package electroblob.wizardry.spell; import electroblob.wizardry.constants.Element; import electroblob.wizardry.constants.SpellType; import electroblob.wizardry.constants.Tier; import electroblob.wizardry.registry.WizardryItems; import electroblob.wizardry.registry.WizardrySounds; import electroblob.wizardry.util.SpellModifiers; import electroblob.wizardry.util.WizardryUtilities; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.item.EnumAction; import net.minecraft.network.play.server.SPacketEntityVelocity; import net.minecraft.util.EnumHand; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.World; public class Whirlwind extends Spell { public Whirlwind(){ super(Tier.APPRENTICE, 10, Element.EARTH, "whirlwind", SpellType.DEFENCE, 15, EnumAction.NONE, false); } @Override public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){ RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster, 10 * modifiers.get(WizardryItems.range_upgrade)); // Left as EntityLivingBase because why not be able to move armour stands around? if(rayTrace != null && rayTrace.entityHit instanceof EntityLivingBase){ EntityLivingBase target = (EntityLivingBase)rayTrace.entityHit; if(!world.isRemote){ target.motionX = caster.getLookVec().x * 2; target.motionY = caster.getLookVec().y * 2 + 1; target.motionZ = caster.getLookVec().z * 2; // Player motion is handled on that player's client so needs packets if(target instanceof EntityPlayerMP){ ((EntityPlayerMP)target).connection.sendPacket(new SPacketEntityVelocity(target)); } } if(world.isRemote){ for(int i = 0; i < 10; i++){ double x2 = (double)(caster.posX + world.rand.nextFloat() - 0.5F + caster.getLookVec().x * caster.getDistanceToEntity(target) * 0.5); double y2 = (double)(WizardryUtilities.getPlayerEyesPos(caster) + world.rand.nextFloat() - 0.5F + caster.getLookVec().y * caster.getDistanceToEntity(target) * 0.5); double z2 = (double)(caster.posZ + world.rand.nextFloat() - 0.5F + caster.getLookVec().z * caster.getDistanceToEntity(target) * 0.5); world.spawnParticle(EnumParticleTypes.CLOUD, x2, y2, z2, caster.getLookVec().x, caster.getLookVec().y, caster.getLookVec().z); // Minecraft.getMinecraft().effectRenderer.addEffect(new EntitySparkleFX(world, x2, y2, z2, // entityplayer.getLookVec().xCoord, entityplayer.getLookVec().yCoord, // entityplayer.getLookVec().zCoord, null, 1.0f, 1.0f, 0.8f, 10)); } } caster.swingArm(hand); WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_ICE, 0.8F, world.rand.nextFloat() * 0.2F + 0.6F); return true; } return false; } @Override public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){ if(target != null){ if(!world.isRemote){ target.motionX = caster.getLookVec().x * 2; target.motionY = caster.getLookVec().y * 2 + 1; target.motionZ = caster.getLookVec().z * 2; // Player motion is handled on that player's client so needs packets if(target instanceof EntityPlayerMP){ ((EntityPlayerMP)target).connection.sendPacket(new SPacketEntityVelocity(target)); } } if(world.isRemote){ for(int i = 0; i < 10; i++){ double x2 = (double)(caster.posX + world.rand.nextFloat() - 0.5F + caster.getLookVec().x * caster.getDistanceToEntity(target) * 0.5); double y2 = (double)(caster.posY + caster.getEyeHeight() + world.rand.nextFloat() - 0.5F + caster.getLookVec().y * caster.getDistanceToEntity(target) * 0.5); double z2 = (double)(caster.posZ + world.rand.nextFloat() - 0.5F + caster.getLookVec().z * caster.getDistanceToEntity(target) * 0.5); world.spawnParticle(EnumParticleTypes.CLOUD, x2, y2, z2, caster.getLookVec().x, caster.getLookVec().y, caster.getLookVec().z); } } caster.swingArm(hand); caster.playSound(WizardrySounds.SPELL_ICE, 0.8F, world.rand.nextFloat() * 0.2F + 0.6F); return true; } return false; } @Override public boolean canBeCastByNPCs(){ return true; } }