package electroblob.wizardry.entity.construct; import electroblob.wizardry.registry.Spells; import electroblob.wizardry.registry.WizardryPotions; import electroblob.wizardry.registry.WizardrySounds; import electroblob.wizardry.spell.Spell; import electroblob.wizardry.util.ParticleBuilder; import electroblob.wizardry.util.ParticleBuilder.Type; import electroblob.wizardry.util.WizardryUtilities; import net.minecraft.entity.EntityLivingBase; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.potion.PotionEffect; import net.minecraft.util.math.MathHelper; import net.minecraft.world.World; import java.util.List; public class EntityDecay extends EntityMagicConstruct { public int textureIndex = 0; public EntityDecay(World world){ super(world); textureIndex = this.rand.nextInt(10); this.height = 0.2f; this.width = 2.0f; } @Override public void onUpdate(){ super.onUpdate(); if(this.rand.nextInt(700) == 0 && this.ticksExisted + 100 < lifetime) this.playSound(WizardrySounds.ENTITY_DECAY_AMBIENT, 0.2F + rand.nextFloat() * 0.2F, 0.6F + rand.nextFloat() * 0.15F); if(!this.world.isRemote){ List targets = WizardryUtilities.getEntitiesWithinRadius(1.0d, this.posX, this.posY, this.posZ, this.world); for(EntityLivingBase target : targets){ if(target != this.getCaster()){ // If this check wasn't here the potion would be reapplied every tick and hence the entity would be // damaged each tick. // In this case, we do want particles to be shown. if(!target.isPotionActive(WizardryPotions.decay)) target.addPotionEffect(new PotionEffect(WizardryPotions.decay, Spells.decay.getProperty(Spell.EFFECT_DURATION).intValue(), 0)); } } }else if(this.rand.nextInt(15) == 0){ double radius = rand.nextDouble() * 0.8; float angle = rand.nextFloat() * (float)Math.PI * 2; float brightness = rand.nextFloat() * 0.4f; ParticleBuilder.create(Type.DARK_MAGIC) .pos(this.posX + radius * MathHelper.cos(angle), this.posY, this.posZ + radius * MathHelper.sin(angle)) .clr(brightness, 0, brightness + 0.1f) .spawn(world); } } @Override protected void entityInit(){} @Override protected void readEntityFromNBT(NBTTagCompound nbttagcompound){} @Override protected void writeEntityToNBT(NBTTagCompound nbttagcompound){} @Override public boolean isInRangeToRenderDist(double distance){ return true; } }