:00
Electroblob 84304dd7ce Prevent possible server crash with static initialiser block 2018-04-14 15:26:47 +01:00
Electroblob 4a23d88f30 Add obfuscated names to reflective field access 2018-04-10 16:03:23 +01:00
Electroblob 766570aeb2 Fix spell book for crystals trade not working 2018-04-09 17:28:59 +01:00
Corail31 489fb82fbd 1.12 conversion 2018-03-09 11:56:31 +01:00
Electroblob 11af545bd2 Cleanup 2018-02-23 12:40:03 +00:00
Electroblob d792d50f92 Fix various problems caused by armour stands being a subclass of EntityLivingBase 2018-02-23 12:37:14 +00:00
Electroblob 3be254a247 Remove unnecessary empty itemstack checks, see comments on d0fda72 2018-02-16 22:28:00 +00:00
Corail31 d0fda72a59 First Checkup 2018-02-11 22:51:13 +01:00
Electroblob 3df5597dcc Initial 1.11.2 update 2018-02-07 21:15:50 +00:00
Electroblob da6b007a3a Initial commit 2018-01-19 20:33:04 +00:00