Commit Graph

3 Commits

Author SHA1 Message Date
Electroblob77 e2fd978d8b Catch NPEs when accessing IBakedModel#getOverrides from ModelBakeEvent, fixes #537 2020-12-20 17:07:58 +00:00
Electroblob77 d97e843f7b Guard against all possible nulls to be on the safe side, fixes #517 2020-10-28 23:20:48 +00:00
Electroblob77 be250e218e Add player animation system!
- Hooks into ModelRenderer by wrapping it in an extended version that allows modification of angles after the model has set them
- Is compatible with pretty much everything, yay (even modded armour!)
- Adds property overrides to ItemWand so that gets animated too
- Adds a system for generating override models from a template at runtime so I don't have to duplicate all the wand models
- Tweaks particles and ray spells so they line up with the end of the newly-animated wand
- Fixes a long-standing bug where wand usage actions would stop immediately for all non-continuous spells
2020-05-09 20:17:15 +01:00