package electroblob.wizardry.spell; import electroblob.wizardry.entity.projectile.EntityEmber; import electroblob.wizardry.registry.WizardryItems; import electroblob.wizardry.util.MagicDamage; import electroblob.wizardry.util.MagicDamage.DamageType; import electroblob.wizardry.util.ParticleBuilder; import electroblob.wizardry.util.ParticleBuilder.Type; import electroblob.wizardry.util.SpellModifiers; import electroblob.wizardry.util.WizardryUtilities; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.util.DamageSource; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Vec3d; import net.minecraft.util.text.TextComponentTranslation; import net.minecraft.world.World; public class Disintegration extends SpellRay { public static final String EMBER_COUNT = "ember_count"; public static final String EMBER_LIFETIME = "ember_lifetime"; public Disintegration(){ super("disintegration", false, EnumAction.NONE); addProperties(DAMAGE, BURN_DURATION, EMBER_LIFETIME, EMBER_COUNT); } @Override protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){ if(MagicDamage.isEntityImmune(DamageType.FIRE, target)){ if(!world.isRemote && caster instanceof EntityPlayer) ((EntityPlayer)caster).sendStatusMessage( new TextComponentTranslation("spell.resist", target.getName(), this.getNameForTranslationFormatted()), true); }else{ target.setFire((int)(getProperty(BURN_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade))); WizardryUtilities.attackEntityWithoutKnockback(target, caster == null ? DamageSource.MAGIC : MagicDamage.causeDirectMagicDamage(caster, DamageType.FIRE), getProperty(DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY)); if(!world.isRemote && target instanceof EntityLivingBase && ((EntityLivingBase)target).getHealth() <= 0){ spawnEmbers(world, caster, target, getProperty(EMBER_COUNT).intValue()); } } return true; } public static void spawnEmbers(World world, EntityLivingBase caster, Entity target, int count){ for(int i = 0; i < count; i++){ EntityEmber ember = new EntityEmber(world, caster); double x = (world.rand.nextDouble() - 0.5) * target.width; double y = world.rand.nextDouble() * target.height; double z = (world.rand.nextDouble() - 0.5) * target.width; ember.setPosition(target.posX + x, target.posY + y, target.posZ + z); float speed = 0.2f; ember.motionX = x * speed; ember.motionY = y * 0.5f * speed; ember.motionZ = z * speed; world.spawnEntity(ember); } } @Override protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){ if(world.isRemote){ for(int i = 0; i < 8; i++){ world.spawnParticle(EnumParticleTypes.LAVA, hit.x, hit.y, hit.z, 0, 0, 0); } if(world.getBlockState(pos).getMaterial().isSolid()){ Vec3d vec = hit.add(new Vec3d(side.getDirectionVec()).scale(WizardryUtilities.ANTI_Z_FIGHTING_OFFSET)); ParticleBuilder.create(Type.SCORCH).pos(vec).face(side).clr(1, 0.2f, 0).spawn(world); } } return false; } @Override protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){ return true; } @Override protected void spawnParticleRay(World world, Vec3d origin, Vec3d direction, EntityLivingBase caster, double distance){ Vec3d endpoint = origin.add(direction.scale(distance)); ParticleBuilder.create(Type.BEAM).clr(1, 0.4f, 0).fade(1, 0.1f, 0).time(4).pos(origin).target(endpoint).spawn(world); } }