WinDanesz
5d337b93a6
refactor: Flattened the runestone blocks
2022-09-09 23:51:30 +02:00
WinDanesz
b1e70c01f0
refactor: Flattened the magic crystal blocks, renamed crystal items
2022-09-09 22:51:18 +02:00
WinDanesz
d30a40bdc4
refactor: Flattened arcane tome item registry
2022-09-05 23:14:51 +02:00
WinDanesz
3eef93b599
refactor: Flattened magic crystal item and spectral dust registries
2022-09-05 22:47:32 +02:00
ZettaSword
7888b92129
feat: Wand cooldown only decrements if the player holds the wand
2022-08-04 22:17:31 +02:00
WinDanesz
7f70784cd3
fix: Fixed Scrolls of continuous spells having a cooldown in creative mode
2022-07-08 20:36:46 +02:00
WinDanesz
eb5becbbd4
fix: Fixed some addon crystals restoring more mana than they should
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Fixes #816
2022-07-08 19:41:25 +02:00
WinDanesz
9599316fbc
fix: Added a config option to prevent crash with guidebook loading on some locales. Note that if you use this config, you won't have the Wizard's Handbook in an usable state!
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Fixes #815 , Fixes #814 , Fixes #800 , Fixes #768
2022-07-08 19:30:03 +02:00
WinDanesz
cc1c951ef8
feat: Soulwalker's Ring only soulbounds an entity for 20 seconds
2022-07-08 19:20:16 +02:00
WinDanesz
709d44e4d9
feat: Class Armour sets (Sage, Warlock, Battlemage) only grant their set bonuses if each armour piece has mana
2022-06-19 12:44:14 +02:00
Electroblob
9bbca37ecd
Merge pull request #749 from WinDanesz/patch-1225-4
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Scrolls no longer have cooldown in Creative mode
2022-02-01 18:30:47 +00:00
Electroblob
58241a0f5c
Merge pull request #748 from WinDanesz/patch-1225-3
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Added getter for ItemArtefact.enabled
2022-02-01 18:28:21 +00:00
Electroblob
67d8ee773c
Merge pull request #751 from WinDanesz/patch-1227-1
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Added tooltip for Spell Book and Scroll items, displaying the spell's…
2022-02-01 18:27:25 +00:00
Electroblob
c6f2675278
Merge pull request #753 from WinDanesz/patch-1228-1
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Fixed bug with wizard armours always providing protection even withou…
2022-02-01 18:26:54 +00:00
WinDanesz
cd0671dc59
Fixed bug with wizard armours always providing protection even without mana. Fixes #752
2021-12-28 16:08:18 +01:00
WinDanesz
7ebca16948
Added tooltip for Spell Book and Scroll items, displaying the spell's source mod if it's from an addon
2021-12-27 11:31:07 +01:00
WinDanesz
7ca6f05151
Scrolls no longer have cooldown in Creative mode
2021-12-25 18:16:32 +01:00
WinDanesz
f4f17e90e5
Added getter for ItemArtefact.enabled
2021-12-25 18:10:09 +01:00
Electroblob77
ca7f1cc8ca
Prevent Hyeleth's amulet from casting the shield spell from a scroll, fixes #680
2021-06-20 23:44:04 +01:00
Electroblob77
3ef4ec522b
Make mana flasks instant-use in creative mode
2021-01-31 16:17:18 +00:00
Electroblob77
cd6fa03990
Limit cooldowns to a minimum of 1 tick and replace armour cooldown reductions with correct values, fixes #603
2021-01-31 15:50:55 +00:00
Electroblob77
f8a058259d
ItemArmor#getEquipmentSlot() is client-side only for some reason... fixes #608
2021-01-30 17:47:30 +00:00
Electroblob77
07acea53e3
A couple of tweaks for backwards compatiblity
2021-01-17 21:33:09 +00:00
Electroblob77
1fcb3a2b1b
Reduce capacity of medium mana flask and reduce number of crystals required to craft it accordingly
2021-01-17 20:27:21 +00:00
Electroblob77
e0efd8d407
Make mana flasks take time to use
2021-01-17 19:25:14 +00:00
Electroblob77
25ee166e41
Derp
2021-01-17 13:32:38 +00:00
Electroblob77
299510e663
Add armour classes!
