package electroblob.wizardry.entity.living; import electroblob.wizardry.Wizardry; import electroblob.wizardry.client.DrawingUtils; import electroblob.wizardry.registry.WizardryPotions; import electroblob.wizardry.registry.WizardrySounds; import electroblob.wizardry.util.ParticleBuilder; import electroblob.wizardry.util.ParticleBuilder.Type; import net.minecraft.entity.EntityFlying; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.ai.*; import net.minecraft.entity.monster.EntityIronGolem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.potion.PotionEffect; import net.minecraft.util.EnumHand; import net.minecraft.util.ResourceLocation; import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.TextComponentTranslation; import net.minecraft.village.Village; import net.minecraft.world.EnumDifficulty; import net.minecraft.world.World; import java.util.UUID; public class EntityIceGiant extends EntityIronGolem implements ISummonedCreature { // Field implementations private int lifetime = -1; private UUID casterUUID; // Setter + getter implementations @Override public int getLifetime(){ return lifetime; } @Override public void setLifetime(int lifetime){ this.lifetime = lifetime; } @Override public UUID getOwnerId(){ return casterUUID; } @Override public void setOwnerId(UUID uuid){ this.casterUUID = uuid; } /** Creates a new ice giant in the given world. */ public EntityIceGiant(World world){ super(world); this.setSize(1.4F, 2.9F); this.experienceValue = 0; } @Override protected void initEntityAI(){ this.getNavigator().getNodeProcessor().setCanSwim(false); this.tasks.addTask(1, new EntityAIAttackMelee(this, 1.0D, true)); this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F)); // this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D)); // this.tasks.addTask(5, new EntityAIWander(this, 0.6D)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(7, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false)); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class, 0, false, true, this.getTargetSelector())); } // EntityIronGolem overrides @Override protected void updateAITasks(){} // Disables home-checking @Override public Village getVillage(){ return null; } @Override public int getHoldRoseTick(){ return 0; } // Implementations @Override public void setRevengeTarget(EntityLivingBase entity){ if(this.shouldRevengeTarget(entity)) super.setRevengeTarget(entity); } @Override public void onUpdate(){ super.onUpdate(); this.updateDelegate(); } @Override public void onSpawn(){ this.spawnParticleEffect(); } @Override public void onDespawn(){ this.playSound(WizardrySounds.ENTITY_ICE_GIANT_DESPAWN, 1.0f, 1.0f); this.spawnParticleEffect(); } private void spawnParticleEffect(){ if(this.world.isRemote){ for(int i = 0; i < 30; i++){ float brightness = 0.5f + (rand.nextFloat() / 2); ParticleBuilder.create(Type.SPARKLE, this).vel(0, -0.02, 0).time(12 + rand.nextInt(8)) .clr(brightness, brightness + 0.1f, 1.0f).spawn(world); } } } @Override public int getAnimationColour(float animationProgress){ return DrawingUtils.mix(0xffffff, 0x73e1ff, animationProgress); } @Override public void onLivingUpdate(){ super.onLivingUpdate(); if(this.world.isRemote){ ParticleBuilder.create(Type.SNOW, this).spawn(world); } } @Override public void onSuccessfulAttack(EntityLivingBase target){ target.motionY += 0.2; target.motionX += this.getLookVec().x * 0.2; target.motionZ += this.getLookVec().z * 0.2; target.addPotionEffect(new PotionEffect(WizardryPotions.frost, 300, 0)); this.applyEnchantments(this, target); this.playSound(WizardrySounds.ENTITY_ICE_GIANT_ATTACK, 1.0F, 1.0F); } @Override public boolean hasParticleEffect(){ return false; } @Override protected boolean processInteract(EntityPlayer player, EnumHand hand){ // In this case, the delegate method determines whether super is called. // Rather handily, we can make use of Java's short-circuiting method of evaluating OR statements. return this.interactDelegate(player, hand) || super.processInteract(player, hand); } @Override public void writeEntityToNBT(NBTTagCompound nbttagcompound){ super.writeEntityToNBT(nbttagcompound); this.writeNBTDelegate(nbttagcompound); } @Override public void readEntityFromNBT(NBTTagCompound nbttagcompound){ super.readEntityFromNBT(nbttagcompound); this.readNBTDelegate(nbttagcompound); } // Recommended overrides @Override protected int getExperiencePoints(EntityPlayer player){ return 0; } @Override protected boolean canDropLoot(){ return false; } @Override protected Item getDropItem(){ return null; } @Override protected ResourceLocation getLootTable(){ return null; } @Override public boolean canPickUpLoot(){ return false; } // This vanilla method has nothing to do with the custom despawn() method. @Override protected boolean canDespawn(){ return getCaster() == null && getOwnerId() == null; } @Override public boolean getCanSpawnHere(){ return this.world.getDifficulty() != EnumDifficulty.PEACEFUL; } @Override public boolean canAttackClass(Class entityType){ // Returns true unless the given entity type is a flying entity. return !EntityFlying.class.isAssignableFrom(entityType); } @Override public ITextComponent getDisplayName(){ if(getCaster() != null){ return new TextComponentTranslation(NAMEPLATE_TRANSLATION_KEY, getCaster().getName(), new TextComponentTranslation("entity." + this.getEntityString() + ".name")); }else{ return super.getDisplayName(); } } @Override public boolean hasCustomName(){ // If this returns true, the renderer will show the nameplate when looking directly at the entity return Wizardry.settings.summonedCreatureNames && getCaster() != null; } }