package electroblob.wizardry.spell; import electroblob.wizardry.constants.Element; import electroblob.wizardry.constants.SpellType; import electroblob.wizardry.constants.Tier; import electroblob.wizardry.entity.construct.EntityArrowRain; import electroblob.wizardry.registry.WizardryItems; import electroblob.wizardry.registry.WizardrySounds; import electroblob.wizardry.util.SpellModifiers; import electroblob.wizardry.util.WizardryUtilities; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.util.EnumHand; import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.World; public class ArrowRain extends Spell { public ArrowRain(){ super(Tier.MASTER, 75, Element.SORCERY, "arrow_rain", SpellType.ATTACK, 300, EnumAction.NONE, false); } @Override public boolean doesSpellRequirePacket(){ return false; } @Override public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){ RayTraceResult rayTrace = WizardryUtilities.rayTrace(20 * modifiers.get(WizardryItems.range_upgrade), world, caster, false); if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.BLOCK){ if(!world.isRemote){ double x = rayTrace.hitVec.x; double y = rayTrace.hitVec.y; double z = rayTrace.hitVec.z; // Moves the entity back towards the caster a bit, so the area of effect is better centred on the // position. // 3.0d is the distance to move the entity back towards the caster. double dx = caster.posX - x; double dz = caster.posZ - z; double distRatio = 3.0d / Math.sqrt(dx * dx + dz * dz); x += dx * distRatio; z += dz * distRatio; EntityArrowRain arrowrain = new EntityArrowRain(world, x, y + 5, z, caster, (int)(120 * modifiers.get(WizardryItems.duration_upgrade)), modifiers.get(SpellModifiers.DAMAGE)); arrowrain.rotationYaw = caster.rotationYawHead; world.spawnEntity(arrowrain); } caster.swingArm(hand); WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_SUMMONING, 1.0F, 1.0F); return true; } return false; } }