package electroblob.wizardry.spell; import electroblob.wizardry.Wizardry; import electroblob.wizardry.constants.Element; import electroblob.wizardry.constants.SpellType; import electroblob.wizardry.constants.Tier; import electroblob.wizardry.item.IConjuredItem; import electroblob.wizardry.registry.WizardryItems; import electroblob.wizardry.registry.WizardrySounds; import electroblob.wizardry.util.SpellModifiers; import electroblob.wizardry.util.ParticleBuilder.Type; import electroblob.wizardry.util.WizardryUtilities; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumHand; import net.minecraft.world.World; public class FrostAxe extends Spell { public FrostAxe(){ super(Tier.ADVANCED, 45, Element.ICE, "frost_axe", SpellType.UTILITY, 50, EnumAction.BOW, false); } @Override public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){ ItemStack frostaxe = new ItemStack(WizardryItems.frost_axe); IConjuredItem.setDurationMultiplier(frostaxe, modifiers.get(WizardryItems.duration_upgrade)); if(!WizardryUtilities.doesPlayerHaveItem(caster, WizardryItems.frost_axe) && ConjureBow.conjureItemInInventory(caster, frostaxe)){ if(world.isRemote){ for(int i = 0; i < 10; i++){ double x1 = (double)((float)caster.posX + world.rand.nextFloat() * 2 - 1.0F); double y1 = (double)((float)WizardryUtilities.getPlayerEyesPos(caster) - 0.5F + world.rand.nextFloat()); double z1 = (double)((float)caster.posZ + world.rand.nextFloat() * 2 - 1.0F); Wizardry.proxy.spawnParticle(Type.SNOW, world, x1, y1, z1, 0, -0.02d, 0, 40 + world.rand.nextInt(10)); } } WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_ICE, 1.0f, 1.0f); return true; } return false; } }