package electroblob.wizardry.spell; import electroblob.wizardry.block.BlockStatue; import electroblob.wizardry.item.SpellActions; import electroblob.wizardry.registry.WizardryBlocks; import electroblob.wizardry.registry.WizardryItems; import electroblob.wizardry.registry.WizardryPotions; import electroblob.wizardry.registry.WizardrySounds; import electroblob.wizardry.util.*; import electroblob.wizardry.util.ParticleBuilder.Type; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.potion.PotionEffect; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Vec3d; import net.minecraft.world.World; import javax.annotation.Nullable; public class IceAge extends SpellAreaEffect { public static final String FREEZE_DURATION = "freeze_duration"; public IceAge(){ super("ice_age", SpellActions.POINT_DOWN, false); this.soundValues(1.5f, 1.0f, 0); this.alwaysSucceed(true); addProperties(FREEZE_DURATION, EFFECT_DURATION, EFFECT_STRENGTH); } @Override public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){ freezeNearbyBlocks(world, caster.getPositionVector(), caster, modifiers); return super.cast(world, caster, hand, ticksInUse, modifiers); } @Override public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){ freezeNearbyBlocks(world, caster.getPositionVector(), caster, modifiers); return super.cast(world, caster, hand, ticksInUse, target, modifiers); } @Override public boolean cast(World world, double x, double y, double z, EnumFacing direction, int ticksInUse, int duration, SpellModifiers modifiers){ freezeNearbyBlocks(world, new Vec3d(x, y, z), null, modifiers); return super.cast(world, x, y, z, direction, ticksInUse, duration, modifiers); } @Override protected boolean affectEntity(World world, Vec3d origin, @Nullable EntityLivingBase caster, EntityLivingBase target, int targetCount, int ticksInUse, SpellModifiers modifiers){ if(target instanceof EntityLiving){ if(((BlockStatue)WizardryBlocks.ice_statue).convertToStatue((EntityLiving)target, (int)(getProperty(FREEZE_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)))){ target.playSound(WizardrySounds.MISC_FREEZE, 1.0F, world.rand.nextFloat() * 0.4F + 0.8F); } }else if(target instanceof EntityPlayer){ target.addPotionEffect(new PotionEffect(WizardryPotions.frost, (int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)), getProperty(EFFECT_STRENGTH).intValue())); } return true; } @Override protected void spawnParticleEffect(World world, Vec3d origin, double radius, @Nullable EntityLivingBase caster, SpellModifiers modifiers){ for(int i=0; i<100; i++){ float r = world.rand.nextFloat(); double speed = 0.02/r * (1 + world.rand.nextDouble());//(world.rand.nextBoolean() ? 1 : -1) * (0.05 + 0.02 * world.rand.nextDouble()); ParticleBuilder.create(Type.SNOW) .pos(origin.x, origin.y + world.rand.nextDouble() * 3, origin.z) .vel(0, 0, 0) .scale(2) .spin(world.rand.nextDouble() * (radius - 0.5) + 0.5, speed) .shaded(true) .spawn(world); } for(int i=0; i<60; i++){ float r = world.rand.nextFloat(); double speed = 0.02/r * (1 + world.rand.nextDouble());//(world.rand.nextBoolean() ? 1 : -1) * (0.05 + 0.02 * world.rand.nextDouble()); ParticleBuilder.create(Type.CLOUD) .pos(origin.x, origin.y + world.rand.nextDouble() * 2.5, origin.z) .clr(0xffffff) .spin(world.rand.nextDouble() * (radius - 1) + 0.5, speed) .shaded(true) .spawn(world); } } private void freezeNearbyBlocks(World world, Vec3d origin, @Nullable EntityLivingBase caster, SpellModifiers modifiers){ if(!world.isRemote && EntityUtils.canDamageBlocks(caster, world)){ double radius = getProperty(EFFECT_RADIUS).floatValue() * modifiers.get(WizardryItems.blast_upgrade); for(int i = -(int)radius; i <= (int)radius; i++){ for(int j = -(int)radius; j <= (int)radius; j++){ BlockPos pos = new BlockPos(origin).add(i, 0, j); Integer y = BlockUtils.getNearestSurface(world, new BlockPos(pos), EnumFacing.UP, (int)radius, true, BlockUtils.SurfaceCriteria.SOLID_LIQUID_TO_AIR); if(y != null){ pos = new BlockPos(pos.getX(), y, pos.getZ()); double dist = origin.distanceTo(new Vec3d(origin.x + i, y, origin.z + j)); // Randomised with weighting so that the nearer the block the more likely it is to be snowed. if(y != -1 && world.rand.nextInt((int)(dist * 2) + 1) < radius && dist < radius){ BlockUtils.freeze(world, pos.down(), true); } } } } } } }