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- Added 3 new armour variants - the sage, the battlemage and the warlock - each in the 8 elemental varieties
- Added resplendent thread, crystal silver plating and ethereal crystalweave, used to upgrade regular armour into class armour
- Added the new armour upgrades to loot tables
- Added recipes for the new armour to JEI, along with info pages for the 3 upgrade items
- Added advancements for the new armour classes
- Removed legendary wizard armour
- Removed arcane seal of protection
- Removed the 'legendary' advancement
2021-01-16 23:02:03 +00:00
Electroblob77
0e815c676d
Fix conjured items not disappearing in offhand (actually fixes #493 )
2021-01-04 00:18:37 +00:00
Electroblob77
e530695f54
Give conjured items a blue timer (durability) bar
2020-10-22 23:50:49 +01:00
Electroblob77
086d9f6af6
A few tweaks and fixes for flamecatcher
2020-10-21 22:37:53 +01:00
Electroblob77
2bb242e6fb
Add flamecatcher spell, and addItemExtras hook for SpellConjuration
2020-10-21 22:23:54 +01:00
Electroblob77
f41effd44f
Add config option to change progression requirements
2020-10-19 23:52:27 +01:00
Electroblob77
f5cd740497
Add amulet of esundor, plus fixes for frost barrier
2020-10-10 18:30:54 +01:00
Electroblob77
7e32263946
These should stack to 16 now or it'll be a bit too easy to take loads of mana with you
2020-09-30 19:21:24 +01:00
Electroblob77
ed9e9110e5
Remove all references to WandHelper from GuiSpellDisplay and abstract them behind ISpellCastingItem
2020-09-23 23:22:11 +01:00
Electroblob77
c4194e2b76
Fix being able to use master tomes on master wands
2020-09-23 14:05:00 +01:00
Electroblob77
ac7e2fda94
Fix wizard armour charging always using 100 mana regardless of shards/grand crystals
2020-09-14 15:33:59 +01:00
Electroblob77
0d7d36c0b5
Add mark sacrifice spell
2020-07-30 22:54:37 +01:00
Electroblob77
8ae6bc9102
Tidy up entity geometry stuff:
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- Add a getCentre method for entities to GeometryUtils
- Replace getPositionEyes(0) with getPositionEyes(1) since it's more efficient, and by definition they must be the same
- Remove all the silly getEntityBoundingBox().minY stuff, this bug has been fixed since 1.8! (which begs the question: if it was considered a bug, how on earth did it go unfixed for that long?)
- A few other small things
2020-07-04 13:34:11 +01:00
Electroblob77
3f19e89b91
Add bonus special upgrade slots to non-elemental wands
2020-07-03 12:30:40 +01:00
Electroblob77
183d5a2416
Add demonic seal
2020-07-03 12:04:48 +01:00
Electroblob77
43690ace29
Trigger unlock of tiers handbook section when a wand levels up, in addition to finding a tome of arcana
2020-06-25 11:24:28 +01:00
Electroblob77
39e33848aa
Rename to getLivingWithinRadius for clarity
2020-06-20 13:14:16 +01:00
Electroblob77
238b9d04bb
Split up and reorganise WizardryUtilities
2020-06-13 23:29:01 +01:00
Electroblob77
a17a20fe8b
Add spell charge-up sound
2020-06-12 14:28:37 +01:00
Electroblob77
737f896070
Add support for charge-up modifiers
2020-06-11 22:49:08 +01:00
Electroblob77
7d650ebbc3
Add charge-up mechanic for more powerful spells
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- Implements spell charge-up in ItemWand
- Assigns chargeup values in json files for spells that should have one
- Adds a charge meter to the crosshair in first-person
- Updates some javadoc comments appropriately
2020-06-11 22:20:04 +01:00
Electroblob77
72971b5f16
Fix continuous scrolls not tracking spell modifiers properly
2020-06-11 22:11:34 +01:00
Electroblob77
f95819cf37
Only show new spell message in survival with discovery mode on
2020-06-09 17:43:39 +01:00
Electroblob77
7772f2e97f
Add new spell indicator icon and tooltip to the wizard trade GUI
2020-06-09 16:55:13 +01:00