package electroblob.wizardry.entity.construct; import electroblob.wizardry.registry.Spells; import electroblob.wizardry.registry.WizardryPotions; import electroblob.wizardry.registry.WizardrySounds; import electroblob.wizardry.spell.Spell; import electroblob.wizardry.util.EntityUtils; import electroblob.wizardry.util.MagicDamage; import electroblob.wizardry.util.MagicDamage.DamageType; import electroblob.wizardry.util.ParticleBuilder; import electroblob.wizardry.util.ParticleBuilder.Type; import net.minecraft.entity.EntityLivingBase; import net.minecraft.potion.PotionEffect; import net.minecraft.util.DamageSource; import net.minecraft.util.math.MathHelper; import net.minecraft.world.World; import java.util.List; public class EntityFrostSigil extends EntityScaledConstruct { public EntityFrostSigil(World world){ super(world); setSize(Spells.frost_sigil.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2, 0.2f); } @Override protected boolean shouldScaleHeight(){ return false; } @Override public void onUpdate(){ super.onUpdate(); if(!this.world.isRemote){ List targets = EntityUtils.getLivingWithinCylinder(width/2, this.posX, this.posY, this.posZ, this.height, this.world); for(EntityLivingBase target : targets){ if(this.isValidTarget(target)){ EntityUtils.attackEntityWithoutKnockback(target, this.getCaster() != null ? MagicDamage.causeIndirectMagicDamage(this, this.getCaster(), DamageType.FROST) : DamageSource.MAGIC, Spells.frost_sigil.getProperty(Spell.DAMAGE).floatValue() * damageMultiplier); if(!MagicDamage.isEntityImmune(DamageType.FROST, target)) target.addPotionEffect(new PotionEffect(WizardryPotions.frost, Spells.frost_sigil.getProperty(Spell.EFFECT_DURATION).intValue(), Spells.frost_sigil.getProperty(Spell.EFFECT_STRENGTH).intValue())); this.playSound(WizardrySounds.ENTITY_FROST_SIGIL_TRIGGER, 1.0f, 1.0f); // The trap is destroyed once triggered. this.setDead(); } } }else if(this.rand.nextInt(15) == 0){ double radius = (0.5 + rand.nextDouble() * 0.3) * width/2; float angle = rand.nextFloat() * (float)Math.PI * 2; ParticleBuilder.create(Type.SNOW) .pos(this.posX + radius * MathHelper.cos(angle), this.posY + 0.1, this.posZ + radius * MathHelper.sin(angle)) .vel(0, 0, 0) // Required since default for snow is not stationary .spawn(world); } } @Override public boolean canRenderOnFire(){ return false; } }