Commit Graph

14 Commits

Author SHA1 Message Date
WinDanesz e3fa7a5eed feat: Added BASE_SPELL_SLOTS config option
Gameplay Category:
- baseSpellSlots: Number of spell slots a wand has with no attunement upgrades applied (default: 5, range: 1-5)
2025-08-31 17:54:02 +02:00
WinDanesz 7f9edcfaef feat: Added new config: "recentSpellExpiryTime": The time in ticks after which recent spell casts expire and no longer count toward progression penalties. Default is 1200 ticks (1 minute). Lower values make progression penalties shorter-lived, higher values make them last longer. 2025-08-31 13:58:52 +02:00
WinDanesz df531d3724 fix: Fixed all synchronized WizardData stored variables on dedicated servers. This issue was causing e.g. the Ancient Compass to not display its targets on servers. Fixes #857 2024-03-28 00:46:32 +01:00
WinDanesz 6b30dbef65 fix: Fixed onImbuementRemoval() not being called for imbuements expired in the inventory. Currently this bug was only affecting adons. Fixes #833 2022-12-31 19:52:11 +01:00
Electroblob77 e19d324dca Include offhand inventory in imbued item updating (and armour, while we're at it), fixes #493 2020-12-20 23:32:12 +00:00
Electroblob77 7f84f3daef Temporary fix for lag in imbuement updating, ultimately this needs a rewrite but *effort*... 2020-10-23 15:09:19 +01:00
Electroblob77 7401a8e3b4 First pass trying to optimise LivingUpdateEvent handlers, see issue #484 2020-08-03 22:47:08 +01:00
Electroblob77 009321d905 Some more cleanup 2020-06-06 23:30:24 +01:00
Electroblob77 92b54edb4a Add 1.5x progression modifier for tiers the player has already reached 2020-06-04 12:27:10 +01:00
Electroblob77 bd11c9c759 Cleanup 2020-04-09 21:22:43 +01:00
Electroblob77 f7b678e291 Reminder to fix this 2020-04-09 21:18:56 +01:00
Electroblob77 f5da195605 Wrap NBTTagCompound#setTag in static helper with safeguards against circular references, fixes #299 2020-01-27 13:45:47 +00:00
Electroblob77 0aac70c5fb Reduce spells tracked for wand progression from 10 to 5 2019-09-02 19:10:11 +01:00
Electroblob77 f37812be3e That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
2019-08-18 00:04:18 +01:00