Corail31
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489fb82fbd
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1.12 conversion
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2018-03-09 11:56:31 +01:00 |
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Electroblob
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76d4e3d029
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Cleanup and minor code tweaks
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2018-02-24 13:49:27 +00:00 |
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Electroblob
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eeb2785899
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Rewrote some of the mind control logic to properly fix targeting
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2018-02-23 13:25:05 +00:00 |
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Electroblob
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d4c9242b14
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Fix mind-controlled entities not attacking any more after their initial target is killed
This problem arose as a result of the previous bugfix a4695bc
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2018-02-23 12:39:44 +00:00 |
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Electroblob
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d792d50f92
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Fix various problems caused by armour stands being a subclass of EntityLivingBase
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2018-02-23 12:37:14 +00:00 |
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Electroblob
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3632511983
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Add fixes from 52d12c0, a4695bc and f4d7ba6 to 1.11.2 branch
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2018-02-22 14:50:20 +00:00 |
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Electroblob
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f54b92be16
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Replace hasKey with hasUniqueId where appropriate, should fix some weirdness with a few spells
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2018-02-22 13:32:09 +00:00 |
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Electroblob
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3df5597dcc
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Initial 1.11.2 update
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2018-02-07 21:15:50 +00:00 |
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Electroblob
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2af7329478
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Miscellaneous setup
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2018-01-30 16:02:13 +00:00 |
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Electroblob
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da6b007a3a
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Initial commit
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2018-01-19 20:33:04 +00:00 |
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