package electroblob.wizardry.packet;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.packet.PacketTransportation.Message;
import io.netty.buffer.ByteBuf;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
/**
* [Server -> Client] This packet is sent when a player is teleported due to the transportation spell to spawn
* the particles.
*/
public class PacketTransportation implements IMessageHandler {
@Override
public IMessage onMessage(Message message, MessageContext ctx){
// Just to make sure that the side is correct
if(ctx.side.isClient()){
// Using a fully qualified name is a good course of action here; we don't really want to clutter the proxy
// methods any more than necessary.
net.minecraft.client.Minecraft.getMinecraft().addScheduledTask(() -> Wizardry.proxy.handleTransportationPacket(message));
}
return null;
}
public static class Message implements IMessage {
/** EntityID of the caster */
public int casterID;
// This constructor is required otherwise you'll get errors (used somewhere in fml through reflection)
public Message(){
}
public Message(int casterID){
this.casterID = casterID;
}
@Override
public void fromBytes(ByteBuf buf){
// The order is important
this.casterID = buf.readInt();
}
@Override
public void toBytes(ByteBuf buf){
buf.writeInt(casterID);
}
}
}