Electroblob77
849066de8a
Apparently we do need this after all
2020-03-25 15:20:24 +00:00
Electroblob77
004c4c09e3
Add bookshelves
2020-03-25 14:29:27 +00:00
Electroblob77
3f80c56163
Add gilded wood
2020-03-01 13:04:15 +00:00
Electroblob77
324094f418
'Tis the season!
...
- Decked the halls
- Jingled the bells
- Wrapped the presents
- Loaded up the sleigh
2019-12-17 15:53:40 +00:00
Electroblob77
fe8f9fc5cd
Update javadoc
2019-10-05 15:23:01 +01:00
Electroblob77
ced6ab7e8d
Use a custom mesh definition instead of registering models for each individual metadata, fixes #256
...
#256 was partially fixed in 60a6c51; this completes the fix by preventing spell books missing models when different worlds have different spell metadata
2019-10-05 14:40:03 +01:00
Electroblob77
fbecce0543
Fix spectral block lighting and make it full brightness
2019-09-03 17:18:20 +01:00
Electroblob77
f37812be3e
That's one heck of a commit you've got there...
...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
2019-08-18 00:04:18 +01:00
Electroblob77
224ee281ef
Cleanup
2019-01-05 22:18:14 +00:00
Electroblob
b7cd3db8bc
Rename armour fix model
2018-07-02 22:05:19 +01:00
Shadows_of_Fire
b8e847c6a6
Fixes #22
2018-05-04 06:53:11 -04:00
Corail31
489fb82fbd
1.12 conversion
2018-03-09 11:56:31 +01:00
Electroblob
3df5597dcc
Initial 1.11.2 update
2018-02-07 21:15:50 +00:00
Electroblob
da6b007a3a
Initial commit
2018-01-19 20:33:04 +00:00