package electroblob.wizardry.entity.construct; import net.minecraft.entity.EntityLivingBase; import net.minecraft.world.World; public class EntityLightningPulse extends EntityMagicConstruct { public EntityLightningPulse(World world){ super(world); this.setSize(6, 0.2f); } public EntityLightningPulse(World world, double x, double y, double z, EntityLivingBase caster, int lifetime, float damageMultiplier){ super(world, x, y, z, caster, lifetime, damageMultiplier); this.setSize(6, 0.2f); } /** * Return whether this entity should be rendered as on fire. */ public boolean canRenderOnFire(){ return false; } }