package electroblob.wizardry.block; import electroblob.wizardry.registry.WizardryItems; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.item.Item; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import java.util.Random; public class BlockCrystalOre extends Block { public BlockCrystalOre(Material material){ super(material); this.setSoundType(SoundType.STONE); setResistance(5.0F); setHarvestLevel("pickaxe", 2); } @Override public int quantityDropped(IBlockState state, int fortune, Random random){ // This now works the same way as vanilla ores if(fortune > 0){ int i = random.nextInt(fortune + 2) - 1; if(i < 0) i = 0; return (random.nextInt(3) + 1) * (i + 1); }else{ return random.nextInt(3) + 1; } } @Override public Item getItemDropped(IBlockState state, Random random, int fortune){ return WizardryItems.magic_crystal; } @Override public int getExpDrop(IBlockState state, IBlockAccess world, BlockPos pos, int fortune){ Random rand = world instanceof World ? ((World)world).rand : RANDOM; if(this.getItemDropped(state, rand, fortune) != Item.getItemFromBlock(this)){ return MathHelper.getInt(rand, 1, 4); } return 0; } }