package electroblob.wizardry.spell; import electroblob.wizardry.Wizardry; import electroblob.wizardry.constants.Element; import electroblob.wizardry.constants.SpellType; import electroblob.wizardry.constants.Tier; import electroblob.wizardry.registry.WizardrySounds; import electroblob.wizardry.util.ParticleBuilder; import electroblob.wizardry.util.ParticleBuilder.Type; import electroblob.wizardry.util.SpellModifiers; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.util.EnumHand; import net.minecraft.world.World; public class Levitation extends Spell { public Levitation(){ super("levitation", Tier.ADVANCED, Element.SORCERY, SpellType.UTILITY, 10, 0, EnumAction.BOW, true); } @Override public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){ caster.fallDistance = 0; caster.motionY = caster.motionY < 0.5 ? caster.motionY + 0.1 : caster.motionY; if(world.isRemote){ double x = caster.posX - 0.25 + world.rand.nextDouble() * 0.5; double y = caster.getEntityBoundingBox().minY; double z = caster.posZ - 0.25 + world.rand.nextDouble() * 0.5; ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).vel(0, -0.1, 0).lifetime(15).colour(0.5f, 1, 0.7f).spawn(world); } if(ticksInUse % 24 == 0 && world.isRemote){ Wizardry.proxy.playMovingSound(caster, WizardrySounds.SPELL_LOOP_SPARKLE, 0.5f, 1, false); } return true; } }