package electroblob.wizardry.client.model; import electroblob.wizardry.registry.WizardryBlocks; import electroblob.wizardry.registry.WizardryItems; import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.NonNullList; import net.minecraftforge.client.event.ModelRegistryEvent; import net.minecraftforge.client.model.ModelLoader; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.oredict.OreDictionary; /** * Class responsible for registering all of wizardry's item (and itemblock) models. * * @author Electroblob * @since Wizardry 2.1 */ @SideOnly(Side.CLIENT) @Mod.EventBusSubscriber(Side.CLIENT) public final class WizardryItemModels { @SubscribeEvent public static void register(ModelRegistryEvent event){ // ItemBlocks registerItemModel(Item.getItemFromBlock(WizardryBlocks.arcane_workbench)); registerItemModel(Item.getItemFromBlock(WizardryBlocks.crystal_ore)); registerItemModel(Item.getItemFromBlock(WizardryBlocks.crystal_flower)); registerItemModel(Item.getItemFromBlock(WizardryBlocks.transportation_stone)); registerItemModel(Item.getItemFromBlock(WizardryBlocks.crystal_block)); // Items registerItemModel(WizardryItems.magic_crystal); registerItemModel(WizardryItems.magic_wand); registerItemModel(WizardryItems.apprentice_wand); registerItemModel(WizardryItems.advanced_wand); registerItemModel(WizardryItems.master_wand); registerItemModel(WizardryItems.spell_book); // Wildcard registered for wizard trades. registerItemModel(WizardryItems.spell_book, OreDictionary.WILDCARD_VALUE, "normal"); registerItemModel(WizardryItems.arcane_tome); registerItemModel(WizardryItems.wizard_handbook); registerItemModel(WizardryItems.basic_fire_wand); registerItemModel(WizardryItems.basic_ice_wand); registerItemModel(WizardryItems.basic_lightning_wand); registerItemModel(WizardryItems.basic_necromancy_wand); registerItemModel(WizardryItems.basic_earth_wand); registerItemModel(WizardryItems.basic_sorcery_wand); registerItemModel(WizardryItems.basic_healing_wand); registerItemModel(WizardryItems.apprentice_fire_wand); registerItemModel(WizardryItems.apprentice_ice_wand); registerItemModel(WizardryItems.apprentice_lightning_wand); registerItemModel(WizardryItems.apprentice_necromancy_wand); registerItemModel(WizardryItems.apprentice_earth_wand); registerItemModel(WizardryItems.apprentice_sorcery_wand); registerItemModel(WizardryItems.apprentice_healing_wand); registerItemModel(WizardryItems.advanced_fire_wand); registerItemModel(WizardryItems.advanced_ice_wand); registerItemModel(WizardryItems.advanced_lightning_wand); registerItemModel(WizardryItems.advanced_necromancy_wand); registerItemModel(WizardryItems.advanced_earth_wand); registerItemModel(WizardryItems.advanced_sorcery_wand); registerItemModel(WizardryItems.advanced_healing_wand); registerItemModel(WizardryItems.master_fire_wand); registerItemModel(WizardryItems.master_ice_wand); registerItemModel(WizardryItems.master_lightning_wand); registerItemModel(WizardryItems.master_necromancy_wand); registerItemModel(WizardryItems.master_earth_wand); registerItemModel(WizardryItems.master_sorcery_wand); registerItemModel(WizardryItems.master_healing_wand); registerItemModel(WizardryItems.spectral_sword); registerItemModel(WizardryItems.spectral_pickaxe); registerItemModel(WizardryItems.spectral_bow); registerItemModel(WizardryItems.mana_flask); registerItemModel(WizardryItems.storage_upgrade); registerItemModel(WizardryItems.siphon_upgrade); registerItemModel(WizardryItems.condenser_upgrade); registerItemModel(WizardryItems.range_upgrade); registerItemModel(WizardryItems.duration_upgrade); registerItemModel(WizardryItems.cooldown_upgrade); registerItemModel(WizardryItems.blast_upgrade); registerItemModel(WizardryItems.attunement_upgrade); registerItemModel(WizardryItems.flaming_axe); registerItemModel(WizardryItems.frost_axe); registerItemModel(WizardryItems.firebomb); registerItemModel(WizardryItems.poison_bomb); registerItemModel(WizardryItems.blank_scroll); registerItemModel(WizardryItems.scroll); registerItemModel(WizardryItems.armour_upgrade); registerItemModel(WizardryItems.magic_silk); registerItemModel(WizardryItems.wizard_hat); registerItemModel(WizardryItems.wizard_robe); registerItemModel(WizardryItems.wizard_leggings); registerItemModel(WizardryItems.wizard_boots); registerItemModel(WizardryItems.wizard_hat_fire); registerItemModel(WizardryItems.wizard_robe_fire); registerItemModel(WizardryItems.wizard_leggings_fire); registerItemModel(WizardryItems.wizard_boots_fire); registerItemModel(WizardryItems.wizard_hat_ice); registerItemModel(WizardryItems.wizard_robe_ice); registerItemModel(WizardryItems.wizard_leggings_ice); registerItemModel(WizardryItems.wizard_boots_ice); registerItemModel(WizardryItems.wizard_hat_lightning); registerItemModel(WizardryItems.wizard_robe_lightning); registerItemModel(WizardryItems.wizard_leggings_lightning); registerItemModel(WizardryItems.wizard_boots_lightning); registerItemModel(WizardryItems.wizard_hat_necromancy); registerItemModel(WizardryItems.wizard_robe_necromancy); registerItemModel(WizardryItems.wizard_leggings_necromancy); registerItemModel(WizardryItems.wizard_boots_necromancy); registerItemModel(WizardryItems.wizard_hat_earth); registerItemModel(WizardryItems.wizard_robe_earth); registerItemModel(WizardryItems.wizard_leggings_earth); registerItemModel(WizardryItems.wizard_boots_earth); registerItemModel(WizardryItems.wizard_hat_sorcery); registerItemModel(WizardryItems.wizard_robe_sorcery); registerItemModel(WizardryItems.wizard_leggings_sorcery); registerItemModel(WizardryItems.wizard_boots_sorcery); registerItemModel(WizardryItems.wizard_hat_healing); registerItemModel(WizardryItems.wizard_robe_healing); registerItemModel(WizardryItems.wizard_leggings_healing); registerItemModel(WizardryItems.wizard_boots_healing); registerItemModel(WizardryItems.spectral_helmet); registerItemModel(WizardryItems.spectral_chestplate); registerItemModel(WizardryItems.spectral_leggings); registerItemModel(WizardryItems.spectral_boots); registerItemModel(WizardryItems.smoke_bomb); registerItemModel(WizardryItems.identification_scroll); } // Moved from the proxies /** * Registers an item model, using the item's registry name as the model name (this convention makes it easier to * keep track of everything). Variant defaults to "normal". Registers the model for metadata 0 automatically, plus * all the other metadata values that the item can take, as defined in * {@link Item#getSubItems(Item, net.minecraft.creativetab.CreativeTabs, java.util.List)}. The creative tab supplied * to the aforementioned method will be whichever one the item is in. */ private static void registerItemModel(Item item){ if(item.getHasSubtypes()){ NonNullList items = NonNullList.create(); item.getSubItems(item.getCreativeTab(), items); // Client-only method, but we're client-side so this is OK. for(ItemStack stack : items){ ModelLoader.setCustomModelResourceLocation(item, stack.getMetadata(), new ModelResourceLocation(item.getRegistryName(), "inventory")); } } // Changing the last parameter from null to "inventory" fixed the item/block model weirdness. No idea why! ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory")); } /** * Registers an item model for the given metadata, using the item's registry name as the model name (this convention * makes it easier to keep track of everything). This is intended for registering additional metadata values which * aren't displayed in the creative menu, for example the wildcard spell book used in wizard trades. */ private static void registerItemModel(Item item, int metadata, String variant){ ModelLoader.setCustomModelResourceLocation(item, metadata, new ModelResourceLocation(item.getRegistryName(), variant)); } }