package electroblob.wizardry.spell; import electroblob.wizardry.item.SpellActions; import electroblob.wizardry.registry.WizardryItems; import electroblob.wizardry.util.MagicDamage; import electroblob.wizardry.util.MagicDamage.DamageType; import electroblob.wizardry.util.ParticleBuilder; import electroblob.wizardry.util.ParticleBuilder.Type; import electroblob.wizardry.util.SpellModifiers; import net.minecraft.block.Block; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.init.MobEffects; import net.minecraft.potion.PotionEffect; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Vec3d; import net.minecraft.world.World; import javax.annotation.Nullable; public class PlagueOfDarkness extends SpellAreaEffect { public PlagueOfDarkness(){ super("plague_of_darkness", SpellActions.POINT_DOWN, false); this.alwaysSucceed(true); addProperties(DAMAGE, EFFECT_DURATION, EFFECT_STRENGTH); soundValues(1, 1.1f, 0.2f); } @Override protected boolean affectEntity(World world, Vec3d origin, @Nullable EntityLivingBase caster, EntityLivingBase target, int targetCount, int ticksInUse, SpellModifiers modifiers){ if(!MagicDamage.isEntityImmune(DamageType.WITHER, target)){ target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.WITHER), getProperty(DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY)); if(!world.isRemote){ target.addPotionEffect(new PotionEffect(MobEffects.WITHER, (int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)), getProperty(EFFECT_STRENGTH).intValue() + SpellBuff.getStandardBonusAmplifier(modifiers.get(SpellModifiers.POTENCY)))); } } return true; } @Override protected void spawnParticleEffect(World world, Vec3d origin, double radius, @Nullable EntityLivingBase caster, SpellModifiers modifiers){ double particleX, particleZ; for(int i = 0; i < 40 * modifiers.get(WizardryItems.blast_upgrade); i++){ particleX = origin.x - 1.0d + 2 * world.rand.nextDouble(); particleZ = origin.z - 1.0d + 2 * world.rand.nextDouble(); ParticleBuilder.create(Type.DARK_MAGIC).pos(particleX, origin.y, particleZ) .vel(particleX - origin.x, 0, particleZ - origin.z).clr(0.1f, 0, 0).spawn(world); particleX = origin.x - 1.0d + 2 * world.rand.nextDouble(); particleZ = origin.z - 1.0d + 2 * world.rand.nextDouble(); ParticleBuilder.create(Type.SPARKLE).pos(particleX, origin.y, particleZ) .vel(particleX - origin.x, 0, particleZ - origin.z).time(30).clr(0.1f, 0, 0.05f).spawn(world); particleX = origin.x - 1.0d + 2 * world.rand.nextDouble(); particleZ = origin.z - 1.0d + 2 * world.rand.nextDouble(); IBlockState block = world.getBlockState(new BlockPos(origin.x, origin.y - 0.5, origin.z)); if(block != null){ world.spawnParticle(EnumParticleTypes.BLOCK_DUST, particleX, origin.y, particleZ, particleX - origin.x, 0, particleZ - origin.z, Block.getStateId(block)); } } ParticleBuilder.create(Type.SPHERE).pos(origin.add(0, 0.1, 0)).scale((float)radius * 0.8f).clr(0.8f, 0, 0.05f).spawn(world); } }