package electroblob.wizardry.spell; import electroblob.wizardry.Settings; import electroblob.wizardry.Wizardry; import electroblob.wizardry.util.SpellModifiers; import electroblob.wizardry.util.WizardryUtilities; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.*; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.util.EnumHand; import net.minecraft.util.EnumParticleTypes; import net.minecraft.world.World; public class PocketFurnace extends Spell { public static final String ITEMS_SMELTED = "items_smelted"; public PocketFurnace(){ super("pocket_furnace", EnumAction.BOW, false); addProperties(ITEMS_SMELTED); soundValues(1, 0.75f, 0); } @Override public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){ int usesLeft = (int)(getProperty(ITEMS_SMELTED).floatValue() * modifiers.get(SpellModifiers.POTENCY)); ItemStack stack, result; for(int i = 0; i < caster.inventory.getSizeInventory() && usesLeft > 0; i++){ stack = caster.inventory.getStackInSlot(i); if(!stack.isEmpty() && !world.isRemote){ result = FurnaceRecipes.instance().getSmeltingResult(stack); if(!result.isEmpty() && !(stack.getItem() instanceof ItemTool) && !(stack.getItem() instanceof ItemSword) && !(stack.getItem() instanceof ItemArmor) && !Settings.containsMetaItem(Wizardry.settings.pocketFurnaceItemBlacklist, stack)){ if(stack.getCount() <= usesLeft){ ItemStack stack2 = new ItemStack(result.getItem(), stack.getCount(), result.getItemDamage()); if(WizardryUtilities.doesPlayerHaveItem(caster, result.getItem())){ caster.inventory.addItemStackToInventory(stack2); caster.inventory.setInventorySlotContents(i, ItemStack.EMPTY); }else{ caster.inventory.setInventorySlotContents(i, stack2); } usesLeft -= stack.getCount(); }else{ caster.inventory.decrStackSize(i, usesLeft); caster.inventory.addItemStackToInventory( new ItemStack(result.getItem(), usesLeft, result.getItemDamage())); usesLeft = 0; } } } } this.playSound(world, caster, ticksInUse, -1, modifiers); if(world.isRemote){ for(int i = 0; i < 10; i++){ double x1 = (double)((float)caster.posX + world.rand.nextFloat() * 2 - 1.0F); double y1 = (double)((float)caster.getEntityBoundingBox().minY + caster.getEyeHeight() - 0.5F + world.rand.nextFloat()); double z1 = (double)((float)caster.posZ + world.rand.nextFloat() * 2 - 1.0F); world.spawnParticle(EnumParticleTypes.FLAME, x1, y1, z1, 0, 0.01F, 0); } } return usesLeft < 5; } }