package electroblob.wizardry.packet; import electroblob.wizardry.Wizardry; import io.netty.buffer.ByteBuf; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.player.EntityPlayer; import net.minecraftforge.fml.common.network.simpleimpl.IMessage; import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; import javax.annotation.Nullable; /** [Server -> Client] This packet is sent when a player possesses an entity or when a player stops possessing * to update all clients. */ public class PacketPossession implements IMessageHandler { @Override public IMessage onMessage(Message message, MessageContext ctx){ // Just to make sure that the side is correct if(ctx.side.isClient()){ net.minecraft.client.Minecraft.getMinecraft().addScheduledTask(() -> Wizardry.proxy.handlePossessionPacket(message)); } return null; } public static class Message implements IMessage { public int playerID; public int targetID; public int duration; // This constructor is required otherwise you'll get errors (used somewhere in fml through reflection) public Message(){ } public Message(EntityPlayer host, @Nullable EntityLiving target, int duration){ this.playerID = host.getEntityId(); this.targetID = target == null ? -1 : target.getEntityId(); this.duration = duration; } @Override public void fromBytes(ByteBuf buf){ this.playerID = buf.readInt(); this.targetID = buf.readInt(); this.duration = buf.readInt(); } @Override public void toBytes(ByteBuf buf){ buf.writeInt(playerID); buf.writeInt(targetID); buf.writeInt(duration); } } }