package electroblob.wizardry.spell; import electroblob.wizardry.Wizardry; import electroblob.wizardry.constants.Element; import electroblob.wizardry.constants.SpellType; import electroblob.wizardry.constants.Tier; import electroblob.wizardry.registry.WizardryItems; import electroblob.wizardry.registry.WizardryPotions; import electroblob.wizardry.registry.WizardrySounds; import electroblob.wizardry.util.MagicDamage; import electroblob.wizardry.util.MagicDamage.DamageType; import electroblob.wizardry.util.SpellModifiers; import electroblob.wizardry.util.WizardryParticleType; import electroblob.wizardry.util.WizardryUtilities; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.monster.EntityBlaze; import net.minecraft.entity.monster.EntityMagmaCube; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.potion.PotionEffect; import net.minecraft.util.EnumHand; import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.Vec3d; import net.minecraft.util.text.TextComponentTranslation; import net.minecraft.world.World; public class FrostRay extends Spell { public FrostRay(){ super(Tier.APPRENTICE, 5, Element.ICE, "frost_ray", SpellType.ATTACK, 0, EnumAction.NONE, true); } @Override public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){ Vec3d look = caster.getLookVec(); RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster, 10 * modifiers.get(WizardryItems.range_upgrade)); if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.ENTITY && rayTrace.entityHit instanceof EntityLivingBase){ EntityLivingBase target = (EntityLivingBase)rayTrace.entityHit; if(target.isBurning()){ target.extinguish(); } if(MagicDamage.isEntityImmune(DamageType.FROST, target)){ if(!world.isRemote && ticksInUse == 1) caster.sendMessage(new TextComponentTranslation("spell.resist", target.getName(), this.getNameForTranslationFormatted())); }else{ // For frost ray the entity can move slightly, unlike freeze. target.addPotionEffect(new PotionEffect(WizardryPotions.frost, (int)(200 * modifiers.get(WizardryItems.duration_upgrade)), 0)); float baseDamage = target instanceof EntityBlaze || target instanceof EntityMagmaCube ? 6.0f : 3.0f; WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeDirectMagicDamage(caster, DamageType.FROST), baseDamage * modifiers.get(SpellModifiers.DAMAGE)); } } if(world.isRemote){ for(int i = 0; i < 20; i++){ double x1 = caster.posX + look.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f; double y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.y * i / 2 + world.rand.nextFloat() / 5 - 0.1f; double z1 = caster.posZ + look.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f; Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1, look.x * modifiers.get(WizardryItems.range_upgrade), look.y * modifiers.get(WizardryItems.range_upgrade), look.z * modifiers.get(WizardryItems.range_upgrade), 8 + world.rand.nextInt(12), 0.4f, 0.6f, 1.0f); x1 = caster.posX + look.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f; y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.y * i / 2 + world.rand.nextFloat() / 5 - 0.1f; z1 = caster.posZ + look.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f; Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1, look.x * modifiers.get(WizardryItems.range_upgrade), look.y * modifiers.get(WizardryItems.range_upgrade), look.z * modifiers.get(WizardryItems.range_upgrade), 8 + world.rand.nextInt(12), 1.0f, 1.0f, 1.0f); } } if(ticksInUse % 12 == 0){ if(ticksInUse == 0) WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_ICE, 0.5F, 1.0f); WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_LOOP_ICE, 0.5F, 1.0f); } return true; } @Override public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){ if(target != null){ Vec3d vec = new Vec3d(target.posX - caster.posX, target.posY - caster.posY, target.posZ - caster.posZ) .normalize(); if(target.isBurning()){ target.extinguish(); } if(!MagicDamage.isEntityImmune(DamageType.FROST, target)){ // For frost ray the entity can move slightly, unlike freeze. target.addPotionEffect(new PotionEffect(WizardryPotions.frost, (int)(200 * modifiers.get(WizardryItems.duration_upgrade)), 0)); float baseDamage = target instanceof EntityBlaze || target instanceof EntityMagmaCube ? 6.0f : 3.0f; WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeDirectMagicDamage(caster, DamageType.FROST), baseDamage * modifiers.get(SpellModifiers.DAMAGE)); } if(world.isRemote){ for(int i = 0; i < 20; i++){ double x1 = caster.posX + vec.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f; double y1 = caster.posY + caster.getEyeHeight() - 0.4f + vec.y * i / 2 + world.rand.nextFloat() / 5 - 0.1f; double z1 = caster.posZ + vec.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f; Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1, vec.x * modifiers.get(WizardryItems.range_upgrade), vec.y * modifiers.get(WizardryItems.range_upgrade), vec.z * modifiers.get(WizardryItems.range_upgrade), 8 + world.rand.nextInt(12), 0.4f, 0.6f, 1.0f); x1 = caster.posX + vec.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f; y1 = caster.posY + caster.getEyeHeight() - 0.4f + vec.y * i / 2 + world.rand.nextFloat() / 5 - 0.1f; z1 = caster.posZ + vec.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f; Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1, vec.x * modifiers.get(WizardryItems.range_upgrade), vec.y * modifiers.get(WizardryItems.range_upgrade), vec.z * modifiers.get(WizardryItems.range_upgrade), 8 + world.rand.nextInt(12), 1.0f, 1.0f, 1.0f); } } if(ticksInUse % 12 == 0){ if(ticksInUse == 0) caster.playSound(WizardrySounds.SPELL_ICE, 0.5F, 1.0f); caster.playSound(WizardrySounds.SPELL_LOOP_ICE, 0.5F, 1.0f); } return true; } return false; } @Override public boolean canBeCastByNPCs(){ return true; } }