Commit Graph

508 Commits

Author SHA1 Message Date
Electroblob77 220bf15cfb Don't process unless the event type means it will actually draw something 2020-03-29 16:56:52 +01:00
Electroblob77 885e58c85c Receive only RenderGameOverlayEvent.Post, not both 2020-03-29 16:55:04 +01:00
Electroblob77 849066de8a Apparently we do need this after all 2020-03-25 15:20:24 +00:00
Electroblob77 eb65b7d7b7 Reorganise config again 2020-03-25 15:14:58 +00:00
Electroblob77 97499eb523 Update version number 2020-03-25 15:08:15 +00:00
Electroblob77 02480db158 Reorganise config file 2020-03-25 15:05:32 +00:00
Electroblob77 e35ee9d126 Merge branch '1.12.2' into 4.3-dev 2020-03-25 14:29:53 +00:00
Electroblob77 004c4c09e3 Add bookshelves 2020-03-25 14:29:27 +00:00
Electroblob77 a490168fa2 Derp 2020-03-19 15:46:42 +00:00
Electroblob77 306137a026 Update version number 2020-03-19 15:38:19 +00:00
Electroblob77 0a5527f3d4 Add backwards compatibility to convert old-format atlas markers to new ones 2020-03-19 15:35:09 +00:00
Electroblob77 4dbe24c8ea This is the problem with everything being a string... 2020-03-19 15:13:25 +00:00
Electroblob77 81bba5e7e0 Add null check to ice spikes, fixes #371 2020-03-19 13:35:36 +00:00
Electroblob77 3151d7d626 Require Antique Atlas 4.6 or newer 2020-03-18 17:18:41 +00:00
Electroblob77 d68f968632 Make sure fall damage stuff is processed on the server only, and reactivate the config option by default 2020-03-18 16:00:23 +00:00
Electroblob77 74d9198522 Convert replaceVanillaFireballs to a synchronised option, fixes #351 2020-03-18 15:50:01 +00:00
Electroblob77 0b56d47022 Replace wildcard with metadata 0 for display purposes, fixes #370
N.B. The output is still not visible for non-zero inputs when using wildcard trades, but for now this is good enough
2020-03-18 15:32:59 +00:00
Electroblob77 587ab1338e Make Magic Protection protect against vanilla magic damage, closes #337 2020-03-18 14:57:04 +00:00
Electroblob77 4816c48aa6 Disable replaceVanillaFallDamage by default 2020-03-18 14:49:12 +00:00
Electroblob77 79b745e005 Randomise y coordinate to search from when spawning structures in 'cavern' dimensions, fixes #372 2020-03-17 23:54:52 +00:00
Electroblob77 6fff0e31d1 *Facepalm* 2020-03-17 23:45:40 +00:00
Electroblob77 11efe56437 Replace old hardcoded spell book text with translation keys, fixes #368 2020-03-17 23:38:25 +00:00
Electroblob77 7f5786c28c Override override override! 2020-03-17 23:22:54 +00:00
Electroblob77 d797e72445 Reduce rarity of all structures a bit 2020-03-17 23:13:17 +00:00
Electroblob77 5f21b565cd Make fireballs, large fireballs and iceballs respect the playerBlockDamage config option 2020-03-17 22:44:30 +00:00
Electroblob77 9ed06c9a34 Stop wizards casting heal ally 2020-03-17 22:34:34 +00:00
Electroblob77 62bdbc81e4 Prevent players from picking up items when possessing and prevent players from possessing whilst sneaking, fixes #376 2020-03-15 19:15:28 +00:00
Electroblob77 d9c3d15b9b Fix gilded wood models and move to wizardry tab 2020-03-01 13:39:59 +00:00
Electroblob77 bb6bb78163 IntelliJ broke my formatting again >:( 2020-03-01 13:07:55 +00:00
Electroblob77 3f80c56163 Add gilded wood 2020-03-01 13:04:15 +00:00
Electroblob77 275f514810 Substitute generic damage when caster is null, fixes #362 2020-02-22 11:12:14 +00:00
Electroblob77 7cf09e76f8 Update version number 2020-02-22 00:49:18 +00:00
Electroblob77 61080134fd Add wildcard support for item/block configs 2020-02-22 00:46:37 +00:00
Electroblob77 5d96f4d700 I can't string, and unboxing is weird 2020-02-21 17:55:45 +00:00
Electroblob77 df8fd21c0b Add metadata support to block/item list config options, fixes #353 2020-02-21 17:40:08 +00:00
Electroblob77 d6b64b3576 Move !world.isRemote check to just the block breaking, potentially fixes #359 2020-02-19 21:32:54 +00:00
Electroblob77 22c00c47ff Antique Atlas doesn't like my colons :(
Fixes #323
2020-02-19 21:17:52 +00:00
Electroblob77 6d0e65c2b0 Hmmm so we were ticking this twice all along... 2020-02-19 01:09:12 +00:00
Electroblob77 0a6fd452c1 This is why we test things! 2020-02-19 01:00:32 +00:00
Electroblob77 71c09cf16d Bye bye empty slot books, it was good knowing ya 2020-02-19 00:12:20 +00:00
Electroblob77 794085660e Move screen shaking effect into a proper method in the client proxy, fix earthquake's version not working and add screen shake to meteor, lightning hammer and shockwave 2020-02-19 00:11:33 +00:00
Electroblob77 0328f41564 Prevent potion core applying its health fix (whatever that is) when resurrecting, fixes #178 2020-01-28 21:19:37 +00:00
Electroblob77 9ab4684aef Update version number 2020-01-28 19:44:27 +00:00
Electroblob77 f13f220564 Change tome of arcana description to be more accurate, closes #330. Also adds format args support to multi-line item descriptions and fixes the 1st argument being used instead of the 2nd in the lang files. 2020-01-28 18:36:34 +00:00
Electroblob77 311b5750df Add parrying mechanic to custom fireballs, fixes #335 2020-01-28 18:14:17 +00:00
Electroblob77 e54aee332d Rework slow time to use an NBT tag to unblock entity updates when not in a slow time zone, fixes #336 (and related issues with teleporting)
It also simplifies the code and removes the end slow time packet entirely
2020-01-28 13:20:32 +00:00
Electroblob77 e4bf09f15a Implement client-side spell counter for NPCs, fixes #345
Also makes all the continuous-spell-related methods in ISpellCaster default methods so they don't need implementing unless actually necessary.
2020-01-27 23:27:56 +00:00
Electroblob77 aa166814ea Add SpellThrowable and replace Snowball class with a simple instance of it 2020-01-27 18:40:10 +00:00
Electroblob77 d37ab6072f Add chainable method for assigning spell NPC selector 2020-01-27 17:51:32 +00:00
Electroblob77 ba83cb7985 Add chainable method for assigning spell items 2020-01-27 16:43:05 +00:00