package electroblob.wizardry.spell; import electroblob.wizardry.Wizardry; import electroblob.wizardry.registry.WizardryItems; import electroblob.wizardry.util.ParticleBuilder; import electroblob.wizardry.util.ParticleBuilder.Type; import electroblob.wizardry.util.SpellModifiers; import electroblob.wizardry.util.WizardryUtilities; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.Vec3d; import net.minecraft.world.World; public class Banish extends SpellRay { public static final String MINIMUM_TELEPORT_DISTANCE = "minimum_teleport_distance"; public static final String MAXIMUM_TELEPORT_DISTANCE = "maximum_teleport_distance"; public Banish(){ super("banish", false, EnumAction.NONE); this.addProperties(MINIMUM_TELEPORT_DISTANCE, MAXIMUM_TELEPORT_DISTANCE); } @Override protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){ if(target instanceof EntityLivingBase){ EntityLivingBase entity = (EntityLivingBase)target; double minRadius = getProperty(MINIMUM_TELEPORT_DISTANCE).doubleValue(); double maxRadius = getProperty(MAXIMUM_TELEPORT_DISTANCE).doubleValue(); double radius = (minRadius + world.rand.nextDouble() * maxRadius-minRadius) * modifiers.get(WizardryItems.blast_upgrade); teleport(entity, world, radius); } return true; } @Override protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){ return false; } @Override protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){ return true; } @Override protected void spawnParticle(World world, double x, double y, double z, double vx, double vy, double vz){ world.spawnParticle(EnumParticleTypes.PORTAL, x, y - 0.5, z, 0, 0, 0); ParticleBuilder.create(Type.DARK_MAGIC).pos(x, y, z).clr(0.2f, 0, 0.2f).spawn(world); } // Extracted as a separate method for external use public boolean teleport(EntityLivingBase entity, World world, double radius){ float angle = world.rand.nextFloat() * (float)Math.PI * 2; int x = MathHelper.floor(entity.posX + MathHelper.sin(angle) * radius); int z = MathHelper.floor(entity.posZ - MathHelper.cos(angle) * radius); Integer y = WizardryUtilities.getNearestFloor(world, new BlockPos(x, (int)entity.getEntityBoundingBox().minY, z), (int)radius); if(world.isRemote){ for(int i=0; i<10; i++){ double dx1 = entity.posX; double dy1 = entity.getEntityBoundingBox().minY + entity.height * world.rand.nextFloat(); double dz1 = entity.posZ; world.spawnParticle(EnumParticleTypes.PORTAL, dx1, dy1, dz1, world.rand.nextDouble() - 0.5, world.rand.nextDouble() - 0.5, world.rand.nextDouble() - 0.5); } if(entity instanceof EntityPlayer) Wizardry.proxy.playBlinkEffect((EntityPlayer)entity); } if(y != null){ // This means stuff like snow layers is ignored, meaning when on snow-covered ground the target does // not teleport 1 block above the ground. if(!world.getBlockState(new BlockPos(x, y, z)).getMaterial().blocksMovement()){ y--; } if(world.getBlockState(new BlockPos(x, y + 1, z)).getMaterial().blocksMovement() || world.getBlockState(new BlockPos(x, y + 2, z)).getMaterial().blocksMovement()){ return false; } if(!world.isRemote){ entity.setPositionAndUpdate(x + 0.5, y + 1, z + 0.5); } this.playSound(world, entity, 0, -1, new SpellModifiers()); } return true; } }