Commit Graph

17 Commits

Author SHA1 Message Date
Electroblob77 299510e663 Add armour classes!
- Added 3 new armour variants - the sage, the battlemage and the warlock - each in the 8 elemental varieties
- Added resplendent thread, crystal silver plating and ethereal crystalweave, used to upgrade regular armour into class armour
- Added the new armour upgrades to loot tables
- Added recipes for the new armour to JEI, along with info pages for the 3 upgrade items
- Added advancements for the new armour classes
- Removed legendary wizard armour
- Removed arcane seal of protection
- Removed the 'legendary' advancement
2021-01-16 23:02:03 +00:00
Electroblob77 0022de499d Altar the weighting a bit :P 2020-09-21 18:15:44 +01:00
Electroblob77 1a636c8c40 Ugh really, Forge? 2020-09-21 16:54:21 +01:00
Electroblob77 2c95793293 Have the elements of spectral dust in the receptacles affect the element weighting for the resulting spell book 2020-09-21 16:43:51 +01:00
Electroblob77 ea4e07b2c9 Add ability to restore ruined spell books with the imbuement altar
For now this ignores dust elements but may change this in future
2020-09-14 15:37:05 +01:00
Electroblob77 2e49f1d06b Replace some spell books dropped by mobs and found in library ruins with ruined spell books 2020-09-09 23:22:56 +01:00
Electroblob77 70a55d1175 Chuck more ruined spell books into the ocean, and fish all the master spells back out 2020-09-09 22:40:55 +01:00
Electroblob77 7ae041595a Gone fishin' 🐟🐠🐡
Add spell books and ruined spell books to treasure and junk fishing loot respectively
2020-09-09 22:36:07 +01:00
Electroblob77 99f71874c0 Various fixes for artefact loot tables 2020-08-28 23:51:55 +01:00
Electroblob77 fa0875e63b Add library ruins
- Adds two variants of library ruins: surface (generates in forested biomes) and underground (generates everywhere)
- Adds loot table support to bookshelves
- Adds antique atlas markers for library ruins
- Adds bookshelves and lecterns to the wood type template processor
- Makes bookshelves and lecterns rotate correctly in structure templates
- Generalises most of the methods in WorldGenSurfaceStructure to a new superclass WorldGenWizardryStructure
2020-07-13 16:51:01 +01:00
Electroblob77 1275f1d31f Add remnants 2020-05-21 18:40:01 +01:00
Electroblob77 30f2a99a2c Not sure what was going on here 2020-05-19 22:08:36 +01:00
Electroblob77 85b49b330a Make tomes of arcana more common in obelisks, shrines and wizard towers, and make tomes generated as loot more likely to be apprentice tier 2020-03-17 23:16:04 +00:00
Electroblob77 c931d42d62 Tweaks to loot rarity 2019-12-17 16:35:34 +00:00
Electroblob77 f37812be3e That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
2019-08-18 00:04:18 +01:00
Philipp Rustemeier b9d240799d Finish changing modid to 'ebwizardry'
- Fix up translations, resource IDs, paths etc.
- Where possible, the modid part in most strings now just reuses Wizardry.MODID
2018-03-16 18:08:47 +01:00
Philipp Rustemeier 62c2a9e9b8 Various small fixes for 1.12 2018-03-16 18:07:37 +01:00