package electroblob.wizardry.packet;
import electroblob.wizardry.Wizardry;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import javax.annotation.Nullable;
/** [Server -> Client] This packet is sent when a player possesses an entity or when a player stops possessing
* to update all clients. */
public class PacketPossession implements IMessageHandler {
@Override
public IMessage onMessage(Message message, MessageContext ctx){
// Just to make sure that the side is correct
if(ctx.side.isClient()){
net.minecraft.client.Minecraft.getMinecraft().addScheduledTask(() -> Wizardry.proxy.handlePossessionPacket(message));
}
return null;
}
public static class Message implements IMessage {
public int playerID;
public int targetID;
public int duration;
// This constructor is required otherwise you'll get errors (used somewhere in fml through reflection)
public Message(){
}
public Message(EntityPlayer host, @Nullable EntityLiving target, int duration){
this.playerID = host.getEntityId();
this.targetID = target == null ? -1 : target.getEntityId();
this.duration = duration;
}
@Override
public void fromBytes(ByteBuf buf){
this.playerID = buf.readInt();
this.targetID = buf.readInt();
this.duration = buf.readInt();
}
@Override
public void toBytes(ByteBuf buf){
buf.writeInt(playerID);
buf.writeInt(targetID);
buf.writeInt(duration);
}
}
}