package electroblob.wizardry.packet; import electroblob.wizardry.Wizardry; import electroblob.wizardry.packet.PacketTransportation.Message; import io.netty.buffer.ByteBuf; import net.minecraftforge.fml.common.network.simpleimpl.IMessage; import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; /** * [Server -> Client] This packet is sent when a player is teleported due to the transportation spell to spawn * the particles. */ public class PacketTransportation implements IMessageHandler { @Override public IMessage onMessage(Message message, MessageContext ctx){ // Just to make sure that the side is correct if(ctx.side.isClient()){ // Using a fully qualified name is a good course of action here; we don't really want to clutter the proxy // methods any more than necessary. net.minecraft.client.Minecraft.getMinecraft().addScheduledTask(() -> Wizardry.proxy.handleTransportationPacket(message)); } return null; } public static class Message implements IMessage { /** EntityID of the caster */ public int casterID; // This constructor is required otherwise you'll get errors (used somewhere in fml through reflection) public Message(){ } public Message(int casterID){ this.casterID = casterID; } @Override public void fromBytes(ByteBuf buf){ // The order is important this.casterID = buf.readInt(); } @Override public void toBytes(ByteBuf buf){ buf.writeInt(casterID); } } }