Commit Graph

7 Commits

Author SHA1 Message Date
Electroblob77 212fbe51df Move block, item, potion and enchantment registries over to the @ObjectHolder system and reorganise the potion classes a bit 2019-01-05 22:59:45 +00:00
Electroblob77 b374f71533 The great particle refactoring part 2: Splitting and Streamlining!
- Splits all particle textures into individual files intead of sprite sheets
- Replaces arc and lightning pulse entities with particles
- Pulls particle code up to the general ParticleWizardry so behaviours such as spin can be applied to all particle types
- Renames a few ParticleBuilder methods for conciseness.
- Adds a few new particle effects to various spells and entities, with a slight tweak to EntityMagicArrow#onBlockHit to facilitate impact effects
2019-01-01 21:40:04 +00:00
Electroblob d91a3e056a The great particle refactoring part 1: Introducing ParticleBuilder!
Adds ParticleBuilder to replace the particle spawning methods in the proxies, and changes all particle spawning to use the builder except for in the spell classes, which are to be reorganised first.
2018-06-05 21:13:41 +01:00
Philipp Rustemeier b9d240799d Finish changing modid to 'ebwizardry'
- Fix up translations, resource IDs, paths etc.
- Where possible, the modid part in most strings now just reuses Wizardry.MODID
2018-03-16 18:08:47 +01:00
Electroblob 3df5597dcc Initial 1.11.2 update 2018-02-07 21:15:50 +00:00
Electroblob 2af7329478 Miscellaneous setup 2018-01-30 16:02:13 +00:00
Electroblob da6b007a3a Initial commit 2018-01-19 20:33:04 +00:00