package electroblob.wizardry.spell; import electroblob.wizardry.item.SpellActions; import electroblob.wizardry.registry.WizardryItems; import electroblob.wizardry.util.EntityUtils; import electroblob.wizardry.util.NBTExtras; import electroblob.wizardry.util.SpellModifiers; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityArmorStand; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityShulkerBullet; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTUtil; import net.minecraft.tileentity.TileEntityDispenser; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import javax.annotation.Nullable; import java.util.Comparator; import java.util.List; public class ShulkerBullet extends Spell { public ShulkerBullet(){ super("shulker_bullet", SpellActions.POINT_DOWN, false); this.soundValues(2, 1, 0.3f); addProperties(RANGE); } @Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return true; } @Override public boolean canBeCastBy(TileEntityDispenser dispenser){ return true; } @Override public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){ if(!shoot(world, caster, caster.posX, caster.posY, caster.posZ, EnumFacing.UP, modifiers)) return false; this.playSound(world, caster, ticksInUse, -1, modifiers); return true; } @Override public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){ if(!shoot(world, caster, caster.posX, caster.posY, caster.posZ, EnumFacing.UP, modifiers)) return false; this.playSound(world, caster, ticksInUse, -1, modifiers); return true; } @Override public boolean cast(World world, double x, double y, double z, EnumFacing direction, int duration, int ticksInUse, SpellModifiers modifiers){ if(!shoot(world, null, x, y, z, direction, modifiers)) return false; this.playSound(world, x, y, z, ticksInUse, -1, modifiers); return true; } private boolean shoot(World world, @Nullable EntityLivingBase caster, double x, double y, double z, EnumFacing direction, SpellModifiers modifiers){ if(!world.isRemote){ double range = getProperty(RANGE).floatValue() * modifiers.get(WizardryItems.range_upgrade); List possibleTargets = EntityUtils.getLivingWithinRadius(range, x, y, z, world); possibleTargets.remove(caster); possibleTargets.removeIf(t -> t instanceof EntityArmorStand); if(possibleTargets.isEmpty()) return false; // getDistanceSq doesn't require square-rooting so it's faster when only comparing possibleTargets.sort(Comparator.comparingDouble(t -> t.getDistanceSq(x, y, z))); Entity target = possibleTargets.get(0); // Y axis because the player is always upright if(caster != null){ world.spawnEntity(new EntityShulkerBullet(world, caster, target, direction.getAxis())); }else{ // Can't use the normal constructor because it doesn't accept null for the owner EntityShulkerBullet bullet = new EntityShulkerBullet(world); bullet.setLocationAndAngles(x, y, z, bullet.rotationYaw, bullet.rotationPitch); // Where there's a will there's a way... NBTTagCompound nbt = new NBTTagCompound(); bullet.writeToNBT(nbt); nbt.setInteger("Dir", direction.getIndex()); BlockPos pos = new BlockPos(target); NBTTagCompound targetTag = NBTUtil.createUUIDTag(target.getUniqueID()); targetTag.setInteger("X", pos.getX()); targetTag.setInteger("Y", pos.getY()); targetTag.setInteger("Z", pos.getZ()); NBTExtras.storeTagSafely(nbt, "Target", targetTag); bullet.readFromNBT(nbt); // LOL I just modified private fields without reflection bullet.getEntityData().setFloat(SpellThrowable.DAMAGE_MODIFIER_NBT_KEY, modifiers.get(SpellModifiers.POTENCY)); world.spawnEntity(bullet); } } return true; } }