package electroblob.wizardry.spell; import electroblob.wizardry.util.*; import electroblob.wizardry.util.MagicDamage.DamageType; import electroblob.wizardry.util.ParticleBuilder.Type; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Vec3d; import net.minecraft.util.text.TextComponentTranslation; import net.minecraft.world.World; import java.util.List; public class ChainLightning extends SpellRay { public static final String PRIMARY_DAMAGE = "primary_damage"; public static final String SECONDARY_DAMAGE = "secondary_damage"; public static final String TERTIARY_DAMAGE = "tertiary_damage"; public static final String SECONDARY_RANGE = "secondary_range"; public static final String TERTIARY_RANGE = "tertiary_range"; public static final String SECONDARY_MAX_TARGETS = "secondary_max_targets"; public static final String TERTIARY_MAX_TARGETS = "tertiary_max_targets"; // This is per secondary target public ChainLightning(){ super("chain_lightning", false, EnumAction.NONE); this.aimAssist(0.6f); this.soundValues(1, 1.7f, 0.2f); addProperties(PRIMARY_DAMAGE, SECONDARY_DAMAGE, TERTIARY_DAMAGE, SECONDARY_RANGE, TERTIARY_RANGE, SECONDARY_MAX_TARGETS, TERTIARY_MAX_TARGETS); } @Override protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){ // Anything can be attacked with the initial arc, because the player has control over where it goes. If they // hit a minion or an ally, it's their problem! if(WizardryUtilities.isLiving(target)){ electrocute(world, caster, origin, target, getProperty(PRIMARY_DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY)); // Secondary chaining effect List secondaryTargets = WizardryUtilities.getEntitiesWithinRadius( getProperty(SECONDARY_RANGE).doubleValue(), target.posX, target.posY + target.height / 2, target.posZ, world); secondaryTargets.remove(target); secondaryTargets.removeIf(e -> !WizardryUtilities.isLiving(e)); secondaryTargets.removeIf(e -> !AllyDesignationSystem.isValidTarget(caster, e)); if(secondaryTargets.size() > getProperty(SECONDARY_MAX_TARGETS).intValue()) secondaryTargets = secondaryTargets.subList(0, getProperty(SECONDARY_MAX_TARGETS).intValue()); for(EntityLivingBase secondaryTarget : secondaryTargets){ electrocute(world, caster, target.getPositionVector().add(0, target.height/2, 0), secondaryTarget, getProperty(SECONDARY_DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY)); // Tertiary chaining effect List tertiaryTargets = WizardryUtilities.getEntitiesWithinRadius( getProperty(TERTIARY_RANGE).doubleValue(), secondaryTarget.posX, secondaryTarget.posY + secondaryTarget.height / 2, secondaryTarget.posZ, world); tertiaryTargets.remove(target); tertiaryTargets.removeAll(secondaryTargets); tertiaryTargets.removeIf(e -> !WizardryUtilities.isLiving(e)); tertiaryTargets.removeIf(e -> !AllyDesignationSystem.isValidTarget(caster, e)); if(tertiaryTargets.size() > getProperty(TERTIARY_MAX_TARGETS).intValue()) tertiaryTargets = tertiaryTargets.subList(0, getProperty(TERTIARY_MAX_TARGETS).intValue()); for(EntityLivingBase tertiaryTarget : tertiaryTargets){ electrocute(world, caster, secondaryTarget.getPositionVector().add(0, secondaryTarget.height/2, 0), tertiaryTarget, getProperty(TERTIARY_DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY)); } } return true; } return false; } @Override protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){ return false; } @Override protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){ return false; } private void electrocute(World world, Entity caster, Vec3d origin, Entity target, float damage){ if(MagicDamage.isEntityImmune(DamageType.SHOCK, target)){ if(!world.isRemote && caster instanceof EntityPlayer) ((EntityPlayer)caster).sendStatusMessage( new TextComponentTranslation("spell.resist", target.getName(), this.getNameForTranslationFormatted()), true); }else{ target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.SHOCK), damage); } if(world.isRemote){ ParticleBuilder.create(Type.LIGHTNING).entity(caster) .pos(caster != null ? origin.subtract(caster.getPositionVector()) : origin).target(target).spawn(world); ParticleBuilder.spawnShockParticles(world, target.posX, target.getEntityBoundingBox().minY + target.height/2, target.posZ); } //target.playSound(WizardrySounds.SPELL_SPARK, 1, 1.5f + 0.4f * world.rand.nextFloat()); } }