Commit Graph

124 Commits

Author SHA1 Message Date
WinDanesz 5d337b93a6 refactor: Flattened the runestone blocks 2022-09-09 23:51:30 +02:00
WinDanesz b1e70c01f0 refactor: Flattened the magic crystal blocks, renamed crystal items 2022-09-09 22:51:18 +02:00
WinDanesz d30a40bdc4 refactor: Flattened arcane tome item registry 2022-09-05 23:14:51 +02:00
WinDanesz 3eef93b599 refactor: Flattened magic crystal item and spectral dust registries 2022-09-05 22:47:32 +02:00
ZettaSword 7888b92129 feat: Wand cooldown only decrements if the player holds the wand 2022-08-04 22:17:31 +02:00
WinDanesz 7f70784cd3 fix: Fixed Scrolls of continuous spells having a cooldown in creative mode 2022-07-08 20:36:46 +02:00
WinDanesz eb5becbbd4 fix: Fixed some addon crystals restoring more mana than they should
Fixes #816
2022-07-08 19:41:25 +02:00
WinDanesz 9599316fbc fix: Added a config option to prevent crash with guidebook loading on some locales. Note that if you use this config, you won't have the Wizard's Handbook in an usable state!
Fixes #815, Fixes #814, Fixes #800, Fixes #768
2022-07-08 19:30:03 +02:00
WinDanesz cc1c951ef8 feat: Soulwalker's Ring only soulbounds an entity for 20 seconds 2022-07-08 19:20:16 +02:00
WinDanesz 709d44e4d9 feat: Class Armour sets (Sage, Warlock, Battlemage) only grant their set bonuses if each armour piece has mana 2022-06-19 12:44:14 +02:00
Electroblob 9bbca37ecd Merge pull request #749 from WinDanesz/patch-1225-4
Scrolls no longer have cooldown in Creative mode
2022-02-01 18:30:47 +00:00
Electroblob 58241a0f5c Merge pull request #748 from WinDanesz/patch-1225-3
Added getter for ItemArtefact.enabled
2022-02-01 18:28:21 +00:00
Electroblob 67d8ee773c Merge pull request #751 from WinDanesz/patch-1227-1
Added tooltip for Spell Book and Scroll items, displaying the spell's…
2022-02-01 18:27:25 +00:00
Electroblob c6f2675278 Merge pull request #753 from WinDanesz/patch-1228-1
Fixed bug with wizard armours always providing protection even withou…
2022-02-01 18:26:54 +00:00
WinDanesz cd0671dc59 Fixed bug with wizard armours always providing protection even without mana. Fixes #752 2021-12-28 16:08:18 +01:00
WinDanesz 7ebca16948 Added tooltip for Spell Book and Scroll items, displaying the spell's source mod if it's from an addon 2021-12-27 11:31:07 +01:00
WinDanesz 7ca6f05151 Scrolls no longer have cooldown in Creative mode 2021-12-25 18:16:32 +01:00
WinDanesz f4f17e90e5 Added getter for ItemArtefact.enabled 2021-12-25 18:10:09 +01:00
Electroblob77 ca7f1cc8ca Prevent Hyeleth's amulet from casting the shield spell from a scroll, fixes #680 2021-06-20 23:44:04 +01:00
Electroblob77 3ef4ec522b Make mana flasks instant-use in creative mode 2021-01-31 16:17:18 +00:00
Electroblob77 cd6fa03990 Limit cooldowns to a minimum of 1 tick and replace armour cooldown reductions with correct values, fixes #603 2021-01-31 15:50:55 +00:00
Electroblob77 f8a058259d ItemArmor#getEquipmentSlot() is client-side only for some reason... fixes #608 2021-01-30 17:47:30 +00:00
Electroblob77 07acea53e3 A couple of tweaks for backwards compatiblity 2021-01-17 21:33:09 +00:00
Electroblob77 1fcb3a2b1b Reduce capacity of medium mana flask and reduce number of crystals required to craft it accordingly 2021-01-17 20:27:21 +00:00
Electroblob77 e0efd8d407 Make mana flasks take time to use 2021-01-17 19:25:14 +00:00
Electroblob77 25ee166e41 Derp 2021-01-17 13:32:38 +00:00
Electroblob77 299510e663 Add armour classes!
