Commit Graph

12 Commits

Author SHA1 Message Date
WinDanesz ae7064f5be fix: more potion effect desync fixed 2026-05-12 15:12:13 +00:00
WinDanesz 20b53596e2 fix: Forfeit sounds are properly registered for add-on forfeits 2025-10-22 23:50:04 +02:00
WinDanesz 7cc9200adf feat: added teleport_self_large_distance forfeit 2023-10-18 22:53:00 +02:00
Electroblob77 57696b2538 Make all forfeits respect claims via the methods in BlockUtils, fixes #672 2021-06-18 16:27:57 +01:00
Electroblob77 81a85883d2 Consume mana/scrolls when forfeits are triggered, fixes #673 2021-06-18 13:49:29 +01:00
Electroblob77 c313236eec Disable weather forfeit when invoke weather is disabled, closes #554 2021-01-17 15:08:34 +00:00
Electroblob77 8ae6bc9102 Tidy up entity geometry stuff:
- Add a getCentre method for entities to GeometryUtils
- Replace getPositionEyes(0) with getPositionEyes(1) since it's more efficient, and by definition they must be the same
- Remove all the silly getEntityBoundingBox().minY stuff, this bug has been fixed since 1.8! (which begs the question: if it was considered a bug, how on earth did it go unfixed for that long?)
- A few other small things
2020-07-04 13:34:11 +01:00
Electroblob77 238b9d04bb Split up and reorganise WizardryUtilities 2020-06-13 23:29:01 +01:00
Electroblob77 92b54edb4a Add 1.5x progression modifier for tiers the player has already reached 2020-06-04 12:27:10 +01:00
Electroblob77 48c37d1c17 Helps if you actually use the synchronised random... fixes #245 2019-10-05 15:24:20 +01:00
Electroblob77 a46bad4497 Prevent forfeits from breaking blocks they shouldn't break, fixes #190 2019-09-04 13:21:54 +01:00
Electroblob77 f37812be3e That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
2019-08-18 00:04:18 +01:00