package electroblob.wizardry.potion; import electroblob.wizardry.Wizardry; import electroblob.wizardry.client.DrawingUtils; import electroblob.wizardry.constants.Constants; import electroblob.wizardry.registry.WizardryPotions; import electroblob.wizardry.util.ParticleBuilder; import electroblob.wizardry.util.ParticleBuilder.Type; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.potion.PotionEffect; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; import net.minecraftforge.event.entity.player.PlayerEvent.BreakSpeed; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; @Mod.EventBusSubscriber public class PotionFrost extends PotionMagicEffect implements ICustomPotionParticles { public PotionFrost(boolean isBadEffect, int liquidColour){ super(isBadEffect, liquidColour, new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icon_frost.png")); // This needs to be here because registerPotionAttributeModifier doesn't like it if the potion has no name yet. this.setPotionName("potion." + Wizardry.MODID + ":frost"); // With -0.5 as the 'amount', frost 1 slows the entity down by a half and frost 2 roots it to the spot this.registerPotionAttributeModifier(SharedMonsterAttributes.MOVEMENT_SPEED, "35dded48-2f19-4541-8510-b29e2dc2cd51", -Constants.FROST_SLOWNESS_PER_LEVEL, 2); // More UUIDs: 85602e0b-4801-4a87-94f3-bf617c97014e } @Override public void spawnCustomParticle(World world, double x, double y, double z){ ParticleBuilder.create(Type.SNOW).pos(x, y, z).time(15 + world.rand.nextInt(5)).spawn(world); } @SubscribeEvent public static void onBreakSpeedEvent(BreakSpeed event){ if(event.getEntityPlayer().isPotionActive(WizardryPotions.frost)){ // Amplifier + 1 because it starts at 0 event.setNewSpeed(event.getOriginalSpeed() * (1 - Constants.FROST_FATIGUE_PER_LEVEL * (event.getEntityPlayer().getActivePotionEffect(WizardryPotions.frost).getAmplifier() + 1))); } } }