package electroblob.wizardry.spell; import electroblob.wizardry.constants.Constants; import electroblob.wizardry.util.ParticleBuilder; import electroblob.wizardry.util.ParticleBuilder.Type; import electroblob.wizardry.util.SpellModifiers; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.EnumAction; import net.minecraft.potion.PotionEffect; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Vec3d; import net.minecraft.world.World; import javax.annotation.Nullable; import java.util.ArrayList; import java.util.Collections; import java.util.List; public class Reversal extends SpellRay { public static final String REVERSED_EFFECTS = "reversed_effects"; public Reversal(){ super("reversal", false, EnumAction.NONE); addProperties(REVERSED_EFFECTS); } @Override public boolean canBeCastByDispensers(){ return false; } @Override protected boolean onEntityHit(World world, Entity target, Vec3d hit, @Nullable EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){ // Naturally, this spell won't work unless it has a living caster and target if(caster != null && target instanceof EntityLivingBase){ List negativePotions = new ArrayList<>(caster.getActivePotionEffects()); negativePotions.removeIf(p -> !p.getPotion().isBadEffect()); if(!world.isRemote){ if(negativePotions.isEmpty()) return false; // Needs potion effects to reverse! // 1 effect for non-necromancy wands, 2 for apprentice necromancy wands, 3 for advanced and 4 for master int bonusEffects = (int)((modifiers.get(SpellModifiers.POTENCY) - 1) / Constants.POTENCY_INCREASE_PER_TIER + 0.5f) - 1; int n = getProperty(REVERSED_EFFECTS).intValue() + bonusEffects; // Chooses n random negative potion effects, where n is the potency level Collections.shuffle(negativePotions); negativePotions = negativePotions.subList(0, negativePotions.size() < n ? negativePotions.size() : n); // Now reverse them! negativePotions.forEach(p -> caster.removePotionEffect(p.getPotion())); negativePotions.forEach(((EntityLivingBase)target)::addPotionEffect); }else{ ParticleBuilder.create(Type.BUFF).entity(caster).clr(1, 1, 0.3f).spawn(world); } } return true; } @Override protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, @Nullable EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){ return false; } @Override protected boolean onMiss(World world, @Nullable EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){ return true; } @Override protected void spawnParticle(World world, double x, double y, double z, double vx, double vy, double vz){ ParticleBuilder.create(Type.DARK_MAGIC).pos(x, y, z).clr(0.1f, 0, 0).spawn(world); ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).time(12 + world.rand.nextInt(8)).clr(0.1f, 0, 0.05f).spawn(world); } }