package electroblob.wizardry.spell; import electroblob.wizardry.Wizardry; import electroblob.wizardry.constants.Element; import electroblob.wizardry.constants.SpellType; import electroblob.wizardry.constants.Tier; import electroblob.wizardry.entity.EntityArc; import electroblob.wizardry.registry.WizardryItems; import electroblob.wizardry.registry.WizardrySounds; import electroblob.wizardry.util.MagicDamage; import electroblob.wizardry.util.MagicDamage.DamageType; import electroblob.wizardry.util.SpellModifiers; import electroblob.wizardry.util.WizardryParticleType; import electroblob.wizardry.util.WizardryUtilities; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.util.EnumHand; import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.text.TextComponentTranslation; import net.minecraft.world.World; public class LightningRay extends Spell { public LightningRay(){ super(Tier.APPRENTICE, 5, Element.LIGHTNING, "lightning_ray", SpellType.ATTACK, 0, EnumAction.NONE, true); } @Override public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){ RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster, 10 * modifiers.get(WizardryItems.range_upgrade), 2.0f); if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.ENTITY && WizardryUtilities.isLiving(rayTrace.entityHit)){ Entity target = rayTrace.entityHit; if(!world.isRemote){ // This statement means the arc only spawns every other tick. if(ticksInUse % 2 == 0){ EntityArc arc = new EntityArc(world); // The look vec stuff performs a translation on the start point to line it up with the wand. // EDIT: removed due to 1st/3rd person render differences. arc.setEndpointCoords(caster.posX, caster.posY + 1.2, caster.posZ, target.posX, target.posY + target.height / 2, target.posZ); arc.lifetime = 1; world.spawnEntity(arc); } if(MagicDamage.isEntityImmune(DamageType.SHOCK, target)){ if(!world.isRemote && ticksInUse == 1) caster.sendMessage(new TextComponentTranslation("spell.resist", target.getName(), this.getNameForTranslationFormatted())); }else{ WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeDirectMagicDamage(caster, DamageType.SHOCK), 3.0f * modifiers.get(SpellModifiers.DAMAGE)); } }else{ for(int i = 0; i < 5; i++){ Wizardry.proxy.spawnParticle(WizardryParticleType.SPARK, world, target.posX + world.rand.nextFloat() - 0.5, target.getEntityBoundingBox().minY + target.height / 2 + world.rand.nextFloat() * 2 - 1, target.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0, 3); } } if(ticksInUse == 1){ WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_LIGHTNING, 1.0F, 1.0f); }else if(ticksInUse > 0 && ticksInUse % 20 == 0){ WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_LOOP_LIGHTNING, 1.0F, 1.0f); } return true; }else{ if(!world.isRemote){ // This statement means the arc only spawns every other tick. if(ticksInUse % 2 == 0){ EntityArc arc = new EntityArc(world); arc.setEndpointCoords(caster.posX, caster.posY + 1.2, caster.posZ, caster.posX + caster.getLookVec().x * 8, caster.posY + caster.eyeHeight + caster.getLookVec().y * 8, caster.posZ + caster.getLookVec().z * 8); arc.lifetime = 1; world.spawnEntity(arc); } } if(ticksInUse == 1){ WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_LIGHTNING, 1.0F, 1.0f); }else if(ticksInUse > 0 && ticksInUse % 20 == 0){ WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_LOOP_LIGHTNING, 1.0F, 1.0f); } return true; } } @Override public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){ if(target != null){ if(!world.isRemote){ // This statement means the arc only spawns every other tick. if(ticksInUse % 2 == 0){ EntityArc arc = new EntityArc(world); // The look vec stuff performs a translation on the start point to line it up with the wand. // EDIT: removed due to 1st/3rd person render differences. arc.setEndpointCoords(caster.posX, caster.posY + 1.2, caster.posZ, target.posX, target.posY + target.height / 2, target.posZ); arc.lifetime = 1; world.spawnEntity(arc); } WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeDirectMagicDamage(caster, DamageType.SHOCK), 3.0f * modifiers.get(SpellModifiers.DAMAGE)); }else{ for(int i = 0; i < 5; i++){ Wizardry.proxy.spawnParticle(WizardryParticleType.SPARK, world, target.posX + world.rand.nextFloat() - 0.5, target.getEntityBoundingBox().minY + target.height / 2 + world.rand.nextFloat() * 2 - 1, target.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0, 3); } } if(ticksInUse == 1){ caster.playSound(WizardrySounds.SPELL_LIGHTNING, 1.0F, 1.0f); }else if(ticksInUse > 0 && ticksInUse % 20 == 0){ caster.playSound(WizardrySounds.SPELL_LOOP_LIGHTNING, 1.0F, 1.0f); } return true; } return false; } @Override public boolean canBeCastByNPCs(){ return true; } }