- Added 3 new armour variants - the sage, the battlemage and the warlock - each in the 8 elemental varieties
- Added resplendent thread, crystal silver plating and ethereal crystalweave, used to upgrade regular armour into class armour
- Added the new armour upgrades to loot tables
- Added recipes for the new armour to JEI, along with info pages for the 3 upgrade items
- Added advancements for the new armour classes
- Removed legendary wizard armour
- Removed arcane seal of protection
- Removed the 'legendary' advancement
2021-01-16 23:02:03 +00:00
Electroblob77 0e815c676d Fix conjured items not disappearing in offhand (actually fixes #493) 2021-01-04 00:18:37 +00:00
Electroblob77 e530695f54 Give conjured items a blue timer (durability) bar 2020-10-22 23:50:49 +01:00
Electroblob77 086d9f6af6 A few tweaks and fixes for flamecatcher 2020-10-21 22:37:53 +01:00
Electroblob77 2bb242e6fb Add flamecatcher spell, and addItemExtras hook for SpellConjuration 2020-10-21 22:23:54 +01:00
Electroblob77 f41effd44f Add config option to change progression requirements 2020-10-19 23:52:27 +01:00
Electroblob77 f5cd740497 Add amulet of esundor, plus fixes for frost barrier 2020-10-10 18:30:54 +01:00
Electroblob77 7e32263946 These should stack to 16 now or it'll be a bit too easy to take loads of mana with you 2020-09-30 19:21:24 +01:00
Electroblob77 ed9e9110e5 Remove all references to WandHelper from GuiSpellDisplay and abstract them behind ISpellCastingItem 2020-09-23 23:22:11 +01:00
Electroblob77 c4194e2b76 Fix being able to use master tomes on master wands 2020-09-23 14:05:00 +01:00
Electroblob77 ac7e2fda94 Fix wizard armour charging always using 100 mana regardless of shards/grand crystals 2020-09-14 15:33:59 +01:00
Electroblob77 0d7d36c0b5 Add mark sacrifice spell 2020-07-30 22:54:37 +01:00
Electroblob77 8ae6bc9102 Tidy up entity geometry stuff:
- Add a getCentre method for entities to GeometryUtils
- Replace getPositionEyes(0) with getPositionEyes(1) since it's more efficient, and by definition they must be the same
- Remove all the silly getEntityBoundingBox().minY stuff, this bug has been fixed since 1.8! (which begs the question: if it was considered a bug, how on earth did it go unfixed for that long?)
- A few other small things
2020-07-04 13:34:11 +01:00
Electroblob77 3f19e89b91 Add bonus special upgrade slots to non-elemental wands 2020-07-03 12:30:40 +01:00
Electroblob77 183d5a2416 Add demonic seal 2020-07-03 12:04:48 +01:00
Electroblob77 43690ace29 Trigger unlock of tiers handbook section when a wand levels up, in addition to finding a tome of arcana 2020-06-25 11:24:28 +01:00
Electroblob77 39e33848aa Rename to getLivingWithinRadius for clarity 2020-06-20 13:14:16 +01:00
Electroblob77 238b9d04bb Split up and reorganise WizardryUtilities 2020-06-13 23:29:01 +01:00
Electroblob77 a17a20fe8b Add spell charge-up sound 2020-06-12 14:28:37 +01:00
Electroblob77 737f896070 Add support for charge-up modifiers 2020-06-11 22:49:08 +01:00
Electroblob77 7d650ebbc3 Add charge-up mechanic for more powerful spells
- Implements spell charge-up in ItemWand
- Assigns chargeup values in json files for spells that should have one
- Adds a charge meter to the crosshair in first-person
- Updates some javadoc comments appropriately
2020-06-11 22:20:04 +01:00
Electroblob77 72971b5f16 Fix continuous scrolls not tracking spell modifiers properly 2020-06-11 22:11:34 +01:00
Electroblob77 f95819cf37 Only show new spell message in survival with discovery mode on 2020-06-09 17:43:39 +01:00
Electroblob77 7772f2e97f Add new spell indicator icon and tooltip to the wizard trade GUI 2020-06-09 16:55:13 +01:00